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- on mouseUp
- puppetSprite(44, 1)
- puppetSprite(45, 1)
- puppetSprite(46, 1)
- set theFrames to "11,17,23,29,35,41,47"
- clearLists()
- set the castNum of sprite 44 to 890
- set the locH of sprite 44 to 386
- set the locV of sprite 44 to 253
- set the castNum of sprite 45 to 822
- set the locH of sprite 45 to 213
- set the locV of sprite 45 to 242
- set the castNum of sprite 46 to 825
- put EMPTY before line 1 of field 825
- set the locH of sprite 46 to 132
- set the locV of sprite 46 to 267
- updateStage()
- end
-