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Text File  |  2001-05-29  |  49KB  |  1,858 lines

  1. // DisplayName = Tartarus
  2. // MissionTypes = CTF
  3.  
  4. //--- MISSION QUOTE BEGIN ---
  5. //Oh great, only three more rivers of death before we get to hades...
  6. //  -- A fallen hero.
  7. //--- MISSION QUOTE END ---
  8.  
  9. //--- MISSION STRING BEGIN ---
  10. //[CTF]8 flag captures to win.
  11. //Large lava fields
  12. //Map by Ed T. Toton III (NecroBones)
  13. //--- MISSION STRING END ---
  14.  
  15. //--- OBJECT WRITE BEGIN ---
  16. new SimGroup(MissionGroup) {
  17.         CTF_scoreLimit = "8";
  18.         musicTrack = "volcanic";
  19.         CTF_timeLimit = "35";
  20.         powerCount = "0";
  21.         cdTrack = "3";
  22.  
  23.     new MissionArea(MissionArea) {
  24.         area = "-350 -300 2000 1500";
  25.         flightCeiling = "2000";
  26.         flightCeilingRange = "50";
  27.             locked = "true";
  28.     };
  29.     new Sun() {
  30.         direction = "0.57735 0.57735 -0.57735";
  31.         color = "0.600000 0.600000 0.600000 1.000000";
  32.         ambient = "0.200000 0.200000 0.200000 1.000000";
  33.             rotation = "1 0 0 0";
  34.             scale = "1 1 1";
  35.             position = "-1024 -1584 0";
  36.             locked = "true";
  37.     };
  38.     new Sky(Sky) {
  39.         position = "-1024 -1584 0";
  40.         rotation = "1 0 0 0";
  41.         scale = "1 1 1";
  42.         cloudHeightPer[0] = "0.349971";
  43.         cloudHeightPer[1] = "0.25";
  44.         cloudHeightPer[2] = "0.199973";
  45.         cloudSpeed1 = "0.0001";
  46.         cloudSpeed2 = "0.0002";
  47.         cloudSpeed3 = "0.0003";
  48.         visibleDistance = "400";
  49.         useSkyTextures = "0";
  50.         renderBottomTexture = "0";
  51.         SkySolidColor = "0.500000 0.300000 0.200000 0.000000";
  52.         fogDistance = "200";
  53.         fogColor = "0.400000 0.200000 0.200000 1.000000";
  54.         fogVolume1 = "150 113 130";
  55.         fogVolume2 = "250 130 140";
  56.         fogVolume3 = "400 140 170";
  57.         materialList = "lava_dark.dml";
  58.         windVelocity = "1 0 0";
  59.         windEffectPrecipitation = "0";
  60.         fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
  61.         fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
  62.         fogVolumeColor3 = "128.000000 128.000000 128.000000 1.000000";
  63.             cloudSpeed0 = "0.000300 0.000300";
  64.             locked = "true";
  65.     };
  66.     new SimGroup(Ambiance) {
  67.             powerCount = "0";
  68.  
  69.         new AudioEmitter() {
  70.             position = "633.249 281.024 116.575";
  71.             rotation = "1 0 0 0";
  72.             scale = "1 1 1";
  73.             fileName = "fx/environment/lavahostile.wav";
  74.             useProfileDescription = "0";
  75.             outsideAmbient = "1";
  76.             volume = "0.4";
  77.             isLooping = "1";
  78.             is3D = "0";
  79.             minDistance = "145";
  80.             maxDistance = "9280";
  81.             coneInsideAngle = "360";
  82.             coneOutsideAngle = "360";
  83.             coneOutsideVolume = "1";
  84.             coneVector = "0 0 1";
  85.             loopCount = "-1";
  86.             minLoopGap = "0";
  87.             maxLoopGap = "0";
  88.             type = "EffectAudioType";
  89.                 locked = "true";
  90.         };
  91.         new AudioEmitter() {
  92.             position = "645.773 311.918 109.638";
  93.             rotation = "1 0 0 0";
  94.             scale = "1 1 1";
  95.             fileName = "fx/environment/lavahiss.wav";
  96.             useProfileDescription = "0";
  97.             outsideAmbient = "1";
  98.             volume = "1";
  99.             isLooping = "1";
  100.             is3D = "0";
  101.             minDistance = "5";
  102.             maxDistance = "320";
  103.             coneInsideAngle = "360";
  104.             coneOutsideAngle = "360";
  105.             coneOutsideVolume = "1";
  106.             coneVector = "0 0 1";
  107.             loopCount = "-1";
  108.             minLoopGap = "0";
  109.             maxLoopGap = "0";
  110.             type = "EffectAudioType";
  111.                 locked = "1";
  112.         };
  113.         new AudioEmitter() {
  114.             position = "645.773 311.918 115";
  115.             rotation = "1 0 0 0";
  116.             scale = "1 1 1";
  117.             fileName = "fx/environment/howlingwind2.wav";
  118.             useProfileDescription = "0";
  119.             outsideAmbient = "1";
  120.             volume = "0.6";
  121.             isLooping = "1";
  122.             is3D = "0";
  123.             minDistance = "145";
  124.             maxDistance = "9280";
  125.             coneInsideAngle = "360";
  126.             coneOutsideAngle = "360";
  127.             coneOutsideVolume = "1";
  128.             coneVector = "0 0 1";
  129.             loopCount = "-1";
  130.             minLoopGap = "0";
  131.             maxLoopGap = "0";
  132.             type = "EffectAudioType";
  133.                 locked = "true";
  134.         };
  135.     };
  136.     new TerrainBlock(Terrain) {
  137.         rotation = "1 0 0 0";
  138.         scale = "1 1 1";
  139.         detailTexture = "details/lavadet2";
  140.         terrainFile = "Firestorm.ter";
  141.         squareSize = "8";
  142.             hazeDistance = "250";
  143.             visibleDistance = "1200";
  144.             position = "-1024 -1024 0";
  145.             locked = "true";
  146.     };
  147.     new NavigationGraph(NavGraph) {
  148.         conjoinAngleDev = "55";
  149.         cullDensity = "0.3";
  150.         customArea = "0 0 0 0";
  151.             GraphFile = "Firestorm.nav";
  152.             coverage = "0";
  153.             rotation = "0 0 0 0";
  154.             XDimOverSize = "0";
  155.             scale = "1 1 1";
  156.             YDimOverSize = "0";
  157.             conjoinBowlDev = "20";
  158.             position = "0 0 0 1";
  159.             locked = "true";
  160.     };
  161.     new WaterBlock() {
  162.         position = "-1000 -96 13.106";
  163.         rotation = "1 0 0 0";
  164.         scale = "2048 2048 100";
  165.         liquidType = "CrustyLava";
  166.         density = "1";
  167.         viscosity = "15";
  168.         waveMagnitude = "0";
  169.         surfaceTexture = "LiquidTiles/Lava";
  170.         surfaceOpacity = "1";
  171.         envMapTexture = "desert/skies/d_n_move1";
  172.         envMapIntensity = "0.5";
  173.         submergeTexture[0] = "special/lavadeath_1";
  174.         submergeTexture[1] = "special/lavadeath_2";
  175.         removeWetEdges = "0";
  176.             locked = "true";
  177.     };
  178.     new SimGroup(Teams) {
  179.             powerCount = "0";
  180.  
  181.         new SimGroup(Team1) {
  182.                 powerCount = "0";
  183.  
  184.             new SimGroup(Base0) {
  185.                     powerCount = "2";
  186.  
