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Software of the Month Club 1994 December
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SOFM_Dec1994.bin
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pc
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ancients
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game.ttt
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1993-07-20
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the game screen:
the game screen includes the
top information area, the
icon bar, and the character
reference area on the bottom
of the screen.
...top information area...
3d-view:
this window is located in the
upper left-hand corner and
provides a view of the outside
world.
text window:
this window, located in the
upper right-hand corner, gives
a descripiton of certain areas
that the player is currently
in. It will also display any
text that is spoken to the
party.
.....the icon bar......
arrow icons:
these icons will allow the
party to move about the 3d
world. this movement can also
be accomplished by using the
arrow keys.
camp icon:
this icon will allow the party
to make camp - the party can
only camp in the dungeons.
camping will heal injured
characters and restore lost
magic energy. be warned, many
a party has been ambushed while
they slept.
cast icon:
this icon is in the shape of
a hand with a ball floating
above it. this will allow a
character to cast a spell from
outside combat. when this icon
is selected, you will be asked
to choose a character. a spell
menu will appear at the top of
the screen. to cast a spell,
click on the spell name. To
select from higher level
spells, use the level icons that
are situated above the spell
listing. to abort the casting
of a spell, select the quit
icon.
examine icon:
this icon is represented by a
close-up shot of a human head.
you can either examine some-
thing in the 3d window, or
examine an item. if you choose
to examine an item, you are
asked to choose a character.
the characters inventory will
appear and you can select the
item to be examined.to end an
examination session, click on
the characters portrait.
use icon:
this icon is represented by a
hand using a lever. this icon
works in the same manner as
the examine icon, except that
the item you selected will be
used.
disk options:
this icon is represented by a
small computer. there are
five disk options that are
available:
1. save game: this option will
save the game that is currently
in progress. it is important
to note that only parties that
have been saved in the wilder-
ness or in one of the cities
may be operated on from the
main menu.
2. load game: this option will
load a game from the last
saved game position.
3. main menu: this will return
the player to the main menu,
at the beginning of the game.
4. exit to dos: this will end
the game session and return
to dos. It does not save the
game.
5. abort: this will exit from
the disk options menu.
compass icon:
though this is not a useable
icon, it will provide a party
with valuable information and
is an invaluable mapping tool.
....character reference....
there are four character slabs
located at the bottom of the
screen. Each slab corresponds
to the character whose portrait
is inside the box.
selecting the character picture
will display the character
screen. for information about
this screen, refer to f6:
character screen.
directly to the right of the
portrait are two icons that
indicate what you are holding.
above the portrait is a small
text box that displays the
characters name and current
life status. if you wish to
move a character, click on this
box and then click on another
box in the desired location.