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- global gMasterObj, gSoundObj
-
- on startMovie
- set the actorList to []
- append(the actorList, gSoundObj)
- playSoundTrack(gSoundObj, "buffalo", 2, 255)
- autoUnloadMovie(gMasterObj)
- repeat with i = 2 to 6
- set newObj to new(script "objectScript")
- init(newObj, i)
- end repeat
- end
-