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Text File  |  2003-08-20  |  2KB  |  68 lines

  1. FSHTool generated file -- be very careful when editing
  2. in.fsh
  3. FSH
  4. SHPI 10 objects, tag G355
  5. BUFSZ 189696
  6. NOGLOBPAL
  7. bigh 0000-%d.BMP
  8. MBP+2 61 x2 32 32 {0 0 0}
  9. alpha 0000-%da.BMP
  10. ETXT 69 64 16 {0 0 0 0}
  11. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  12. ETXT 70 bigh%00%00%00%00%00%00%00%00
  13. bigs 0001-%d.BMP
  14. MBP+2 61 x2 32 32 {0 0 0}
  15. alpha 0001-%da.BMP
  16. ETXT 69 64 16 {0 0 0 0}
  17. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  18. ETXT 70 bigs%00%00%00%00%00%00%00%00
  19. arrw 0002-%d.BMP
  20. MBP+2 61 x2 32 32 {0 0 0}
  21. alpha 0002-%da.BMP
  22. ETXT 69 64 16 {0 0 0 0}
  23. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  24. ETXT 70 arrw%00%00%00%00%00%00%00%00
  25. hero 0003-%d.BMP
  26. MBP+2 61 x2 32 32 {0 0 0}
  27. alpha 0003-%da.BMP
  28. ETXT 69 64 16 {0 0 0 0}
  29. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  30. ETXT 70 hero%00%00%00%00%00%00%00%00
  31. acur 0004-%d.BMP
  32. MBP+2 61 x2 32 32 {0 0 0}
  33. alpha 0004-%da.BMP
  34. ETXT 69 64 16 {0 0 0 0}
  35. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  36. ETXT 70 acur%00%00%00%00%00%00%00%00
  37. RNG1 0005-%d.BMP
  38. MBP+2 61 x3 64 64 {0 0 0}
  39. alpha 0005-%da.BMP
  40. ETXT 69 64 16 {0 0 0 0}
  41. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  42. ETXT 70 RNG1%00%00%00%00%00%00%00%00
  43. SPED 0006-%d.BMP
  44. MBP+2 61 x2 32 32 {0 0 0}
  45. alpha 0006-%da.BMP
  46. ETXT 69 64 16 {0 0 0 0}
  47. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  48. ETXT 70 SPED%00%00%00%00%00%00%00%00
  49. CROS 0007-%d.BMP
  50. MBP+2 61 x3 64 64 {0 0 0}
  51. alpha 0007-%da.BMP
  52. ETXT 69 64 16 {0 0 0 0}
  53. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  54. ETXT 70 CROS%00%00%00%00%00%00%00%00
  55. ind0 0008-%d.BMP
  56. MBP+2 61 x3 64 64 {0 0 0}
  57. alpha 0008-%da.BMP
  58. ETXT 69 64 16 {0 0 0 0}
  59. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  60. ETXT 70 ind0%00%00%00%00%00%00%00%00
  61. pass 0009-%d.BMP
  62. MBP+2 61 x4 128 128 {0 0 0}
  63. alpha 0009-%da.BMP
  64. ETXT 69 64 16 {0 0 0 0}
  65. EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
  66. ETXT 70 pass%00%00%00%00%00%00%00%00
  67. #END
  68.