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Text File  |  1999-07-29  |  150KB  |  5,458 lines

  1. ;  SND XXX
  2. ;  Sound Script Saver ( CPA Compatible)
  3. ;  (c) Ubi Sound Studio 1998
  4.  
  5. {CsbHeader:
  6.      SetNextFreeResourceId[%lu](117)
  7.      SetNextFreeEventId[%lu](204)
  8.      VersionNumber(494)
  9.      ScriptVersion(1)
  10.      SNDLibraryVersion(Moteur sonore ACP - Version M5.7.5)
  11.      SetEventGroupType(EVTGRP_GENERAL)
  12. }
  13.  
  14.  
  15. {SndEventE:0(S_DummyAmbiance.csb^SndEventM:0)
  16.      SetName(Play_AmbCiel1)
  17.      SetParam1(S_DummyAmbiance.csb^SndResourceE:0)
  18. }
  19.  
  20. {SndEventE:1(S_DummyAmbiance.csb^SndEventM:1)
  21.      SetName(Stop_AmbCiel1)
  22.      SetParam1(S_DummyAmbiance.csb^SndEventE:0)
  23. }
  24.  
  25. {SndEventE:2(S_DummyAmbiance.csb^SndEventM:2)
  26.      SetName(Play_AmbCiel2)
  27.      SetParam1(S_DummyAmbiance.csb^SndResourceE:1)
  28. }
  29.  
  30. {SndEventE:3(S_DummyAmbiance.csb^SndEventM:3)
  31.      SetName(Stop_AmbCiel2)
  32.      SetParam1(S_DummyAmbiance.csb^SndEventE:2)
  33. }
  34.  
  35. {SndEventE:4(S_DummyAmbiance.csb^SndEventM:4)
  36.      SetName(Play_AmbCiel3)
  37.      SetParam1(S_DummyAmbiance.csb^SndResourceE:2)
  38. }
  39.  
  40. {SndEventE:5(S_DummyAmbiance.csb^SndEventM:5)
  41.      SetName(Stop_AmbCiel3)
  42.      SetParam1(S_DummyAmbiance.csb^SndEventE:4)
  43. }
  44.  
  45. {SndEventE:6(S_DummyAmbiance.csb^SndEventM:6)
  46.      SetName(Play_AmbCiel4)
  47.      SetParam1(S_DummyAmbiance.csb^SndResourceE:3)
  48. }
  49.  
  50. {SndEventE:7(S_DummyAmbiance.csb^SndEventM:7)
  51.      SetName(Stop_AmbCiel4)
  52.      SetParam1(S_DummyAmbiance.csb^SndEventE:6)
  53. }
  54.  
  55. {SndEventE:8(S_DummyAmbiance.csb^SndEventM:8)
  56.      SetName(Play_Lave)
  57.      SetParam1(S_DummyAmbiance.csb^SndResourceE:6)
  58. }
  59.  
  60. {SndEventE:9(S_DummyAmbiance.csb^SndEventM:9)
  61.      SetName(Stop_Lave)
  62.      SetParam1(S_DummyAmbiance.csb^SndEventE:8)
  63. }
  64.  
  65. {SndEventE:10(S_DummyAmbiance.csb^SndEventM:10)
  66.      SetName(Play_AmbTor4)
  67.      SetParam1(S_DummyAmbiance.csb^SndResourceE:11)
  68. }
  69.  
  70. {SndEventE:11(S_DummyAmbiance.csb^SndEventM:11)
  71.      SetName(Stop_AmbTor4)
  72.      SetParam1(S_DummyAmbiance.csb^SndEventE:10)
  73. }
  74.  
  75. {SndEventE:12(S_DummyAmbiance.csb^SndEventM:12)
  76.      SetName(Play_AmbTor2)
  77.      SetParam1(S_DummyAmbiance.csb^SndResourceE:10)
  78. }
  79.  
  80. {SndEventE:13(S_DummyAmbiance.csb^SndEventM:13)
  81.      SetName(Stop_AmbTor2)
  82.      SetParam1(S_DummyAmbiance.csb^SndEventE:12)
  83. }
  84.  
  85. {SndEventE:14(S_DummyAmbiance.csb^SndEventM:14)
  86.      SetName(Play_AmbTor1)
  87.      SetParam1(S_DummyAmbiance.csb^SndResourceE:12)
  88. }
  89.  
  90. {SndEventE:15(S_DummyAmbiance.csb^SndEventM:15)
  91.      SetName(Stop_AmbTor1)
  92.      SetParam1(S_DummyAmbiance.csb^SndEventE:14)
  93. }
  94.  
  95. {SndEventE:16(S_DummyAmbiance.csb^SndEventM:16)
  96.      SetName(Play_AmbTor3)
  97.      SetParam1(S_DummyAmbiance.csb^SndResourceE:13)
  98. }
  99.  
  100. {SndEventE:17(S_DummyAmbiance.csb^SndEventM:17)
  101.      SetName(Stop_AmbTor3)
  102.      SetParam1(S_DummyAmbiance.csb^SndEventE:16)
  103. }
  104.  
  105. {SndEventE:18(S_DummyAmbiance.csb^SndEventM:18)
  106.      SetName(Play_RoomLr71)
  107.      SetParam1(S_DummyAmbiance.csb^SndResourceE:14)
  108. }
  109.  
  110. {SndEventE:19(S_DummyAmbiance.csb^SndEventM:19)
  111.      SetName(Stop_RoomLr71)
  112.      SetParam1(S_DummyAmbiance.csb^SndEventE:18)
  113. }
  114.  
  115. {SndEventE:20(S_DummyAmbiance.csb^SndEventM:20)
  116.      SetName(Play_RoomLr72)
  117.      SetParam1(S_DummyAmbiance.csb^SndResourceE:15)
  118. }
  119.  
  120. {SndEventE:21(S_DummyAmbiance.csb^SndEventM:21)
  121.      SetName(Stop_RoomLr72)
  122.      SetParam1(S_DummyAmbiance.csb^SndEventE:20)
  123. }
  124.  
  125. {SndEventE:22(S_DummyAmbiance.csb^SndEventM:22)
  126.      SetName(Play_RoomLr73)
  127.      SetParam1(S_DummyAmbiance.csb^SndResourceE:16)
  128. }
  129.  
  130. {SndEventE:23(S_DummyAmbiance.csb^SndEventM:23)
  131.      SetName(Stop_RoomLr73)
  132.      SetParam1(S_DummyAmbiance.csb^SndEventE:22)
  133. }
  134.  
  135. {SndEventE:24(S_DummyAmbiance.csb^SndEventM:24)
  136.      SetName(Play_RoomLr74)
  137.      SetParam1(S_DummyAmbiance.csb^SndResourceE:17)
  138. }
  139.  
  140. {SndEventE:25(S_DummyAmbiance.csb^SndEventM:25)
  141.      SetName(Stop_RoomLr74)
  142.      SetParam1(S_DummyAmbiance.csb^SndEventE:24)
  143. }
  144.  
  145. {SndEventE:26(S_DummyAmbiance.csb^SndEventM:26)
  146.      SetName(Play_RoomSm71)
  147.      SetParam1(S_DummyAmbiance.csb^SndResourceE:18)
  148. }
  149.  
  150. {SndEventE:27(S_DummyAmbiance.csb^SndEventM:27)
  151.      SetName(Stop_RoomSm71)
  152.      SetParam1(S_DummyAmbiance.csb^SndEventE:26)
  153. }
  154.  
  155. {SndEventE:28(S_DummyAmbiance.csb^SndEventM:28)
  156.      SetName(Play_RoomSm72)
  157.      SetParam1(S_DummyAmbiance.csb^SndResourceE:19)
  158. }
  159.  
  160. {SndEventE:29(S_DummyAmbiance.csb^SndEventM:29)
  161.      SetName(Stop_RoomSm72)
  162.      SetParam1(S_DummyAmbiance.csb^SndEventE:28)
  163. }
  164.  
  165. {SndEventE:30(S_DummyAmbiance.csb^SndEventM:30)
  166.      SetName(Play_RoomSm73)
  167.      SetParam1(S_DummyAmbiance.csb^SndResourceE:20)
  168. }
  169.  
  170. {SndEventE:31(S_DummyAmbiance.csb^SndEventM:31)
  171.      SetName(Stop_RoomSm73)
  172.      SetParam1(S_DummyAmbiance.csb^SndEventE:30)
  173. }
  174.  
  175. {SndEventE:32(S_DummyAmbiance.csb^SndEventM:32)
  176.      SetName(Play_RoomSm74)
  177.      SetParam1(S_DummyAmbiance.csb^SndResourceE:21)
  178. }
  179.  
  180. {SndEventE:33(S_DummyAmbiance.csb^SndEventM:33)
  181.      SetName(Stop_RoomSm74)
  182.      SetParam1(S_DummyAmbiance.csb^SndEventE:32)
  183. }
  184.  
  185. {SndEventE:34(S_DummyAmbiance.csb^SndEventM:34)
  186.      SetName(Play_Pont1)
  187.      SetParam1(S_DummyAmbiance.csb^SndResourceE:22)
  188. }
  189.  
  190. {SndEventE:35(S_DummyAmbiance.csb^SndEventM:35)
  191.      SetName(Stop_Pont1)
  192.      SetParam1(S_DummyAmbiance.csb^SndEventE:34)
  193. }
  194.  
  195. {SndEventE:36(S_DummyAmbiance.csb^SndEventM:36)
  196.      SetName(Play_Pont2)
  197.      SetParam1(S_DummyAmbiance.csb^SndResourceE:23)
  198. }
  199.  
  200. {SndEventE:37(S_DummyAmbiance.csb^SndEventM:37)
  201.      SetName(Stop_Pont2)
  202.      SetParam1(S_DummyAmbiance.csb^SndEventE:36)
  203. }
  204.  
  205. {SndEventE:38(S_DummyAmbiance.csb^SndEventM:38)
  206.      SetName(Play_Pont3)
  207.      SetParam1(S_DummyAmbiance.csb^SndResourceE:24)
  208. }
  209.  
  210. {SndEventE:39(S_DummyAmbiance.csb^SndEventM:39)
  211.      SetName(Stop_Pont3)
  212.      SetParam1(S_DummyAmbiance.csb^SndEventE:38)
  213. }
  214.  
  215. {SndEventE:40(S_DummyAmbiance.csb^SndEventM:40)
  216.      SetName(Play_Pont4)
  217.      SetParam1(S_DummyAmbiance.csb^SndResourceE:25)
  218. }
  219.  
  220. {SndEventE:41(S_DummyAmbiance.csb^SndEventM:41)
  221.      SetName(Stop_Pont4)
  222.      SetParam1(S_DummyAmbiance.csb^SndEventE:40)
  223. }
  224.  
  225. {SndEventE:42(S_DummyAmbiance.csb^SndEventM:42)
  226.      SetName(Play_RoomLr01)
  227.      SetParam1(S_DummyAmbiance.csb^SndResourceE:29)
  228. }
  229.  
  230. {SndEventE:43(S_DummyAmbiance.csb^SndEventM:43)
  231.      SetName(Stop_RoomLr01)
  232.      SetParam1(S_DummyAmbiance.csb^SndEventE:42)
  233. }
  234.  
  235. {SndEventE:44(S_DummyAmbiance.csb^SndEventM:44)
  236.      SetName(Play_RoomLr04)
  237.      SetParam1(S_DummyAmbiance.csb^SndResourceE:31)
  238. }
  239.  
  240. {SndEventE:45(S_DummyAmbiance.csb^SndEventM:45)
  241.      SetName(Stop_RoomLr04)
  242.      SetParam1(S_DummyAmbiance.csb^SndEventE:44)
  243. }
  244.  
  245. {SndEventE:46(S_DummyAmbiance.csb^SndEventM:46)
  246.      SetName(Play_RoomLr12)
  247.      SetParam1(S_DummyAmbiance.csb^SndResourceE:33)
  248. }
  249.  
  250. {SndEventE:47(S_DummyAmbiance.csb^SndEventM:47)
  251.      SetName(Stop_RoomLr12)
  252.      SetParam1(S_DummyAmbiance.csb^SndEventE:46)
  253. }
  254.  
  255. {SndEventE:48(S_DummyAmbiance.csb^SndEventM:48)
  256.      SetName(Play_RoomLr13)
  257.      SetParam1(S_DummyAmbiance.csb^SndResourceE:35)
  258. }
  259.  
