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Commodore 64 Scene Diskmags Assortment
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DMBBS_Bi-Monthly_Magazine_5_1990-06-01_Sledge.d64
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6.3
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2023-02-26
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Swords & Magic
This is a series of multi-modules that
I will be making. The key word is
series. It will let any DM SysOp
choose which version to run on his
system, thus allowing small boards to
run a smaller world and the bigger
boards to run a world of 2370 X 1500.
The 1st version will be self contained,
so its world cannot be changed. It's a
mini-adventure where the final
challenge is to destroy the Dragon to
claim the IRON ROSE.
2nd and higher versions will be SysOp
definable in all parts of the world.
So each board can be running a
different world and most likely a
better challenge to all players.
Now on to the beef so to speak.
o 4 classes with true nature
for each class. None of this
Mage wearing Full Plate and
attacking with a 2-handed
sword routine as in other
games.
o Magic Points can be saved for
future use for a class able
to use them.
o Different spells for each
class that uses them.
o Special items which must be
collected to enter certain
areas of the world.
o Two different attack modes.
Jousting: Fight users
without killing them off,
but you do recieve experience
points and a percentage of
thier gold. Must be at same
Castle/Town/Village to joust.
Kill 'Em: Kill them anywhere
else in the world map.
In some of the higher versions:
o Player ability to build
or invest in castles.
Hire henchmen and soldiers
to protect it/them while
the player goes on adventures.
o SysOp definable Castles,
Dungeons, Towns, Cities,
Villages, and world map.
o Alot of monsters to fight.