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- on startMovie
- global leaveNow
- set leaveNow to 0
- set the exitLock to 1
- end
-
- on finishMovie
- global myWindow
- if objectp(myWindow) then
- forget(myWindow)
- end if
- set the visible of sprite 48 to 1
- puppetSprite(48, 0)
- puppetSound(0)
- sound stop 1
- sound stop 2
- updateStage()
- continue()
- updateStage()
- end
-