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CyberMycha 2001 May
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CMYCHA200105.BIN
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AdventurePinball
/
a_pinball_fi_demo.exe
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System
/
PB.ini
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INI File
|
2001-03-02
|
8KB
|
400 lines
[URL]
Name=Player
Map=Entry.pb
MapExt=pb
Class=Pinball.PBPlayer
[FirstRun]
FirstRun=0
[BuildVersion]
Label=Build [2001.02.28.20]
[PackageRemap]
UnrealShare=PBBase
[Engine.Engine]
GameRenderDevice=SoftDrv.SoftwareRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UBrowser.UBrowserConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=SoftDrv.SoftwareRenderDevice
DefaultGame=PBBase.SinglePlayer
DefaultServerGame=PBBase.DeathMatchGame
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
CdPath=G:
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.pb
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
DetailRatio=1.0
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerPackages=Pinball
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=16
Brightness=0.500000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=False
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=False
NoLighting=False
SlowVideoBuffering=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=28.000000
Decals=True
NoDynamicLights=False
UseDirectInput=False
ParticleDensity=0
NoFractalAnim=False
SkinDetail=High
TextureDetail=High
[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000
[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=False
UseSpatial=False
UseReverb=True
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=22050Hz
EffectsChannels=16
DopplerSpeed=9000.000000
MusicVolume=0
SoundVolume=255
AmbientFactor=0.700000
[Engine.DemoRecDriver]
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=False
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True
[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=60Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default
[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=False
Use3dfx=False
UseTripleBuffering=True
UsePrecache=True
Use32BitTextures=false
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UBrowser
EditPackages=PBBase
EditPackages=UMenu
EditPackages=IpServer
EditPackages=Botpack
EditPackages=pinball
EditPackages=PBMenu
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bMuteSpectators=False
bNoCheating=True
bAllowFOV=False
AutoAim=1.000000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=10
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
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ServerLogName=server.log
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
[PBBase.UnrealGameOptionsMenu]
bCanModifyGore=True
[UBrowser.UBrowserConsole]
RootWindow=UBrowser.UBrowserRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
bShowConsole=True
[WindowPositions]
GameLog=(X=96,Y=154,XL=512,YL=256)
ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)
ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)
ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)
WizardDialog=(X=247,Y=152,XL=530,YL=436)
ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)
Preferences=(X=448,Y=238,XL=352,YL=512)
ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)
Preferences.Split=173
[UWindow.WindowConsole]
ConsoleKey=192
[Pinball.ball]
LaunchSpeed=0.000000
AngledLaunch=True
BumperForce=2000.000000
SpinVelocity=7500.000000
BallGravityY=4000.000000
BallGravityZ=28000.000000
Absorption=0.65
SpecialMode=0
UpwardMomentum=0.360000
MaxVelocity=10000.000000
SpecialCount=0.000000
[Pinball.PBPlayer]
MaxBalls=3
[PBBase.SinglePlayer]
bNoMonsters=False
bHumansOnly=True
bCoopWeaponMode=False
bClassicDeathMessages=True
[Engine.LevelInfo]
bHighDetailMode=True
bLowRes=False
PlayerNames[0]=
PlayerNames[1]=
PlayerNames[2]=
PlayerNames[3]=
effectsDetail=0.670000
[Engine.pbmMapList]
MapKeys[0]=83315
MapKeys[1]=0
MapKeys[2]=0
MapKeys[3]=0
MapKeys[4]=0
MapKeys[5]=0
MapKeys[6]=0
MapKeys[7]=0
MapKeys[8]=0
MapKeys[9]=0
MapKeys[10]=0
MapKeys[11]=0
MapKeys[12]=0
MapKeys[13]=0
MapKeys[14]=0
MapKeys[15]=0
MapKeys[16]=0
MapKeys[17]=0
MapKeys[18]=0
MapKeys[19]=0
MapKeys[20]=0
MapKeys[21]=0
MapKeys[22]=0
MapKeys[23]=0
MapKeys[24]=0
MapKeys[25]=0
MapKeys[26]=0
MapKeys[27]=0
MapKeys[28]=0
MapKeys[29]=0
MapKeys[30]=0
MapKeys[31]=0