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-
- #
- ;
- ; "MORTAL COIL" ENGLISH TEXT FILE FOR TRANSLATION
- ; Jon Dean August 1995
- ; Copyright (c)1995 Crush! Limited
- ; ONLY THE TEXT BETWEEN QUOTES IN THE FILE BELOW IS TO BE TRANSLATED
- ;
- #
-
- #
- ; STRING_NULL - Mandatory - Must be included exactly as below !!
- ; don't translate the next line
- #
-
- <0001 STRING_NULL "Null String">
-
- #
- ; STRING_TEST - Mandatory - Must be included exactly as below !!
- ; don't translate the next line
- #
-
- <0008 STRING_TEST "Test001","Test002","Test003","Test004","Test005","Test006","Test007","Test008">
-
- #
- ; Game strings start here and are to be translated
- #
-
- <0001 STRING_FONT_NAME "Current font ">
-
- <0001 STRING_BLANK "">
-
- <0001 STRING_DOOR_LOCKED "DOOR LOCKED">
- <0001 STRING_DOOR_DENIED "ACCESS DENIED">
- <0001 STRING_FORMATION_SINGLE "FORMATION SINGLE FILE">
- <0001 STRING_FORMATION_BACK "FORMATION BACK TO BACK">
- <0001 STRING_FORMATION_V "FORMATION V">
- <0001 STRING_FORMATION_FLANKS "FORMATION FLANKS">
- <0001 STRING_FORMATION_TIGHT "FORMATION TIGHT">
- <0001 STRING_FORMATION_MEDIUM "FORMATION MEDIUM">
- <0001 STRING_FORMATION_LOOSE "FORMATION LOOSE">
-
- <0001 STRING_COMMAND_NONE "Command none">
- <0001 STRING_COMMAND_DOOR "Door Tactical Set-Piece">
- <0001 STRING_COMMAND_CORNER "Corner Tactical Set Piece ">
- <0001 STRING_COMMAND_T_JUNCTION " T-Junction Tactical Set Piece ">
- <0001 STRING_COMMAND_OPEN_AREA " Open Areas Set Piece ">
- <0001 STRING_COMMAND_FIRE_FIGHT "Fire-Fight - Hold & Fire Set Piece ">
- <0001 STRING_COMMAND_RETREATING_ENEMY "Retreating Enemy - Target Set Piece">
- <0001 STRING_COMMAND_ENEMY_HIGHER "Enemy on Higher Ground - Target Set Piece">
- <0001 STRING_COMMAND_ENEMY_LOWER "Enemy on Lower Ground - Target Set Piece">
- <0001 STRING_COMMAND_OTHER "Miscellaneous - Target Set Piece">
-
- <0001 STRING_USE_GAS_MASK "Gas mask used">
- <0001 STRING_USE_RADIATION "Radiation suit used">
- <0001 STRING_DETAIL_HIGH "Detail High">
- <0001 STRING_DETAIL_LOW "Detail Low">
-
- <0001 STRING_INV_ON "Invincibility on">
- <0001 STRING_INV_OFF "Invincibility off">
- <0001 STRING_KILL_OWN_PLAYERS "Can kill own players">
- <0001 STRING_DONT_KILL_OWN_PLAYERS "Can't kill own players">
- <0001 STRING_CLIPPING_ON "Clipping on">
- <0001 STRING_CLIPPING_OFF "Clipping off">
- <0001 STRING_ALL_WEAPONS_ON "All weapons on">
- <0001 STRING_ALL_WEAPONS_OFF "All weapons off">
- <0001 STRING_INFINITE_AMMO_ON "Infinite ammo on">
- <0001 STRING_INFINITE_AMMO_OFF "Infinite ammo off">
-
- <0001 STRING_MENU_TERMINATE "">
- <0001 STRING_MENU_FIGHT "Fight">
- <0001 STRING_MENU_AVOID "Avoid">
