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dppcz0201.7z
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Alice
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alicedem.exe
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w_cards.tik
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2000-11-20
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1KB
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87 lines
TIKI
$define cardsworkdir sound/weapon/cards
setup
{
scale 1
lod_scale 7
path models/weapons/cards
surface material1 shader cardtop.tga
surface material2 shader cardface.tga
}
init
{
server
{
classname Weapon
name "cards"
hand righthand
setrank 2
startammo 100
ammotype mana
ammorequired 3
// was 4
firetype projectile
projectile w_playingcard.tik
torsoaim 1
reticle 2
ignore_deadtime
minrange 60
maxrange 3000
// alternate hand lefthand
alternate startammo 100
alternate ammotype mana
alternate ammorequired 20
// was 20
alternate firetype projectile
alternate projectile prj_cardmirv.tik
alternate cycletime .5
// alternate thrownweapon 3
cache models/prj_cardmirv.tik
cache models/w_playingcard.tik
cache models/hud_foldout_cards.tik
}
client
{
cache $cardsworkdir$/cards_toss1.wav
}
}
animations
{
idle cards_final.tan
{
server
{
first setframe 0
}
}
alternatefire cards_final.tan
{
server
{
first shoot alternate
}
client
{
0 sound $cardsworkdir$/cards_toss1.wav 2 .6 384
}
}
fire cards_final.tan
{
server
{
first shoot
}
client
{
0 sound $cardsworkdir$/cards_toss1.wav 2 .4 384
}
}
}