  187.                 new InteriorInstance(mainbase) {
  188.                     position = "1213.43 119.255 181.499";
  189.                     rotation = "-0 0 -1 89.9544";
  190.                     scale = "1 1 1";
  191.                     interiorFile = "dbunk5.dif";
  192.                     showTerrainInside = "0";
  193.                         team = "1";
  194.                 };
  195.                 new StaticShape(Gen) {
  196.                     position = "1224.78 107.086 175.527";
  197.                     rotation = "-0 0 -1 89.9544";
  198.                     scale = "1 1 1";
  199.                     nameTag = "Main";
  200.                     dataBlock = "GeneratorLarge";
  201.                     lockCount = "0";
  202.                     homingCount = "0";
  203.                         team = "1";
  204.                         Target = "33";
  205.                 };
  206.                 new InteriorInstance(VPad) {
  207.                     position = "1098.81 -147.876 168.484";
  208.                     rotation = "-0 0 -1 89.9544";
  209.                     scale = "1 1 1";
  210.                     interiorFile = "dvpad1.dif";
  211.                     showTerrainInside = "0";
  212.                         team = "1";
  213.                 };
  214.                 new StaticShape(Gen) {
  215.                     position = "1219.72 131.33 175.425";
  216.                     rotation = "-0 0 -1 89.9544";
  217.                     scale = "1 1 1";
  218.                     nameTag = "Main";
  219.                     dataBlock = "GeneratorLarge";
  220.                     lockCount = "0";
  221.                     homingCount = "0";
  222.                         team = "1";
  223.                         Target = "34";
  224.                 };
  225.                 new StaticShape(VPad) {
  226.                     position = "1099 -148.026 168.268";
  227.                     rotation = "0 0 1 90.1366";
  228.                     scale = "1 1 1";
  229.                     nameTag = "Vpad";
  230.                     dataBlock = "StationVehiclePad";
  231.                     lockCount = "0";
  232.                     homingCount = "0";
  233.                         Ready = "1";
  234.                         team = "1";
  235.                         Target = "-1";
  236.                         station = "8525";
  237.                         AssaultVehicle = "Removed";
  238.                         mobileBaseVehicle = "Removed";
  239.                 };
  240.                 new Turret(Large) {
  241.                     position = "1053.51 -147.59 170.38";
  242.                     rotation = "-0 0 -1 89.9544";
  243.                     scale = "1 1 1";
  244.                     nameTag = "Pad";
  245.                     dataBlock = "TurretBaseLarge";
  246.                     lockCount = "0";
  247.                     homingCount = "0";
  248.                     initialBarrel = "MissileBarrelLarge";
  249.                         team = "1";
  250.                         Target = "36";
  251.                 };
  252.                 new Turret(Large) {
  253.                     position = "1204.99 119.211 198.991";
  254.                     rotation = "-0 0 -1 89.9544";
  255.                     scale = "1 1 1";
  256.                     nameTag = "Base";
  257.                     dataBlock = "TurretBaseLarge";
  258.                     lockCount = "0";
  259.                     homingCount = "0";
  260.                     initialBarrel = "PlasmaBarrelLarge";
  261.                         team = "1";
  262.                         Target = "37";
  263.                 };
  264.                 new Turret(sentry) {
  265.                     position = "1221.17 119.349 176.059";
  266.                     rotation = "0.707388 0.706825 -5.33636e-08 180";
  267.                     scale = "1 1 1";
  268.                     nameTag = "Gen";
  269.                     dataBlock = "SentryTurret";
  270.                     lockCount = "0";
  271.                     homingCount = "0";
  272.                     initialBarrel = "SentryTurretBarrel";
  273.                         team = "1";
  274.                         Target = "38";
  275.                 };
  276.                 new StaticShape(inv) {
  277.                     position = "1217.19 127.372 189.566";
  278.                     rotation = "0 0 1 222.49";
  279.                     scale = "1 1 1";
  280.                     nameTag = "Base";
  281.                     dataBlock = "StationInventory";
  282.                     lockCount = "0";
  283.                     homingCount = "0";
  284.                         team = "1";
  285.                         Target = "39";
  286.                         Trigger = "8531";
  287.                         inUse = "Down";
  288.                         notReady = "1";
  289.                 };
  290.                 new StaticShape(inv) {
  291.                     position = "1216.71 109.573 201.109";
  292.                     rotation = "0 0 1 217.906";
  293.                     scale = "1 1 1";
  294.                     nameTag = "Base";
  295.                     dataBlock = "StationInventory";
  296.                     lockCount = "0";
  297.                     homingCount = "0";
  298.                         team = "1";
  299.                         Target = "40";
  300.                         Trigger = "8533";
  301.                 };
  302.                 new StaticShape(inv) {
  303.                     position = "1226.24 129.155 201.012";
  304.                     rotation = "0 0 1 45.4466";
  305.                     scale = "1 1 1";
  306.                     nameTag = "Base";
  307.                     dataBlock = "StationInventory";
  308.                     lockCount = "0";
  309.                     homingCount = "0";
  310.                         team = "1";
  311.                         Target = "41";
  312.                         Trigger = "8535";
  313.                         inUse = "Down";
  314.                         notReady = "1";
  315.                 };
  316.                 new StaticShape(inv) {
  317.                     position = "1102.22 -200.927 175.693";
  318.                     rotation = "0 0 1 136.547";
  319.                     scale = "1 1 1";
  320.                     nameTag = "VPad";
  321.                     dataBlock = "StationInventory";
  322.                     lockCount = "0";
  323.                     homingCount = "0";
  324.                         team = "1";
  325.                         Target = "42";
  326.                         Trigger = "8537";
  327.                 };
  328.                 new StaticShape(inv) {
  329.                     position = "1256.73 384.834 126.857";
  330.                     rotation = "0 0 1 89.9543";
  331.                     scale = "1 1 1";
  332.                     nameTag = "Flag";
  333.                     dataBlock = "StationInventory";
  334.                     lockCount = "0";
  335.                     homingCount = "0";
  336.                         team = "1";
  337.                         Target = "43";
  338.                         Trigger = "8539";
  339.                 };
  340.                 new StaticShape(flagstand) {
  341.                     position = "1229.41 385.054 164.133";
  342.                     rotation = "0 0 1 156.99";
  343.                     scale = "1 1 1";
  344.                     dataBlock = "ExteriorFlagStand";
  345.                     lockCount = "0";
  346.                     homingCount = "0";
  347.                         team = "1";
  348.                         Target = "-1";
  349.                         Flag = "8553";
  350.                 };
  351.                 new TSStatic() {
  352.                     position = "1251.88 384.979 126.323";
  353.                     rotation = "0 0 1 179.909";
  354.                     scale = "4 4 1";
  355.                     shapeName = "bmiscf.dts";
  356.                         team = "1";
  357.                 };
  358.                 new InteriorInstance(flagtower) {
  359.                     position = "1229.95 384.887 163.125";
  360.                     rotation = "0 0 -1 90.0913";
  361.                     scale = "1 1 1";
  362.                     interiorFile = "dtowr4.dif";
  363.                     showTerrainInside = "0";
  364.                         team = "1";
  365.                 };
  366.                 new InteriorInstance(VBunker) {
  367.                     position = "1097.09 -188.199 173.693";
  368.                     rotation = "0 0 1 180";
  369.                     scale = "1 1 1";
  370.                     interiorFile = "xbunk9.dif";
  371.                     showTerrainInside = "0";
  372.                         team = "1";
  373.                 };
  374.                 new Item() {
  375.                     position = "1059.2 -147.824 170.527";
  376.                     rotation = "1 0 0 0";
  377.                     scale = "1 1 1";
  378.                     dataBlock = "RepairPack";
  379.                     lockCount = "0";
  380.                     homingCount = "0";
  381.                     collideable = "0";
  382.                     static = "1";
  383.                     rotate = "0";
  384.                         team = "1";
  385.                         Target = "-1";
  386.                 };
  387.                 new WayPoint() {
  388.                     position = "1096.96 -180.409 175.543";
  389.                     rotation = "1 0 0 0";
  390.                     scale = "1 1 1";
  391.                     nameTag = "Vehicle Bunker";
  392.                     dataBlock = "WayPointMarker";
  393.                     lockCount = "0";
  394.                     homingCount = "0";
  395.                     name = "Vehicle Bunker";
  396.                     team = "1";
  397.                 };
  398.                 new StaticShape(inv) {
  399.                     position = "1092.21 -201.072 175.68";
  400.                     rotation = "0 0 1 225.745";
  401.                     scale = "1 1 1";
  402.                     nameTag = "VPad";
  403.                     dataBlock = "StationInventory";
  404.                     lockCount = "0";
  405.                     homingCount = "0";
  406.                         team = "1";
  407.                         Target = "44";
  408.                         Trigger = "8547";
  409.                 };
  410.                 new Item() {
  411.                     position = "1209.84 119.404 199.249";
  412.                     rotation = "1 0 0 0";
  413.                     scale = "1 1 1";
  414.                     dataBlock = "RepairPack";
  415.                     lockCount = "0";
  416.                     homingCount = "0";
  417.                     collideable = "0";
  418.                     static = "1";
  419.                     rotate = "0";
  420.                         team = "1";
  421.                         Target = "-1";
  422.                 };
  423.                 new WayPoint() {
  424.                     position = "1212.34 119.672 200.666";
  425.                     rotation = "1 0 0 0";
  426.                     scale = "1 1 1";
  427.                     nameTag = "Main Base";
  428.                     dataBlock = "WayPointMarker";
  429.                     lockCount = "0";
  430.                     homingCount = "0";
  431.                     name = "Main Base";
  432.                     team = "1";
  433.                 };
  434.                 new Turret(Large) {
  435.                     position = "1192.85 384.998 163.12";
  436.                     rotation = "-0 0 -1 89.9544";
  437.                     scale = "1 1 1";
  438.                     nameTag = "Flag";
  439.                     dataBlock = "TurretBaseLarge";
  440.                     lockCount = "0";
  441.                     homingCount = "0";
  442.                     initialBarrel = "MissileBarrelLarge";
  443.                         team = "1";
  444.                         Target = "45";
  445.                 };
  446.                 new Turret(Large) {
  447.                     position = "1555.64 313.791 136.681";
  448.                     rotation = "-0 0 -1 89.9544";
  449.                     scale = "1 1 1";
  450.                     nameTag = "Forcefield";
  451.                     dataBlock = "TurretBaseLarge";
  452.                     lockCount = "0";
  453.                     homingCount = "0";
  454.                     initialBarrel = "MissileBarrelLarge";
  455.                         team = "1";
  456.                         Target = "46";
  457.                 };
  458.                 new StaticShape() {
  459.                     position = "1216.38 141.854 213.824";
  460.                     rotation = "0 0 -1 40.1071";
  461.                     scale = "1 1 1";
  462.                     nameTag = "Main";
  463.                     dataBlock = "SensorLargePulse";
  464.                     lockCount = "0";
  465.                     homingCount = "0";
  466.                         team = "1";
  467.                         Target = "47";
  468.                 };
  469.                 new Item() {
  470.                     position = "1229.44 385.011 164.744";
  471.                     rotation = "0 0 1 90";
  472.                     scale = "1 1 1";
  473.                     dataBlock = "Flag";
  474.                     lockCount = "0";
  475.                     homingCount = "0";
  476.                     collideable = "0";
  477.                     static = "0";
  478.                     rotate = "0";
  479.                         stand = "8540";
  480.                         isHome = "1";
  481.                         team = "1";
  482.                         Target = "48";
  483.                         WayPoint = "8731";
  484.                         className = "FlagObj";
  485.                         originalPosition = "1229.43 385.021 164.741 0 0 1 1.5708";
  486.                 };
  487.                 new InteriorInstance() {
  488.                     position = "1142.52 -29.8742 168";
  489.                     rotation = "0 0 -1 67.0817";
  490.                     scale = "3.5 2 1.5";
  491.                     interiorFile = "dbrdg11.dif";
  492.                     showTerrainInside = "0";
  493.                         team = "1";
  494.                 };
  495.             };
  496.             new SimGroup(spawnspheres) {
  497.                     powerCount = "0";
  498.  