- <0001 STRING_MENU_COLLECT "Collect">
- <0001 STRING_MENU_LEAVE "Leave">
- <0001 STRING_MENU_INVESTIGATE "Investigate">
- <0001 STRING_MENU_IGNORE "Ignore">
- <0001 STRING_MENU_DONE "Done">
- <0001 STRING_MENU_RETURN "Return">
- <0001 STRING_MENU_SWEEP "Sweep">
- <0001 STRING_MENU_GUARD "Guard">
- <0001 STRING_MENU_EXECUTE "Execute">
- <0001 STRING_MENU_NEW "New marker">
- <0001 STRING_MENU_MARKER_1 "Marker 1">
- <0001 STRING_MENU_MARKER_2 "Marker 2">
- <0001 STRING_MENU_MARKER_3 "Marker 3">
- <0001 STRING_MENU_MARKER_4 "Marker 4">
- <0001 STRING_MENU_MARKER_5 "Marker 5">
- <0001 STRING_MENU_MARKER_6 "Marker 6">
- <0001 STRING_MENU_MARKER_7 "Marker 7">
- <0001 STRING_MENU_MARKER_8 "Marker 8">
- <0001 STRING_MENU_MARKER_9 "Marker 9">
- <0001 STRING_MENU_MARKER_10 "Marker 10">
- <0001 STRING_MENU_CANDY "Candy">
- <0001 STRING_MENU_DAN "Dan">
- <0001 STRING_MENU_DRED "Dred">
- <0001 STRING_MENU_PEECH "Peech">
- <0001 STRING_MENU_BB "BB">
- <0001 STRING_MENU_ALL "All">
- <0001 STRING_MENU_DELETE "Delete">
- <0001 STRING_MENU_BRIEFING "Briefing">
- <0001 STRING_MENU_INTELLIGENCE "Intelligence">
- <0001 STRING_MENU_RESOURCES "Resources">
- <0001 STRING_MENU_CONTINUE "Continue">
- <0001 STRING_MENU_MAP_LAYOUT "Map Layout">
- <0001 STRING_MENU_TRAINING "Training">
- <0001 STRING_MENU_BASIC_MOVEMENT "Basic Movement">
- <0001 STRING_MENU_MOTION_TRACKER "Using The Motion Tracker">
- <0001 STRING_MENU_AUTO_MAPPING "Auto-Mapping">
- <0001 STRING_MENU_COMMANDING_TEAM "Utilising And Commanding The Team">
- <0001 STRING_MENU_TEAMCAM "Teamcam & Headcom">
- <0001 STRING_MENU_WEAPONS "Weapons & Inventory">
- <0001 STRING_MENU_WAYPOINTS "Assigning Waypoints">
- <0001 STRING_MENU_FORMATIONS "Team Formations">
- <0001 STRING_MENU_SET_PIECES "Set Pieces">
- <0001 STRING_MENU_RESOURCE "Resource Management">
-
- <0001 STRING_MENU_WALK_FORWARDS "Walk Forwards">
- <0001 STRING_MENU_WALK_BACKWARDS "Walk Backwards">
- <0001 STRING_MENU_WALK_LEFT "Walk Left">
- <0001 STRING_MENU_WALK_RIGHT "Walk Right">
- <0001 STRING_MENU_FIRE_WEAPON "Fire Weapon">
- <0001 STRING_MENU_STRAFE_LEFT "Strafe Left">
- <0001 STRING_MENU_STRAFE_RIGHT "Strafe Right">
- <0001 STRING_MENU_LOOK_UP "Look Up">
- <0001 STRING_MENU_LOOK_DOWN "Look Down">
- <0001 STRING_MENU_JUMP_UP "Jump Up">
- <0001 STRING_MENU_CROUCH_DOWN "Crouch Down">
- <0001 STRING_MENU_OPERATE_SWITCH "Operate Switch">
- <0001 STRING_MENU_OPEN_DOOR "Open Door">
- <0001 STRING_MENU_UNLOCK_DOOR "Unlock Door">
-
- <0001 STRING_MENU_KNUCKLE_DUSTERS "Knuckle Dusters">
- <0001 STRING_MENU_BOOT_KNIFE "Boot Knife">
- <0001 STRING_MENU_STUN_ROD "Stun Rod">
- <0001 STRING_MENU_KATANA "Katana">