  260. {SndEventE:49(S_DummyAmbiance.csb^SndEventM:49)
  261.      SetName(Stop_RoomLr13)
  262.      SetParam1(S_DummyAmbiance.csb^SndEventE:48)
  263. }
  264.  
  265. {SndEventE:50(S_DummyAmbiance.csb^SndEventM:50)
  266.      SetName(Play_RoomLr23)
  267.      SetParam1(S_DummyAmbiance.csb^SndResourceE:37)
  268. }
  269.  
  270. {SndEventE:51(S_DummyAmbiance.csb^SndEventM:51)
  271.      SetName(Stop_RoomLr23)
  272.      SetParam1(S_DummyAmbiance.csb^SndEventE:50)
  273. }
  274.  
  275. {SndEventE:52(S_DummyAmbiance.csb^SndEventM:52)
  276.      SetName(Play_RoomLr24)
  277.      SetParam1(S_DummyAmbiance.csb^SndResourceE:39)
  278. }
  279.  
  280. {SndEventE:53(S_DummyAmbiance.csb^SndEventM:53)
  281.      SetName(Stop_RoomLr24)
  282.      SetParam1(S_DummyAmbiance.csb^SndEventE:52)
  283. }
  284.  
  285. {SndEventE:54(S_DummyAmbiance.csb^SndEventM:54)
  286.      SetName(Play_RoomLr31)
  287.      SetParam1(S_DummyAmbiance.csb^SndResourceE:47)
  288. }
  289.  
  290. {SndEventE:55(S_DummyAmbiance.csb^SndEventM:55)
  291.      SetName(Stop_RoomLr31)
  292.      SetParam1(S_DummyAmbiance.csb^SndEventE:54)
  293. }
  294.  
  295. {SndEventE:56(S_DummyAmbiance.csb^SndEventM:56)
  296.      SetName(Play_RoomLr33)
  297.      SetParam1(S_DummyAmbiance.csb^SndResourceE:43)
  298. }
  299.  
  300. {SndEventE:57(S_DummyAmbiance.csb^SndEventM:57)
  301.      SetName(Stop_RoomLr33)
  302.      SetParam1(S_DummyAmbiance.csb^SndEventE:56)
  303. }
  304.  
  305. {SndEventE:58(S_DummyAmbiance.csb^SndEventM:58)
  306.      SetName(Play_RoomLr34)
  307.      SetParam1(S_DummyAmbiance.csb^SndResourceE:45)
  308. }
  309.  
  310. {SndEventE:59(S_DummyAmbiance.csb^SndEventM:59)
  311.      SetName(Stop_RoomLr34)
  312.      SetParam1(S_DummyAmbiance.csb^SndEventE:58)
  313. }
  314.  
  315. {SndEventE:60(S_DummyAmbiance.csb^SndEventM:60)
  316.      SetName(Play_RoomLr42)
  317.      SetParam1(S_DummyAmbiance.csb^SndResourceE:49)
  318. }
  319.  
  320. {SndEventE:61(S_DummyAmbiance.csb^SndEventM:61)
  321.      SetName(Stop_RoomLr42)
  322.      SetParam1(S_DummyAmbiance.csb^SndEventE:60)
  323. }
  324.  
  325. {SndEventE:62(S_DummyAmbiance.csb^SndEventM:62)
  326.      SetName(Play_RoomLr43)
  327.      SetParam1(S_DummyAmbiance.csb^SndResourceE:51)
  328. }
  329.  
  330. {SndEventE:63(S_DummyAmbiance.csb^SndEventM:63)
  331.      SetName(Stop_RoomLr43)
  332.      SetParam1(S_DummyAmbiance.csb^SndEventE:62)
  333. }
  334.  
  335. {SndEventE:64(S_DummyAmbiance.csb^SndEventM:64)
  336.      SetName(Play_RoomLr51)
  337.      SetParam1(S_DummyAmbiance.csb^SndResourceE:53)
  338. }
  339.  
  340. {SndEventE:65(S_DummyAmbiance.csb^SndEventM:65)
  341.      SetName(Stop_RoomLr51)
  342.      SetParam1(S_DummyAmbiance.csb^SndEventE:64)
  343. }
  344.  
  345. {SndEventE:66(S_DummyAmbiance.csb^SndEventM:66)
  346.      SetName(Play_RoomLr52)
  347.      SetParam1(S_DummyAmbiance.csb^SndResourceE:55)
  348. }
  349.  
  350. {SndEventE:67(S_DummyAmbiance.csb^SndEventM:67)
  351.      SetName(Stop_RoomLr52)
  352.      SetParam1(S_DummyAmbiance.csb^SndEventE:66)
  353. }
  354.  
  355. {SndEventE:68(S_DummyAmbiance.csb^SndEventM:68)
  356.      SetName(Play_RoomLr53)
  357.      SetParam1(S_DummyAmbiance.csb^SndResourceE:57)
  358. }
  359.  
  360. {SndEventE:69(S_DummyAmbiance.csb^SndEventM:69)
  361.      SetName(Stop_RoomLr53)
  362.      SetParam1(S_DummyAmbiance.csb^SndEventE:68)
  363. }
  364.  
  365. {SndEventE:70(S_DummyAmbiance.csb^SndEventM:70)
  366.      SetName(Play_RoomLr54)
  367.      SetParam1(S_DummyAmbiance.csb^SndResourceE:59)
  368. }
  369.  
  370. {SndEventE:71(S_DummyAmbiance.csb^SndEventM:71)
  371.      SetName(Stop_RoomLr54)
  372.      SetParam1(S_DummyAmbiance.csb^SndEventE:70)
  373. }
  374.  
  375. {SndEventE:72(S_DummyAmbiance.csb^SndEventM:72)
  376.      SetName(Play_RoomLr61)
  377.      SetParam1(S_DummyAmbiance.csb^SndResourceE:61)
  378. }
  379.  
  380. {SndEventE:73(S_DummyAmbiance.csb^SndEventM:73)
  381.      SetName(Stop_RoomLr61)
  382.      SetParam1(S_DummyAmbiance.csb^SndEventE:72)
  383. }
  384.  
  385. {SndEventE:74(S_DummyAmbiance.csb^SndEventM:74)
  386.      SetName(Play_RoomLr62)
  387.      SetParam1(S_DummyAmbiance.csb^SndResourceE:63)
  388. }
  389.  
  390. {SndEventE:75(S_DummyAmbiance.csb^SndEventM:75)
  391.      SetName(Stop_RoomLr62)
  392.      SetParam1(S_DummyAmbiance.csb^SndEventE:74)
  393. }
  394.  
  395. {SndEventE:76(S_DummyAmbiance.csb^SndEventM:76)
  396.      SetName(Play_RoomLr63)
  397.      SetParam1(S_DummyAmbiance.csb^SndResourceE:65)
  398. }
  399.  
  400. {SndEventE:77(S_DummyAmbiance.csb^SndEventM:77)
  401.      SetName(Stop_RoomLr63)
  402.      SetParam1(S_DummyAmbiance.csb^SndEventE:76)
  403. }
  404.  
  405. {SndEventE:78(S_DummyAmbiance.csb^SndEventM:78)
  406.      SetName(Play_RoomLr83)
  407.      SetParam1(S_DummyAmbiance.csb^SndResourceE:75)
  408. }
  409.  
  410. {SndEventE:79(S_DummyAmbiance.csb^SndEventM:79)
  411.      SetName(Stop_RoomLr83)
  412.      SetParam1(S_DummyAmbiance.csb^SndEventE:78)
  413. }
  414.  
  415. {SndEventE:80(S_DummyAmbiance.csb^SndEventM:80)
  416.      SetName(Play_RoomLr84)
  417.      SetParam1(S_DummyAmbiance.csb^SndResourceE:77)
  418. }
  419.  
  420. {SndEventE:81(S_DummyAmbiance.csb^SndEventM:81)
  421.      SetName(Stop_RoomLr84)
  422.      SetParam1(S_DummyAmbiance.csb^SndEventE:80)
  423. }
  424.  
  425. {SndEventE:82(S_DummyAmbiance.csb^SndEventM:82)
  426.      SetName(Play_RoomLr92)
  427.      SetParam1(S_DummyAmbiance.csb^SndResourceE:79)
  428. }
  429.  
  430. {SndEventE:83(S_DummyAmbiance.csb^SndEventM:83)
  431.      SetName(Stop_RoomLr92)
  432.      SetParam1(S_DummyAmbiance.csb^SndEventE:82)
  433. }
  434.  
  435. {SndEventE:84(S_DummyAmbiance.csb^SndEventM:84)
  436.      SetName(Play_RoomLr93)
  437.      SetParam1(S_DummyAmbiance.csb^SndResourceE:81)
  438. }
  439.  
  440. {SndEventE:85(S_DummyAmbiance.csb^SndEventM:85)
  441.      SetName(Stop_RoomLr93)
  442.      SetParam1(S_DummyAmbiance.csb^SndEventE:84)
  443. }
  444.  
  445. {SndEventE:86(S_DummyAmbiance.csb^SndEventM:86)
  446.      SetName(Play_RoomLr94)
  447.      SetParam1(S_DummyAmbiance.csb^SndResourceE:83)
  448. }
  449.  
  450. {SndEventE:87(S_DummyAmbiance.csb^SndEventM:87)
  451.      SetName(Stop_RoomLr94)
  452.      SetParam1(S_DummyAmbiance.csb^SndEventE:86)
  453. }
  454.  
  455. {SndEventE:88(S_DummyAmbiance.csb^SndEventM:88)
  456.      SetName(Play_RoomSm01)
  457.      SetParam1(S_DummyAmbiance.csb^SndResourceE:28)
  458. }
  459.  
  460. {SndEventE:89(S_DummyAmbiance.csb^SndEventM:89)
  461.      SetName(Stop_RoomSm01)
  462.      SetParam1(S_DummyAmbiance.csb^SndEventE:88)
  463. }
  464.  
  465. {SndEventE:90(S_DummyAmbiance.csb^SndEventM:90)
  466.      SetName(Play_RoomSm04)
  467.      SetParam1(S_DummyAmbiance.csb^SndResourceE:30)
  468. }
  469.  
  470. {SndEventE:91(S_DummyAmbiance.csb^SndEventM:91)
  471.      SetName(Stop_RoomSm04)
  472.      SetParam1(S_DummyAmbiance.csb^SndEventE:90)
  473. }
  474.  
  475. {SndEventE:92(S_DummyAmbiance.csb^SndEventM:92)
  476.      SetName(Play_RoomSm12)
  477.      SetParam1(S_DummyAmbiance.csb^SndResourceE:32)
  478. }
  479.  
  480. {SndEventE:93(S_DummyAmbiance.csb^SndEventM:93)
  481.      SetName(Stop_RoomSm12)
  482.      SetParam1(S_DummyAmbiance.csb^SndEventE:92)
  483. }
  484.  
  485. {SndEventE:94(S_DummyAmbiance.csb^SndEventM:94)
  486.      SetName(Play_RoomSm13)
  487.      SetParam1(S_DummyAmbiance.csb^SndResourceE:34)
  488. }
  489.  
  490. {SndEventE:95(S_DummyAmbiance.csb^SndEventM:95)
  491.      SetName(Stop_RoomSm13)
  492.      SetParam1(S_DummyAmbiance.csb^SndEventE:94)
  493. }
  494.  
  495. {SndEventE:96(S_DummyAmbiance.csb^SndEventM:96)
  496.      SetName(Play_RoomSm23)
  497.      SetParam1(S_DummyAmbiance.csb^SndResourceE:36)
  498. }
  499.  
  500. {SndEventE:97(S_DummyAmbiance.csb^SndEventM:97)
  501.      SetName(Stop_RoomSm23)
  502.      SetParam1(S_DummyAmbiance.csb^SndEventE:96)
  503. }
  504.  
  505. {SndEventE:98(S_DummyAmbiance.csb^SndEventM:98)
  506.      SetName(Play_RoomSm24)
  507.      SetParam1(S_DummyAmbiance.csb^SndResourceE:38)
  508. }
  509.  
  510. {SndEventE:99(S_DummyAmbiance.csb^SndEventM:99)
  511.      SetName(Stop_RoomSm24)
  512.      SetParam1(S_DummyAmbiance.csb^SndEventE:98)
  513. }
  514.  
  515. {SndEventE:100(S_DummyAmbiance.csb^SndEventM:100)
  516.      SetName(Play_RoomSm31)
  517.      SetParam1(S_DummyAmbiance.csb^SndResourceE:40)
  518. }
  519.  