  499.                 new SpawnSphere() {
  500.                     position = "1096.44 -169.475 174.484";
  501.                     rotation = "1 0 0 0";
  502.                     scale = "1 1 1";
  503.                     dataBlock = "SpawnSphereMarker";
  504.                     lockCount = "0";
  505.                     homingCount = "0";
  506.                     radius = "100";
  507.                     sphereWeight = "50";
  508.                     indoorWeight = "100";
  509.                     outdoorWeight = "50";
  510.                 };
  511.                 new SpawnSphere() {
  512.                     position = "1204.84 119.453 200.179";
  513.                     rotation = "1 0 0 0";
  514.                     scale = "1 1 1";
  515.                     dataBlock = "SpawnSphereMarker";
  516.                     lockCount = "0";
  517.                     homingCount = "0";
  518.                     radius = "100";
  519.                     sphereWeight = "100";
  520.                     indoorWeight = "100";
  521.                     outdoorWeight = "100";
  522.                 };
  523.             };
  524.             new SimGroup(ForceFields) {
  525.                     powerCount = "1";
  526.  
  527.                 new WayPoint() {
  528.                     position = "1554.22 326.044 128.616";
  529.                     rotation = "0 0 1 180.091";
  530.                     scale = "1 1 1";
  531.                     nameTag = "Forcefield Gens";
  532.                     dataBlock = "WayPointMarker";
  533.                     lockCount = "0";
  534.                     homingCount = "0";
  535.                     name = "Forcefield Gens";
  536.                     team = "1";
  537.                 };
  538.                 new ForceFieldBare() {
  539.                     position = "1217.28 118.152 175.901";
  540.                     rotation = "-0 0 -1 89.9544";
  541.                     scale = "2.20023 1 13.2547";
  542.                     dataBlock = "defaultNoTeamSlowFieldBare";
  543.                     lockCount = "0";
  544.                     homingCount = "0";
  545.                         team = "1";
  546.                         Target = "49";
  547.                 };
  548.                 new ForceFieldBare() {
  549.                     position = "1226.58 118.174 175.811";
  550.                     rotation = "-0 0 -1 89.9544";
  551.                     scale = "2.20023 1 13.2547";
  552.                     dataBlock = "defaultNoTeamSlowFieldBare";
  553.                     lockCount = "0";
  554.                     homingCount = "0";
  555.                         team = "1";
  556.                         Target = "50";
  557.                 };
  558.                 new ForceFieldBare() {
  559.                     position = "1217.39 144.602 200.859";
  560.                     rotation = "0 0 1 0.068528";
  561.                     scale = "5.18866 0.492301 8.75086";
  562.                     dataBlock = "defaultTeamSlowFieldBare";
  563.                     lockCount = "0";
  564.                     homingCount = "0";
  565.                         team = "1";
  566.                         Target = "51";
  567.                 };
  568.                 new ForceFieldBare() {
  569.                     position = "1220.36 93.3996 200.768";
  570.                     rotation = "0 0 1 0.068528";
  571.                     scale = "5.18866 0.492301 8.75086";
  572.                     dataBlock = "defaultTeamSlowFieldBare";
  573.                     lockCount = "0";
  574.                     homingCount = "0";
  575.                         team = "1";
  576.                         Target = "52";
  577.                 };
  578.                 new ForceFieldBare() {
  579.                     position = "1229.16 97.1326 200.791";
  580.                     rotation = "-0 0 -1 89.9544";
  581.                     scale = "5.18866 0.492301 8.75086";
  582.                     dataBlock = "defaultTeamSlowFieldBare";
  583.                     lockCount = "0";
  584.                     homingCount = "0";
  585.                         team = "1";
  586.                         Target = "53";
  587.                 };
  588.                 new ForceFieldBare() {
  589.                     position = "1214.18 136.164 200.799";
  590.                     rotation = "-0 0 -1 89.9544";
  591.                     scale = "5.18866 0.492301 8.75086";
  592.                     dataBlock = "defaultTeamSlowFieldBare";
  593.                     lockCount = "0";
  594.                     homingCount = "0";
  595.                         team = "1";
  596.                         Target = "54";
  597.                 };
  598.                 new ForceFieldBare() {
  599.                     position = "1236.73 393.964 163.163";
  600.                     rotation = "0 0 1 179.909";
  601.                     scale = "0.526067 18.3178 6.5365";
  602.                     dataBlock = "defaultAllSlowFieldBare";
  603.                     lockCount = "0";
  604.                     homingCount = "0";
  605.                         team = "1";
  606.                         Target = "55";
  607.                 };
  608.                 new ForceFieldBare() {
  609.                     position = "1236.11 394.67 163.926";
  610.                     rotation = "0 0 1 179.909";
  611.                     scale = "12.9583 0.609371 5.76249";
  612.                     dataBlock = "defaultTeamSlowFieldBare";
  613.                     lockCount = "0";
  614.                     homingCount = "0";
  615.                         team = "1";
  616.                         Target = "56";
  617.                 };
  618.                 new ForceFieldBare() {
  619.                     position = "1236.12 375.725 163.925";
  620.                     rotation = "0 0 1 179.909";
  621.                     scale = "12.9583 0.609371 5.76249";
  622.                     dataBlock = "defaultTeamSlowFieldBare";
  623.                     lockCount = "0";
  624.                     homingCount = "0";
  625.                         team = "1";
  626.                         Target = "57";
  627.                 };
  628.                 new ForceFieldBare() {
  629.                     position = "1223.29 393.935 163.162";
  630.                     rotation = "0 0 1 179.909";
  631.                     scale = "0.642333 18.3082 6.51709";
  632.                     dataBlock = "defaultTeamSlowFieldBare";
  633.                     lockCount = "0";
  634.                     homingCount = "0";
  635.                         team = "1";
  636.                         Target = "58";
  637.                 };
  638.                 new ForceFieldBare() {
  639.                     position = "1563.54 314.472 128.566";
  640.                     rotation = "0 0 1 180.091";
  641.                     scale = "17.5157 0.294939 6.2218";
  642.                     dataBlock = "defaultAllSlowFieldBare";
  643.                     lockCount = "0";
  644.                     homingCount = "0";
  645.                         team = "1";
  646.                         Target = "59";
  647.                 };
  648.                 new Turret(sentry) {
  649.                     position = "1554.76 326.734 134.771";
  650.                     rotation = "0 0 1 180.091";
  651.                     scale = "1 1 1";
  652.                     nameTag = "Forcefield Bunker";
  653.                     dataBlock = "SentryTurret";
  654.                     lockCount = "0";
  655.                     homingCount = "0";
  656.                     initialBarrel = "SentryTurretBarrel";
  657.                         team = "1";
  658.                         Target = "60";
  659.                 };
  660.                 new StaticShape(inv) {
  661.                     position = "1558.95 327.419 128.705";
  662.                     rotation = "0 0 1 0.111906";
  663.                     scale = "1 1 1";
  664.                     nameTag = "Forcefield Bunker";
  665.                     dataBlock = "StationInventory";
  666.                     lockCount = "0";
  667.                     homingCount = "0";
  668.                         team = "1";
  669.                         Target = "61";
  670.                         Trigger = "8586";
  671.                 };
  672.                 new StaticShape(Gen) {
  673.                     position = "1550.5 324.548 128.628";
  674.                     rotation = "0 0 1 180.091";
  675.                     scale = "1 1 1";
  676.                     nameTag = "Forcefield";
  677.                     dataBlock = "GeneratorLarge";
  678.                     lockCount = "0";
  679.                     homingCount = "0";
  680.                         team = "1";
  681.                         Target = "62";
  682.                 };
  683.                 new InteriorInstance(ffgenbunker) {
  684.                     position = "1554.88 314.031 126.735";
  685.                     rotation = "0 0 1 0.111906";
  686.                     scale = "1 1 1";
  687.                     interiorFile = "xbunk9.dif";
  688.                     showTerrainInside = "0";
  689.                         team = "1";
  690.                 };
  691.             };
  692.         };
  693.         new SimGroup(Team2) {
  694.                 powerCount = "0";
  695.  
  696.             new SimGroup(Base1) {
  697.                     powerCount = "2";
  698.  
