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- on exitFrame
- puppetSprite(15, 1)
- puppetSprite(16, 1)
- if the locV of sprite 16 < 480 then
- nothing()
- else
- set the locV of sprite 16 to the locV of sprite 16 - 2
- set the locV of sprite 15 to the locV of sprite 16 + 1
- end if
- updateStage()
- go(the frame)
- end
-