home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
1996 Top Games
/
96topgames.iso
/
96topgam
/
dos
/
muzzle
/
readme.txt
< prev
next >
Wrap
Internet Message Format
|
1996-05-14
|
9KB
Date: 05-09-1996
-=-=-=-=-=-=-=-=-=-
Muzzle Velocity
DOS Shareware VER 1.02
"The War in a Box"
by
Digi4Fun Corp.
-=-=-=-=-=-=-=-=-=-
======================================================================
What you will be missing in the shareware version:
- there is no career mode to play through entire WWII
- over 50 maps are missing
- the on-line help doesn't include any illustrations
- not all sounds are present (e.g. fighters & bombers)
- some hidden features aren't supported
- only half of the equipment is available
- and many more single missions aren't included
All in one, you're just seeing the tip of the iceberg...
How to order the full version:
- just fill out the order form (ORDER.TXT)
=====================================================================
===== Notes =====
=====================================================================
Muzzle Velocity is a war simulation, by its nature
there is a large choice of commands. Start the game
as Sergeant and work your way up to higher ranks as
you get used to all commands. If you stick to this rule
and read the game guide, your effort will be rewarded
through fun and realistic battles.
WARNING: If you don't read the inbuild game guide,
no matter how smart you are the computer will beat
you. READ THE GAME-GUIDE. In the release version you
can get a print out of the game guide. A Word 2.0 document
called Muzzle.DOC will be provided.
Buildings in Muzzle Velocity don't take any visible battle
damage. They are designed this way. Repeat hits on a building
will destroy them. In that case they disapear. To make a
war simulation for a PC we had to use real 32bit code, anything
else would not have worked. Because of this we had to reduce
the the number of tiles for the buildings.
=====================================================================
===== Notes when using DOS 6.XX with the Shareware version =====
=====================================================================
Installation:
Make sure that you read the bellow comments before you install
MV. Otherwise the memory settings for MV will be corrupted
and could result into poor performance of the game.
Memory:
To play MV you need al least 12Mb of RAM. However the 3D
part of the game will only be fast if you have at least
16Mb of RAM.
Memory manager:
When using DOS 6.XX you must use HIMEM.SYS in your Config.sys
MV needs XMS memory to work, EMS can't be used.
MV works fine when using QEMM. There are no known problems.
Mouse:
You must have a mouse driver installed for MV to work.
Smartdrive:
Because of the large amount of RAM MV needs, your smartdrive
must be set at 512kb or less. If its larger, MV will crash.
32bit code:
MV is a real 32bit code, unlike most other games.
By definition it needs more memory than the more common
and slower 16bit games. 32bit code was selected because
of the large performance gain.
Joystick support:
MV support any standard analog joystick.
Old Pentium90:
MV is not affected by the FPU bug encountered on early
versions of the Pentium90.
Compag:
Some Compaqs use speakers which are integrated into the
keyboard. These machines will not be able to use the sound
engine. You will not have any sound. Also, make sure that
you use a Compaq DOS, MV will not run on a Compaq using MS
DOS.
Matrox Millenium:
If you use such a device on a non Win95 machine, its VESA
modus will not work. You must install Win95 to make your
Millenium work right.
=====================================================================
===== Notes when using Windows95 with the Shareware version =====
=====================================================================
Installation:
You must install MV using Windows95 real DOS mode. Make sure
that you read the bellow comments before you install MV. Otherwise
the memory settings for MV will be corrupted and could result
into poor performance of the game.
Memory:
To play MV under Windows 95 with-out booting into real DOS
mode you need al least 32Mb of RAM. Under Windows95 real DOS
you need at least 12Mb of RAM. However the 3D part of the game
will only be fast if you have at least 16Mb of RAM.
Memory manager:
When using Windows95 real DOS you must use HIMEM.SYS in your
Config.sys MV needs XMS memory to work, EMS can't be used.
MV works fine when using QEMM. There are no known problems.
Mouse:
You must have a mouse driver installed for MV to work.
Check your DOS boot file of Windows95 and make sure that
you have a mouse driver.
Smartdrive:
The Smartdrive of Windows95 must not exceed 512Kb. Otherwise
the memory settings of MV will be corrupted. Normally when using
Windows95 real DOS, the smartdrive is not installed. Make sure
that you add it into the DOS boot files.
32bit code:
MV is a real 32bit code, unlike most other games.
By definition it needs more memory than the more common
and slower 16bit games. 32bit code was selected because
of the large performance gain.
Joystick support:
MV support any standard analog joystick.
Old Pentium90:
MV is not affected by the FPU bug encountered on early
versions of the Pentium90.
Compag:
Some Compaqs use speakers which are integrated into the
keyboard. These machines will not be able to use the sound
engine. You will not have any sound. Also, make sure that
you use a Compaq DOS, MV will not run on a Compaq using MS
DOS.
Windows95:
A Win95 version of MV is available, this version will work
fine when Win95 is booted into DOS. The Win95 version will
only work with 16Mb or ram. MEM must at least return
14.9 Mb free.
=====================================================================
===== Questions & Answers =====
=====================================================================
Q: Can't read the CD.
A: Then you can't read this.
Q: I use a fast AMD or Cyrix chip, but the game will not start.
A: MV needs at least a 486 to run. Some AMD or Cyrix chips are only
386 compatible.
Q: Why are the colors so dark:
A: MV was developed using Trinitron screens. This means that
colors were adapted for good screens. Your screen might be old,
or have poor colors. Use the Gama correction in the Setup to
get better colors.
Q: I have a fast Pentium, but the frame rate is too slow to play.
A: You have a slow Graphics adapter. Following adapters work well
with MV:
ATI Mach 64 ( ALL )
Matrox Millenium
Elsa Winner 1000
or any fast graphics adapter.
Q: I can't start the Vesa modus of the Graphics adapter.
A: Get an updated Vesa driver for your card from your dealer.
Q: I use a RAM card, but the software won't start.
A: You must have real RAM.
Q: I have two CD-ROM drives, and after installation MV can't find
the CD-ROM.
A: Make sure that you play from the same drive you used during
installation. If you changed your CD-ROM name ( F: G: etc. )
install MV again.
Q: Muzzle Velocity will not install on my system, or after it
installed it does not run at any proper speed. I get "Compressing
Memory" all the time.
A: Make sure that you have at least 16Mb of RAM and that your
smartdrive is not larger than 512Kb. You can use larger smartdrive
settings if you have more that 16Mb or RAM, however MV will not
gain much in performance.
Q: I have 32Mb of RAM, can I use RAM above 16Mb.
A: YES, if you play under DOS. Edit EOS.INI and set the Memory to 24000
this will result in a substantial performance gain.