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- global blanklist1, linecount1
-
- on mouseDown
- set the locV of sprite 30 to the locV of sprite 30 + 6
- updateStage()
- repeat while the mouseDown and rollOver(30)
- if linecount1 > 0 then
- set linecount1 to linecount1 - 1
- scrollByLine(member "blanklist1", -1)
- end if
- end repeat
- set the locV of sprite 30 to the locV of sprite 30 - 6
- end
-