  520. {SndEventE:101(S_DummyAmbiance.csb^SndEventM:101)
  521.      SetName(Stop_RoomSm31)
  522.      SetParam1(S_DummyAmbiance.csb^SndEventE:100)
  523. }
  524.  
  525. {SndEventE:102(S_DummyAmbiance.csb^SndEventM:102)
  526.      SetName(Play_RoomSm33)
  527.      SetParam1(S_DummyAmbiance.csb^SndResourceE:42)
  528. }
  529.  
  530. {SndEventE:103(S_DummyAmbiance.csb^SndEventM:103)
  531.      SetName(Stop_RoomSm33)
  532.      SetParam1(S_DummyAmbiance.csb^SndEventE:102)
  533. }
  534.  
  535. {SndEventE:104(S_DummyAmbiance.csb^SndEventM:104)
  536.      SetName(Play_RoomSm34)
  537.      SetParam1(S_DummyAmbiance.csb^SndResourceE:44)
  538. }
  539.  
  540. {SndEventE:105(S_DummyAmbiance.csb^SndEventM:105)
  541.      SetName(Stop_RoomSm34)
  542.      SetParam1(S_DummyAmbiance.csb^SndEventE:104)
  543. }
  544.  
  545. {SndEventE:106(S_DummyAmbiance.csb^SndEventM:106)
  546.      SetName(Play_RoomSm42)
  547.      SetParam1(S_DummyAmbiance.csb^SndResourceE:48)
  548. }
  549.  
  550. {SndEventE:107(S_DummyAmbiance.csb^SndEventM:107)
  551.      SetName(Stop_RoomSm42)
  552.      SetParam1(S_DummyAmbiance.csb^SndEventE:106)
  553. }
  554.  
  555. {SndEventE:108(S_DummyAmbiance.csb^SndEventM:108)
  556.      SetName(Play_RoomSm43)
  557.      SetParam1(S_DummyAmbiance.csb^SndResourceE:50)
  558. }
  559.  
  560. {SndEventE:109(S_DummyAmbiance.csb^SndEventM:109)
  561.      SetName(Stop_RoomSm43)
  562.      SetParam1(S_DummyAmbiance.csb^SndEventE:108)
  563. }
  564.  
  565. {SndEventE:110(S_DummyAmbiance.csb^SndEventM:110)
  566.      SetName(Play_RoomSm51)
  567.      SetParam1(S_DummyAmbiance.csb^SndResourceE:52)
  568. }
  569.  
  570. {SndEventE:111(S_DummyAmbiance.csb^SndEventM:111)
  571.      SetName(Stop_RoomSm51)
  572.      SetParam1(S_DummyAmbiance.csb^SndEventE:110)
  573. }
  574.  
  575. {SndEventE:112(S_DummyAmbiance.csb^SndEventM:112)
  576.      SetName(Play_RoomSm52)
  577.      SetParam1(S_DummyAmbiance.csb^SndResourceE:54)
  578. }
  579.  
  580. {SndEventE:113(S_DummyAmbiance.csb^SndEventM:113)
  581.      SetName(Stop_RoomSm52)
  582.      SetParam1(S_DummyAmbiance.csb^SndEventE:112)
  583. }
  584.  
  585. {SndEventE:114(S_DummyAmbiance.csb^SndEventM:114)
  586.      SetName(Play_RoomSm53)
  587.      SetParam1(S_DummyAmbiance.csb^SndResourceE:56)
  588. }
  589.  
  590. {SndEventE:115(S_DummyAmbiance.csb^SndEventM:115)
  591.      SetName(Stop_RoomSm53)
  592.      SetParam1(S_DummyAmbiance.csb^SndEventE:114)
  593. }
  594.  
  595. {SndEventE:116(S_DummyAmbiance.csb^SndEventM:116)
  596.      SetName(Play_RoomSm54)
  597.      SetParam1(S_DummyAmbiance.csb^SndResourceE:58)
  598. }
  599.  
  600. {SndEventE:117(S_DummyAmbiance.csb^SndEventM:117)
  601.      SetName(Stop_RoomSm54)
  602.      SetParam1(S_DummyAmbiance.csb^SndEventE:116)
  603. }
  604.  
  605. {SndEventE:118(S_DummyAmbiance.csb^SndEventM:118)
  606.      SetName(Play_RoomSm61)
  607.      SetParam1(S_DummyAmbiance.csb^SndResourceE:60)
  608. }
  609.  
  610. {SndEventE:119(S_DummyAmbiance.csb^SndEventM:119)
  611.      SetName(Stop_RoomSm61)
  612.      SetParam1(S_DummyAmbiance.csb^SndEventE:118)
  613. }
  614.  
  615. {SndEventE:120(S_DummyAmbiance.csb^SndEventM:120)
  616.      SetName(Play_RoomSm62)
  617.      SetParam1(S_DummyAmbiance.csb^SndResourceE:62)
  618. }
  619.  
  620. {SndEventE:121(S_DummyAmbiance.csb^SndEventM:121)
  621.      SetName(Stop_RoomSm62)
  622.      SetParam1(S_DummyAmbiance.csb^SndEventE:120)
  623. }
  624.  
  625. {SndEventE:122(S_DummyAmbiance.csb^SndEventM:122)
  626.      SetName(Play_RoomSm63)
  627.      SetParam1(S_DummyAmbiance.csb^SndResourceE:84)
  628. }
  629.  
  630. {SndEventE:123(S_DummyAmbiance.csb^SndEventM:123)
  631.      SetName(Stop_RoomSm63)
  632.      SetParam1(S_DummyAmbiance.csb^SndEventE:122)
  633. }
  634.  
  635. {SndEventE:124(S_DummyAmbiance.csb^SndEventM:124)
  636.      SetName(Play_RoomSm83)
  637.      SetParam1(S_DummyAmbiance.csb^SndResourceE:74)
  638. }
  639.  
  640. {SndEventE:125(S_DummyAmbiance.csb^SndEventM:125)
  641.      SetName(Stop_RoomSm83)
  642.      SetParam1(S_DummyAmbiance.csb^SndEventE:124)
  643. }
  644.  
  645. {SndEventE:126(S_DummyAmbiance.csb^SndEventM:126)
  646.      SetName(Play_RoomSm84)
  647.      SetParam1(S_DummyAmbiance.csb^SndResourceE:76)
  648. }
  649.  
  650. {SndEventE:127(S_DummyAmbiance.csb^SndEventM:127)
  651.      SetName(Stop_RoomSm84)
  652.      SetParam1(S_DummyAmbiance.csb^SndEventE:126)
  653. }
  654.  
  655. {SndEventE:128(S_DummyAmbiance.csb^SndEventM:128)
  656.      SetName(Play_RoomSm92)
  657.      SetParam1(S_DummyAmbiance.csb^SndResourceE:78)
  658. }
  659.  
  660. {SndEventE:129(S_DummyAmbiance.csb^SndEventM:129)
  661.      SetName(Stop_RoomSm92)
  662.      SetParam1(S_DummyAmbiance.csb^SndEventE:128)
  663. }
  664.  
  665. {SndEventE:130(S_DummyAmbiance.csb^SndEventM:130)
  666.      SetName(Play_RoomSm93)
  667.      SetParam1(S_DummyAmbiance.csb^SndResourceE:80)
  668. }
  669.  
  670. {SndEventE:131(S_DummyAmbiance.csb^SndEventM:131)
  671.      SetName(Stop_RoomSm93)
  672.      SetParam1(S_DummyAmbiance.csb^SndEventE:130)
  673. }
  674.  
  675. {SndEventE:132(S_DummyAmbiance.csb^SndEventM:132)
  676.      SetName(Play_RoomSm94)
  677.      SetParam1(S_DummyAmbiance.csb^SndResourceE:82)
  678. }
  679.  
  680. {SndEventE:133(S_DummyAmbiance.csb^SndEventM:133)
  681.      SetName(Stop_RoomSm94)
  682.      SetParam1(S_DummyAmbiance.csb^SndEventE:132)
  683. }
  684.  
  685. {SndEventE:134(S_DummyAmbiance.csb^SndEventM:134)
  686.      SetName(Play_MnCour01)
  687.      SetParam1(S_DummyAmbiance.csb^SndResourceE:86)
  688. }
  689.  
  690. {SndEventE:135(S_DummyAmbiance.csb^SndEventM:135)
  691.      SetName(Stop_MnCour01)
  692.      SetParam1(S_DummyAmbiance.csb^SndEventE:134)
  693. }
  694.  
  695. {SndEventE:136(S_DummyAmbiance.csb^SndEventM:136)
  696.      SetName(Play_MnCour02)
  697.      SetParam1(S_DummyAmbiance.csb^SndResourceE:87)
  698. }
  699.  
  700. {SndEventE:137(S_DummyAmbiance.csb^SndEventM:137)
  701.      SetName(Stop_MnCour02)
  702.      SetParam1(S_DummyAmbiance.csb^SndEventE:136)
  703. }
  704.  
  705. {SndEventE:138(S_DummyAmbiance.csb^SndEventM:138)
  706.      SetName(Play_MnCour03)
  707.      SetParam1(S_DummyAmbiance.csb^SndResourceE:88)
  708. }
  709.  
  710. {SndEventE:139(S_DummyAmbiance.csb^SndEventM:139)
  711.      SetName(Stop_MnCour03)
  712.      SetParam1(S_DummyAmbiance.csb^SndEventE:138)
  713. }
  714.  
  715. {SndEventE:140(S_DummyAmbiance.csb^SndEventM:140)
  716.      SetName(Play_MnCour04)
  717.      SetParam1(S_DummyAmbiance.csb^SndResourceE:89)
  718. }
  719.  
  720. {SndEventE:141(S_DummyAmbiance.csb^SndEventM:141)
  721.      SetName(Stop_MnCour04)
  722.      SetParam1(S_DummyAmbiance.csb^SndEventE:140)
  723. }
  724.  
  725. {SndEventE:142(S_DummyAmbiance.csb^SndEventM:142)
  726.      SetName(Play_CourFor1)
  727.      SetParam1(S_DummyAmbiance.csb^SndResourceE:90)
  728. }
  729.  
  730. {SndEventE:143(S_DummyAmbiance.csb^SndEventM:143)
  731.      SetName(Stop_CourFor1)
  732.      SetParam1(S_DummyAmbiance.csb^SndEventE:142)
  733. }
  734.  
  735. {SndEventE:144(S_DummyAmbiance.csb^SndEventM:144)
  736.      SetName(Play_CourFor3)
  737.      SetParam1(S_DummyAmbiance.csb^SndResourceE:91)
  738. }
  739.  
  740. {SndEventE:145(S_DummyAmbiance.csb^SndEventM:145)
  741.      SetName(Stop_CourFor3)
  742.      SetParam1(S_DummyAmbiance.csb^SndEventE:144)
  743. }
  744.  
  745. {SndEventE:146(S_DummyAmbiance.csb^SndEventM:146)
  746.      SetName(Play_CourFor4)
  747.      SetParam1(S_DummyAmbiance.csb^SndResourceE:92)
  748. }
  749.  
  750. {SndEventE:147(S_DummyAmbiance.csb^SndEventM:147)
  751.      SetName(Stop_CourFor4)
  752.      SetParam1(S_DummyAmbiance.csb^SndEventE:146)
  753. }
  754.  
  755. {SndEventE:148(S_DummyAmbiance.csb^SndEventM:148)
  756.      SetName(Play_TopTower)
  757.      SetParam1(S_DummyAmbiance.csb^SndResourceE:93)
  758. }
  759.  
  760. {SndEventE:149(S_DummyAmbiance.csb^SndEventM:149)
  761.      SetName(Stop_TopTower)
  762.      SetParam1(S_DummyAmbiance.csb^SndEventE:148)
  763. }
  764.  
  765. {SndEventE:150(S_DummyAmbiance.csb^SndEventM:150)
  766.      SetName(Play_VlgInt02)
  767.      SetParam1(S_DummyAmbiance.csb^SndResourceE:94)
  768. }
  769.  
  770. {SndEventE:151(S_DummyAmbiance.csb^SndEventM:151)
  771.      SetName(Stop_VlgInt02)
  772.      SetParam1(S_DummyAmbiance.csb^SndEventE:150)
  773. }
  774.  
  775. {SndEventE:152(S_DummyAmbiance.csb^SndEventM:152)
  776.      SetName(Play_VlgInt03)
  777.      SetParam1(S_DummyAmbiance.csb^SndResourceE:95)
  778. }
  779.  
