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- on exitFrame
- global gvol
- if the soundEnabled = 1 then
- set gvol to 5
- puppetSprite(46, 1)
- set the member of sprite 46 to the number of member "sound"
- else
- set gvol to 4
- puppetSprite(46, 1)
- set the member of sprite 46 to the number of member "mute"
- end if
- end
-