  699.                 new InteriorInstance(mainbase) {
  700.                     position = "280.081 623.761 181.737";
  701.                     rotation = "0 0 1 89.9546";
  702.                     scale = "1 1 1";
  703.                     interiorFile = "dbunk5.dif";
  704.                     showTerrainInside = "0";
  705.                         team = "2";
  706.                 };
  707.                 new StaticShape(Gen) {
  708.                     position = "268.71 635.912 175.765";
  709.                     rotation = "0 0 1 89.9546";
  710.                     scale = "1 1 1";
  711.                     nameTag = "Main";
  712.                     dataBlock = "GeneratorLarge";
  713.                     lockCount = "0";
  714.                     homingCount = "0";
  715.                         team = "2";
  716.                         Target = "63";
  717.                 };
  718.                 new InteriorInstance(Pad) {
  719.                     position = "365.102 435.36 171.722";
  720.                     rotation = "0 0 1 89.9546";
  721.                     scale = "1 1 1";
  722.                     interiorFile = "dvpad1.dif";
  723.                     showTerrainInside = "0";
  724.                         team = "2";
  725.                 };
  726.                 new StaticShape(Gen) {
  727.                     position = "273.81 611.676 175.663";
  728.                     rotation = "0 0 1 89.9546";
  729.                     scale = "1 1 1";
  730.                     nameTag = "Main";
  731.                     dataBlock = "GeneratorLarge";
  732.                     lockCount = "0";
  733.                     homingCount = "0";
  734.                         team = "2";
  735.                         Target = "64";
  736.                 };
  737.                 new StaticShape(VPad) {
  738.                     position = "364.916 435.51 171.506";
  739.                     rotation = "0 0 -1 90.0335";
  740.                     scale = "1 1 1";
  741.                     dataBlock = "StationVehiclePad";
  742.                     lockCount = "0";
  743.                     homingCount = "0";
  744.                         Ready = "1";
  745.                         team = "2";
  746.                         Target = "-1";
  747.                         station = "8596";
  748.                         AssaultVehicle = "Removed";
  749.                         mobileBaseVehicle = "Removed";
  750.                 };
  751.                 new Turret(Large) {
  752.                     position = "410.406 435.147 173.618";
  753.                     rotation = "0 0 1 89.9546";
  754.                     scale = "1 1 1";
  755.                     nameTag = "Pad";
  756.                     dataBlock = "TurretBaseLarge";
  757.                     lockCount = "0";
  758.                     homingCount = "0";
  759.                     initialBarrel = "MissileBarrelLarge";
  760.                         team = "2";
  761.                         Target = "66";
  762.                 };
  763.                 new Turret(Large) {
  764.                     position = "288.526 623.819 199.229";
  765.                     rotation = "0 0 1 89.9546";
  766.                     scale = "1 1 1";
  767.                     nameTag = "Base";
  768.                     dataBlock = "TurretBaseLarge";
  769.                     lockCount = "0";
  770.                     homingCount = "0";
  771.                     initialBarrel = "PlasmaBarrelLarge";
  772.                         team = "2";
  773.                         Target = "67";
  774.                 };
  775.                 new Turret(sentry) {
  776.                     position = "272.348 623.656 176.297";
  777.                     rotation = "0.707388 -0.706825 1.06769e-07 180";
  778.                     scale = "1 1 1";
  779.                     nameTag = "Gen";
  780.                     dataBlock = "SentryTurret";
  781.                     lockCount = "0";
  782.                     homingCount = "0";
  783.                     initialBarrel = "SentryTurretBarrel";
  784.                         team = "2";
  785.                         Target = "68";
  786.                 };
  787.                 new StaticShape(inv) {
  788.                     position = "276.335 615.638 189.804";
  789.                     rotation = "0 0 1 42.3986";
  790.                     scale = "1 1 1";
  791.                     nameTag = "Base";
  792.                     dataBlock = "StationInventory";
  793.                     lockCount = "0";
  794.                     homingCount = "0";
  795.                         team = "2";
  796.                         Target = "69";
  797.                         Trigger = "8602";
  798.                 };
  799.                 new StaticShape(inv) {
  800.                     position = "276.787 633.439 201.347";
  801.                     rotation = "0 0 1 37.8156";
  802.                     scale = "1 1 1";
  803.                     nameTag = "Base";
  804.                     dataBlock = "StationInventory";
  805.                     lockCount = "0";
  806.                     homingCount = "0";
  807.                         team = "2";
  808.                         Target = "70";
  809.                         Trigger = "8604";
  810.                 };
  811.                 new StaticShape(inv) {
  812.                     position = "267.286 613.842 201.25";
  813.                     rotation = "0 0 1 225.355";
  814.                     scale = "1 1 1";
  815.                     nameTag = "Base";
  816.                     dataBlock = "StationInventory";
  817.                     lockCount = "0";
  818.                     homingCount = "0";
  819.                         team = "2";
  820.                         Target = "71";
  821.                         Trigger = "8606";
  822.                 };
  823.                 new InteriorInstance(VBunker) {
  824.                     position = "359.844 390.693 173.038";
  825.                     rotation = "0 0 1 180";
  826.                     scale = "1 1 1";
  827.                     interiorFile = "xbunk9.dif";
  828.                     showTerrainInside = "0";
  829.                         team = "2";
  830.                 };
  831.                 new StaticShape(inv) {
  832.                     position = "364.977 377.965 175.038";
  833.                     rotation = "0 0 1 136.547";
  834.                     scale = "1 1 1";
  835.                     nameTag = "VPad";
  836.                     dataBlock = "StationInventory";
  837.                     lockCount = "0";
  838.                     homingCount = "0";
  839.                         team = "2";
  840.                         Target = "72";
  841.                         Trigger = "8609";
  842.                 };
  843.                 new StaticShape(inv) {
  844.                     position = "354.965 377.82 175.025";
  845.                     rotation = "0 0 1 225.745";
  846.                     scale = "1 1 1";
  847.                     nameTag = "VPad";
  848.                     dataBlock = "StationInventory";
  849.                     lockCount = "0";
  850.                     homingCount = "0";
  851.                         team = "2";
  852.                         Target = "73";
  853.                         Trigger = "8611";
  854.                 };
  855.                 new InteriorInstance(flagtower) {
  856.                     position = "384.229 863.665 163.233";
  857.                     rotation = "0 0 1 90";
  858.                     scale = "1 1 1";
  859.                     interiorFile = "dtowr4.dif";
  860.                     showTerrainInside = "0";
  861.                         team = "2";
  862.                 };
  863.                 new TSStatic() {
  864.                     position = "362.295 863.608 126.431";
  865.                     rotation = "1 0 0 0";
  866.                     scale = "4 4 1";
  867.                     shapeName = "bmiscf.dts";
  868.                         team = "2";
  869.                 };
  870.                 new StaticShape(flagstand) {
  871.                     position = "384.761 863.497 164.241";
  872.                     rotation = "0 0 -1 22.9185";
  873.                     scale = "1 1 1";
  874.                     dataBlock = "ExteriorFlagStand";
  875.                     lockCount = "0";
  876.                     homingCount = "0";
  877.                         team = "2";
  878.                         Target = "-1";
  879.                         Flag = "8622";
  880.                 };
  881.                 new StaticShape(inv) {
  882.                     position = "357.45 863.76 126.965";
  883.                     rotation = "0 0 -1 89.9544";
  884.                     scale = "1 1 1";
  885.                     nameTag = "Flag";
  886.                     dataBlock = "StationInventory";
  887.                     lockCount = "0";
  888.                     homingCount = "0";
  889.                         team = "2";
  890.                         Target = "74";
  891.                         Trigger = "8616";
  892.                 };
  893.                 new Item() {
  894.                     position = "284.701 623.81 199.794";
  895.                     rotation = "1 0 0 0";
  896.                     scale = "1 1 1";
  897.                     dataBlock = "RepairPack";
  898.                     lockCount = "0";
  899.                     homingCount = "0";
  900.                     collideable = "0";
  901.                     static = "1";
  902.                     rotate = "0";
  903.                         team = "2";
  904.                         Target = "-1";
  905.                 };
  906.                 new Item() {
  907.                     position = "404.549 435.668 173.872";
  908.                     rotation = "1 0 0 0";
  909.                     scale = "1 1 1";
  910.                     dataBlock = "RepairPack";
  911.                     lockCount = "0";
  912.                     homingCount = "0";
  913.                     collideable = "0";
  914.                     static = "1";
  915.                     rotate = "0";
  916.                         team = "2";
  917.                         Target = "-1";
  918.                 };
  919.                 new Turret(Large) {
  920.                     position = "421.4 863.895 163.229";
  921.                     rotation = "0 0 1 90.1369";
  922.                     scale = "1 1 1";
  923.                     nameTag = "Flag";
  924.                     dataBlock = "TurretBaseLarge";
  925.                     lockCount = "0";
  926.                     homingCount = "0";
  927.                     initialBarrel = "MissileBarrelLarge";
  928.                         team = "2";
  929.                         Target = "75";
  930.                 };
  931.                 new Turret(Large) {
  932.                     position = "-24.6252 554.482 134.527";
  933.                     rotation = "0 0 1 90.1369";
  934.                     scale = "1 1 1";
  935.                     nameTag = "Forcefield";
  936.                     dataBlock = "TurretBaseLarge";
  937.                     lockCount = "0";
  938.                     homingCount = "0";
  939.                     initialBarrel = "MissileBarrelLarge";
  940.                         team = "2";
  941.                         Target = "76";
  942.                         damageTimeMS = "1071107";
  943.                 };
  944.                 new StaticShape() {
  945.                     position = "274.988 646.927 213.262";
  946.                     rotation = "0 0 1 49.8474";
  947.                     scale = "1 1 1";
  948.                     nameTag = "Main";
  949.                     dataBlock = "SensorLargePulse";
  950.                     lockCount = "0";
  951.                     homingCount = "0";
  952.                         team = "2";
  953.                         Target = "77";
  954.                 };
  955.                 new Item() {
  956.                     position = "384.819 863.454 164.851";
  957.                     rotation = "0 0 1 90";
  958.                     scale = "1 1 1";
  959.                     dataBlock = "Flag";
  960.                     lockCount = "0";
  961.                     homingCount = "0";
  962.                     collideable = "0";
  963.                     static = "0";
  964.                     rotate = "0";
  965.                         stand = "8614";
  966.                         isHome = "1";
  967.                         team = "2";
  968.                         Target = "78";
  969.                         WayPoint = "8732";
  970.                         className = "FlagObj";
  971.                         originalPosition = "384.8 863.46 164.852 0 0 1 1.5708";
  972.                 };
  973.                 new InteriorInstance() {
  974.                     position = "327.955 519.898 171.356";
  975.                     rotation = "0 0 -1 119.221";
  976.                     scale = "2.5 2 1.5";
  977.                     interiorFile = "dbrdg11.dif";
  978.                     showTerrainInside = "0";
  979.                         team = "2";
  980.                 };
  981.             };
  982.             new SimGroup(spawnspheres) {
  983.                     powerCount = "0";
  984.  