- <0001 STRING_MENU_DESERT_EAGLE "Desert Eagle Magnum">
- <0001 STRING_MENU_UZI "Uzi 9mmL">
- <0001 STRING_MENU_M60 "M60 Heli Gun">
- <0001 STRING_MENU_FLAME_THROWER "Flame Thrower">
- <0001 STRING_MENU_MISSILE_LAUNCHER "Missile Launcher">
- <0001 STRING_MENU_LASER_RIFLE "Laser Rifle">
- <0001 STRING_MENU_PLASMA_BLASTER "Plasma Blaster">
- <0001 STRING_MENU_BANSHEE "Banshee">
- <0001 STRING_MENU_PARTICLE_CANNON "Particle Cannon">
- <0001 STRING_MENU_POWER_UP_DROIDS "Power-Up Droids">
- <0001 STRING_MENU_HAND_GRENADES "Hand Grenades">
- <0001 STRING_MENU_GRENADE_LAUNCHER "Grenade Launcher">
- <0001 STRING_MENU_DETONATOR "Detonator">
- <0001 STRING_MENU_FIELD_GENERATOR "Field Generator">
- <0001 STRING_MENU_GAS_MASK "Gas Mask">
- <0001 STRING_MENU_RADIATION_SUIT "Radiation Suit">
- <0001 STRING_MENU_HEALTH_PAK "Health Pak">
- <0001 STRING_MENU_BULLETS "Bullets">
- <0001 STRING_MENU_BATTERY "Battery">
- <0001 STRING_MENU_ROCKETS "Rockets">
- <0001 STRING_MENU_GAS_CYLINDER "Gas Cylinder">
-
- <0001 STRING_MENU_PERSONNEL "Personnel">
- <0001 STRING_MENU_WEAPONS_ITEMS "Weapons & Items">
-
- <0001 STRING_MENU_AGENT_DATA "Agent File Data">
-
- <0001 STRING_RESOURCES "Resources">
- <0001 STRING_WAYPOINTS "Waypoints">
-
- <0001 STRING_MAP_ROAD1 "JUNGLE CLEARING">
- <0001 STRING_MAP_ROAD2 "ISLAND MAIN ST">
- <0001 STRING_MAP_UPLINK "COMPOUND">
- <0001 STRING_MAP_STORAGE "STORAGE">
- <0001 STRING_MAP_REACTOR "REACTOR">
- <0001 STRING_MAP_HANGER "RECEPTION AREA">
- <0001 STRING_MAP_GENETICS "GENETICS LABS">
- <0001 STRING_MAP_GERM "GERM LABS">
- <0001 STRING_MAP_RADIO "RADIOBIOLOGY LABS">
- <0001 STRING_MAP_CPOUND "INSTALLATION">
- <0001 STRING_MAP_EXTRACTA "EXTRACTOR">
- <0001 STRING_MAP_CTOWERA "CONTROL TOWER">
- <0001 STRING_MAP_LABA "CHEMICAL LABS">
- <0001 STRING_MAP_VENTA "EXHAUST CHAMBERS">
- <0001 STRING_MAP_RIG1 "PLATFORM">
- <0001 STRING_MAP_RIGW1 "WAREHOUSE 1">
- <0001 STRING_MAP_RIGW2 "WAREHOUSE 2">
- <0001 STRING_MAP_RIGW4 "MEDICAL STORES">
- <0001 STRING_MAP_RIGT1 "CONTROL TOWER - SHUTTLE BAY">
- <0001 STRING_MAP_LIVE1 "WEST WING">
- <0001 STRING_MAP_RIGT2 "CONTROL TOWER - UPPER LEVEL">
- <0001 STRING_MAP_LIVE5 "EAST WING">
- <0001 STRING_MAP_RIG2 "MINING RIG">
- <0001 STRING_MAP_NULIVE1 "NUCLEAR DUMP">
- <0001 STRING_MAP_TUNNEL1 "ACCESS TUNNEL">
- <0001 STRING_MAP_SUB1 "BRIDGE">
- <0001 STRING_MAP_SUB2 "CENTRAL">
- <0001 STRING_MAP_SUB3 "ENGINE">
- <0001 STRING_MAP_CITY1 "WEST END">
- <0001 STRING_MAP_CITY2 "WEST END">
- <0001 STRING_MAP_MCHQADMI "ADMINISTRATION">
- <0001 STRING_MAP_MCHQWEAP "WEAPONS DEVELOPMENT">
- <0001 STRING_MAP_MCHQELEC "RESEARCH AND DEVELOPMENT">
