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Text File  |  1996-04-01  |  285 b   |  15 lines

  1. on mouseUp
  2.   global PSOUND
  3.   if the shiftDown then
  4.     if PSOUND = 1 then
  5.       set PSOUND to 0
  6.       puppetSound(0)
  7.       set the visible of sprite 35 to 0
  8.     else
  9.       set PSOUND to 1
  10.       puppetSound("boioing.AIF")
  11.       set the visible of sprite 35 to 1
  12.     end if
  13.   end if
  14. end
  15.