  780. {SndEventE:153(S_DummyAmbiance.csb^SndEventM:153)
  781.      SetName(Stop_VlgInt03)
  782.      SetParam1(S_DummyAmbiance.csb^SndEventE:152)
  783. }
  784.  
  785. {SndEventE:154(S_DummyAmbiance.csb^SndEventM:154)
  786.      SetName(Play_VlgInt04)
  787.      SetParam1(S_DummyAmbiance.csb^SndResourceE:96)
  788. }
  789.  
  790. {SndEventE:155(S_DummyAmbiance.csb^SndEventM:155)
  791.      SetName(Stop_VlgInt04)
  792.      SetParam1(S_DummyAmbiance.csb^SndEventE:154)
  793. }
  794.  
  795. {SndEventE:156(S_DummyAmbiance.csb^SndEventM:156)
  796.      SetName(Play_VlgExt02)
  797.      SetParam1(S_DummyAmbiance.csb^SndResourceE:97)
  798. }
  799.  
  800. {SndEventE:157(S_DummyAmbiance.csb^SndEventM:157)
  801.      SetName(Stop_VlgExt02)
  802.      SetParam1(S_DummyAmbiance.csb^SndEventE:156)
  803. }
  804.  
  805. {SndEventE:158(S_DummyAmbiance.csb^SndEventM:158)
  806.      SetName(Play_VlgExt03)
  807.      SetParam1(S_DummyAmbiance.csb^SndResourceE:98)
  808. }
  809.  
  810. {SndEventE:159(S_DummyAmbiance.csb^SndEventM:159)
  811.      SetName(Stop_VlgExt03)
  812.      SetParam1(S_DummyAmbiance.csb^SndEventE:158)
  813. }
  814.  
  815. {SndEventE:160(S_DummyAmbiance.csb^SndEventM:160)
  816.      SetName(Play_VlgExt04)
  817.      SetParam1(S_DummyAmbiance.csb^SndResourceE:99)
  818. }
  819.  
  820. {SndEventE:161(S_DummyAmbiance.csb^SndEventM:161)
  821.      SetName(Stop_VlgExt04)
  822.      SetParam1(S_DummyAmbiance.csb^SndEventE:160)
  823. }
  824.  
  825. {SndEventE:162(S_DummyAmbiance.csb^SndEventM:162)
  826.      SetName(Play_TourMon1)
  827.      SetParam1(S_DummyAmbiance.csb^SndResourceE:100)
  828. }
  829.  
  830. {SndEventE:163(S_DummyAmbiance.csb^SndEventM:163)
  831.      SetName(Stop_TourMon1)
  832.      SetParam1(S_DummyAmbiance.csb^SndEventE:162)
  833. }
  834.  
  835. {SndEventE:166(S_DummyAmbiance.csb^SndEventM:166)
  836.      SetName(Play_AsTrNor3)
  837.      SetParam1(S_DummyAmbiance.csb^SndResourceE:101)
  838. }
  839.  
  840. {SndEventE:167(S_DummyAmbiance.csb^SndEventM:167)
  841.      SetName(Stop_AsTrNor3)
  842.      SetParam1(S_DummyAmbiance.csb^SndEventE:166)
  843. }
  844.  
  845. {SndEventE:168(S_DummyAmbiance.csb^SndEventM:168)
  846.      SetName(Play_AsTrNor4)
  847.      SetParam1(S_DummyAmbiance.csb^SndResourceE:102)
  848. }
  849.  
  850. {SndEventE:169(S_DummyAmbiance.csb^SndEventM:169)
  851.      SetName(Stop_AsTrNor4)
  852.      SetParam1(S_DummyAmbiance.csb^SndEventE:168)
  853. }
  854.  
  855. {SndEventE:170(S_DummyAmbiance.csb^SndEventM:170)
  856.      SetName(Play_LabPuits)
  857.      SetParam1(S_DummyAmbiance.csb^SndResourceE:103)
  858. }
  859.  
  860. {SndEventE:171(S_DummyAmbiance.csb^SndEventM:171)
  861.      SetName(Stop_LabPuits)
  862.      SetParam1(S_DummyAmbiance.csb^SndEventE:170)
  863. }
  864.  
  865. {SndEventE:172(S_DummyAmbiance.csb^SndEventM:172)
  866.      SetName(Play_AmbLabo3)
  867.      SetParam1(S_DummyAmbiance.csb^SndResourceE:104)
  868. }
  869.  
  870. {SndEventE:173(S_DummyAmbiance.csb^SndEventM:173)
  871.      SetName(Stop_AmbLabo3)
  872.      SetParam1(S_DummyAmbiance.csb^SndEventE:172)
  873. }
  874.  
  875. {SndEventE:174(S_DummyAmbiance.csb^SndEventM:174)
  876.      SetName(Play_AmbLabo2)
  877.      SetParam1(S_DummyAmbiance.csb^SndResourceE:105)
  878. }
  879.  
  880. {SndEventE:175(S_DummyAmbiance.csb^SndEventM:175)
  881.      SetName(Stop_AmbLabo2)
  882.      SetParam1(S_DummyAmbiance.csb^SndEventE:174)
  883. }
  884.  
  885. {SndEventE:176(S_DummyAmbiance.csb^SndEventM:176)
  886.      SetName(Play_Puits1)
  887.      SetParam1(S_DummyAmbiance.csb^SndResourceE:7)
  888. }
  889.  
  890. {SndEventE:177(S_DummyAmbiance.csb^SndEventM:177)
  891.      SetName(Stop_Puits1)
  892.      SetParam1(S_DummyAmbiance.csb^SndEventE:176)
  893. }
  894.  
  895. {SndEventE:178(S_DummyAmbiance.csb^SndEventM:178)
  896.      SetName(Play_Puits3)
  897.      SetParam1(S_DummyAmbiance.csb^SndResourceE:8)
  898. }
  899.  
  900. {SndEventE:179(S_DummyAmbiance.csb^SndEventM:179)
  901.      SetName(Stop_Puits3)
  902.      SetParam1(S_DummyAmbiance.csb^SndEventE:178)
  903. }
  904.  
  905. {SndEventE:180(S_DummyAmbiance.csb^SndEventM:180)
  906.      SetName(Play_Puits4)
  907.      SetParam1(S_DummyAmbiance.csb^SndResourceE:9)
  908. }
  909.  
  910. {SndEventE:181(S_DummyAmbiance.csb^SndEventM:181)
  911.      SetName(Stop_Puits4)
  912.      SetParam1(S_DummyAmbiance.csb^SndEventE:180)
  913. }
  914.  
  915. {SndEventE:182(S_DummyAmbiance.csb^SndEventM:182)
  916.      SetName(Play_CasiPdl2)
  917.      SetParam1(S_DummyAmbiance.csb^SndResourceE:106)
  918. }
  919.  
  920. {SndEventE:183(S_DummyAmbiance.csb^SndEventM:183)
  921.      SetName(Stop_CasiPdl2)
  922.      SetParam1(S_DummyAmbiance.csb^SndEventE:182)
  923. }
  924.  
  925. {SndEventE:184(S_DummyAmbiance.csb^SndEventM:184)
  926.      SetName(Play_CasiPdl3)
  927.      SetParam1(S_DummyAmbiance.csb^SndResourceE:107)
  928. }
  929.  
  930. {SndEventE:185(S_DummyAmbiance.csb^SndEventM:185)
  931.      SetName(Stop_CasiPdl3)
  932.      SetParam1(S_DummyAmbiance.csb^SndEventE:184)
  933. }
  934.  
  935. {SndEventE:186(S_DummyAmbiance.csb^SndEventM:186)
  936.      SetName(Play_CrsEau03)
  937.      SetParam1(S_DummyAmbiance.csb^SndResourceE:110)
  938. }
  939.  
  940. {SndEventE:187(S_DummyAmbiance.csb^SndEventM:187)
  941.      SetName(Stop_CrsEau03)
  942.      SetParam1(S_DummyAmbiance.csb^SndEventE:186)
  943. }
  944.  
  945. {SndEventE:188(S_DummyAmbiance.csb^SndEventM:188)
  946.      SetName(Play_CrsEau02)
  947.      SetParam1(S_DummyAmbiance.csb^SndResourceE:109)
  948. }
  949.  
  950. {SndEventE:189(S_DummyAmbiance.csb^SndEventM:189)
  951.      SetName(Stop_CrsEau02)
  952.      SetParam1(S_DummyAmbiance.csb^SndEventE:188)
  953. }
  954.  
  955. {SndEventE:190(S_DummyAmbiance.csb^SndEventM:190)
  956.      SetName(Play_CrsEau01)
  957.      SetParam1(S_DummyAmbiance.csb^SndResourceE:108)
  958. }
  959.  
  960. {SndEventE:191(S_DummyAmbiance.csb^SndEventM:191)
  961.      SetName(Stop_CrsEau01)
  962.      SetParam1(S_DummyAmbiance.csb^SndEventE:190)
  963. }
  964.  
  965. {SndEventE:192(S_DummyAmbiance.csb^SndEventM:192)
  966.      SetName(Play_Ucasic2)
  967.      SetParam1(S_DummyAmbiance.csb^SndResourceE:112)
  968. }
  969.  
  970. {SndEventE:193(S_DummyAmbiance.csb^SndEventM:193)
  971.      SetName(Stop_Ucasic2)
  972.      SetParam1(S_DummyAmbiance.csb^SndEventE:192)
  973. }
  974.  
  975. {SndEventE:194(S_DummyAmbiance.csb^SndEventM:194)
  976.      SetName(Play_UCASINA2)
  977.      SetParam1(S_DummyAmbiance.csb^SndResourceE:111)
  978. }
  979.  
  980. {SndEventE:195(S_DummyAmbiance.csb^SndEventM:195)
  981.      SetName(Stop_UCASINA2)
  982.      SetParam1(S_DummyAmbiance.csb^SndEventE:194)
  983. }
  984.  
  985. {SndEventE:196(S_DummyAmbiance.csb^SndEventM:196)
  986.      SetName(Play_TourMon3)
  987.      SetParam1(S_DummyAmbiance.csb^SndResourceE:113)
  988. }
  989.  
  990. {SndEventE:197(S_DummyAmbiance.csb^SndEventM:197)
  991.      SetName(Stop_TourMon3)
  992.      SetParam1(S_DummyAmbiance.csb^SndEventE:196)
  993. }
  994.  
  995. {SndEventE:198(S_DummyAmbiance.csb^SndEventM:198)
  996.      SetName(Play_CourMon1)
  997.      SetParam1(S_DummyAmbiance.csb^SndResourceE:114)
  998. }
  999.  
  1000. {SndEventE:199(S_DummyAmbiance.csb^SndEventM:199)
  1001.      SetName(Stop_CourMon1)
  1002.      SetParam1(S_DummyAmbiance.csb^SndEventE:198)
  1003. }
  1004.  
  1005. {SndEventE:200(S_DummyAmbiance.csb^SndEventM:200)
  1006.      SetName(Play_CourMon3)
  1007.      SetParam1(S_DummyAmbiance.csb^SndResourceE:115)
  1008. }
  1009.  
  1010. {SndEventE:201(S_DummyAmbiance.csb^SndEventM:201)
  1011.      SetName(Stop_CourMon3)
  1012.      SetParam1(S_DummyAmbiance.csb^SndEventE:200)
  1013. }
  1014.  
  1015. {SndEventE:202(S_DummyAmbiance.csb^SndEventM:202)
  1016.      SetName(Play_CourMon2)
  1017.      SetParam1(S_DummyAmbiance.csb^SndResourceE:116)
  1018. }
  1019.  
  1020. {SndEventE:203(S_DummyAmbiance.csb^SndEventM:203)
  1021.      SetName(Stop_CourMon2)
  1022.      SetParam1(S_DummyAmbiance.csb^SndEventE:202)
  1023. }
  1024.  
  1025. {SndResourceE:0(S_DummyAmbiance.csb^SndResourceM:0)
  1026.      SetName(AmbCiel1)
  1027.      SetComment()
  1028. }
  1029.  
  1030. {SndResourceE:1(S_DummyAmbiance.csb^SndResourceM:1)
  1031.      SetName(AmbCiel2)
  1032.      SetComment()
  1033. }
  1034.  
  1035. {SndResourceE:2(S_DummyAmbiance.csb^SndResourceM:2)
  1036.      SetName(AmbCiel3)
  1037.      SetComment()
  1038. }
  1039.  
  1040. {SndResourceE:3(S_DummyAmbiance.csb^SndResourceM:3)
  1041.      SetName(AmbCiel4)
  1042.      SetComment()
  1043. }
  1044.  
