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Software of the Month Club 1995 March
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SOFM_Mar1995.bin
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flashqz
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instruct.doc
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1995-01-27
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FLASHQUIZ
INTRODUCTION
Flashquiz is a program that can be used for games or for
learning, or both. It can be used for trivia games or it
can contain study information.
Its features include:
Colorful displays
Multiple choice or fill in
On screen file selection
Printer routines to print file contents
An option to create one's own files or change them
An option to reverse the position of the questions and answers
Retains the top 50 scores on disk and displays them
Correct answers are displayed after incorrect responses
Incorrectly answered questions are placed back in the stack
to be attempted again so getting the right answer to each
question should not take long.
INDEX
Paragraph
Add to a question file . . . . . . . . . . . . . . . 6,10,15
Change file items . . . . . . . . . . . . . . 6,10,15,17,19
Create file . . . . . . . . . . . . . . . 4,5,6,8,9,15,21,24
Directory . . . . . . . . . . . . . . . . . . . 1,5,7,9,22
Display file contents . . . . . . . . . . . . 6,10,15,16,19
Edit a file . . . . . . . . . . . . . . . . . . . . 8,10,17
Load a file . . . . . . . . . . . . . . . . . . . 4,5,10,22
New file . . . . . . . . . . . . . . . . . . . . 4,6,15,24
Print file . . . . . . . . . . . . . . . . . . . . . . 10,23
Quit the program . . . . . . . . . . . . . . . . . . . 10,24
Reset the file in the program . . . . . . . . . . . 10,21,24
Reverse questions and answers . . . . . . . . . . . 10,17,18
Run, Flashquiz . . . . . . . . . . . . . . . . . . . . . . 1
Scores . . . . . . . . . . . . . . . . . . . . . 10,11,12,21
Scores file . . . . . . . . . . . . . . . . . . 1,10,21,26
FLASHQUIZ INFORMATION Pg. 2
OPERATING THE PROGRAM
1) To run the Flashquiz program, set the computer to the drive
and directory where the program and files are stored. Then, at
the DOS prompt, type FLASHQZ and press [ENTER]
If running this program from a hard disk the FLASHQZ.EXE program
and the files must be in the logged drive and directory, including
the scores file "QSCORES.QSC".
2) After loading and running the program, the title screens should
appear.
3) Next there should be a prompt to ask if one wants to view the
information and features screens. Press [ Y ] to view them or any
other key to skip them.
4) Then the program should prompt for the option of loading a file,
from disk, to be used in the program OR to create a NEW file.
5) Pressing the [ L ] load option should cause the program to
display the available files in the current, logged directory. To
load one of them, type the number in front of the file name desired
and press ENTER. Pressing [ 0 ] will take the program to the main
menu but there will be no file in the program memory to work with
until one is created or loaded.
6) Pressing the [ C ] create option should take the program to the
beginning of the routine that starts a new file. First it should
prompt for the file name. The file name is that which the program
will use to save or load it later. Only MS-DOS recognized
characters are valid and it can not be longer than eight characters.
The program should then go to the ADD ITEMS TO FILE] routine.
The shorter portions of the questions work best in the first entry.
The entries can contain a maximum of 255 characters each, although
limiting the entries to two lines works best when later
displaying the multiple choice option. When you finish entering
the items just press [ENTER] at the beginning of an entry and
the program should go to the Main Menu. You can add more
items later using the ADD option. Remember to save a
newly created or changed file.
7) This program will only access the quiz files that are in
the logged drive and directory.
8) Files can be created, or edited and saved using a word processor
that writes in ASCII as long as they have a carriage return after each
question and after each answer. Do NOT use printer controls or page
format controls when writing flashquiz.QZZ data files as this will
have and adverse affect on the program.
FLASHQUIZ INFORMATION Pg. 3
9) When saving a file that was created with an ASCII word processor
remember to use the .QZZ extension so that this program will recognize
it when it loads the file names. When saving a file from with in the
FLASHQUIZ program the .QZZ extension is prompted on the screen and
need not be typed in. Files saved with the FLASHQUIZ program can
only be saved to the logged drive and directory. Remember to
place any files created with an ASCII word processor on the same
drive and directory as the "FLASHQZ.EXE" program.
10) MAIN MENU
BEGIN 'FLASH'
ADD ITEMS TO FILE
DISPLAY THE FILE ON THE SCREEN
EDIT FILE (reverse-change-erase items in file)
SCORES (view or clear)
FILES (load or save) Menu
PRINT FILE ON PRINTER
QUIT program or Reset file
11) BEGIN 'FLASH' Function: This is the function that starts the
quiz routine. There are options for multiple choice or fill-in.
If the fill-in option is selected the answer must be entered exactly
as it appears in the file to get it correct. However, the program
allows an immediate second try if the first entry is incorrect before
calling it incorrect. Incorrectly answered questions are repeated
randomly along with those remaining as the program continues until
all of the questions have been correctly answered or the [ESC] key
is pushed while the score display line is one the screen.
