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- A Z R A E L ' S T E A R -
= D E M O =
Copyright (c)1993-6 Intelligent Games Ltd.
Original Design Copyright (c)1993 Ken Haywood.
All rights reserved.
Demo Instructions
Welcome to the world of Azrael's Tear! Azrael's Tear is a
first-person, real-time 3D adventure role playing game,
featuring complex interaction and dialogue with other
characters, high-tension combat, and a host of puzzles to
solve. Set in a vast underground temple called Aeternis,
peopled by the mythical Templar knights, obsessive,
desperate ghosts, and mutated dinosaurs all kept alive by
the mystic powers of the Holy Grail.
You will assume the role of a futuristic thief equipped
with high-tech mapping and sensor gear arranged on a
sophisticated "heads-up" display. Your task is to untangle
the temple's mysteries, thereby gaining the knowledge and
gathering the tools that will take you to the Holy Grail --
perhaps to return with it to the outer world. Along the
way, you must take pains to plan out both your seizure of
the Grail and your intended escape route.
This demo will provide you with a taste of things to come:
a few of the many rooms you'll explore in the final game.
We Welcome Your Feedback!
If you have any comments about this demo, please send e-mail
to azrael@mindscape.com and let us hear about it! We're sorry,
but no technical support will be provided through this
automated account and we regret that we will be unable to
respond to your comments personally. Rest assured, though, that
your comments will be passed along to the development team.
For technical support information, see the section entitled
"Technical Support" at the end of this document.
System Requirements
The Azrael's Tear interactive demo requires a 486DX/2 66MHz
or better processor, 8MB or more RAM, and a Microsoft-
compatible mouse. A Pentium processor is recommended. A
Sound Blaster-compatible sound card is also recommended.
NOTE: These requirements may vary from those of the final game.
System Configuration
This demo requires that a valid mouse driver and VESA video
driver be loaded in your AUTOEXEC.BAT file. Consult your
computer's operating manual for more information.
Controls
Azrael's Tear is experienced from within the confines of your
state-of-the-art head-mounted display. Along the right side, you
will see helpful hints -- tips that can assist in overcoming
obstacles, or warn you of oncoming danger.
Hold the right mouse button down while moving the mouse to look
around your environment. If you hold down the left mouse button
at the same time you will move in the direction you are facing.
You can also use the cursor keys to move backwards and forwards.
The Left and Right Arrow keys turn you left and right. If you hold
the Shift key down while walking you will run.
On the HUD, the top left button is used for scanning objects (this
is only needed if an object can be actioned, otherwise you
automatically scan when you put the cursor over something), and the
button below this is used for the map and the right hand button
brings up the load save box and is used to adjust the volume.
Pressing the M key toggles between the map screen and the external
view. The box on the left is used to list any objects you are
carrying and the arrow keys are used to scroll up and down through
them.
Pressing the space bar toggles you between combat mode and
normal mode. While in combat mode a target will appear on
the screen. Pushing the cursor off the side of the screen causes
you to turn, you do not need to hold the right mouse button down.
Left clicking shoots at a target. You can still move in combat mode
but only with the arrow keys.
The resolution can be altered by using the keys 1 to 4. 1 puts you
in the top resolution but you move at the slowest speed. 3 is the
lowest resolution and the fastest speed. 4 is used to auto select,
when you are moving it is at resolution 2 and when stationary at
resolution 1. If you press 5 the hud text and wireframes
disappear after a short time, but will reappear when updated.
During conversation the up and down cursor keys move you
through the conversation options and the press return when you
have selected your response. You can also use the mouse to
select a conversation option. You can only get out of a
conversation by hitting the end conversation response or one of
the obvious 'goodbye' responses.
Starting point
You start in the entry corridor. There are two Eugenes (small
dinosaurs) runnng around, a parchment to look at, a tapestry
piece and some tongs. A locked door and an unlocked door are
your only exits. Good luck!
