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Text File  |  2000-11-20  |  1KB  |  68 lines

  1. TIKI
  2. setup
  3.     {
  4.     scale .75
  5.     path models/weapons/diamond
  6.     surface material1 shader skin01.tga
  7.     }
  8.  
  9. init
  10. {
  11.     server
  12.     {
  13.         classname Projectile
  14.         setsize "-8 -8 -8" "8 8 8"
  15.         speed 700
  16.         hitdamage 7
  17.         knockback 150
  18.         dlight 1.0 0.2 0.2 150
  19.         life 5
  20.         impactmarkshader    card_impact_decal
  21.         impactmarkradius    24
  22.         impactmarkorientation    random
  23.         aliascache                impact_flesh1 sound/character/cardguard/diamond/prj_hit_flesh1.wav
  24.         aliascache                impact_flesh2 sound/character/cardguard/diamond/prj_hit_flesh2.wav
  25.         aliascache                impact_world1 sound/weapon/cards/cards_hit_world1.wav
  26.         aliascache                impact_world2 sound/weapon/cards/cards_hit_world2.wav
  27.     }
  28.     client
  29.     {
  30.         originemitter idle
  31.         (
  32.             model zappo.spr
  33.             alpha 0.2
  34.             spawnrate 85.00
  35.             accel 0.0 0.0 100.0
  36.             scalerate 1.5
  37.             scalemin 0.50
  38.             scalemax 0.80
  39.             life 0.2
  40.             offset crandom 0.20 crandom 0.20 crandom 0.20 
  41.             randvel crandom 0.30 crandom 0.30 random 0.30
  42.             fade
  43.             randomroll
  44.         )
  45.         cache sound/character/cardguard/diamond/prj_loop.wav
  46.     }
  47. }
  48.  
  49. animations
  50. {
  51.     nospin        spin.tan
  52.     idle             spin.tan
  53.     {
  54.         client
  55.         {
  56.             //first swipeon textures/special/swipe_knife tag_left tag_right .4
  57.             0 emitteron idle
  58.             0 loopsound sound/character/cardguard/diamond/prj_loop.wav .5 64
  59.         }
  60.     }
  61.     explode        spin.tan
  62.     {
  63.             server
  64.             {
  65.                 first explosionattack blood3.spr
  66.             }
  67.     }
  68. }