The program will display the correct answer after an
incorrect response.
12) A person is not prompted to enter their name into the
"TOP SCORES" list until a quiz file is completed.
13) The maximum number of questions and answers that the program
will store in memory is 100, although the multiple choice routine
will function with a minimum of four.
14) A file that actually contains 100 questions requires quite an
attention span. Limiting file lengths to a comfortable length may
be more enjoyable.
15) ADD Function: This function is to add items to an existing file
or to a newly created file. When entering questions or answers
from this option that are more than one line long, do not press
ENTER until the end of the question or answer, not the end of
FLASHQUIZ INFORMATION Pg. 4
the line. Do not worry about the end of the line word wrap as
the program checks that when displaying the file items.
Remember to save the new or changed file in either case. To exit
the ADD function simply press [ENTER] at the beginning of a new entry.
16) DISPLAY Function: This function will show the current contents
of a file that is in program memory on the screen. Pushing any key
will pause the scrolling. Pushing any key after that will restart the
scrolling. Pushing [ESC] while the scroll is paused will exit the
display mode and direct the program back to the main menu.
17) EDIT FILE Function: This option will take the program to
the EDIT sub-menu. The Edit sub-menu offers three alternatives,
which are: Reverse questions and answers, Change a question
and answer and Erase a question and answer.
18) REVERSE: This option changes the position of the first and
second part of an entry.
19) CHANGE Function: This option can be used to correct an item in
a file. You will need to know which item number it is. If the item
number is not known it can be referenced by using the display
function from the main menu. Remember to save a corrected file before
reloading or exiting the program.
20) ERASE ITEM FROM FILE Function: This option does exactly that.
It erases a question and answer from the file. The program will ask
for an item number then show the item. The program does ask for
verification before it erases so it is possible to leave the item
there, after checking it.
21) SCORES: This functions selects displaying the top scores
or clearing the top scores file and resetting it. View scores
will display the top scores up to a maximum of 50. the scrolling
can be toggled by pushing any key. If the program tries to access
the scores file and can not find it, it will create a new one.
22) FILES (load or save): This function accesses the disk drive,
including LOAD, SAVE, or DIRECTORY
23) PRINT FILE ON PRINTER Function: This function will print
either questions, answers, or both on a printer. Please be sure
that the printer is connected and turned on. The printer format
is set for and IBM (r) Proprinter. Other printers may not function
as well.
24) QUIT OR RESET PROGRAM: This function will exit the
program or clear the file currently in memory if you want to start a
new file. Remember to save a corrected or newly created file before exiting
or resetting the program.
25) Please note: This program is presented with no warranties
expressed or implied.
Jorg Kretschmer
22414 Grove Point
St. Clair Shores, MI 48081
(810) 771-0141
FLASHQUIZ INFORMATION Pg. 5
26) Flashquiz operational files
FLASHQZ.EXE The Flashquiz program.
INSTRUCT.BAT The batch program that initiates the process of
displaying the instructions documentation on
the screen.
INSTRUCT.DOC The ASCII file (this one) that contains the
program documentation.
LIST.COM A program by Vern Buerg that reads and displays
the documentation file.
QSCORES.QSC The file where the quiz scores are stored.
27) Flashquiz sample data files
ADVERT1 QZZ Advertising terms
ASTRONM1 QZZ Astronomy terms
AUTOMCH1 QZZ Auto mechanics terms
AUTOMCH2 QZZ
BSN-TRM1 QZZ Business terms
C-LANG1 QZZ C computer language terminology
CMPTRTR1 QZZ Computer terminology
DEFINE1 QZZ Vocabulary terms
ECON1 QZZ Economics vocabulary
FINANCE1 QZZ Finance terminology
FLITETR1 QZZ Aircraft vocabulary
GEOGRPHY QZZ Geography information
GERMAN1 QZZ German/English vocabulary
GERMAN2 QZZ
GERMAN3 QZZ
GERMAN4 QZZ
HEALTH-A QZZ Health, misc.
HEALTH8 QZZ Eight grade health
HISTDAT1 QZZ Historical dates and events
HISTDAT2 QZZ
LOGICFLS QZZ Logic fallacies
MANUFG1 QZZ Manufacturing vocabulary
MARKTG1 QZZ Marketing terms
MATHFRML QZZ Sample math formula file
MS-DOS-1 QZZ MS-DOS (r) commands and functions
MS-DOS-2 QZZ
MS-DOS-3 QZZ
PSYCH1 QZZ Sample psychology terminology file
SCIENC6 QZZ Sixth grade science
SCIENC7 QZZ Seventh grade science
SPANISH1 QZZ Spanish/English vocabulary
SPANISH2 QZZ
SPANISH3 QZZ
SPANISH4 QZZ
SPANISH5 QZZ
STATECAP QZZ States and their capital cities
TELECOM1 QZZ Computer telecommunications terms
TRIVIA1 QZZ Sample miscellaneous
TRIVIA2 QZZ
TRIVIA3 QZZ
WRLDCAP1 QZZ Countries and their capital cities