  1045. {SndResourceE:4(S_DummyAmbiance.csb^SndResourceM:4)
  1046.      SetName(RoomLr)
  1047.      SetComment()
  1048. }
  1049.  
  1050. {SndResourceE:5(S_DummyAmbiance.csb^SndResourceM:5)
  1051.      SetName(RoomSm)
  1052.      SetComment()
  1053. }
  1054.  
  1055. {SndResourceE:6(S_DummyAmbiance.csb^SndResourceM:6)
  1056.      SetName(Lave)
  1057.      SetComment()
  1058. }
  1059.  
  1060. {SndResourceE:7(S_DummyAmbiance.csb^SndResourceM:7)
  1061.      SetName(Puits1)
  1062.      SetComment()
  1063. }
  1064.  
  1065. {SndResourceE:8(S_DummyAmbiance.csb^SndResourceM:8)
  1066.      SetName(Puits3)
  1067.      SetComment()
  1068. }
  1069.  
  1070. {SndResourceE:9(S_DummyAmbiance.csb^SndResourceM:9)
  1071.      SetName(Puits4)
  1072.      SetComment()
  1073. }
  1074.  
  1075. {SndResourceE:10(S_DummyAmbiance.csb^SndResourceM:10)
  1076.      SetName(AmbTor2)
  1077.      SetComment()
  1078. }
  1079.  
  1080. {SndResourceE:11(S_DummyAmbiance.csb^SndResourceM:11)
  1081.      SetName(AmbTor4)
  1082.      SetComment()
  1083. }
  1084.  
  1085. {SndResourceE:12(S_DummyAmbiance.csb^SndResourceM:12)
  1086.      SetName(AmbTor1)
  1087.      SetComment()
  1088. }
  1089.  
  1090. {SndResourceE:13(S_DummyAmbiance.csb^SndResourceM:13)
  1091.      SetName(AmbTor3)
  1092.      SetComment()
  1093. }
  1094.  
  1095. {SndResourceE:14(S_DummyAmbiance.csb^SndResourceM:14)
  1096.      SetName(RoomLr71)
  1097.      SetComment()
  1098. }
  1099.  
  1100. {SndResourceE:15(S_DummyAmbiance.csb^SndResourceM:15)
  1101.      SetName(RoomLr72)
  1102.      SetComment()
  1103. }
  1104.  
  1105. {SndResourceE:16(S_DummyAmbiance.csb^SndResourceM:16)
  1106.      SetName(RoomLr73)
  1107.      SetComment()
  1108. }
  1109.  
  1110. {SndResourceE:17(S_DummyAmbiance.csb^SndResourceM:17)
  1111.      SetName(RoomLr74)
  1112.      SetComment()
  1113. }
  1114.  
  1115. {SndResourceE:18(S_DummyAmbiance.csb^SndResourceM:18)
  1116.      SetName(RoomSm71)
  1117.      SetComment()
  1118. }
  1119.  
  1120. {SndResourceE:19(S_DummyAmbiance.csb^SndResourceM:19)
  1121.      SetName(RoomSm72)
  1122.      SetComment()
  1123. }
  1124.  
  1125. {SndResourceE:20(S_DummyAmbiance.csb^SndResourceM:20)
  1126.      SetName(RoomSm73)
  1127.      SetComment()
  1128. }
  1129.  
  1130. {SndResourceE:21(S_DummyAmbiance.csb^SndResourceM:21)
  1131.      SetName(RoomSm74)
  1132.      SetComment()
  1133. }
  1134.  
  1135. {SndResourceE:22(S_DummyAmbiance.csb^SndResourceM:22)
  1136.      SetName(Pont1)
  1137.      SetComment()
  1138. }
  1139.  
  1140. {SndResourceE:23(S_DummyAmbiance.csb^SndResourceM:23)
  1141.      SetName(Pont2)
  1142.      SetComment()
  1143. }
  1144.  
  1145. {SndResourceE:24(S_DummyAmbiance.csb^SndResourceM:24)
  1146.      SetName(Pont3)
  1147.      SetComment()
  1148. }
  1149.  
  1150. {SndResourceE:25(S_DummyAmbiance.csb^SndResourceM:25)
  1151.      SetName(Pont4)
  1152.      SetComment()
  1153. }
  1154.  
  1155. {SndResourceE:28(S_DummyAmbiance.csb^SndResourceM:28)
  1156.      SetName(RoomSm01)
  1157.      SetComment()
  1158. }
  1159.  
  1160. {SndResourceE:29(S_DummyAmbiance.csb^SndResourceM:29)
  1161.      SetName(RoomLr01)
  1162.      SetComment()
  1163. }
  1164.  
  1165. {SndResourceE:30(S_DummyAmbiance.csb^SndResourceM:30)
  1166.      SetName(RoomSm04)
  1167.      SetComment()
  1168. }
  1169.  
  1170. {SndResourceE:31(S_DummyAmbiance.csb^SndResourceM:31)
  1171.      SetName(RoomLr04)
  1172.      SetComment()
  1173. }
  1174.  
  1175. {SndResourceE:32(S_DummyAmbiance.csb^SndResourceM:32)
  1176.      SetName(RoomSm12)
  1177.      SetComment()
  1178. }
  1179.  
  1180. {SndResourceE:33(S_DummyAmbiance.csb^SndResourceM:33)
  1181.      SetName(RoomLr12)
  1182.      SetComment()
  1183. }
  1184.  
  1185. {SndResourceE:34(S_DummyAmbiance.csb^SndResourceM:34)
  1186.      SetName(RoomSm13)
  1187.      SetComment()
  1188. }
  1189.  
  1190. {SndResourceE:35(S_DummyAmbiance.csb^SndResourceM:35)
  1191.      SetName(RoomLr13)
  1192.      SetComment()
  1193. }
  1194.  
  1195. {SndResourceE:36(S_DummyAmbiance.csb^SndResourceM:36)
  1196.      SetName(RoomSm23)
  1197.      SetComment()
  1198. }
  1199.  
  1200. {SndResourceE:37(S_DummyAmbiance.csb^SndResourceM:37)
  1201.      SetName(RoomLr23)
  1202.      SetComment()
  1203. }
  1204.  
  1205. {SndResourceE:38(S_DummyAmbiance.csb^SndResourceM:38)
  1206.      SetName(RoomSm24)
  1207.      SetComment()
  1208. }
  1209.  
  1210. {SndResourceE:39(S_DummyAmbiance.csb^SndResourceM:39)
  1211.      SetName(RoomLr24)
  1212.      SetComment()
  1213. }
  1214.  
  1215. {SndResourceE:40(S_DummyAmbiance.csb^SndResourceM:40)
  1216.      SetName(RoomSm31)
  1217.      SetComment()
  1218. }
  1219.  
  1220. {SndResourceE:42(S_DummyAmbiance.csb^SndResourceM:42)
  1221.      SetName(RoomSm33)
  1222.      SetComment()
  1223. }
  1224.  
  1225. {SndResourceE:43(S_DummyAmbiance.csb^SndResourceM:43)
  1226.      SetName(RoomLr33)
  1227.      SetComment()
  1228. }
  1229.  
  1230. {SndResourceE:44(S_DummyAmbiance.csb^SndResourceM:44)
  1231.      SetName(RoomSm34)
  1232.      SetComment()
  1233. }
  1234.  
  1235. {SndResourceE:45(S_DummyAmbiance.csb^SndResourceM:45)
  1236.      SetName(RoomLr34)
  1237.      SetComment()
  1238. }
  1239.  
  1240. {SndResourceE:47(S_DummyAmbiance.csb^SndResourceM:47)
  1241.      SetName(RoomLr31)
  1242.      SetComment()
  1243. }
  1244.  
  1245. {SndResourceE:48(S_DummyAmbiance.csb^SndResourceM:48)
  1246.      SetName(RoomSm42)
  1247.      SetComment()
  1248. }
  1249.  
  1250. {SndResourceE:49(S_DummyAmbiance.csb^SndResourceM:49)
  1251.      SetName(RoomLr42)
  1252.      SetComment()
  1253. }
  1254.  
  1255. {SndResourceE:50(S_DummyAmbiance.csb^SndResourceM:50)
  1256.      SetName(RoomSm43)
  1257.      SetComment()
  1258. }
  1259.  
  1260. {SndResourceE:51(S_DummyAmbiance.csb^SndResourceM:51)
  1261.      SetName(RoomLr43)
  1262.      SetComment()
  1263. }
  1264.  
  1265. {SndResourceE:52(S_DummyAmbiance.csb^SndResourceM:52)
  1266.      SetName(RoomSm51)
  1267.      SetComment()
  1268. }
  1269.  
  1270. {SndResourceE:53(S_DummyAmbiance.csb^SndResourceM:53)
  1271.      SetName(RoomLr51)
  1272.      SetComment()
  1273. }
  1274.  
  1275. {SndResourceE:54(S_DummyAmbiance.csb^SndResourceM:54)
  1276.      SetName(RoomSm52)
  1277.      SetComment()
  1278. }
  1279.  
  1280. {SndResourceE:55(S_DummyAmbiance.csb^SndResourceM:55)
  1281.      SetName(RoomLr52)
  1282.      SetComment()
  1283. }
  1284.  
  1285. {SndResourceE:56(S_DummyAmbiance.csb^SndResourceM:56)
  1286.      SetName(RoomSm53)
  1287.      SetComment()
  1288. }
  1289.  
  1290. {SndResourceE:57(S_DummyAmbiance.csb^SndResourceM:57)
  1291.      SetName(RoomLr53)
  1292.      SetComment()
  1293. }
  1294.  
  1295. {SndResourceE:58(S_DummyAmbiance.csb^SndResourceM:58)
  1296.      SetName(RoomSm54)
  1297.      SetComment()
  1298. }
  1299.  
  1300. {SndResourceE:59(S_DummyAmbiance.csb^SndResourceM:59)
  1301.      SetName(RoomLr54)
  1302.      SetComment()
  1303. }
  1304.  
  1305. {SndResourceE:60(S_DummyAmbiance.csb^SndResourceM:60)
  1306.      SetName(RoomSm61)
  1307.      SetComment()
  1308. }
  1309.  
  1310. {SndResourceE:61(S_DummyAmbiance.csb^SndResourceM:61)
  1311.      SetName(RoomLr61)
  1312.      SetComment()
  1313. }
  1314.  
  1315. {SndResourceE:62(S_DummyAmbiance.csb^SndResourceM:62)
  1316.      SetName(RoomSm62)
  1317.      SetComment()
  1318. }
  1319.  
  1320. {SndResourceE:63(S_DummyAmbiance.csb^SndResourceM:63)
  1321.      SetName(RoomLr62)
  1322.      SetComment()
  1323. }
  1324.  
  1325. {SndResourceE:64(S_DummyAmbiance.csb^SndResourceM:64)
  1326.      SetName(RoomSm63)
  1327.      SetComment()
  1328. }
  1329.  
  1330. {SndResourceE:65(S_DummyAmbiance.csb^SndResourceM:65)
  1331.      SetName(RoomLr63)
  1332.      SetComment()
  1333. }
  1334.  
  1335. {SndResourceE:74(S_DummyAmbiance.csb^SndResourceM:74)
  1336.      SetName(RoomSm83)
  1337.      SetComment()
  1338. }
  1339.  
  1340. {SndResourceE:75(S_DummyAmbiance.csb^SndResourceM:75)
  1341.      SetName(RoomLr83)
  1342.      SetComment()
  1343. }
  1344.  
  1345. {SndResourceE:76(S_DummyAmbiance.csb^SndResourceM:76)
  1346.      SetName(RoomSm84)
  1347.      SetComment()
  1348. }
  1349.  
  1350. {SndResourceE:77(S_DummyAmbiance.csb^SndResourceM:77)
  1351.      SetName(RoomLr84)
  1352.      SetComment()
  1353. }
  1354.  
  1355. {SndResourceE:78(S_DummyAmbiance.csb^SndResourceM:78)
  1356.      SetName(RoomSm92)
  1357.      SetComment()
  1358. }
  1359.  
  1360. {SndResourceE:79(S_DummyAmbiance.csb^SndResourceM:79)
  1361.      SetName(RoomLr92)
  1362.      SetComment()
  1363. }
  1364.  
  1365. {SndResourceE:80(S_DummyAmbiance.csb^SndResourceM:80)
  1366.      SetName(RoomSm93)
  1367.      SetComment()
  1368. }
  1369.  
  1370. {SndResourceE:81(S_DummyAmbiance.csb^SndResourceM:81)
  1371.      SetName(RoomLr93)
  1372.      SetComment()
  1373. }
  1374.  
