home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- go(the frame)
- puppetSprite(4, 1)
- puppetSprite(5, 1)
- puppetSprite(6, 1)
- puppetSprite(7, 1)
- if rollOver(10) then
- set the castNum of sprite 4 to 8
- else
- set the castNum of sprite 4 to 5
- end if
- if rollOver(11) then
- set the castNum of sprite 5 to 9
- else
- set the castNum of sprite 5 to 6
- end if
- if rollOver(12) then
- set the castNum of sprite 6 to 10
- else
- set the castNum of sprite 6 to 7
- end if
- if rollOver(7) then
- set the castNum of sprite 7 to 15
- else
- set the castNum of sprite 7 to 14
- end if
- updateStage()
- end
-