  985.                 new SpawnSphere() {
  986.                     position = "288.887 626.487 177.139";
  987.                     rotation = "1 0 0 0";
  988.                     scale = "1 1 1";
  989.                     dataBlock = "SpawnSphereMarker";
  990.                     lockCount = "0";
  991.                     homingCount = "0";
  992.                     radius = "100";
  993.                     sphereWeight = "100";
  994.                     indoorWeight = "100";
  995.                     outdoorWeight = "100";
  996.                 };
  997.                 new SpawnSphere() {
  998.                     position = "351.573 405.376 183.288";
  999.                     rotation = "1 0 0 0";
  1000.                     scale = "1 1 1";
  1001.                     dataBlock = "SpawnSphereMarker";
  1002.                     lockCount = "0";
  1003.                     homingCount = "0";
  1004.                     radius = "100";
  1005.                     sphereWeight = "50";
  1006.                     indoorWeight = "100";
  1007.                     outdoorWeight = "50";
  1008.                 };
  1009.             };
  1010.             new SimGroup(ForceFields) {
  1011.                     powerCount = "1";
  1012.  
  1013.                 new ForceFieldBare() {
  1014.                     position = "276.235 624.858 176.139";
  1015.                     rotation = "0 0 1 89.9546";
  1016.                     scale = "2.20023 1 13.2547";
  1017.                     dataBlock = "defaultNoTeamSlowFieldBare";
  1018.                     lockCount = "0";
  1019.                     homingCount = "0";
  1020.                         team = "2";
  1021.                         Target = "79";
  1022.                 };
  1023.                 new ForceFieldBare() {
  1024.                     position = "266.933 624.821 176.049";
  1025.                     rotation = "0 0 1 89.9546";
  1026.                     scale = "2.20023 1 13.2547";
  1027.                     dataBlock = "defaultNoTeamSlowFieldBare";
  1028.                     lockCount = "0";
  1029.                     homingCount = "0";
  1030.                         team = "2";
  1031.                         Target = "80";
  1032.                 };
  1033.                 new ForceFieldBare() {
  1034.                     position = "276.162 598.408 201.097";
  1035.                     rotation = "0 0 1 179.909";
  1036.                     scale = "5.18866 0.492301 8.75086";
  1037.                     dataBlock = "defaultTeamSlowFieldBare";
  1038.                     lockCount = "0";
  1039.                     homingCount = "0";
  1040.                         team = "2";
  1041.                         Target = "81";
  1042.                 };
  1043.                 new ForceFieldBare() {
  1044.                     position = "273.113 649.606 201.006";
  1045.                     rotation = "0 0 1 179.909";
  1046.                     scale = "5.18866 0.492301 8.75086";
  1047.                     dataBlock = "defaultTeamSlowFieldBare";
  1048.                     lockCount = "0";
  1049.                     homingCount = "0";
  1050.                         team = "2";
  1051.                         Target = "82";
  1052.                 };
  1053.                 new ForceFieldBare() {
  1054.                     position = "264.318 645.859 201.029";
  1055.                     rotation = "0 0 1 89.9546";
  1056.                     scale = "5.18866 0.492301 8.75086";
  1057.                     dataBlock = "defaultTeamSlowFieldBare";
  1058.                     lockCount = "0";
  1059.                     homingCount = "0";
  1060.                         team = "2";
  1061.                         Target = "83";
  1062.                 };
  1063.                 new ForceFieldBare() {
  1064.                     position = "279.362 606.851 201.037";
  1065.                     rotation = "0 0 1 89.9546";
  1066.                     scale = "5.18866 0.492301 8.75086";
  1067.                     dataBlock = "defaultTeamSlowFieldBare";
  1068.                     lockCount = "0";
  1069.                     homingCount = "0";
  1070.                         team = "2";
  1071.                         Target = "84";
  1072.                 };
  1073.                 new ForceFieldBare() {
  1074.                     position = "390.87 854.606 163.27";
  1075.                     rotation = "1 0 0 0";
  1076.                     scale = "0.642333 18.3082 6.51709";
  1077.                     dataBlock = "defaultTeamSlowFieldBare";
  1078.                     lockCount = "0";
  1079.                     homingCount = "0";
  1080.                         team = "2";
  1081.                         Target = "85";
  1082.                 };
  1083.                 new ForceFieldBare() {
  1084.                     position = "378.066 872.836 164.033";
  1085.                     rotation = "1 0 0 0";
  1086.                     scale = "12.9583 0.609371 5.76249";
  1087.                     dataBlock = "defaultTeamSlowFieldBare";
  1088.                     lockCount = "0";
  1089.                     homingCount = "0";
  1090.                         team = "2";
  1091.                         Target = "86";
  1092.                 };
  1093.                 new ForceFieldBare() {
  1094.                     position = "378.054 853.891 164.034";
  1095.                     rotation = "1 0 0 0";
  1096.                     scale = "12.9583 0.609371 5.76249";
  1097.                     dataBlock = "defaultTeamSlowFieldBare";
  1098.                     lockCount = "0";
  1099.                     homingCount = "0";
  1100.                         team = "2";
  1101.                         Target = "87";
  1102.                 };
  1103.                 new ForceFieldBare() {
  1104.                     position = "377.435 854.598 163.271";
  1105.                     rotation = "1 0 0 0";
  1106.                     scale = "0.526067 18.3178 6.5365";
  1107.                     dataBlock = "defaultAllSlowFieldBare";
  1108.                     lockCount = "0";
  1109.                     homingCount = "0";
  1110.                         team = "2";
  1111.                         Target = "88";
  1112.                 };
  1113.                 new InteriorInstance(ffgenbunker) {
  1114.                     position = "-23.958 554.279 124.581";
  1115.                     rotation = "0 0 1 180";
  1116.                     scale = "1 1 1";
  1117.                     interiorFile = "xbunk9.dif";
  1118.                     showTerrainInside = "0";
  1119.                         team = "2";
  1120.                 };
  1121.                 new StaticShape(Gen) {
  1122.                     position = "-19.5638 543.77 126.474";
  1123.                     rotation = "1 0 0 0";
  1124.                     scale = "1 1 1";
  1125.                     nameTag = "Forcefield";
  1126.                     dataBlock = "GeneratorLarge";
  1127.                     lockCount = "0";
  1128.                     homingCount = "0";
  1129.                         team = "2";
  1130.                         Target = "89";
  1131.                 };
  1132.                 new StaticShape(inv) {
  1133.                     position = "-28.0067 540.885 126.551";
  1134.                     rotation = "0 0 1 180";
  1135.                     scale = "1 1 1";
  1136.                     nameTag = "Forcefield Bunker";
  1137.                     dataBlock = "StationInventory";
  1138.                     lockCount = "0";
  1139.                     homingCount = "0";
  1140.                         team = "2";
  1141.                         Target = "90";
  1142.                         Trigger = "8652";
  1143.                 };
  1144.                 new Turret(sentry) {
  1145.                     position = "-23.82 541.576 132.617";
  1146.                     rotation = "1 0 0 0";
  1147.                     scale = "1 1 1";
  1148.                     nameTag = "Forcefield Bunker";
  1149.                     dataBlock = "SentryTurret";
  1150.                     lockCount = "0";
  1151.                     homingCount = "0";
  1152.                     initialBarrel = "SentryTurretBarrel";
  1153.                         team = "2";
  1154.                         Target = "91";
  1155.                 };
  1156.                 new ForceFieldBare() {
  1157.                     position = "-32.6186 553.825 126.412";
  1158.                     rotation = "1 0 0 0";
  1159.                     scale = "17.5157 0.294939 6.2218";
  1160.                     dataBlock = "defaultAllSlowFieldBare";
  1161.                     lockCount = "0";
  1162.                     homingCount = "0";
  1163.                         team = "2";
  1164.                         Target = "92";
  1165.                 };
  1166.             };
  1167.             new WayPoint() {
  1168.                 position = "280.769 623.814 200.937";
  1169.                 rotation = "1 0 0 0";
  1170.                 scale = "1 1 1";
  1171.                 nameTag = "Main Base";
  1172.                 dataBlock = "WayPointMarker";
  1173.                 lockCount = "0";
  1174.                 homingCount = "0";
  1175.                 name = "Main Base";
  1176.                 team = "2";
  1177.             };
  1178.             new WayPoint() {
  1179.                 position = "-23.2801 542.268 126.462";
  1180.                 rotation = "1 0 0 0";
  1181.                 scale = "1 1 1";
  1182.                 nameTag = "Forcefield Gens";
  1183.                 dataBlock = "WayPointMarker";
  1184.                 lockCount = "0";
  1185.                 homingCount = "0";
  1186.                 name = "Forcefield Gens";
  1187.                 team = "2";
  1188.             };
  1189.             new WayPoint() {
  1190.                 position = "359.708 398.483 174.888";
  1191.                 rotation = "1 0 0 0";
  1192.                 scale = "1 1 1";
  1193.                 nameTag = "Vehicle Bunker";
  1194.                 dataBlock = "WayPointMarker";
  1195.                 lockCount = "0";
  1196.                 homingCount = "0";
  1197.                 name = "Vehicle Bunker";
  1198.                 team = "2";
  1199.             };
  1200.         };
  1201.         new SimGroup(team0) {
  1202.                 powerCount = "0";
  1203.         };
  1204.     };
  1205.     new SimGroup(ObserverDropPoints) {
  1206.             powerCount = "0";
  1207.  
