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disk006
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stardust.msg
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Text File
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1995-01-09
|
9KB
|
246 lines
;--------------------------------------------------------------------------
;STARDUST.MSG - Stardust messages file
;Each line has the following format:
;<number>:<message>
;ABSOLUTELY no space after the ":" separator !
;Lines beginning with a ";" are ignored. You may remove them.
;--------------------------------------------------------------------------
;
;--- Standard error messages, written in text mode as read in this file ---
0:? NO MESSAGE ?
1:Unable to load COMMON.DAT resource file.
2:Configuration file not found. Rerun SETUP please.
3:Wrong drive specified in configuration file. Please rerun SETUP.
4:Unable to open the \STARDUST directory. Please rerun SETUP.
5:Unable to get back to \STARDUST directory, strange error, what have you done ?
6:Joystick is not calibrated. Hardware AUTO-FIRE may be ON.
7:Please turn it off and calibrate again the stick and hit any key.
8:Sound Blaster "BLASTER" environment variable detected.
9:Unable to load MENU1.DAT resource file.
10:Unable to load MENU2.DAT resource file.
11:Unable to load RAY.DAT intro resource file.
12:Unable to load INT.DAT intro resource file.
;--- Setup messages, for SETUP program, 80 characters max.
20:Installation program for Stardust-PC
21:Do you have a Sound Blaster or 100% compatible card (y/n) ?
36:1=Sound Blaster 1.x, 2.x or 16
37:2=Sound Blaster Pro
38:Please enter your Sound Blaster card type :
22:CAUTION: The "BLASTER" environment variable has not been found.
23:You MUST manually enter your Sound Blaster setup parameters
24:according to your hardware installation.
25:Please enter your I/O base address (220, 230 etc.) :
26:Please enter your IRQ level (0 to 7) :
27:Please enter your DMA 8 bits channel (0 to 3) :
30:Do you want to hear music during play (y/n) ?
31:Choose a frequency for music resampling, according to your hardware type:
32: 1 : 6000 Hz (slow machine, low quality - 386DX40, 486+ISA, standard Sound Blaster)
33: 2 : 10000 Hz (medium machine, normal quality - 486/25 on VLB, SB Pro and up)
34: 3 : 14000 Hz (fast machine, good quality - 486DX50 or DX2/66, Pentium, SB Pro)
35:Do you want to hear special effects during play (y/n) ?
42:Do you want to use a joystick ?
43:Please wait while I create your configuration file.
44:Unable to save configuration file, aborting.
45:SYNTAX: SETUP <d:>
46:<d:> is your Stardust hard drive (required).
47:EXAMPLE: SETUP C:
48:Please rerun SETUP with correct syntax.
;--- Help messages, 70 TO 90 and may not be more than 80 characters
;(These are displayed when the player ask for "STARDUST /?")