- <0001 STRING_MAP_MCHQSCRA "DUMP">
- <0001 STRING_MAP_MCHQSAFE "VAULT">
- <0001 STRING_MAP_MCHQCORE "POWER CORE">
- <0001 STRING_MAP_MCHQTUBE "SEWERS">
- <0001 STRING_MAP_STORE "HIND">
- <0001 STRING_MAP_ENGINE "FUSION CHAMBERS">
- <0001 STRING_MAP_SHUTTLE "CENTRAL INTELIGENCE">
-
- #
- ; Area names by mission prefixed by the maps that comprise each logical area
- #
-
- <0001 STRING_AREA_ENTERING "Entering Area:">
-
- # M1 Road 1 #
- <0001 STRING_AREA_JUNGLE_CLEARING "JUNGLE CLEARING">
- # M1 Road 2 #
- <0001 STRING_AREA_ISLAND_MAIN_STREET "ISLAND MAIN STREET">
- # M1 Uplink, Storage, Reactor #
- <0001 STRING_AREA_UPLINK "SATELLITE UPLINK">
-
-
- # M2 Hanger, Genetics #
- <0001 STRING_AREA_RESTRICTED_ZONE "RESTRICTED ZONE">
- # M2 Germ #
- <0001 STRING_AREA_GERM "GERM WARFARE">
- # M2 Radio #
- <0001 STRING_AREA_RADIO "RADIOBIOLOGY">
- # M2 hanger (final area) #
- # <0001 STRING_AREA_EXTRACTION "EXTRACTION"> #
-
-
- # M3 Cpound, Ctower, Extractor #
- <0001 STRING_AREA_FARM_CENTRAL "FARM CENTRAL">
- # M3 Laba #
- <0001 STRING_AREA_LAB "CHEMICAL LAB">
- # M3 Venta #
- <0001 STRING_AREA_VENT "EXHAUST CHAMBERS">
- # M3 cpound, ctower (final area) #
- # <0001 STRING_AREA_ON_LINE "ON LINE"> #
-
-
- # M4 rig1, rigw4, rigt1, rigw1, rigw2, live1, rigt2 #
- <0001 STRING_AREA_WESTERN_ZONE "WESTERN ZONE">
- # M4 rigt1, live1, live5, rig2 #
- <0001 STRING_AREA_EASTERN_ZONE "EASTERN ZONE">
- # M4 rigt1, live5 #
- <0001 STRING_AREA_INFESTATION "INFESTATION">
-
-
- # M5 nulive1 #
- <0001 STRING_AREA_NUCLEAR_DUMP "NUCLEAR DUMP">
- # M5 tunnel1 #
- <0001 STRING_AREA_TUNNEL "TUNNEL">
- # M5 subx, suby, subZ #
- <0001 STRING_AREA_SUB "SUB">
-
-
- # M6 city1, city2 #
- <0001 STRING_AREA_WEST_END "WEST END">
- # M6 mchqadmi, mchqweap, mchqelec, mchqscra, mchqsafe, mchqcore #
- <0001 STRING_AREA_MORTAL_COIL_HQ "MORTAL COIL - HQ">
- # M6 tube #
- <0001 STRING_AREA_NUCLEAR_BUNKER "NUCLEAR BUNKER">
-
-
- # M7 store #
- <0001 STRING_AREA_HIND "HIND">
- # M7 engine #
- <0001 STRING_AREA_FUSION_CHAMBERS "FUSION CHAMBERS">
- # M7 shuttle #
- <0001 STRING_AREA_CENTRAL_INTELLIGENCE "CENTRAL INTELLIGENCE">
-
-
- #
- ; Area / Mission / Game Endings
- #
- <0001 STRING_AREA "Area:">
- <0001 STRING_1 "1">
- <0001 STRING_2 "2">
- <0001 STRING_3 "3">
- <0001 STRING_4 "4">
- <0001 STRING_5 "5">
- <0001 STRING_6 "6">
- <0001 STRING_7 "7">
- <0001 STRING_COMPLETED "Successfully Completed">
- <0001 STRING_AREASTO_GO "Areas to Go">
- <0001 STRING_AREA_STATS "Area Stats">
- <0001 STRING_AGENT "Agent">
- <0001 STRING_ENEMIES1 "Enemies">
- <0001 STRING_ENEMIES2 "Eliminated">
- <0001 STRING_ITEMS_FOUND1 "Key Items">
- <0001 STRING_ITEMS_FOUND2 "Found">
