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- on exitFrame
- repeat while the mouseDown
- set the locH of sprite 20 to the mouseH
- set the locV of sprite 20 to the mouseV + 75
- set the locH of sprite 21 to the locH of sprite 20 + 39
- set the locV of sprite 21 to the locV of sprite 20 - 167
- updateStage()
- end repeat
- go("ven3")
- end
-