70:KEYBOARD and/or MOUSE and/or JOYSTICK :
71: <- or <left shift> : Turn left (J:LEFT, M:LEFT)
72: -> or <right shift> : Turn right (J:RIGHT, M:RIGHT)
73: or <Ctrl> : Push (J:Button 2 or UP, M:Button 2)
74: : Shield (J:DOWN, M:Both buttons)
75: <Space bar> : Fire (J:Button 1, M:Button 1)
76: <Tab> : Weapon selector
77: <Escape> : End game
78:WEAPON SELECTOR :
79: <Space bar> : Activate missiles (on missiles if avail)
80: <Space bar> : Exit (on exit button)
81: <Space bar> + <- : Activate weapon (if avail)
82: <Space bar> + -> : Reroute power ups to weapon (if avail)
83: <Escape> or <Tab> : Exit
84:WARP :
85: <- or <left shift> : Turn left (J:LEFT, M:LEFT)
86: -> or <right shift> : Turn right (J:RIGHT, M:RIGHT)
87: : Up (J:UP M:UP)
88: : Down (J:DOWN, M:DOWN)
89: <Space bar> : Fire (J:Button 1, M:Button 1)
90: <Escape> : End game
;
;
;----- Main menu lines, "@" stands for a space and "#" for the cursor -----
;----- THESE MESSAGES MUST NOT BE MORE THAN 20 CHARS LONG AT MOST !!! -----
;----- (message number and ':' separator are not taken in count) -------
100:HIGH@SCORES
101:MUSIC
102:SOUNDS
103:WARP@GRAPHICS
104:LIVES
105:DIFFICULTY
106:TUNNEL@CONTROL
107:LOAD@GAME
108:START@GAME
109:ON
110:OFF
111:3
112:5
113:7
114:EASY
115:NORMAL
116:DIFFICULT
117:INVERSED
118:0000000000
119:#
120:RESUME@LAST
121:240@LINES
122:200@LINES
123:6@KHZ
124:10@KHZ
125:14@KHZ
;-- Lines for GET READY. "@" stands for a space. Also used in LEVEL CLEAR -
;----- THESE MESSAGES MUST NOT BE MORE THAN 25 CHARS LONG !!! -------------
;----- (message number and ':' separator are not taken in account) -----
200:ENEMIES@DESTROYED
201:SHOTS@FIRED
202:MISSILES@LAUNCHED
203:SHIP@COLLISIONS
204:TOKENS@COLLECTED
205:TOKENS@MISSED
206:SHOT@ACCURACY
207:SHIP@ENERGY
208:SHIP@SHIELD
209:ENGINE@POWER
210:PRESS@FIRE@TO@CONTINUE
211:TIME@LEFT
212:SCORE
;
;--------------- ranking and game over pannels ----------------------------
;----- THESE MESSAGES MUST NOT BE MORE THAN 80 CHARS LONG AT MOST !!! -----
;----- (message number and ':' separator are not taken in account) -----
300:FINAL@SCORE@:@%10ld
301:YOUR@RANKING@:
400:BRAINDEAD
401:BLIND@ZOMBIE
402:VEGETABLE
403:AMOEBA
404:TOTAL@SADMAN
405:WASTE@OF@SPACE
406:SAD,@DONT@BOTHER@TO@TRY@AGAIN
407:A@SAD@EXCUSE@FOR@A@GAMESPLAYER
408:MISERABLE
409:PLAY@SOMETHING@ELSE,@LIKE@PACMAN
410:TRY@TO@LOCATE@THE@FIRE@BUTTON
411:UNABLE@TO@FUNCTION
412:HOPELESS
413:A@FEEBLE@EFFORT
414:BEGINNER
415:COULD@DO@BETTER
416:TRY@A@BIT@HARDER
417:MEDIOCRE
418:AVERAGE
419:OK
420:NOT@BAD
421:CANT@COMPLAIN
422:GOOD@WORK
423:A@FINE@EFFORT
424:YOU@KNOW@YOUR@SHOOT@EM@UPS
425:NOW@YOU@CAN@CALL@YOURSELF@A@PILOT
426:FORCE@IS@STRONG@WITH@YOU
427:HAZARDOUS
428:GREAT@PERFORMANCE
429:PROFESSIONAL@WORK
430:A@TRUE@REBEL@PILOT
431:A@TRUE@TALENT
432:AN@INCREDIBLE@PERFORMANCE
433:A@GODLIKE@GAMESPLAYER
434:HOW@DID@YOU@GET@THAT@MESSAGE@?
;----- THESE MESSAGES MUST NOT BE MORE THAN 40 CHARS LONG AT MOST !!! -----
500:CONGRATULATIONS
501:YOU@MADE@A@HIGH@SCORE
502:PLEASE@ENTER@YOUR@NAME
;Introduction, part 2 (angry king), scrolling text
;These messages must not be more than 80 characters
;However the font is much larger and cannot get more
;than about 30 characters wide.