- <0001 STRING_RATING "Rating">
- <0001 STRING_STATUS "Status">
- <0001 STRING_AREAS "Areas">
- <0001 STRING_STATUS_KEY "Status Key:">
- <0001 STRING_HEALTHY "H - Healthy, Ready for Next Mission">
- <0001 STRING_INJURED "I - Injured, But Ready for Next Mission">
- <0001 STRING_CRITICAL "C - Critical, Needs Help in Next Mission">
- <0001 STRING_LFC "LFC - Life Force Critical - Out of Mission">
- <0001 STRING_LFC1 "in Life Support Body Bag, Needs Medic">
-
- #
- ; Story
- #
- <0001 STRING_S12 "CONFIDENTIAL MISSION BRIEFING">
- <0001 STRING_S14 "OBJECTIVES">
- <0001 STRING_S77 "OPERATION AQUAGEDDON">
- <0001 STRING_S78 "Crack Pressure Plate Lock System">
- <0001 STRING_S79 "Locate Enemy Submersible">
- <0001 STRING_S80 "Board then Destroy Submersible having made good Escape">
- <0001 STRING_S93 "2269 AD">
- <0001 STRING_S57 "2am: Pacific Ocean">
- <0001 STRING_S58 "Exact location: Secret Government Undersea Nuclear Waste Burial Compound">
- <0001 STRING_S98 "2005 AD">
- <0001 STRING_S139 "Newbury, England">
- <0001 STRING_S140 "9pm, CyberBio Labs">
- <0001 STRING_S8 "MISSION FAILED">
-
- #
- ; <0001 STRING_S1 "Mission">
- ; <0001 STRING_S2 "Mission Completed - All Objectives Completed" >
- ; <0001 STRING_S3 "Mission Completed - Not All Objectives Completed">
- ; <0001 STRING_S4 "Mission Stats:">
- ; <0001 STRING_S5 "MISSION COMPLETED">
- ; <0001 STRING_S6 "Overall Team Rating">
- ; <0001 STRING_S7 "GAME WON">
- ; <0001 STRING_S8 "MISSION FAILED">
- ; <0001 STRING_S9 "No Agents Completed Mission">
- #
-
-
-
- #
- ; text to be added follows - included here as a comment temporarily
- ;
- ; <0001 STRING_ " ">
-
- ; Text referenced in doc CANMISS1
- ; M1-3
- ; <0001 STRING_S10 "9.22pm Pacific Ocean">
- ; <0001 STRING_S11 "Exact location: Classified">
- ; Mission Briefings
- ; M1-19
- ; <0001 STRING_S13 "OPERATION UPLINK">
- ; <0001 STRING_S15 "Rescue trapped marines">
- ; <0001 STRING_S16 "Find transport to Uplink Station">
- ; <0001 STRING_S17 "Destabilise Terrorist Invaders">
- ; <0001 STRING_S18 "Stablise the Nuclear Reactor">
- ; M1-23
- ; <0001 STRING_S19 "INTELLIGENCE - TRAINING: BASIC MOVEMENT">
- ; M1-24
- ; <0001 STRING_S20 "INTELLIGENCE - TRAINING: MOTION TRACKER">
- ; <0001 STRING_S21 "You">
- ; <0001 STRING_S22 "Team Agent">
- ; <0001 STRING_S23 "Threat">
- ; M1-26
- ; <0001 STRING_S24 "INTELLIGENCE - TRAINING: UTILISING & COMMANDING THE TEAM">
- ; <0001 STRING_S25 "Set-Piece">
- ; Print Resource Manager at top of screen when displayed - in-game
- ; <0001 STRING_S26 "RESOURCE MANAGER">
- ; Print Waypoint Manager at top of screen when displayed - in-game
- ; <0001 STRING_S27 "WAYPOINT COMMAND SYSTEM">
