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- on mouseDown
- if the castNum of sprite 14 = the number of cast "off" then
- set the castNum of sprite 14 to the number of cast "on"
- u()
- end if
- set the castNum of sprite 13 to the number of cast "stfan"
- u()
- repeat with a = 1 to 12
- set the castNum of sprite 13 to 1 + the castNum of sprite 13
- wait()
- u()
- end repeat
- if the castNum of sprite 13 > the number of cast "enfan" then
- set the castNum of sprite 13 to the number of cast "stfan"
- u()
- end if
- end
-