  1375. {SndResourceE:82(S_DummyAmbiance.csb^SndResourceM:82)
  1376.      SetName(RoomSm94)
  1377.      SetComment()
  1378. }
  1379.  
  1380. {SndResourceE:83(S_DummyAmbiance.csb^SndResourceM:83)
  1381.      SetName(RoomLr94)
  1382.      SetComment()
  1383. }
  1384.  
  1385. {SndResourceE:84(S_DummyAmbiance.csb^SndResourceM:84)
  1386.      SetName(RoomSm63)
  1387.      SetComment()
  1388. }
  1389.  
  1390. {SndResourceE:86(S_DummyAmbiance.csb^SndResourceM:86)
  1391.      SetName(MnCour01)
  1392.      SetComment()
  1393. }
  1394.  
  1395. {SndResourceE:87(S_DummyAmbiance.csb^SndResourceM:87)
  1396.      SetName(MnCour02)
  1397.      SetComment()
  1398. }
  1399.  
  1400. {SndResourceE:88(S_DummyAmbiance.csb^SndResourceM:88)
  1401.      SetName(MnCour03)
  1402.      SetComment()
  1403. }
  1404.  
  1405. {SndResourceE:89(S_DummyAmbiance.csb^SndResourceM:89)
  1406.      SetName(MnCour04)
  1407.      SetComment()
  1408. }
  1409.  
  1410. {SndResourceE:90(S_DummyAmbiance.csb^SndResourceM:90)
  1411.      SetName(CourFor1)
  1412.      SetComment()
  1413. }
  1414.  
  1415. {SndResourceE:91(S_DummyAmbiance.csb^SndResourceM:91)
  1416.      SetName(CourFor3)
  1417.      SetComment()
  1418. }
  1419.  
  1420. {SndResourceE:92(S_DummyAmbiance.csb^SndResourceM:92)
  1421.      SetName(CourFor4)
  1422.      SetComment()
  1423. }
  1424.  
  1425. {SndResourceE:93(S_DummyAmbiance.csb^SndResourceM:93)
  1426.      SetName(TopTower)
  1427.      SetComment()
  1428. }
  1429.  
  1430. {SndResourceE:94(S_DummyAmbiance.csb^SndResourceM:94)
  1431.      SetName(VlgInt02)
  1432.      SetComment()
  1433. }
  1434.  
  1435. {SndResourceE:95(S_DummyAmbiance.csb^SndResourceM:95)
  1436.      SetName(VlgInt03)
  1437.      SetComment()
  1438. }
  1439.  
  1440. {SndResourceE:96(S_DummyAmbiance.csb^SndResourceM:96)
  1441.      SetName(VlgInt04)
  1442.      SetComment()
  1443. }
  1444.  
  1445. {SndResourceE:97(S_DummyAmbiance.csb^SndResourceM:97)
  1446.      SetName(VlgExt02)
  1447.      SetComment()
  1448. }
  1449.  
  1450. {SndResourceE:98(S_DummyAmbiance.csb^SndResourceM:98)
  1451.      SetName(VlgExt03)
  1452.      SetComment()
  1453. }
  1454.  
  1455. {SndResourceE:99(S_DummyAmbiance.csb^SndResourceM:99)
  1456.      SetName(VlgExt04)
  1457.      SetComment()
  1458. }
  1459.  
  1460. {SndResourceE:100(S_DummyAmbiance.csb^SndResourceM:100)
  1461.      SetName(TourMon1)
  1462.      SetComment()
  1463. }
  1464.  
  1465. {SndResourceE:101(S_DummyAmbiance.csb^SndResourceM:101)
  1466.      SetName(AsTrNor3)
  1467.      SetComment()
  1468. }
  1469.  
  1470. {SndResourceE:102(S_DummyAmbiance.csb^SndResourceM:102)
  1471.      SetName(AsTrNor4)
  1472.      SetComment()
  1473. }
  1474.  
  1475. {SndResourceE:103(S_DummyAmbiance.csb^SndResourceM:103)
  1476.      SetName(LabPuits)
  1477.      SetComment()
  1478. }
  1479.  
  1480. {SndResourceE:104(S_DummyAmbiance.csb^SndResourceM:104)
  1481.      SetName(AmbLabo3)
  1482.      SetComment()
  1483. }
  1484.  
  1485. {SndResourceE:105(S_DummyAmbiance.csb^SndResourceM:105)
  1486.      SetName(AmbLabo2)
  1487.      SetComment()
  1488. }
  1489.  
  1490. {SndResourceE:106(S_DummyAmbiance.csb^SndResourceM:106)
  1491.      SetName(CasiPdl2)
  1492.      SetComment()
  1493. }
  1494.  
  1495. {SndResourceE:107(S_DummyAmbiance.csb^SndResourceM:107)
  1496.      SetName(CasiPdl3)
  1497.      SetComment()
  1498. }
  1499.  
  1500. {SndResourceE:108(S_DummyAmbiance.csb^SndResourceM:108)
  1501.      SetName(CrsEau01)
  1502.      SetComment()
  1503. }
  1504.  
  1505. {SndResourceE:109(S_DummyAmbiance.csb^SndResourceM:109)
  1506.      SetName(CrsEau02)
  1507.      SetComment()
  1508. }
  1509.  
  1510. {SndResourceE:110(S_DummyAmbiance.csb^SndResourceM:110)
  1511.      SetName(CrsEau03)
  1512.      SetComment()
  1513. }
  1514.  
  1515. {SndResourceE:111(S_DummyAmbiance.csb^SndResourceM:111)
  1516.      SetName(UCASINA2)
  1517.      SetComment()
  1518. }
  1519.  
  1520. {SndResourceE:112(S_DummyAmbiance.csb^SndResourceM:112)
  1521.      SetName(Ucasic2)
  1522.      SetComment()
  1523. }
  1524.  
  1525. {SndResourceE:113(S_DummyAmbiance.csb^SndResourceM:113)
  1526.      SetName(TourMon3)
  1527.      SetComment()
  1528. }
  1529.  
  1530. {SndResourceE:114(S_DummyAmbiance.csb^SndResourceM:114)
  1531.      SetName(CourMon1)
  1532.      SetComment()
  1533. }
  1534.  
  1535. {SndResourceE:115(S_DummyAmbiance.csb^SndResourceM:115)
  1536.      SetName(CourMon3)
  1537.      SetComment()
  1538. }
  1539.  
  1540. {SndResourceE:116(S_DummyAmbiance.csb^SndResourceM:116)
  1541.      SetName(CourMon2)
  1542.      SetComment()
  1543. }
  1544.  
  1545.  
  1546. ;  Engine Event Name: Play_AmbCiel1
  1547. {SndEventM:0(EVT_SON_PLAY)
  1548.      SetParam1(S_DummyAmbiance.csb^SndResourceM:0)
  1549.      SetStopable[ab](TRUE)
  1550.      SetDynamic[ab](TRUE)
  1551. }
  1552.  
  1553. ;  Engine Event Name: Stop_AmbCiel1
  1554. {SndEventM:1(EVT_SON_STOP)
  1555.      SetParam1(S_DummyAmbiance.csb^SndEventM:0)
  1556.      SetStopable[ab](TRUE)
  1557.      SetDynamic[ab](TRUE)
  1558. }
  1559.  
  1560. ;  Engine Event Name: Play_AmbCiel2
  1561. {SndEventM:2(EVT_SON_PLAY)
  1562.      SetParam1(S_DummyAmbiance.csb^SndResourceM:1)
  1563.      SetStopable[ab](TRUE)
  1564.      SetDynamic[ab](TRUE)
  1565. }
  1566.  
  1567. ;  Engine Event Name: Stop_AmbCiel2
  1568. {SndEventM:3(EVT_SON_STOP)
  1569.      SetParam1(S_DummyAmbiance.csb^SndEventM:2)
  1570.      SetStopable[ab](TRUE)
  1571.      SetDynamic[ab](TRUE)
  1572. }
  1573.  
  1574. ;  Engine Event Name: Play_AmbCiel3
  1575. {SndEventM:4(EVT_SON_PLAY)
  1576.      SetParam1(S_DummyAmbiance.csb^SndResourceM:2)
  1577.      SetStopable[ab](TRUE)
  1578.      SetDynamic[ab](TRUE)
  1579. }
  1580.  
  1581. ;  Engine Event Name: Stop_AmbCiel3
  1582. {SndEventM:5(EVT_SON_STOP)
  1583.      SetParam1(S_DummyAmbiance.csb^SndEventM:4)
  1584.      SetStopable[ab](TRUE)
  1585.      SetDynamic[ab](TRUE)
  1586. }
  1587.  
  1588. ;  Engine Event Name: Play_AmbCiel4
  1589. {SndEventM:6(EVT_SON_PLAY)
  1590.      SetParam1(S_DummyAmbiance.csb^SndResourceM:3)
  1591.      SetStopable[ab](TRUE)
  1592.      SetDynamic[ab](TRUE)
  1593. }
  1594.  
  1595. ;  Engine Event Name: Stop_AmbCiel4
  1596. {SndEventM:7(EVT_SON_STOP)
  1597.      SetParam1(S_DummyAmbiance.csb^SndEventM:6)
  1598.      SetStopable[ab](TRUE)
  1599.      SetDynamic[ab](TRUE)
  1600. }
  1601.  
  1602. ;  Engine Event Name: Play_Lave
  1603. {SndEventM:8(EVT_SON_PLAY)
  1604.      SetParam1(S_DummyAmbiance.csb^SndResourceM:6)
  1605.      SetStopable[ab](TRUE)
  1606.      SetDynamic[ab](TRUE)
  1607. }
  1608.  
  1609. ;  Engine Event Name: Stop_Lave
  1610. {SndEventM:9(EVT_SON_STOP)
  1611.      SetParam1(S_DummyAmbiance.csb^SndEventM:8)
  1612.      SetStopable[ab](TRUE)
  1613.      SetDynamic[ab](TRUE)
  1614. }
  1615.  
  1616. ;  Engine Event Name: Play_AmbTor4
  1617. {SndEventM:10(EVT_SON_PLAY)
  1618.      SetParam1(S_DummyAmbiance.csb^SndResourceM:11)
  1619.      SetStopable[ab](TRUE)
  1620.      SetDynamic[ab](TRUE)
  1621. }
  1622.  
  1623. ;  Engine Event Name: Stop_AmbTor4
  1624. {SndEventM:11(EVT_SON_STOP)
  1625.      SetParam1(S_DummyAmbiance.csb^SndEventM:10)
  1626.      SetStopable[ab](TRUE)
  1627.      SetDynamic[ab](TRUE)
  1628. }
  1629.  
  1630. ;  Engine Event Name: Play_AmbTor2
  1631. {SndEventM:12(EVT_SON_PLAY)
  1632.      SetParam1(S_DummyAmbiance.csb^SndResourceM:10)
  1633.      SetStopable[ab](TRUE)
  1634.      SetDynamic[ab](TRUE)
  1635. }
  1636.  
  1637. ;  Engine Event Name: Stop_AmbTor2
  1638. {SndEventM:13(EVT_SON_STOP)
  1639.      SetParam1(S_DummyAmbiance.csb^SndEventM:12)
  1640.      SetStopable[ab](TRUE)
  1641.      SetDynamic[ab](TRUE)
  1642. }
  1643.  
  1644. ;  Engine Event Name: Play_AmbTor1
  1645. {SndEventM:14(EVT_SON_PLAY)
  1646.      SetParam1(S_DummyAmbiance.csb^SndResourceM:12)
  1647.      SetStopable[ab](TRUE)
  1648.      SetDynamic[ab](TRUE)
  1649. }
  1650.  
  1651. ;  Engine Event Name: Stop_AmbTor1
  1652. {SndEventM:15(EVT_SON_STOP)
  1653.      SetParam1(S_DummyAmbiance.csb^SndEventM:14)
  1654.      SetStopable[ab](TRUE)
  1655.      SetDynamic[ab](TRUE)
  1656. }
  1657.  
  1658. ;  Engine Event Name: Play_AmbTor3
  1659. {SndEventM:16(EVT_SON_PLAY)
  1660.      SetParam1(S_DummyAmbiance.csb^SndResourceM:13)
  1661.      SetStopable[ab](TRUE)
  1662.      SetDynamic[ab](TRUE)
  1663. }
  1664.  