- ; M1-27
- ; <0001 STRING_S28 "INTELLIGENCE - TRAINING: TEAMCAM & HEADCOM">
- ; M1-28
- ; <0001 STRING_S29 "INTELLIGENCE - TRAINING: WEAPONS & INVENTORY">
- ; M1-29
- ; <0001 STRING_S30 "INTELLIGENCE - TRAINING: ASSIGNING WAYPOINTS">
-
- ; Text referenced in doc CANMISS2
- ; M1-30
- ; <0001 STRING_S31 "INTELLIGENCE - TRAINING: RESOURCE MANAGEMENT">
- ; M1-31
- ; <0001 STRING_S32 "INTELLIGENCE - TRAINING: TEAM FORMATIONS">
- ; <0001 STRING_S33 "BACK TO BACK"
- ; <0001 STRING_S34 "V"
- ; <0001 STRING_S35 "FLANKS"
- ; <0001 STRING_S36 "SINGLE FILE"
- ; <0001 STRING_S37 "TIGHT PROXIMITY"
- ; <0001 STRING_S38 "MEDIUM PROXIMITY"
- ; <0001 STRING_S39 "LOOSE PROXIMITY"
- ; M1-32
- ; <0001 STRING_S40 "INTELLIGENCE - TRAINING: ADVANCED SET PIECE FORMATIONS">
- ; <0001 STRING_S41 "Strategic Command">
- ; <0001 STRING_S42 "Door Grenades Set Piece">
- ; <0001 STRING_S43 "Corner Grenades Set Piece">
- ; <0001 STRING_S44 "T-Junction Grenades Set Piece">
- ; <0001 STRING_S45 "Reactive Command">
- ; <0001 STRING_S46 "Fire-Fight - Retreat Set Piece">
- ; <0001 STRING_S47 "Retreating Enemy - Chase Set Piece">
- ; <0001 STRING_S48 "Enemy on Higher Ground - Grenades Set Piece">
- ; <0001 STRING_S49 "Enemy on Lower Ground - Grenades Set Piece">
- ; <0001 STRING_S50 "Miscellaneous - Grenades Set Piece">
-
- ; No text referenced in doc CANMISS3
-
- ; Text referenced in doc CANMISS4
- ; M2-01
- ; <0001 STRING_S51 "Noon: Nevada Desert, USA">
- ; <0001 STRING_S52 "Exact location: Edge of Waukee Mountain">
- ; M3-01
- ; <0001 STRING_S53 "3pm: Tokyo, Japan">
- ; <0001 STRING_S54 "Exact location: Vic Tokyo Atmospheric Processor Plant ##4">
- ; M4-01
- ; <0001 STRING_S55 "8pm: Sol">
- ; <0001 STRING_S56 "Exact location: In Orbit, Planet Earth">
- ; M5-01
- ; M6-01
- ; <0001 STRING_S59 "7pm: London, England">
- ; <0001 STRING_S60 "Exact location: West End, Near Mortal Coil HQ">
- ; M2-19
- ; <0001 STRING_S61 "OPERATION GENETIC TOMB">
- ; <0001 STRING_S62 "Retrieve Computer Disk from Genetics Lab">
- ; <0001 STRING_S63 "Retrieve Petri Dish from Germ Warfare Lab">
- ; <0001 STRING_S64 "Retrieve Culture Vat from Radio-Biology Lab">
- ; <0001 STRING_S65 "Return to Hangar for Scramble">
- ; M3-19
- ; <0001 STRING_S66 "OPERATION BREATHE">
- ; <0001 STRING_S67 "Locate and Capture Control Room">
- ; <0001 STRING_S68 "Turn Off Poisoned Vents">
- ; <0001 STRING_S69 "Locate 6 Chemical Phials and Mix Antidote in Chemical Mixer">
- ; <0001 STRING_S70 "Place Antidote in Vent Chamber">
- ; <0001 STRING_S71 "Bring Vents Back On Line with Clean Air Mix and Antidote">
- ; M4-19
- ; <0001 STRING_S72 "OPERATION ORBITAL">
