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Software of the Month Club 1995 March
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SOFM_Mar1995.bin
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squarex
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squarex.ov4
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1995-01-27
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* OBJECTIVE *
The objective of Squarex is to capture
all the gray squares on the game board by
maneuvering your yellow cube around each one.
* GAME PLAY *
When the game begins, your yellow cube will
be in the upper left hand corner of the
board. At the bottom right side of the board,
there are orange cubes trying to catch you
as you move around the puzzle.
* GAME PLAY (CONT.) *
Use your <Arrow Keys> to move your yellow
cube around the board. When your cube has
gone completely around one of the gray
squares, it will then change to green. Keep
moving around the board until you have turned
all the gray squares to green. There are also
blue squares on some levels. These are blank
squares and DO NOT count towards your score.
You will notice that your yellow cube will
leave a red trail behind it. This will allow
you to know where you have already been.
* OBJECTS *
At the start of each level there will be one
100 Point Square. If you can capture this
square first, then you will have 100 points
added to your score. If you capture any other
square before this one, it will disappear
and you will not get the extra 100 points.
* PINK CUBES *
On various levels there are pink cubes which
are located at different places along the
passageways. The orange cubes that are
chasing you cannot pass through these, but
you can. When you do reach a pink cube, the
orange cubes will turn light blue.
* OBJECTS * (CONT.)
As long as the orange cubes are light blue,
you can capture them and get extra points.
You have about 15 seconds before they will
change back to orange and start chasing you
again.
* ORANGE CUBES *
The orange cubes always will try to catch
you as you move around the board. On some
levels there is only one orange cube when
you begin, on others there are more. Every
30 seconds, another orange cube will emerge
from the lower right hand side of the board.
* BONUS ROUNDS *
Every 2500 points you will get a special
bonus round. There will be no gray grids
on the board, but when you make a square
with your yellow cube, the square will turn
to green. If you can turn the entire
board to green squares, a Special
Extra Cube square will appear somewhere
on the board. If you capture this square
also, then you will be given an extra
yellow cube.
* YELLOW CUBES *
When you begin a new game, you will be
given 4 cubes to start with. If you lose
all your cubes, then the game will be over.
* LEVELS / PRACTICE *
You can practice any level by pressing the
pra<C>tice key. This will end the present
game and allow you to go directly to one
of the levels. (1-10 Shareware version)
No scores are recorded using this option.
There are a total of 7 levels of play in
the Shareware version of Squarex. The
Registered version features 35 levels of
play, plus a Save Game feature.
* TIME LIMIT *
There is a two minute time limit on all
levels. If you do not complete the level
within this time, then you will lose one
of your yellow cubes.
* SCORING *
You will be given 25 points for each
gray square that you turned to green.
You will also be given Level Bonus
points which are (25 points * Level).
Time Bonus points are added to your score
for each second under the two minutes it
took to complete the level.
When the orange cubes are changed to light
blue, you get 50 points for the first cube.
If you capture 2 light blue cubes, you get
100 points for the second one, 150 points
for the third one...etc
* SQUAREX KEYS *
<H>ELP ________Game Directions
<N>EW GAME_____Begins New Game
PRA<C>TICE_____Allows You To Practice A Level
<O>PTIONS______Brings Up Option Menu
<P>AUSE________Pauses Game
<Q>UIT_________Quits Program
* OPTION MENU KEYS *
<S>OUND _______Toggle Sound (On/Off)
S<O>LEAU ______Games By Soleau Software
<H>IGH SCORES__Shows Squarex Scoreboard
<S>AVE GAME____Saves Present Game (REG.VER.)
<L>OAD GAME____Loads Saved Game (REG.VER.)
<E>XIT OPTION___Exits Option Menu