  1665. ;  Engine Event Name: Stop_AmbTor3
  1666. {SndEventM:17(EVT_SON_STOP)
  1667.      SetParam1(S_DummyAmbiance.csb^SndEventM:16)
  1668.      SetStopable[ab](TRUE)
  1669.      SetDynamic[ab](TRUE)
  1670. }
  1671.  
  1672. ;  Engine Event Name: Play_RoomLr71
  1673. {SndEventM:18(EVT_SON_PLAY)
  1674.      SetParam1(S_DummyAmbiance.csb^SndResourceM:14)
  1675.      SetStopable[ab](TRUE)
  1676.      SetDynamic[ab](TRUE)
  1677. }
  1678.  
  1679. ;  Engine Event Name: Stop_RoomLr71
  1680. {SndEventM:19(EVT_SON_STOP)
  1681.      SetParam1(S_DummyAmbiance.csb^SndEventM:18)
  1682.      SetStopable[ab](TRUE)
  1683.      SetDynamic[ab](TRUE)
  1684. }
  1685.  
  1686. ;  Engine Event Name: Play_RoomLr72
  1687. {SndEventM:20(EVT_SON_PLAY)
  1688.      SetParam1(S_DummyAmbiance.csb^SndResourceM:15)
  1689.      SetStopable[ab](TRUE)
  1690.      SetDynamic[ab](TRUE)
  1691. }
  1692.  
  1693. ;  Engine Event Name: Stop_RoomLr72
  1694. {SndEventM:21(EVT_SON_STOP)
  1695.      SetParam1(S_DummyAmbiance.csb^SndEventM:20)
  1696.      SetStopable[ab](TRUE)
  1697.      SetDynamic[ab](TRUE)
  1698. }
  1699.  
  1700. ;  Engine Event Name: Play_RoomLr73
  1701. {SndEventM:22(EVT_SON_PLAY)
  1702.      SetParam1(S_DummyAmbiance.csb^SndResourceM:16)
  1703.      SetStopable[ab](TRUE)
  1704.      SetDynamic[ab](TRUE)
  1705. }
  1706.  
  1707. ;  Engine Event Name: Stop_RoomLr73
  1708. {SndEventM:23(EVT_SON_STOP)
  1709.      SetParam1(S_DummyAmbiance.csb^SndEventM:22)
  1710.      SetStopable[ab](TRUE)
  1711.      SetDynamic[ab](TRUE)
  1712. }
  1713.  
  1714. ;  Engine Event Name: Play_RoomLr74
  1715. {SndEventM:24(EVT_SON_PLAY)
  1716.      SetParam1(S_DummyAmbiance.csb^SndResourceM:17)
  1717.      SetStopable[ab](TRUE)
  1718.      SetDynamic[ab](TRUE)
  1719. }
  1720.  
  1721. ;  Engine Event Name: Stop_RoomLr74
  1722. {SndEventM:25(EVT_SON_STOP)
  1723.      SetParam1(S_DummyAmbiance.csb^SndEventM:24)
  1724.      SetStopable[ab](TRUE)
  1725.      SetDynamic[ab](TRUE)
  1726. }
  1727.  
  1728. ;  Engine Event Name: Play_RoomSm71
  1729. {SndEventM:26(EVT_SON_PLAY)
  1730.      SetParam1(S_DummyAmbiance.csb^SndResourceM:18)
  1731.      SetStopable[ab](TRUE)
  1732.      SetDynamic[ab](TRUE)
  1733. }
  1734.  
  1735. ;  Engine Event Name: Stop_RoomSm71
  1736. {SndEventM:27(EVT_SON_STOP)
  1737.      SetParam1(S_DummyAmbiance.csb^SndEventM:26)
  1738.      SetStopable[ab](TRUE)
  1739.      SetDynamic[ab](TRUE)
  1740. }
  1741.  
  1742. ;  Engine Event Name: Play_RoomSm72
  1743. {SndEventM:28(EVT_SON_PLAY)
  1744.      SetParam1(S_DummyAmbiance.csb^SndResourceM:19)
  1745.      SetStopable[ab](TRUE)
  1746.      SetDynamic[ab](TRUE)
  1747. }
  1748.  
  1749. ;  Engine Event Name: Stop_RoomSm72
  1750. {SndEventM:29(EVT_SON_STOP)
  1751.      SetParam1(S_DummyAmbiance.csb^SndEventM:28)
  1752.      SetStopable[ab](TRUE)
  1753.      SetDynamic[ab](TRUE)
  1754. }
  1755.  
  1756. ;  Engine Event Name: Play_RoomSm73
  1757. {SndEventM:30(EVT_SON_PLAY)
  1758.      SetParam1(S_DummyAmbiance.csb^SndResourceM:20)
  1759.      SetStopable[ab](TRUE)
  1760.      SetDynamic[ab](TRUE)
  1761. }
  1762.  
  1763. ;  Engine Event Name: Stop_RoomSm73
  1764. {SndEventM:31(EVT_SON_STOP)
  1765.      SetParam1(S_DummyAmbiance.csb^SndEventM:30)
  1766.      SetStopable[ab](TRUE)
  1767.      SetDynamic[ab](TRUE)
  1768. }
  1769.  
  1770. ;  Engine Event Name: Play_RoomSm74
  1771. {SndEventM:32(EVT_SON_PLAY)
  1772.      SetParam1(S_DummyAmbiance.csb^SndResourceM:21)
  1773.      SetStopable[ab](TRUE)
  1774.      SetDynamic[ab](TRUE)
  1775. }
  1776.  
  1777. ;  Engine Event Name: Stop_RoomSm74
  1778. {SndEventM:33(EVT_SON_STOP)
  1779.      SetParam1(S_DummyAmbiance.csb^SndEventM:32)
  1780.      SetStopable[ab](TRUE)
  1781.      SetDynamic[ab](TRUE)
  1782. }
  1783.  
  1784. ;  Engine Event Name: Play_Pont1
  1785. {SndEventM:34(EVT_SON_PLAY)
  1786.      SetParam1(S_DummyAmbiance.csb^SndResourceM:22)
  1787.      SetStopable[ab](TRUE)
  1788.      SetDynamic[ab](TRUE)
  1789. }
  1790.  
  1791. ;  Engine Event Name: Stop_Pont1
  1792. {SndEventM:35(EVT_SON_STOP)
  1793.      SetParam1(S_DummyAmbiance.csb^SndEventM:34)
  1794.      SetStopable[ab](TRUE)
  1795.      SetDynamic[ab](TRUE)
  1796. }
  1797.  
  1798. ;  Engine Event Name: Play_Pont2
  1799. {SndEventM:36(EVT_SON_PLAY)
  1800.      SetParam1(S_DummyAmbiance.csb^SndResourceM:23)
  1801.      SetStopable[ab](TRUE)
  1802.      SetDynamic[ab](TRUE)
  1803. }
  1804.  
  1805. ;  Engine Event Name: Stop_Pont2
  1806. {SndEventM:37(EVT_SON_STOP)
  1807.      SetParam1(S_DummyAmbiance.csb^SndEventM:36)
  1808.      SetStopable[ab](TRUE)
  1809.      SetDynamic[ab](TRUE)
  1810. }
  1811.  
  1812. ;  Engine Event Name: Play_Pont3
  1813. {SndEventM:38(EVT_SON_PLAY)
  1814.      SetParam1(S_DummyAmbiance.csb^SndResourceM:24)
  1815.      SetStopable[ab](TRUE)
  1816.      SetDynamic[ab](TRUE)
  1817. }
  1818.  
  1819. ;  Engine Event Name: Stop_Pont3
  1820. {SndEventM:39(EVT_SON_STOP)
  1821.      SetParam1(S_DummyAmbiance.csb^SndEventM:38)
  1822.      SetStopable[ab](TRUE)
  1823.      SetDynamic[ab](TRUE)
  1824. }
  1825.  
  1826. ;  Engine Event Name: Play_Pont4
  1827. {SndEventM:40(EVT_SON_PLAY)
  1828.      SetParam1(S_DummyAmbiance.csb^SndResourceM:25)
  1829.      SetStopable[ab](TRUE)
  1830.      SetDynamic[ab](TRUE)
  1831. }
  1832.  
  1833. ;  Engine Event Name: Stop_Pont4
  1834. {SndEventM:41(EVT_SON_STOP)
  1835.      SetParam1(S_DummyAmbiance.csb^SndEventM:40)
  1836.      SetStopable[ab](TRUE)
  1837.      SetDynamic[ab](TRUE)
  1838. }
  1839.  
  1840. ;  Engine Event Name: Play_RoomLr01
  1841. {SndEventM:42(EVT_SON_PLAY)
  1842.      SetParam1(S_DummyAmbiance.csb^SndResourceM:29)
  1843.      SetStopable[ab](TRUE)
  1844.      SetDynamic[ab](TRUE)
  1845. }
  1846.  
  1847. ;  Engine Event Name: Stop_RoomLr01
  1848. {SndEventM:43(EVT_SON_STOP)
  1849.      SetParam1(S_DummyAmbiance.csb^SndEventM:42)
  1850.      SetStopable[ab](TRUE)
  1851.      SetDynamic[ab](TRUE)
  1852. }
  1853.  
  1854. ;  Engine Event Name: Play_RoomLr04
  1855. {SndEventM:44(EVT_SON_PLAY)
  1856.      SetParam1(S_DummyAmbiance.csb^SndResourceM:31)
  1857.      SetStopable[ab](TRUE)
  1858.      SetDynamic[ab](TRUE)
  1859. }
  1860.  
  1861. ;  Engine Event Name: Stop_RoomLr04
  1862. {SndEventM:45(EVT_SON_STOP)
  1863.      SetParam1(S_DummyAmbiance.csb^SndEventM:44)
  1864.      SetStopable[ab](TRUE)
  1865.      SetDynamic[ab](TRUE)
  1866. }
  1867.  
  1868. ;  Engine Event Name: Play_RoomLr12
  1869. {SndEventM:46(EVT_SON_PLAY)
  1870.      SetParam1(S_DummyAmbiance.csb^SndResourceM:33)
  1871.      SetStopable[ab](TRUE)
  1872.      SetDynamic[ab](TRUE)
  1873. }
  1874.  
  1875. ;  Engine Event Name: Stop_RoomLr12
  1876. {SndEventM:47(EVT_SON_STOP)
  1877.      SetParam1(S_DummyAmbiance.csb^SndEventM:46)
  1878.      SetStopable[ab](TRUE)
  1879.      SetDynamic[ab](TRUE)
  1880. }
  1881.  
  1882. ;  Engine Event Name: Play_RoomLr13
  1883. {SndEventM:48(EVT_SON_PLAY)
  1884.      SetParam1(S_DummyAmbiance.csb^SndResourceM:35)
  1885.      SetStopable[ab](TRUE)
  1886.      SetDynamic[ab](TRUE)
  1887. }
  1888.  
  1889. ;  Engine Event Name: Stop_RoomLr13
  1890. {SndEventM:49(EVT_SON_STOP)
  1891.      SetParam1(S_DummyAmbiance.csb^SndEventM:48)
  1892.      SetStopable[ab](TRUE)
  1893.      SetDynamic[ab](TRUE)
  1894. }
  1895.  
  1896. ;  Engine Event Name: Play_RoomLr23
  1897. {SndEventM:50(EVT_SON_PLAY)
  1898.      SetParam1(S_DummyAmbiance.csb^SndResourceM:37)
  1899.      SetStopable[ab](TRUE)
  1900.      SetDynamic[ab](TRUE)
  1901. }
  1902.  
  1903. ;  Engine Event Name: Stop_RoomLr23
  1904. {SndEventM:51(EVT_SON_STOP)
  1905.      SetParam1(S_DummyAmbiance.csb^SndEventM:50)
  1906.      SetStopable[ab](TRUE)
  1907.      SetDynamic[ab](TRUE)
  1908. }
  1909.  
  1910. ;  Engine Event Name: Play_RoomLr24
  1911. {SndEventM:52(EVT_SON_PLAY)
  1912.      SetParam1(S_DummyAmbiance.csb^SndResourceM:39)
  1913.      SetStopable[ab](TRUE)
  1914.      SetDynamic[ab](TRUE)
  1915. }
  1916.  
  1917. ;  Engine Event Name: Stop_RoomLr24
  1918. {SndEventM:53(EVT_SON_STOP)
  1919.      SetParam1(S_DummyAmbiance.csb^SndEventM:52)
  1920.      SetStopable[ab](TRUE)
  1921.      SetDynamic[ab](TRUE)
  1922. }
  1923.  