  1208.         new Camera() {
  1209.             position = "1198.31 344.859 164.537";
  1210.             rotation = "0 0 1 34.3775";
  1211.             scale = "1 1 1";
  1212.             dataBlock = "Observer";
  1213.             lockCount = "0";
  1214.             homingCount = "0";
  1215.                 team = "0";
  1216.         };
  1217.         new Camera() {
  1218.             position = "1163.17 168.699 192.168";
  1219.             rotation = "0 0 1 128.915";
  1220.             scale = "1 1 1";
  1221.             dataBlock = "Observer";
  1222.             lockCount = "0";
  1223.             homingCount = "0";
  1224.                 team = "0";
  1225.         };
  1226.         new Camera() {
  1227.             position = "896.075 637.359 222.301";
  1228.             rotation = "1 0 0 0";
  1229.             scale = "1 1 1";
  1230.             dataBlock = "Observer";
  1231.             lockCount = "0";
  1232.             homingCount = "0";
  1233.                 team = "0";
  1234.         };
  1235.         new Camera() {
  1236.             position = "407.468 809.558 166.52";
  1237.             rotation = "0 0 -1 24.0642";
  1238.             scale = "1 1 1";
  1239.             dataBlock = "Observer";
  1240.             lockCount = "0";
  1241.             homingCount = "0";
  1242.                 team = "0";
  1243.         };
  1244.         new Camera() {
  1245.             position = "316.727 658.847 192.768";
  1246.             rotation = "0 0 1 221.162";
  1247.             scale = "1 1 1";
  1248.             dataBlock = "Observer";
  1249.             lockCount = "0";
  1250.             homingCount = "0";
  1251.                 team = "0";
  1252.         };
  1253.     };
  1254.     new SimGroup(Environmental) {
  1255.             powerCount = "0";
  1256.  
  1257.         new FireballAtmosphere(FireballAtmosphere) {
  1258.             position = "639.53 296.471 113.125";
  1259.             rotation = "1 0 0 0";
  1260.             scale = "1 1 1";
  1261.             dataBlock = "fireball";
  1262.             lockCount = "0";
  1263.             homingCount = "0";
  1264.             dropRadius = "900";
  1265.             dropsPerMinute = "60";
  1266.             minDropAngle = "0";
  1267.             maxDropAngle = "10";
  1268.             startVelocity = "300";
  1269.             dropHeight = "1000";
  1270.             dropDir = "0.212 0.212 -0.953998";
  1271.                 locked = "true";
  1272.         };
  1273.         new Lightning() {
  1274.             position = "650 450 100";
  1275.             rotation = "1 0 0 0";
  1276.             scale = "2000 1500 500";
  1277.             dataBlock = "DefaultStorm";
  1278.             lockCount = "0";
  1279.             homingCount = "0";
  1280.             strikesPerMinute = "10";
  1281.             strikeWidth = "4";
  1282.             chanceToHitTarget = "0.8";
  1283.             strikeRadius = "30";
  1284.             boltStartRadius = "30";
  1285.             color = "1.000000 1.000000 1.000000 1.000000";
  1286.             fadeColor = "0.100000 0.100000 1.000000 1.000000";
  1287.             useFog = "1";
  1288.         };
  1289.     };
  1290.     new SimGroup(NeutralStuff) {
  1291.             powerCount = "2";
  1292.  
  1293.         new SimGroup(StasisFields) {
  1294.                 providesPower = "1";
  1295.                 powerCount = "3";
  1296.  
  1297.             new StaticShape() {
  1298.                 position = "911.044 710.594 209.152";
  1299.                 rotation = "0.277316 0.703251 -0.654626 119.215";
  1300.                 scale = "1 1 1";
  1301.                 dataBlock = "MediumMaleHuman_Dead";
  1302.                 lockCount = "0";
  1303.                 homingCount = "0";
  1304.                     team = "1";
  1305.                     Target = "-1";
  1306.             };
  1307.             new ForceFieldBare() {
  1308.                 position = "910.585 708.927 207.24";
  1309.                 rotation = "-0 0 -1 23.4913";
  1310.                 scale = "2.66081 3.16967 3.7824";
  1311.                 dataBlock = "defaultForceFieldBare";
  1312.                 lockCount = "0";
  1313.                 homingCount = "0";
  1314.                     team = "1";
  1315.                     Target = "93";
  1316.             };
  1317.             new TSStatic() {
  1318.                 position = "906.133 722.33 207.592";
  1319.                 rotation = "0 0 -1 112.873";
  1320.                 scale = "1 1 1";
  1321.                 shapeName = "light_female.dts";
  1322.                     team = "1";
  1323.             };
  1324.             new ForceFieldBare() {
  1325.                 position = "905.329 720.473 207.192";
  1326.                 rotation = "-0 0 -1 23.4913";
  1327.                 scale = "2.50594 2.6205 3.99329";
  1328.                 dataBlock = "defaultForceFieldBare";
  1329.                 lockCount = "0";
  1330.                 homingCount = "0";
  1331.                     team = "1";
  1332.                     Target = "94";
  1333.             };
  1334.             new StaticShape() {
  1335.                 position = "872.38 707.449 208.991";
  1336.                 rotation = "0.293855 -0.949952 -0.106017 92.3437";
  1337.                 scale = "1 1 1";
  1338.                 dataBlock = "HeavyMaleHuman_Dead";
  1339.                 lockCount = "0";
  1340.                 homingCount = "0";
  1341.                     team = "1";
  1342.                     Target = "-1";
  1343.             };
  1344.             new ForceFieldBare() {
  1345.                 position = "871.681 704.857 207.215";
  1346.                 rotation = "-0 0 -1 23.4913";
  1347.                 scale = "2.74504 3.96482 4.25325";
  1348.                 dataBlock = "defaultForceFieldBare";
  1349.                 lockCount = "0";
  1350.                 homingCount = "0";
  1351.                     team = "1";
  1352.                     Target = "95";
  1353.             };
  1354.             new TSStatic() {
  1355.                 position = "877.545 695.857 207.406";
  1356.                 rotation = "0 0 1 65.3171";
  1357.                 scale = "1 1 1";
  1358.                 shapeName = "bioderm_heavy.dts";
  1359.                     team = "1";
  1360.             };
  1361.             new ForceFieldBare() {
  1362.                 position = "876.878 693.622 207.206";
  1363.                 rotation = "-0 0 -1 23.4913";
  1364.                 scale = "3.00536 3.33826 4.08124";
  1365.                 dataBlock = "defaultForceFieldBare";
  1366.                 lockCount = "0";
  1367.                 homingCount = "0";
  1368.                     team = "1";
  1369.                     Target = "96";
  1370.             };
  1371.             new Item() {
  1372.                 position = "877.734 694.502 210.158";
  1373.                 rotation = "0 0 1 91.0996";
  1374.                 scale = "1 1 1";
  1375.                 dataBlock = "TargetingLaser";
  1376.                 lockCount = "0";
  1377.                 homingCount = "0";
  1378.                 collideable = "0";
  1379.                 static = "1";
  1380.                 rotate = "0";
  1381.                     team = "1";
  1382.                     Target = "-1";
  1383.             };
  1384.             new Item() {
  1385.                 position = "872.05 708.353 209.719";
  1386.                 rotation = "0 0 1 111.337";
  1387.                 scale = "1 1 1";
  1388.                 dataBlock = "Chaingun";
  1389.                 lockCount = "0";
  1390.                 homingCount = "0";
  1391.                 collideable = "0";
  1392.                 static = "1";
  1393.                 rotate = "0";
  1394.                     team = "1";
  1395.                     Target = "-1";
  1396.             };
  1397.             new Item() {
  1398.                 position = "905.563 722.38 209.325";
  1399.                 rotation = "0 0 -1 113.445";
  1400.                 scale = "1 1 1";
  1401.                 dataBlock = "ELFGun";
  1402.                 lockCount = "0";
  1403.                 homingCount = "0";
  1404.                 collideable = "0";
  1405.                 static = "1";
  1406.                 rotate = "0";
  1407.                     team = "1";
  1408.                     Target = "-1";
  1409.             };
  1410.             new Item() {
  1411.                 position = "910.865 711.632 208.682";
  1412.                 rotation = "0 0 -1 87.0895";
  1413.                 scale = "1 1 1";
  1414.                 dataBlock = "Disc";
  1415.                 lockCount = "0";
  1416.                 homingCount = "0";
  1417.                 collideable = "0";
  1418.                 static = "1";
  1419.                 rotate = "0";
  1420.                     team = "1";
  1421.                     Target = "-1";
  1422.             };
  1423.             new AudioEmitter() {
  1424.                 position = "906.18 722.436 209.704";
