DOC for FUSEBOX by RAY IRISH¢¢FUSEBOX is a text adventure, one of¢the winners from the April, 1989¢"Adventure Works" Adventure Contest.¢(from Antic).¢¢The game's title screen appears --¢and then the lights go out. You're¢alone at night in an unfamiliar¢house -- and now you have to find a¢fuse, and the fusebox.¢*¢This isn't as easy as it sounds.¢There aren't that many rooms to¢explore, but it's a good idea to¢make a map. You can see well¢enough where there are windows, but¢that won't be enough.¢¢As with most games of this type,¢you use two-word VERB/NOUN¢commands. (For example, LOOK BED¢or FLUSH TOILET.) In this¢adventure, you can use single¢letters (N, S, E, W) for direction¢commands. Some useful verbs: GET,¢OPEN, GO, READ, MOVE, UNLOCK,¢INSERT. If necessary, you can LOAD¢GAME and SAVE GAME to disk.¢*¢If you can't figure something out,¢try varying your commands. Instead¢of USE ROCK try KILL SNAKE, or¢something like that. Map the¢rooms, and make sure you've gone¢everywhere you can, and you'll get¢that fuse fixed -- eventually!¢