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alicedem.exe
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w_mallet.tik
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Text File
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2000-11-20
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2KB
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120 lines
TIKI
setup
{
scale 1.0
path models/weapons/mallet
surface material1 shader skin01.tga
}
init
{
server
{
classname Weapon
name "mallet"
hand righthand
setrank 3
torsoaim 1
setsize "0 0 0" "0 0 0"
startammo 100
// ammotype mana
alternate ammotype mana
alternate ammorequired 8
ammotype None
ammorequired 0
aliascache impact_flesh1 sound/weapon/mallet/mallet_hit_flesh1.wav
aliascache impact_flesh2 sound/weapon/mallet/mallet_hit_flesh2.wav
aliascache impact_flesh3 sound/weapon/mallet/mallet_hit_flesh3.wav
aliascache impact_world1 sound/weapon/mallet/mallet_hit_world1.wav
aliascache impact_world2 sound/weapon/mallet/mallet_hit_world2.wav
aliascache impact_world3 sound/weapon/mallet/mallet_hit_world3.wav
alternate firetype projectile
alternate projectile croquetball.tik
ignore_deadtime
alternate life 5
alternate reticle 3
torsoaim 2500
reticle 3
meansofdeath electric
//autoaim
cache models/croquetball.tik
cache models/fx_sparkhit.tik
cache models/hud_foldout_mallet.tik
}
}
animations
{
idle notmoving.tan
{
server
{
first setframe 0
}
}
swpidle notmoving.tan
{
server
{
first setframe 0
}
client
{
entry swipeon powerups/lightningswipe tag_swipe tag_barrel 0.2
}
}
alternatefire notmoving.tan
{
server
{
first shoot alternate
}
}
grow notmoving.tan
{
server
{
entry resize 0 0.25 1 1.5 0
first setframe 0
}
}
shrink notmoving.tan
{
server
{
entry resize 0 0.5 1.5 1 0
first setframe 0
}
}
lectrocute notmoving.tan
{
server
{
entry electrocute
last anim idle
}
}
swipeon notmoving.tan
{
server
{
// first setframe 0
}
client
{
entry swipeon powerups/lightningswipe tag_swipe tag_barrel 0.2
}
}
swipeoff notmoving.tan
{
server
{
// first setframe 0
}
client
{
entry swipeoff
}
}
}