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- on exitFrame
- global n
- repeat with n = 33 down to 32
- if rollOver(n) then
- puppetSprite(n, 1)
- set the ink of sprite n to 3
- else
- puppetSprite(n, 0)
- end if
- if random(100) > 98 then
- puppetSprite(n, 1)
- set the ink of sprite n to 3
- end if
- end repeat
- repeat with n = 14 down to 10
- if rollOver(n) then
- puppetSprite(n, 1)
- set the ink of sprite n to 3
- next repeat
- end if
- puppetSprite(n, 0)
- end repeat
- repeat with n = 5 down to 3
- if rollOver(n) then
- set the visible of sprite n to 1
- next repeat
- end if
- set the visible of sprite n to 0
- end repeat
- SHAREBUTTON([45, 46, 47, 48])
- go(the frame)
- updateStage()
- end
-