home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
MORE WinGames
/
WINGAMES.iso
/
xword
/
tabxwsam.001
/
SPARK.ANM
< prev
Wrap
Text File
|
1992-08-31
|
3KB
|
349 lines
@pic(1) "..\xwsample\anim\spar1.bmp",0,0 'define bitmaps used in animation
@pic(2) "..\xwsample\anim\spar2.bmp",0,-6 'first 0 = x offset
@pic(3) "..\xwsample\anim\spar3.bmp",0,0 'second 0 = y offset
@pic(4) "..\xwsample\anim\spar4.bmp",16,-11 '(pic(1) should always be 0,0)
@pic(5) "..\xwsample\anim\spar5.bmp",16,-7
@pic(6) "..\xwsample\anim\spar6.bmp",17,-7
@pic(7) "..\xwsample\anim\spar7.bmp",22,14
@pic(8) "..\xwsample\anim\spar8.bmp",22,15
@pic(9) "..\xwsample\anim\spar9.bmp",16,-15
@pic(10) "..\xwsample\anim\spar10.bmp",7,-2
@pic(11) "..\xwsample\anim\spar11.bmp",7,-7
@pic(12) "..\xwsample\anim\spar12.bmp",22,-15
@pic(13) "..\xwsample\anim\spar13.bmp",18,-6
@pic(14) "..\xwsample\anim\scon1.bmp",73,48
@pic(15) "..\xwsample\anim\scon2.bmp",83,38
@pic(16) "..\xwsample\anim\scon3.bmp",73,42
@pic(17) "..\xwsample\anim\scon4.bmp",76,34
@pic(18) "..\xwsample\anim\scon5.bmp",89,38
@pic(19) "..\xwsample\anim\scon6.bmp",96,45
@pic(20) "..\xwsample\anim\scon7.bmp",87,45
@pic(21) "..\xwsample\anim\scon8.bmp",94,48
@pic(22) "..\xwsample\anim\scon9.bmp",98,69
*1
>1,1,-50,-50
#delay 60
*2
>1,2,-40,-40
*1
>1,1,-30,-30
*2
>1,2,-20,-20
*1
>1,1,-10,-10
*2
>1,2,0,0
*1
>1,1,10,10
*2
>1,2,20,20
*1
>1,1,30,30
*2
>1,2,40,40
*1
>1,1,50,50
*2
>1,2,60,60
*1
>1,1,70,70
*2
>1,2,80,80
*1
>1,1,90,90
*2
>1,2,100,100
*1
>1,1,110,110
*2
>1,2,120,120
*1
>1,1,130,130
*2
>1,2,140,140
*1
>1,1,150,150
*2
>1,2,160,160
*1
>1,1,170,170
*2
>1,2,180,180
*1
>1,1,190,190
*2
>1,2,200,200 'end of first down swoop
*1
>1,7,330,160
*2
>1,8,320,150
*1
>1,7,310,140
*2
>1,8,300,130
*1
>1,7,290,120
*2
>1,8,280,110
*1
>1,7,270,100
*2
>1,8,260,90
*1
>1,7,250,80
*2
>1,8,240,70
*1
>1,7,230,60
*2
>1,8,210,50
*1
>1,7,200,40
*2
>1,8,190,30
*1
>1,7,180,20
*2
>1,8,170,10
*1
>1,7,160,0
*2
>1,8,150,-10
*1
>1,7,140,-20
*2
>1,8,130,-30
*1
>1,7,120,-40
*2
>1,8,110,-50
*1
>1,7,100,-60
*2
>1,8,90,-70
*1
>1,7,80,-80
*2
>1,8,70,-90
*1
>1,7,60,-100
*2
>1,8,50,-110 'end of first swoop up
#hold 5
*1
>1,1,-70,-50
*2
>1,2,-60,-40
*1
>1,1,-50,-30
*2
>1,2,-40,-20
*1
>1,1,-30,-10
*2
>1,2,-20,0
*1 'Begin of magic sequence
>1,1,-10,10
*2
>1,2,0,20
*3
>1,3,0,20
*4
>1,4,0,20
*5
>1,5,0,20
*6
>1,9,0,20
*7
>1,10,0,20
*8
>1,11,0,20
*9
>1,12,0,20
*10
>1,13,0,20
*11
>1,6,0,20
>2,14,0,20
*12
>2,15,0,20
*13
>2,16,0,20
*14
>2,17,0,20
*15
>2,18,0,20
*16
>2,19,0,20
*17
>2,20,0,20
*18
>2,21,0,20
*19
>2,22,0,20 'end of magic sequence
*12
>1,7,0,20
*13
>1,8,-10,10
*12
>1,7,-20,0
*13
>1,8,-30,-10
*12
>1,7,-40,-20
*13
>1,8,-50,-30
*12
>1,7,-60,-40
*13
>1,8,-70,-50
*12
>1,7,-80,-60
*12
>1,7,-90,-70
*13
>1,8,-100,-80
*12
>1,7,-110,-90
*13
>1,8,-120,-100 'end of fly up
#hold 10
*15 'remove congrat message
>2,22,0,20
*15
>2,21,0,20
*15
>2,20,0,20
*15
>2,19,0,20
*15
>2,18,0,20
*15
>2,17,0,20
*15
>2,16,0,20
*15
>2,15,0,20
*20
>2,7,340,340
#hold 15
#loop 1