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- on exitFrame
- global count
- repeat with n = 34 down to 4
- puppetSprite(n, 1)
- set count to the castNum of sprite n
- set count to (count + 1) mod 9
- set the castNum of sprite n to 175 + count
- puppetSprite(n, 0)
- end repeat
- updateStage()
- end
-