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- on exitFrame
- go(the frame)
- setPuppets(4, 5, 1)
- if the mouseCast = 26 then
- set the castNum of sprite 4 to 23
- else
- set the castNum of sprite 4 to 21
- end if
- if the mouseCast = 27 then
- set the castNum of sprite 5 to 24
- else
- set the castNum of sprite 5 to 22
- end if
- end
-