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- on exitFrame
- set tempDone to 1
- repeat with i = 4 to 18
- set the locH of sprite i to the locH of sprite i - 10
- if the locH of sprite i < -100 then
- set the locH of sprite i to 1400
- end if
- if the visible of sprite i = 1 then
- set tempDone to 0
- end if
- end repeat
- if tempDone = 1 then
- CLEANUP()
- play frame "THREE" of movie "KILBORNE.DIR"
- exit
- end if
- set the locH of sprite 19 to the locH of sprite 19 - 5
- if the locH of sprite 19 < -150 then
- set the locH of sprite 19 to the locH of sprite 19 + 845
- end if
- if rollOver(25) then
- set the visible of sprite 29 to 1
- else
- set the visible of sprite 29 to 0
- end if
- go(the frame)
- end
-