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- on SOFimagessetup
- global whichsection, t, whichprog, x, demo
- repeat with w = 3 to 8
- set the member of sprite w to member "softdot"
- end repeat
- set the member of sprite 1 to member "Softdot"
- set the member of sprite 40 to member "softdot"
- set the member of sprite 50 to member "softdot"
- set the member of sprite 90 to member "softdot"
- set the member of sprite 41 to member "softdot"
- set the member of sprite 44 to member "softdot"
- set the member of sprite 45 to member "softdot"
- set the member of sprite 55 to member "softdot"
- set the loc of sprite 1 to point(2000, 2000)
- set the loc of sprite 40 to point(2000, 2000)
- set the loc of sprite 50 to point(2000, 2000)
- set the loc of sprite 90 to point(2000, 2000)
- set the loc of sprite 55 to point(2000, 2000)
- set the loc of sprite 41 to point(2000, 2000)
- set the loc of sprite 44 to point(2000, 2000)
- set the loc of sprite 45 to point(2000, 2000)
- repeat with y = 70 to 79
- set the loc of sprite y to member "softdot"
- set the loc of sprite y to point(2000, 2000)
- end repeat
- set the member of sprite 31 to member "arrow_white_up"
- set the loc of sprite 31 to point(172, 74)
- set the ink of sprite 31 to 8
- set the member of sprite 32 to member "arrow_white_down"
- set the loc of sprite 32 to point(172, 160)
- set the ink of sprite 32 to 8
- set thiscount to "put count(" & whichsection & ") into t"
- do(thiscount)
- if x <= t then
- set thisprog to "put the productName of the prog" & x & " of " & whichsection & " into demo"
- do(thisprog)
- set the member of sprite 4 to member demo
- set x to x + 1
- set the loc of sprite 4 to point(415, 79)
- else
- set the member of sprite 4 to member "softdot"
- end if
- if x <= t then
- set thisprog to "put the productName of the prog" & x & " of " & whichsection & " into demo"
- do(thisprog)
- set the member of sprite 5 to member demo
- set x to x + 1
- set the loc of sprite 5 to point(415, 156)
- else
- set the member of sprite 5 to member "softdot"
- end if
- if x <= t then
- set thisprog to "put the productName of the prog" & x & " of " & whichsection & " into demo"
- do(thisprog)
- set the member of sprite 6 to member demo
- set x to x + 1
- set the loc of sprite 6 to point(415, 233)
- else
- set the member of sprite 6 to member "softdot"
- end if
- if x <= t then
- set thisprog to "put the productName of the prog" & x & " of " & whichsection & " into demo"
- do(thisprog)
- set the member of sprite 7 to member demo
- set x to x + 1
- set the loc of sprite 7 to point(415, 310)
- else
- set the member of sprite 7 to member "softdot"
- end if
- if x <= t then
- set thisprog to "put the productName of the prog" & x & " of " & whichsection & " into demo"
- do(thisprog)
- set the member of sprite 8 to member demo
- set x to x + 1
- set the loc of sprite 8 to point(415, 387)
- else
- set the member of sprite 8 to member "softdot"
- end if
- end
-