  1425.                 rotation = "1 0 0 0";
  1426.                 scale = "1 1 1";
  1427.                 fileName = "voice/fem3/vqk.help.wav";
  1428.                 useProfileDescription = "0";
  1429.                 outsideAmbient = "0";
  1430.                 volume = "0.6";
  1431.                 isLooping = "1";
  1432.                 is3D = "1";
  1433.                 minDistance = "10";
  1434.                 maxDistance = "40";
  1435.                 coneInsideAngle = "360";
  1436.                 coneOutsideAngle = "360";
  1437.                 coneOutsideVolume = "1";
  1438.                 coneVector = "0 0 1";
  1439.                 loopCount = "-1";
  1440.                 minLoopGap = "10000";
  1441.                 maxLoopGap = "100000";
  1442.                 type = "EffectAudioType";
  1443.                     team = "1";
  1444.             };
  1445.             new AudioEmitter() {
  1446.                 position = "911.025 710.925 209.93";
  1447.                 rotation = "1 0 0 0";
  1448.                 scale = "1 1 1";
  1449.                 fileName = "voice/male1/vqk.help.wav";
  1450.                 useProfileDescription = "0";
  1451.                 outsideAmbient = "0";
  1452.                 volume = "0.6";
  1453.                 isLooping = "1";
  1454.                 is3D = "1";
  1455.                 minDistance = "10";
  1456.                 maxDistance = "40";
  1457.                 coneInsideAngle = "360";
  1458.                 coneOutsideAngle = "360";
  1459.                 coneOutsideVolume = "1";
  1460.                 coneVector = "0 0 1";
  1461.                 loopCount = "-1";
  1462.                 minLoopGap = "10000";
  1463.                 maxLoopGap = "100000";
  1464.                 type = "EffectAudioType";
  1465.                     team = "1";
  1466.             };
  1467.             new AudioEmitter() {
  1468.                 position = "877.651 696.007 209.58";
  1469.                 rotation = "1 0 0 0";
  1470.                 scale = "1 1 1";
  1471.                 fileName = "voice/derm1/vqk.help.wav";
  1472.                 useProfileDescription = "0";
  1473.                 outsideAmbient = "0";
  1474.                 volume = "0.6";
  1475.                 isLooping = "1";
  1476.                 is3D = "1";
  1477.                 minDistance = "10";
  1478.                 maxDistance = "40";
  1479.                 coneInsideAngle = "360";
  1480.                 coneOutsideAngle = "360";
  1481.                 coneOutsideVolume = "1";
  1482.                 coneVector = "0 0 1";
  1483.                 loopCount = "-1";
  1484.                 minLoopGap = "10000";
  1485.                 maxLoopGap = "100000";
  1486.                 type = "EffectAudioType";
  1487.                     team = "1";
  1488.             };
  1489.             new AudioEmitter() {
  1490.                 position = "872.33 707.74 208.097";
  1491.                 rotation = "1 0 0 0";
  1492.                 scale = "1 1 1";
  1493.                 fileName = "voice/male5/vqk.help.wav";
  1494.                 useProfileDescription = "0";
  1495.                 outsideAmbient = "0";
  1496.                 volume = "0.6";
  1497.                 isLooping = "1";
  1498.                 is3D = "1";
  1499.                 minDistance = "10";
  1500.                 maxDistance = "40";
  1501.                 coneInsideAngle = "360";
  1502.                 coneOutsideAngle = "360";
  1503.                 coneOutsideVolume = "1";
  1504.                 coneVector = "0 0 1";
  1505.                 loopCount = "-1";
  1506.                 minLoopGap = "10000";
  1507.                 maxLoopGap = "100000";
  1508.                 type = "EffectAudioType";
  1509.                     team = "1";
  1510.             };
  1511.         };
  1512.         new InteriorInstance() {
  1513.             position = "888.359 721.715 217.42";
  1514.             rotation = "-0 0 -1 23.4913";
  1515.             scale = "1 1 1";
  1516.             interiorFile = "dtowr2.dif";
  1517.             showTerrainInside = "1";
  1518.                 team = "1";
  1519.         };
  1520.         new StaticShape() {
  1521.             position = "891.195 708.774 270.644";
  1522.             rotation = "-0 0 -1 23.4913";
  1523.             scale = "1 1 1";
  1524.             nameTag = "Center Tower";
  1525.             dataBlock = "SensorLargePulse";
  1526.             lockCount = "0";
  1527.             homingCount = "0";
  1528.                 team = "1";
  1529.                 Target = "97";
  1530.         };
  1531.         new ForceFieldBare() {
  1532.             position = "888.908 699.673 216.496";
  1533.             rotation = "-0 0 -1 23.4913";
  1534.             scale = "12.3625 14.657 0.730699";
  1535.             dataBlock = "defaultTeamSlowFieldBare";
  1536.             lockCount = "0";
  1537.             homingCount = "0";
  1538.                 team = "1";
  1539.                 Target = "98";
  1540.         };
  1541.         new StaticShape() {
  1542.             position = "891.647 709.398 207.266";
  1543.             rotation = "-0 0 -1 23.4913";
  1544.             scale = "1 1 1";
  1545.             nameTag = "Center Tower";
  1546.             dataBlock = "FlipFlop";
  1547.             lockCount = "0";
  1548.             homingCount = "0";
  1549.                 name = "Center Tower";
  1550.                 team = "0";
  1551.                 Target = "99";
  1552.                 Projector = "8703";
  1553.         };
  1554.         new StaticShape() {
  1555.             position = "875.726 701.923 177.33";
  1556.             rotation = "-0 0 -1 23.4913";
  1557.             scale = "1 1 1";
  1558.             nameTag = "Center Tower";
  1559.             dataBlock = "GeneratorLarge";
  1560.             lockCount = "0";
  1561.             homingCount = "0";
  1562.                 team = "1";
  1563.                 Target = "100";
  1564.                 damageTimeMS = "202037";
  1565.         };
  1566.         new StaticShape() {
  1567.             position = "873.27 707.877 177.474";
  1568.             rotation = "0 0 -1 113.446";
  1569.             scale = "1 1 1";
  1570.             nameTag = "Center Tower";
  1571.             dataBlock = "StationInventory";
  1572.             lockCount = "0";
  1573.             homingCount = "0";
  1574.                 team = "1";
  1575.                 Target = "101";
  1576.                 Trigger = "8697";
  1577.         };
  1578.         new StaticShape() {
  1579.             position = "907.636 715.013 177.465";
  1580.             rotation = "-0 0 -1 23.4913";
  1581.             scale = "1 1 1";
  1582.             nameTag = "Center Tower";
  1583.             dataBlock = "GeneratorLarge";
  1584.             lockCount = "0";
  1585.             homingCount = "0";
  1586.                 team = "1";
  1587.                 lastDamagedBy = "3368";
  1588.                 Target = "102";
  1589.                 lastDamagedByTeam = "2";
  1590.                 damageTimeMS = "195699";
  1591.         };
  1592.         new StaticShape() {
  1593.             position = "905.892 718.308 177.543";
  1594.             rotation = "0 0 1 66.4631";
  1595.             scale = "1 1 1";
  1596.             nameTag = "Center Tower";
  1597.             dataBlock = "StationInventory";
  1598.             lockCount = "0";
  1599.             homingCount = "0";
  1600.                 team = "1";
  1601.                 lastDamagedBy = "3368";
  1602.                 Target = "103";
  1603.                 lastDamagedByTeam = "2";
  1604.                 Trigger = "8700";
  1605.                 damageTimeMS = "195699";
  1606.         };
  1607.         new Item() {
  1608.             position = "888.71 699.331 217.576";
  1609.             rotation = "0 0 -1 20.6259";
  1610.             scale = "1 1 1";
  1611.             dataBlock = "RepairPack";
  1612.             lockCount = "0";
  1613.             homingCount = "0";
  1614.             collideable = "0";
  1615.             static = "1";
  1616.             rotate = "0";
  1617.                 team = "1";
  1618.                 Target = "-1";
  1619.         };
  1620.         new InteriorInstance() {
  1621.             position = "895.691 721.25 256.12";
  1622.             rotation = "-0 0 -1 68.755";
  1623.             scale = "1 1 1";
  1624.             interiorFile = "dmisc1.dif";
  1625.             showTerrainInside = "0";
  1626.                 team = "1";
  1627.         };
  1628.         new StaticShape() {
  1629.             position = "896.973 724.535 265.999";
  1630.             rotation = "-0 0 -1 23.4913";
  1631.             scale = "1 1 1";
  1632.             nameTag = "Center Tower";
  1633.             dataBlock = "LogoProjector";
  1634.             lockCount = "0";
  1635.             homingCount = "0";
  1636.                 team = "1";
  1637.                 Target = "-1";
  1638.                 holo = "0";
