home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global n
- repeat with n = 5 down to 3
- if rollOver(n) then
- set the visible of sprite n to 1
- next repeat
- end if
- set the visible of sprite n to 0
- end repeat
- repeat with n = 14 down to 10
- if rollOver(n) then
- set the visible of sprite (n + 5) to 1
- set the visible of sprite (n + 10) to 1
- next repeat
- end if
- set the visible of sprite (n + 5) to 0
- set the visible of sprite (n + 10) to 0
- end repeat
- if rollOver(26) then
- puppetSprite(26, 1)
- set the ink of sprite 26 to 4
- else
- set the ink of sprite 26 to 8
- puppetSprite(26, 0)
- end if
- if rollOver(27) then
- puppetSprite(27, 1)
- set the ink of sprite 27 to 4
- else
- set the ink of sprite 27 to 8
- puppetSprite(27, 0)
- end if
- SHAREBUTTON([45, 46, 47, 48])
- go(the frame)
- updateStage()
- end
-