Control Reference
Movement:
CURSOR UP - Walk Forward
SHIFT+CURSOR UP - Run Forward
CURSOR DOWN - Walk Backwards
CURSOR LEFT - Turn Left
CURSOR RIGHT - Turn Right
PAGE UP - Look Up
PAGE DOWN - Look Down
HOME - Center View
X - Lock Vertical View Movement
Mouse Controls:
(RMB = Right Mouse Button)
(LMB = Left Mouse Button)
RMB - Hold Down for Mouse Control of Head
LMB+RMB - Walk Forward in Mouse Control Mode
SHIFT+LMB+RMB - Run Forward in Mouse Control Mode
HUD Controls:
1,2,3 - Switch HUD Resolution
4 - Toggle AutoRes Mode
5 - Toggle AutoHUD Mode
M - Toggle AutoMap Mode
H - Toggle Help Mode
Conversation Controls:
CURSOR UP - Scroll Up Through Questions
CURSOR DOWN - Scroll Down Through Questions
ESC - Skip Response
Puzzle Solutions! < SPOILER WARNING! >
Warning! Skip over this section if you don't want to know how
to solve the puzzles in this demo!
You have been warned!
* Starting Point
You start in the entry corridor. There are two Eugenes (small
dinosaurs) runnng around, a parchment to look at, a tapestry
piece and some tongs. You need the tongs to get the key in the
Well Room, and the key to open the locked door here.
* Well Room
When you enter here and approach the well Niamh's ghost
will greet you. The most successful path through the conversation
is to be honest and say that you're not Oisin. Pointing out that
she's dead has a predictably distressing effect on her. Use the
tongs to get the well key. The switchboard device on the wall
needs reconfiguring to the arrangement shown on the plaque in the
Baptistery. That is, use the right-most lever to pull the right
pipe out, the lower right wheel to rotate it, and the lever again
to put it back into the new hole. This will drain the bath in the
Baptistery and expose the lens. You will hear water running
sound effect when you solve the puzzle.
* Baptistery Puzzle
There are stairs at the back of the Baptistery that lead up to
some loose pieces of tapestry and one piece hanging up. The
piece hanging up can be rotated to reveal a message. The other
pieces must be placed in the empty slots next to the one
hanging up. There are four slots and only three tapestry pieces
in the room -- the fourth piece is in the entry corridor. This
message tells you that the bath with murky water contains an
item. There are two baths in the room. One has murky water and
one has clear water. Above the murky water is a plaque with
symbols that show you how to solve the well room puzzle
which drains the bath. To solve the puzzle you must go to the
well room and adjust the pipe settings in the puzzle there. Once
the bath in the Baptistry has drained you will see a lens lying
on the bottom. This lens must be placed on the stone bible.
When you stand on the pad in front of the font and action the
lens you will see an animation and a secret door will open to
your left with a shield. This shield is used in a later puzzle in
the full version of the game but for now it ends the playable
section of the demo.
Technical Support Details
For technical support in the USA, please contact:
Mindscape, Inc.
88 Rowland Way
Novato, CA 94945
Phone: (415) 898-5157
FAX: (415) 897-5186
BBS: (415) 897-2867
Automated 800 Service: (800) 409-1497
(This service can help you to find your own answers at no charge!)
America Online Keyword: MINDSCAPE
CompuServe: GO MINDSCAPE
Internet: http://www.mindscape.com
For technical support in Europe, please contact:
Technical Services
Mindscape International Ltd.
Priority House, Charles Avenue,
Maltings Park, Burgess Hill,
West Sussex, RH15 9PQ
England, United Kingdom
When calling from outside the UK:
Telephone: +44 1444 239600
FAX: +44 1444 248996
When calling from inside the UK:
Telephone: 01444 239600
FAX: 01444 248996
(Monday - Friday, 09:30 - 13:00 hours and 14:00 - 16:30 hours)
For technical support in Australia and New Zealand, please contact:
Mindscape, Inc.
5/6 Gladstone Road
Castle Hill, New South Wales
Australia 2154
Telephone: 02 8992277
FAX: 02 8992348
Ordering Information
Azrael's Tear will be available this spring through all major software
dealers. You can also order the game directly from Mindscape by calling:
Toll-Free in the US and Canada: (800) 234-3088
Calling from outside the US: (415) 897-9900