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- on mouseEnter me
- set spnum to the spriteNum of me
- set the locH of sprite 104 to the locH of sprite spnum
- set the locV of sprite 104 to the locV of sprite spnum
- end
-
- on mouseUp me
- global photonum
- set photonum to the spriteNum of me - 2
- puppetSound("CLICK")
- puppetSprite(104, 0)
- updateStage()
- repeat with i = 3 to 102
- puppetSprite(i, 0)
- set the visible of sprite i to 1
- end repeat
- go("photo")
- end
-