InstFlash Follow BobDamping FiringSpeed ExplosionDecal Position shakemag bBounce BlowUp
shakevert ImpactSound Jumping Bip01 R Finger12 PlayHit Bip01 R Finger11 Bip01 L Finger1 Dummy02 Bip01 Spine Bip01 L Finger11 Bip01 R Clavicle Suicided Bip01 Neck Bip01 Spine1 Bip01 L Foot Dummy04 Bip01 Neck1 Dummy06
PlayDying Bone_R_shoulder
DrawColor Fell Bip01 L Finger12 Bip01 Head Bip01 Bip01 R Finger01 Bip01 L Finger02 Bip01 R Calf Bip01 Pelvis Bip01 R Finger0 Bip01 L Toe0 Bip01 R Foot PlayDeathHit Bip01 R Toe0 Bip01 R Hand
TweenDown Bip01 L Finger01 Bip01 R Forearm Dodge Bip01 Spine2 Bip01 L Finger0 Dummy09 Bip01 L Hand Bone_L_shoulder Dummy05 Bone_weapon setmine Dummy03 Bip01 R Thigh Dummy08 PlayAltFiring Bip01 R Finger1 ProjectileFire Bip01 L Calf Bip01 L Forearm Bip01 L UpperArm Bip01 R UpperArm Bip01 L Clavicle Dummy07 Dummy01 Bip01 R Finger02 Bip01 L Thigh PlayerViewScale
Palette75 Step q k Cone bChangeWeapon SpawnClass Killer
Palette65
Palette63
Palette29
numTaunts SkinItem
Palette61 ScoreBoard bLowRes bTwoWay
Palette59 Palette9 damageScale CTFGame ProgressMessage HurtRadius N MapList RelatedPRI_2 viewswitch LocalMessage GetNextIntDesc bIsPawn PlayOwnedSound Type altmesh
altselect brotateable P
ExitSound opAnim Team MaxCarcasses HomeBase Orders Effects DamageType Counter F A D X C E Z Y W Pitch Roll j i ScriptText t S B Yaw R G ReturnValue StaticSaveConfig DynamicLoadObject Rand Scale Mutator Light