600:PROFESSOR@SCHAUMUND,@THE@MOST
601:EVIL@AND@TWISTED@PROFESSOR
602:EVER@IS@ABOUT@TO@ENSLAVE@YOUR
603:GALAXY@AND@TAKE@POSSESSION@OF
604:THE@PRINCESS@VOL@LEVI.
605:@
606:HIS@DASTARDLY@PLAN@INVOLVES
607:LAUNCHING@AN@ONSLAUGHT@OF
608:METEORS@THROUGH@SPACE,@INTENT
609:ON@SMASHING@OUT@ANY
610:RESISTANCE@TO@HIS@WARSHIPS.
;Introduction, part 3 (sad princess), scrolling text
;These message must not be longer than 80 characters
;However the font is much larger and cannot get more
;than about 30 characters wide.
700:BUT@ALL@IS@NOT@YET@LOST.@YOU
701:HAVE@THE@FIGHTER@SHIP@AND@THE
702:COURAGE@TO@HALT@THIS@CHAOS
703:AND@DESTRUCTION,@SAVE@THE
704:PRINCESS@AND@BLAST@EVERY@LAST
705:METEOR@INTO@SPACE@DUST.
706:@
707:SO@STRAP@YOURSELF@IN@AND@GET
708:READY@FOR@THE@FRIGHT-RIDE@OF
709:YOUR@LIFE@!
;Message for winning the game. The lines must not be longer than 160 chars
;and the whole message is concatenated in memory for display. The whole
;message can be 2048 characters long at most.
800:@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
801:THIS@IS@YOUR@PROUDEST@MOMENT.@YOU@
802:HAVE@SAVED@THE@GALAXY,@AND@THE@
803:PRINCESS@FROM@THE@EVIL@PROFESSOR@
804:SCHAUMUND@(WHO@TURNED@OUT@TO@BE@
805:LITTLE@MORE@THAN@A@CRAZY@PENGUIN).@
806:THE@KING@OFFERS@YOU@THE@HAND@OF@
807:HIS@LOVELY@DAUGHTER.@THE@CHOICE@IS@
808:YOURS@-@SETTLE@DOWN@AND@GET@
809:MARRIED@OR@SAVE@THE@GALAXY@AND@BE@A@
810:HERO@ALL@OVER@AGAIN...@
;Credits: these only appear in the intro. Each line must be less than 30
;characters
900:@@@@@@@@STARDUST@PC
901:COPYRIGHT@1993@BLOODHOUSE@LTD
902:@@@@@@@STARDUST@AMIGA
903:@PROGRAMMING@AND@RAY@TRACING
904:@@@@@@@@@@@SCY
905:@@@@@@@@@GRAPHICS
906:@@@@@@@@@@@SCH
907:@@@@@@@@@@XRAY
908:@@@@@@@@@DESTOP
909:@@@@@@@@@@MUSIC
910:@@@@@@@@@@@RIB
911:@@@@@@@@@BASSBOMB
912:DISK@ACCESSING@ROUTINES@AND
913:@@@@ADDITIONAL@CODING
914:@@@@@@@@@WANTON
915:SW@SCROLL@AND@HALL@OF@FAME
916:@@@@@@@@@@@WDO
917:@@@@@PLAYTESTING@AND
918:@@ADDITIONAL@GAME@DESIGN
919:@@@@@@@@@PETSKU
920:@@@@@@@SUPPORTING
921:@@@@@@@BLOODSTONE
922:RAY@TRACED@INTRO@ANIMATION
923:@@@@@MARE@OLLINKARI
924:@@@@@@@THANKS@TO
925:@@@@@@@@REALSOFT
926:@@@@STAVROS@FASOULAS
927:@@@@@@@COMMUNIST
928:@@@@@@SULKY@FELLOW
929:@
930:@@@@@@PC@CONVERSION
931:@@@@@@FRANCIS@PIEROT
932:@@@THANKS@TO@SILMARILS
933:@