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- on mouseEnter
- puppetSprite(the currentSpriteNum, 1)
- updateStage()
- set the blend of sprite 30 to 100
- set the blend of sprite 31 to 100
- set the blend of sprite 32 to 100
- end
-
- on mouseLeave
- puppetSprite(the currentSpriteNum, 0)
- updateStage()
- set the blend of sprite 30 to 0
- set the blend of sprite 31 to 0
- set the blend of sprite 32 to 0
- end
-
- on mouseUp
- set the blend of sprite 28 to 100
- set the blend of sprite 26 to 0
- updateStage()
- end
-