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- global gMasterObj, gCount
-
- on startMovie
- set the actorList to []
- autoUnloadMovie(gMasterObj)
- set gCount to 0
- end
-
- on change
- set gCount to gCount + 1
- cursor([gCount + 2, gCount + 6])
- if gCount > 4 then
- set gCount to 0
- cursor(-1)
- go(#next)
- end if
- end
-