- ; <0001 STRING_S73 "Locate Key to Control Tower">
- ; <0001 STRING_S74 "Capture Control Room & Bring Power On- Line">
- ; <0001 STRING_S75 "Locate & Jettison Bomb">
- ; <0001 STRING_S76 "Destroy Enemy Colony">
- ; M5-19
- ; M6-19
- ; <0001 STRING_S81 "OPERATION REAR GUARD">
- ; <0001 STRING_S82 "Get to Mortal Coil HQ fast">
- ; <0001 STRING_S83 "Find Faster Than Light Fuel formula">
- ; <0001 STRING_S84 "Find Orbital Construction Platform blue- prints">
- ; <0001 STRING_S85 "Locate and retrieve Bomb Casing, Charge and Primer">
- ; <0001 STRING_S86 "Locate Power Core and plant Bomb">
- ; <0001 STRING_S87 "Locate and disarm Alien Bombs">
-
- ; Text referenced in doc CANSEQ1
- ; BOO-1
- ;<0001 STRING_S88 "Present">
- ; BOO-2
- ;<0001 STRING_S89 "A">
- ;<0001 STRING_S90 "Production">
- ;<0001 STRING_S91 "Copyright (c)1995 Crush! Limited.All Rights Reserved"
- ;<0001 STRING_S92 "Produced Under License by Vic Tokai Europe Limited"
- ; OPS-1
- ; OPS-3
- ;<0001 STRING_S94 "THEY REACH ALPHA-CENTURAI">
- ; OPS-4
- ;<0001 STRING_S95 "In Memory of">
- ;<0001 STRING_S96 "EMMA CANDY MONROE">
- ;<0001 STRING_S97 "Missing in action 2041">
- ; OPS-5
- ; OPS-6
- ;<0001 STRING_S99 "Call">
- ;<0001 STRING_S100 "OFF">
- ; OPS-10
- ;<0001 STRING_S101 "E.Monroe">
- ;<0001 STRING_S102 "Agent MC027">
- ;<0001 STRING_S103 "Clearance: Level 3">
- ;<0001 STRING_S104 "Briefing Room">
- ;<0001 STRING_S105 "Vacant">
- ;<0001 STRING_S106 "In Use - Keep Out">
- ; INT-4
- ; <0001 STRING_S107 "04/01/05 3382 J Ybarra Weekly Report">
- ; <0001 STRING_S108 "04/01/05 6479 Briny@Pcom Floater Sighting">
- ; <0001 STRING_S109 "04/01/05 7657 TJ @PMC Monthly Analysis">
- ; <0001 STRING_S110 "04/01/05 8739 T Nah Meeting on 7th">
- ; <0001 STRING_S111 "05/01/05 8966 Marky Baxter Called Again">
- ; <0001 STRING_S112 "05/01/05 9837 U Dir URGENT: Agent Briefing">
- ; <0001 STRING_S113 "05/01/05 7383 PH @PMC Repeat Request">
- ; <0001 STRING_S114 "De-scrambled using cipher RIP4 - ctl/9837">
- ; <0001 STRING_S115 "Attn: AZ020388-61">
- ; <0001 STRING_S116 "Cc:">
- ; <0001 STRING_S117 "Fm: Dir">
- ; <0001 STRING_S118 "Re: URGENT: Agent Briefing">
- ; <0001 STRING_S119 "----------------------------------------------------------">
- ; <0001 STRING_S120 "ERASED">
- ; INT-5
- ; <0001 STRING_S121 "Live">
- ; <0001 STRING_S122 "Raz MacDonagh Reporting">
- ; INT-8
- ; <0001 STRING_S123 "D. Malone">
- ; <0001 STRING_S124 "Agent MC034">
- ; <0001 STRING_S125 "Clearance: Level 5">
- ; INT-9
- ; <0001 STRING_S126 "Elevator">
- ; <0001 STRING_S127 "Block">
- ; <0001 STRING_S128 "Swimming Pool">
- ; <0001 STRING_S129 "Basement">
- ; INT-10
- ; <0001 STRING_S130 "Military Recorder">
