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-
- -=- The unofficial Amiga Tamagotchi simulator, the Tamigatchi -=-
-
- -=- Prototype 6 -=-
-
- by Darwin <tamagotchi@ridhughz.demon.co.uk>
-
-
- -=Background=-
-
- Yeah I got into them Tamagotchi things from when I first heard about them
- around the 22nd Mar `97 and got one on the 10th May `97 from Toys'R'Us'
- first shipment to the UK, I've had the idea of making a program ever since
- I got all the animated gifs of the display off the web but didn't have a
- real Tamagotchi to copy the program's routines from, now I've had one of
- the little bleeders (yeah it can be a pain to keep alive) for about three
- months now and have created the start of a sim.
- (my Tama web page is http://www.ridhughz.demon.co.uk/tamagotchi/ but you
- won't find this program there yet)
-
-
- -=The simulator versions=-
-
- There are 3 versions in the archive, each with proper Tamagotchi sounds
- and graphics, "Tamigatchi" which opens it's own screen and press SPACE or
- Ctrl+C to quit that one (not for gfx card users or non TV screen users),
- "TamigatchiWB" which is a WorkBench version using GadTools (note: there
- will be NO MUI version, cos there isn't any point in doing a MUI version,
- it's a cyber pet for chrissake, not a web browser), and
- "TamigatchiWB-Laced" which is a WorkBench version for screens with a 1:1
- pixel ratio (ie hires interlaced or gfx card owners).
-
- The WorkBench versions run at a priority of -1 so as to not eat up CPU
- time unnecessarily cos AmosPro sucks up CPU time like a vacuum cleaner
- (but doesn't suck CPU as bad as one of Tama sims I've had the displeasure
- of trying out...)
-
- It's programmed in AmosPro cos I can't be bothered to learn any new
- languages yet and I know AmosPro pretty well, if you don't like it then
- don't complain to me, I wrote this Tama sim for me, not you, I just
- thought others might like to see what it's all about.
-
-
- -=How much of it works?=-
-
- What works so far: The game, injections when it randomly gets ill, and
- cleaning up after it goes to the toilet, and the most recent addition is
- the meal option, to feed it either a meal or cake (the gfx are from the.
- Japanese version, so the meal looks like a bowl of rice instead of a
- loaf of bread)
- I think probably the next step for the program will be being able to feed
- it, and then after that the status, then if I can be bothered to do any
- more to it, having it beep when it gets hungry/sad or for no reason at all.
- Maybe I'll make it sleep one day.
-
-
- -=What does this button do?=-
-
- To use it, the left button=select, the middle=execute option and the
- right=cancel. To start off press the select button which will hilite the
- first menu option, then press it again to move the option along and press
- the execute button to use the option hilited.
- When playing the game, the select button becomes guess left, the execute
- button becomes guess right and the cancel button cancels the game.
- To quit, click on the close window for the WorkBench version or press
- space on the full screen version.
-
-
- -=Hey this sim still sucks compared to a real Tama=-
-
- If you're thinking "great, I don't have to buy a real one now I have this
- sim", well you're missing out on the whole picture of the Tamagotchi, it's
- not just an instant thing you load up and play with whenever you want like
- this sim, you miss out on holding a physical object you can carry round in
- your pocket and/or on a keychain, starting it off from an egg and caring
- for it until it dies a week or more later.
-
-
- -=What about an update?=-
-
- Don't email me asking when there's going to be another update as I won't
- reply, I'll update it when I can be bothered as it's something I play
- around with in my spare time, not something I can make any money out of
- because of the copyright legalities, and those who make their Tama sims
- shareware are just suckers, it's not worth the money.
-
- My Tamigatchi will always be a prototype because I don't intend to program
- it down to the very last byte and make it make it actually morph stages if
- you care for it long enough, it's just too much hassle and I just wanted
- to create it to see how well I could re-create it's functions accurately
- in a computer program.
-
-
- -=Other cyber pets=-
-
- BTW, I also own 4 Tamagotchi copies (including a Tiger GigaPet, the Compu
- Kitty which I got real fed up of it beeping every flipping 5 minutes so
- I didn't even have it running for more than a week...) and none of them
- are as good as the original egg, which incedentally has an older program
- than all of the current cyber pets and can be called the grandad of all
- pocket cyber pets, which quite frankly I find calling the copies
- "cyber pets" bit of a joke, cos the Tamagotchi is still the best.
-
-
- Have fun (ha ha, if you can)
-
- . Rid .
- `-----'
-
-
- -=History=-
-
- Prototype 6 - Updated the gfx slightly to add a background pattern to
- the display similar to a real Tamagotchi and uploaded
- it to Aminet finally.
- Prototype 5 - Added the feeding option and also split the sound files
- out of the exe's to make the lha smaller.
- Prototype 4 - Created a WorkBench version as well as the own screen
- version and also added illness+injection.
- Prototype 3 - Added the menu function to access the 2 options.
- Prototype 2 - Added the toilet function.
- Prototype 1 - Added the intro bit to the game.
- Prototype 0 - Initial start, created the game.
-