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- on exitFrame
- global slaptopflag, gotAtticKey, GetBasementKey
- set slaptopflag to 0
- set GetAtticKey to 0
- set GotBasementKey to 0
- WatchCursor()
- repeat while soundBusy(2)
- end repeat
- sound stop 1, 0
- sound stop 2, 0
- puppetSound(1, 0)
- puppetSound(2, 0)
- go(1, "ATRIUM")
- end
-