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- on checkTheRoll
- repeat with n = 23 down to 19
- if rollOver(n) then
- puppetSprite(n, 1)
- puppetSprite(n + 10, 1)
- set the visible of sprite (n + 5) to 1
- next repeat
- end if
- puppetSprite(n, 0)
- puppetSprite(n + 10, 0)
- set the visible of sprite (n + 5) to 0
- end repeat
- if rollOver(2) then
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- else
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- end if
- end
-