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- global blanklist1, linecount1
-
- on mouseDown
- set the locV of sprite 31 to the locV of sprite 31 + 6
- updateStage()
- repeat while the mouseDown and rollOver(31)
- if linecount1 < (the number of lines in the text of member "blanklist1" - 21) then
- set linecount1 to linecount1 + 1
- scrollByLine(member "blanklist1", 1)
- end if
- end repeat
- set the locV of sprite 31 to the locV of sprite 31 - 6
- end
-