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Text File  |  2000-11-20  |  1KB  |  78 lines

  1. TIKI
  2. setup
  3.     {
  4.     scale 0.25
  5.     lod_scale 12
  6.     path models/weapons/playingcards
  7.     surface material1 shader cardtop.tga
  8.     surface material2 shader cardface.tga
  9.     }
  10.  
  11. init
  12. {
  13.     server
  14.     {
  15.         classname Projectile
  16.         setsize "-8 -8 -8" "8 8 8"
  17.         speed 700
  18.         avelocity 0 0 crandom 200
  19.         hitdamage 7
  20.         knockback 60
  21.         seeker 10
  22.         meansofdeath cards
  23.         ignore_deadtime
  24.         life 1.5
  25.         //gravity 0.1
  26.         //bouncetouch
  27.  
  28.         aliascache                impact_flesh1 sound/weapon/cards/cards_hit_flesh1.wav
  29.         aliascache                impact_flesh2 sound/weapon/cards/cards_hit_flesh2.wav
  30.         aliascache                impact_world1 sound/weapon/cards/cards_hit_world1.wav
  31.         aliascache                impact_world2 sound/weapon/cards/cards_hit_world2.wav
  32.  
  33.         impactmarkshader        card_impact_decal
  34.         impactmarkradius        12
  35.         impactmarkorientation    random
  36.  
  37. //        explosionmodel            fx_cbexplosion.tik
  38.         explosionmodel            fx_cardhit.tik
  39.  
  40. //        cache                    fx_cbexplosion.tik
  41.         cache                    fx_cardhit.tik
  42.         cache                    blood3.spr
  43.     }
  44.     client
  45.     {
  46.         cache                 sound/weapon/cards/cards_loop1.wav
  47.         cache                    fx/cardtrail1
  48.         cache                    card_impact_decal
  49.     }
  50. }
  51.  
  52. animations
  53. {
  54. //    notmoving notmoving.tan
  55.     idle idle.tan
  56.     {
  57.         client
  58.         {
  59.             first swipeon fx/cardtrail1 tag_1 tag_2 0.7
  60.             0 loopsound sound/weapon/cards/cards_loop1.wav .3 256
  61.         }
  62.     }
  63.     explode notmoving.tan
  64.     {
  65.         client
  66.         {
  67.             first swipeoff
  68.         }
  69.     }
  70.     remove notmoving.tan
  71.     {
  72.         client
  73.         {
  74.             first swipeoff
  75.         }
  76.     }
  77. }
  78.