  1639.         };
  1640.         new InteriorInstance() {
  1641.             position = "887.743 696.922 255.72";
  1642.             rotation = "-0 0 -1 68.755";
  1643.             scale = "1 1 1";
  1644.             interiorFile = "dmisc1.dif";
  1645.             showTerrainInside = "0";
  1646.                 team = "1";
  1647.         };
  1648.         new Turret() {
  1649.             position = "887.064 695.561 265.615";
  1650.             rotation = "0 0 1 202.827";
  1651.             scale = "1 1 1";
  1652.             nameTag = "Center Tower";
  1653.             dataBlock = "TurretBaseLarge";
  1654.             lockCount = "0";
  1655.             homingCount = "0";
  1656.             initialBarrel = "AABarrelLarge";
  1657.                 lastProjectile = "5941";
  1658.                 team = "1";
  1659.                 Target = "104";
  1660.         };
  1661.         new InteriorInstance() {
  1662.             position = "903.372 703.112 255.62";
  1663.             rotation = "0 0 1 204.156";
  1664.             scale = "1 1 1";
  1665.             interiorFile = "dmisc1.dif";
  1666.             showTerrainInside = "0";
  1667.                 team = "1";
  1668.         };
  1669.         new Turret() {
  1670.             position = "904.696 702.365 265.515";
  1671.             rotation = "0 0 1 115.737";
  1672.             scale = "1 1 1";
  1673.             nameTag = "Center Tower";
  1674.             dataBlock = "TurretBaseLarge";
  1675.             lockCount = "0";
  1676.             homingCount = "0";
  1677.             initialBarrel = "MissileBarrelLarge";
  1678.                 team = "1";
  1679.                 Target = "105";
  1680.         };
  1681.         new WayPoint() {
  1682.             position = "891.637 709.599 208.306";
  1683.             rotation = "-0 0 -1 23.4913";
  1684.             scale = "1 1 1";
  1685.             nameTag = "Center Tower";
  1686.             dataBlock = "WayPointMarker";
  1687.             lockCount = "0";
  1688.             homingCount = "0";
  1689.             name = "Center Tower";
  1690.             team = "0";
  1691.         };
  1692.         new InteriorInstance() {
  1693.             position = "879.824 714.603 255.82";
  1694.             rotation = "0 0 1 22.3453";
  1695.             scale = "1 1 1";
  1696.             interiorFile = "dmisc1.dif";
  1697.             showTerrainInside = "0";
  1698.                 team = "1";
  1699.         };
  1700.         new Turret() {
  1701.             position = "878.476 715.307 265.715";
  1702.             rotation = "-0 0 -1 66.073";
  1703.             scale = "1 1 1";
  1704.             nameTag = "Center Tower";
  1705.             dataBlock = "TurretBaseLarge";
  1706.             lockCount = "0";
  1707.             homingCount = "0";
  1708.             initialBarrel = "MissileBarrelLarge";
  1709.                 lastProjectile = "5925";
  1710.                 team = "1";
  1711.                 Target = "106";
  1712.         };
  1713.         new InteriorInstance() {
  1714.             position = "813.176 727.934 171.002";
  1715.             rotation = "1 0 0 0";
  1716.             scale = "2.32776 1.3831 1.16551";
  1717.             interiorFile = "dbrdg3.dif";
  1718.             showTerrainInside = "0";
  1719.                 team = "1";
  1720.         };
  1721.         new InteriorInstance() {
  1722.             position = "419.15 628.597 122.006";
  1723.             rotation = "1 0 0 0";
  1724.             scale = "1.9955 1.30064 1.11293";
  1725.             interiorFile = "dbrdg10.dif";
  1726.             showTerrainInside = "0";
  1727.                 team = "1";
  1728.         };
  1729.         new InteriorInstance() {
  1730.             position = "669.666 599.07 121.006";
  1731.             rotation = "1 0 0 0";
  1732.             scale = "1.45273 1.40457 1.15973";
  1733.             interiorFile = "dbrdg10.dif";
  1734.             showTerrainInside = "0";
  1735.                 team = "1";
  1736.         };
  1737.         new InteriorInstance() {
  1738.             position = "1107.3 363.227 122.006";
  1739.             rotation = "1 0 0 0";
  1740.             scale = "1.82198 1.30442 1.15984";
  1741.             interiorFile = "dbrdg10.dif";
  1742.             showTerrainInside = "0";
  1743.                 team = "1";
  1744.         };
  1745.         new InteriorInstance() {
  1746.             position = "852.262 386.494 122.687";
  1747.             rotation = "1 0 0 0";
  1748.             scale = "2.5015 1.30442 1.15984";
  1749.             interiorFile = "dbrdg10.dif";
  1750.             showTerrainInside = "0";
  1751.                 team = "1";
  1752.         };
  1753.         new InteriorInstance() {
  1754.             position = "602.966 413.046 123.006";
  1755.             rotation = "1 0 0 0";
  1756.             scale = "1.37796 1.13721 1.11523";
  1757.             interiorFile = "dbrdg10.dif";
  1758.             showTerrainInside = "0";
  1759.                 team = "1";
  1760.         };
  1761.         new InteriorInstance() {
  1762.             position = "1464.24 261.162 123.487";
  1763.             rotation = "1 0 0 0";
  1764.             scale = "1.82198 1.30442 1.15984";
  1765.             interiorFile = "dbrdg10.dif";
  1766.             showTerrainInside = "0";
  1767.                 team = "1";
  1768.         };
  1769.         new InteriorInstance() {
  1770.             position = "1417.06 404.646 118.887";
  1771.             rotation = "1 0 0 0";
  1772.             scale = "1.82198 1.30442 1.15984";
  1773.             interiorFile = "dbrdg10.dif";
  1774.             showTerrainInside = "0";
  1775.                 team = "1";
  1776.         };
  1777.     };
  1778.     new SimGroup(Eyecandy) {
  1779.             powerCount = "0";
  1780.  
  1781.         new InteriorInstance() {
  1782.             position = "696.841 1001.61 101.75";
  1783.             rotation = "0.304191 -0.859174 0.411445 40.9346";
  1784.             scale = "1 1 1";
  1785.             interiorFile = "dbase4.dif";
  1786.             showTerrainInside = "1";
  1787.         };
  1788.         new InteriorInstance() {
  1789.             position = "514.128 96.7308 100.498";
  1790.             rotation = "-0.626354 -0.630205 -0.458828 31.3478";
  1791.             scale = "1 1 1";
  1792.             interiorFile = "dbase4.dif";
  1793.             showTerrainInside = "1";
  1794.         };
  1795.         new ParticleEmissionDummy() {
  1796.             position = "542.854 117.299 113.106";
  1797.             rotation = "1 0 0 0";
  1798.             scale = "1 1 1";
  1799.             dataBlock = "doubleTimeEmissionDummy";
  1800.             lockCount = "0";
  1801.             homingCount = "0";
  1802.             emitter = "HeavyDamageSmoke";
  1803.             velocity = "1";
  1804.         };
  1805.         new ParticleEmissionDummy() {
  1806.             position = "549.625 97.6428 113.106";
  1807.             rotation = "1 0 0 0";
  1808.             scale = "1 1 1";
  1809.             dataBlock = "doubleTimeEmissionDummy";
  1810.             lockCount = "0";
  1811.             homingCount = "0";
  1812.             emitter = "HeavyDamageSmoke";
  1813.             velocity = "1";
  1814.         };
  1815.         new ParticleEmissionDummy() {
  1816.             position = "502.337 60.9013 113.106";
  1817.             rotation = "1 0 0 0";
  1818.             scale = "1 1 1";
  1819.             dataBlock = "doubleTimeEmissionDummy";
  1820.             lockCount = "0";
  1821.             homingCount = "0";
  1822.             emitter = "HeavyDamageSmoke";
  1823.             velocity = "1";
  1824.         };
  1825.         new ParticleEmissionDummy() {
  1826.             position = "681.434 993.378 113.106";
  1827.             rotation = "1 0 0 0";
  1828.             scale = "1 1 1";
  1829.             dataBlock = "doubleTimeEmissionDummy";
  1830.             lockCount = "0";
  1831.             homingCount = "0";
  1832.             emitter = "HeavyDamageSmoke";
  1833.             velocity = "1";
  1834.         };
  1835.         new ParticleEmissionDummy() {
  1836.             position = "716.354 974.245 113.106";
  1837.             rotation = "1 0 0 0";
  1838.             scale = "1 1 1";
  1839.             dataBlock = "doubleTimeEmissionDummy";
  1840.             lockCount = "0";
  1841.             homingCount = "0";
  1842.             emitter = "HeavyDamageSmoke";
  1843.             velocity = "1";
  1844.         };
  1845.         new ParticleEmissionDummy() {
  1846.             position = "732.535 1013.67 113.106";
  1847.             rotation = "1 0 0 0";
  1848.             scale = "1 1 1";
  1849.             dataBlock = "doubleTimeEmissionDummy";
  1850.             lockCount = "0";
  1851.             homingCount = "0";
  1852.             emitter = "HeavyDamageSmoke";
  1853.             velocity = "1";
  1854.         };
  1855.     };
  1856. };
  1857. //--- OBJECT WRITE END ---
  1858.