- ; <0001 STRING_S131 "Status Confirmed OK">
-
- ; No text referenced in doc CANSEQ2
-
- ; Text referenced in doc CANSEQ3
- ; M2-01
- ; <0001 STRING_S132 "9pm, Mortal Coil HQ">
- ; <0001 STRING_S133 "London, England">
- ; <0001 STRING_S134 "HIGHLY CONFIDENTIAL">
- ; <0001 STRING_S135 "Specimen Analysis">
- ; <0001 STRING_S136 "Professor R. Shatarian">
- ; M3-01
- ; <0001 STRING_S137 "4pm, Mortal Coil HQ">
- ; M4-01
- ; <0001 STRING_S138 "11pm, CyberBio Labs">
- ; <0001 STRING_S139 "Newbury, England">
- ; M5-01
- ; <0001 STRING_S140 "9pm, CyberBio Labs">
- ; M6-01
- ; <0001 STRING_S141 "6pm, CyberBio Labs">
- ; M7-01
- ; <0001 STRING_S142 "11.30pm, Shatarian Space Ark II">
- ; <0001 STRING_S143 "Leaving Earth's Atmosphere">
- ; <0001 STRING_S144 "OPERATION SILENCE">
- ; <0001 STRING_S145 "Locate Escape Pod">
- ; <0001 STRING_S146 "Locate and Destroy Central Intelligence Room">
- ; <0001 STRING_S147 "Return to Pod and Activate">
- ; INT-12
- ; <0001 STRING_S148 "I have evidence of non-human life forms">
- ; <0001 STRING_S149 "from your samples. Call by my labs and I'll">
- ; <0001 STRING_S150 "explain everything.">
- ; <0001 STRING_S151 "They are trying to shut me up.">
- ; <0001 STRING_S152 "But I need you to get me more samples">
- ; <0001 STRING_S153 "-- Shatarian">
-
- ; Text referenced in doc CANSEQ4
- ; <0001 STRING_S154 "Security Access Card">
- ; <0001 STRING_S155 "Computer Disk">
- ; <0001 STRING_S156 "Petri-Dish">
- ; <0001 STRING_S157 "Viral Strain Container">
- ; <0001 STRING_S158 "Red Chemical Element">
- ; <0001 STRING_S159 "Blue Chemical Element">
- ; <0001 STRING_S160 "Yellow Chemical Element">
- ; <0001 STRING_S161 "Green Chemical Element">
- ; <0001 STRING_S162 "Antidote Phials">
- ; <0001 STRING_S163 "Shatarian Bomb">
- ; <0001 STRING_S164 "Shatarian Access Key">
- ; <0001 STRING_S165 "Space Platform Blueprints">
- ; <0001 STRING_S166 "Faster Than Light Fuel Formula">
- ; <0001 STRING_S167 "Bomb Charge">
- ; <0001 STRING_S168 "Bomb Casing">
- ; <0001 STRING_S169 "Bomb Primer">
- ; <0001 STRING_S170 "Bomb Diffusion Solution">
-
- ; Miscellaneous Text to be used in front-end etc
- ; Still to be provided! Not ready yet
- ; Chase us for this if you haven't got it please!
- ; Jon Dean or Tony Jackson at Crush! 01635 522 868
-
- ; end of text to be added
- #
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- #
- ; don't translate anything else from here
- ; STRING_MAX - Mandatory - Must be included exactly as below !!
- #
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- <0001 STRING_MAX "Max String">
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