  1924. ;  Engine Event Name: Play_RoomLr31
  1925. {SndEventM:54(EVT_SON_PLAY)
  1926.      SetParam1(S_DummyAmbiance.csb^SndResourceM:47)
  1927.      SetStopable[ab](TRUE)
  1928.      SetDynamic[ab](TRUE)
  1929. }
  1930.  
  1931. ;  Engine Event Name: Stop_RoomLr31
  1932. {SndEventM:55(EVT_SON_STOP)
  1933.      SetParam1(S_DummyAmbiance.csb^SndEventM:54)
  1934.      SetStopable[ab](TRUE)
  1935.      SetDynamic[ab](TRUE)
  1936. }
  1937.  
  1938. ;  Engine Event Name: Play_RoomLr33
  1939. {SndEventM:56(EVT_SON_PLAY)
  1940.      SetParam1(S_DummyAmbiance.csb^SndResourceM:43)
  1941.      SetStopable[ab](TRUE)
  1942.      SetDynamic[ab](TRUE)
  1943. }
  1944.  
  1945. ;  Engine Event Name: Stop_RoomLr33
  1946. {SndEventM:57(EVT_SON_STOP)
  1947.      SetParam1(S_DummyAmbiance.csb^SndEventM:56)
  1948.      SetStopable[ab](TRUE)
  1949.      SetDynamic[ab](TRUE)
  1950. }
  1951.  
  1952. ;  Engine Event Name: Play_RoomLr34
  1953. {SndEventM:58(EVT_SON_PLAY)
  1954.      SetParam1(S_DummyAmbiance.csb^SndResourceM:45)
  1955.      SetStopable[ab](TRUE)
  1956.      SetDynamic[ab](TRUE)
  1957. }
  1958.  
  1959. ;  Engine Event Name: Stop_RoomLr34
  1960. {SndEventM:59(EVT_SON_STOP)
  1961.      SetParam1(S_DummyAmbiance.csb^SndEventM:58)
  1962.      SetStopable[ab](TRUE)
  1963.      SetDynamic[ab](TRUE)
  1964. }
  1965.  
  1966. ;  Engine Event Name: Play_RoomLr42
  1967. {SndEventM:60(EVT_SON_PLAY)
  1968.      SetParam1(S_DummyAmbiance.csb^SndResourceM:49)
  1969.      SetStopable[ab](TRUE)
  1970.      SetDynamic[ab](TRUE)
  1971. }
  1972.  
  1973. ;  Engine Event Name: Stop_RoomLr42
  1974. {SndEventM:61(EVT_SON_STOP)
  1975.      SetParam1(S_DummyAmbiance.csb^SndEventM:60)
  1976.      SetStopable[ab](TRUE)
  1977.      SetDynamic[ab](TRUE)
  1978. }
  1979.  
  1980. ;  Engine Event Name: Play_RoomLr43
  1981. {SndEventM:62(EVT_SON_PLAY)
  1982.      SetParam1(S_DummyAmbiance.csb^SndResourceM:51)
  1983.      SetStopable[ab](TRUE)
  1984.      SetDynamic[ab](TRUE)
  1985. }
  1986.  
  1987. ;  Engine Event Name: Stop_RoomLr43
  1988. {SndEventM:63(EVT_SON_STOP)
  1989.      SetParam1(S_DummyAmbiance.csb^SndEventM:62)
  1990.      SetStopable[ab](TRUE)
  1991.      SetDynamic[ab](TRUE)
  1992. }
  1993.  
  1994. ;  Engine Event Name: Play_RoomLr51
  1995. {SndEventM:64(EVT_SON_PLAY)
  1996.      SetParam1(S_DummyAmbiance.csb^SndResourceM:53)
  1997.      SetStopable[ab](TRUE)
  1998.      SetDynamic[ab](TRUE)
  1999. }
  2000.  
  2001. ;  Engine Event Name: Stop_RoomLr51
  2002. {SndEventM:65(EVT_SON_STOP)
  2003.      SetParam1(S_DummyAmbiance.csb^SndEventM:64)
  2004.      SetStopable[ab](TRUE)
  2005.      SetDynamic[ab](TRUE)
  2006. }
  2007.  
  2008. ;  Engine Event Name: Play_RoomLr52
  2009. {SndEventM:66(EVT_SON_PLAY)
  2010.      SetParam1(S_DummyAmbiance.csb^SndResourceM:55)
  2011.      SetStopable[ab](TRUE)
  2012.      SetDynamic[ab](TRUE)
  2013. }
  2014.  
  2015. ;  Engine Event Name: Stop_RoomLr52
  2016. {SndEventM:67(EVT_SON_STOP)
  2017.      SetParam1(S_DummyAmbiance.csb^SndEventM:66)
  2018.      SetStopable[ab](TRUE)
  2019.      SetDynamic[ab](TRUE)
  2020. }
  2021.  
  2022. ;  Engine Event Name: Play_RoomLr53
  2023. {SndEventM:68(EVT_SON_PLAY)
  2024.      SetParam1(S_DummyAmbiance.csb^SndResourceM:57)
  2025.      SetStopable[ab](TRUE)
  2026.      SetDynamic[ab](TRUE)
  2027. }
  2028.  
  2029. ;  Engine Event Name: Stop_RoomLr53
  2030. {SndEventM:69(EVT_SON_STOP)
  2031.      SetParam1(S_DummyAmbiance.csb^SndEventM:68)
  2032.      SetStopable[ab](TRUE)
  2033.      SetDynamic[ab](TRUE)
  2034. }
  2035.  
  2036. ;  Engine Event Name: Play_RoomLr54
  2037. {SndEventM:70(EVT_SON_PLAY)
  2038.      SetParam1(S_DummyAmbiance.csb^SndResourceM:59)
  2039.      SetStopable[ab](TRUE)
  2040.      SetDynamic[ab](TRUE)
  2041. }
  2042.  
  2043. ;  Engine Event Name: Stop_RoomLr54
  2044. {SndEventM:71(EVT_SON_STOP)
  2045.      SetParam1(S_DummyAmbiance.csb^SndEventM:70)
  2046.      SetStopable[ab](TRUE)
  2047.      SetDynamic[ab](TRUE)
  2048. }
  2049.  
  2050. ;  Engine Event Name: Play_RoomLr61
  2051. {SndEventM:72(EVT_SON_PLAY)
  2052.      SetParam1(S_DummyAmbiance.csb^SndResourceM:61)
  2053.      SetStopable[ab](TRUE)
  2054.      SetDynamic[ab](TRUE)
  2055. }
  2056.  
  2057. ;  Engine Event Name: Stop_RoomLr61
  2058. {SndEventM:73(EVT_SON_STOP)
  2059.      SetParam1(S_DummyAmbiance.csb^SndEventM:72)
  2060.      SetStopable[ab](TRUE)
  2061.      SetDynamic[ab](TRUE)
  2062. }
  2063.  
  2064. ;  Engine Event Name: Play_RoomLr62
  2065. {SndEventM:74(EVT_SON_PLAY)
  2066.      SetParam1(S_DummyAmbiance.csb^SndResourceM:63)
  2067.      SetStopable[ab](TRUE)
  2068.      SetDynamic[ab](TRUE)
  2069. }
  2070.  
  2071. ;  Engine Event Name: Stop_RoomLr62
  2072. {SndEventM:75(EVT_SON_STOP)
  2073.      SetParam1(S_DummyAmbiance.csb^SndEventM:74)
  2074.      SetStopable[ab](TRUE)
  2075.      SetDynamic[ab](TRUE)
  2076. }
  2077.  
  2078. ;  Engine Event Name: Play_RoomLr63
  2079. {SndEventM:76(EVT_SON_PLAY)
  2080.      SetParam1(S_DummyAmbiance.csb^SndResourceM:65)
  2081.      SetStopable[ab](TRUE)
  2082.      SetDynamic[ab](TRUE)
  2083. }
  2084.  
  2085. ;  Engine Event Name: Stop_RoomLr63
  2086. {SndEventM:77(EVT_SON_STOP)
  2087.      SetParam1(S_DummyAmbiance.csb^SndEventM:76)
  2088.      SetStopable[ab](TRUE)
  2089.      SetDynamic[ab](TRUE)
  2090. }
  2091.  
  2092. ;  Engine Event Name: Play_RoomLr83
  2093. {SndEventM:78(EVT_SON_PLAY)
  2094.      SetParam1(S_DummyAmbiance.csb^SndResourceM:75)
  2095.      SetStopable[ab](TRUE)
  2096.      SetDynamic[ab](TRUE)
  2097. }
  2098.  
  2099. ;  Engine Event Name: Stop_RoomLr83
  2100. {SndEventM:79(EVT_SON_STOP)
  2101.      SetParam1(S_DummyAmbiance.csb^SndEventM:78)
  2102.      SetStopable[ab](TRUE)
  2103.      SetDynamic[ab](TRUE)
  2104. }
  2105.  
  2106. ;  Engine Event Name: Play_RoomLr84
  2107. {SndEventM:80(EVT_SON_PLAY)
  2108.      SetParam1(S_DummyAmbiance.csb^SndResourceM:77)
  2109.      SetStopable[ab](TRUE)
  2110.      SetDynamic[ab](TRUE)
  2111. }
  2112.  
  2113. ;  Engine Event Name: Stop_RoomLr84
  2114. {SndEventM:81(EVT_SON_STOP)
  2115.      SetParam1(S_DummyAmbiance.csb^SndEventM:80)
  2116.      SetStopable[ab](TRUE)
  2117.      SetDynamic[ab](TRUE)
  2118. }
  2119.  
  2120. ;  Engine Event Name: Play_RoomLr92
  2121. {SndEventM:82(EVT_SON_PLAY)
  2122.      SetParam1(S_DummyAmbiance.csb^SndResourceM:79)
  2123.      SetStopable[ab](TRUE)
  2124.      SetDynamic[ab](TRUE)
  2125. }
  2126.  
  2127. ;  Engine Event Name: Stop_RoomLr92
  2128. {SndEventM:83(EVT_SON_STOP)
  2129.      SetParam1(S_DummyAmbiance.csb^SndEventM:82)
  2130.      SetStopable[ab](TRUE)
  2131.      SetDynamic[ab](TRUE)
  2132. }
  2133.  
  2134. ;  Engine Event Name: Play_RoomLr93
  2135. {SndEventM:84(EVT_SON_PLAY)
  2136.      SetParam1(S_DummyAmbiance.csb^SndResourceM:81)
  2137.      SetStopable[ab](TRUE)
  2138.      SetDynamic[ab](TRUE)
  2139. }
  2140.  
  2141. ;  Engine Event Name: Stop_RoomLr93
  2142. {SndEventM:85(EVT_SON_STOP)
  2143.      SetParam1(S_DummyAmbiance.csb^SndEventM:84)
  2144.      SetStopable[ab](TRUE)
  2145.      SetDynamic[ab](TRUE)
  2146. }
  2147.  
  2148. ;  Engine Event Name: Play_RoomLr94
  2149. {SndEventM:86(EVT_SON_PLAY)
  2150.      SetParam1(S_DummyAmbiance.csb^SndResourceM:83)
  2151.      SetStopable[ab](TRUE)
  2152.      SetDynamic[ab](TRUE)
  2153. }
  2154.  
  2155. ;  Engine Event Name: Stop_RoomLr94
  2156. {SndEventM:87(EVT_SON_STOP)
  2157.      SetParam1(S_DummyAmbiance.csb^SndEventM:86)
  2158.      SetStopable[ab](TRUE)
  2159.      SetDynamic[ab](TRUE)
  2160. }
  2161.  
  2162. ;  Engine Event Name: Play_RoomSm01
  2163. {SndEventM:88(EVT_SON_PLAY)
  2164.      SetParam1(S_DummyAmbiance.csb^SndResourceM:28)
  2165.      SetStopable[ab](TRUE)
  2166.      SetDynamic[ab](TRUE)
  2167. }
  2168.  
  2169. ;  Engine Event Name: Stop_RoomSm01
  2170. {SndEventM:89(EVT_SON_STOP)
  2171.      SetParam1(S_DummyAmbiance.csb^SndEventM:88)
  2172.      SetStopable[ab](TRUE)
  2173.      SetDynamic[ab](TRUE)
  2174. }
  2175.  
  2176. ;  Engine Event Name: Play_RoomSm04
  2177. {SndEventM:90(EVT_SON_PLAY)
  2178.      SetParam1(S_DummyAmbiance.csb^SndResourceM:30)
  2179.      SetStopable[ab](TRUE)
  2180.      SetDynamic[ab](TRUE)
  2181. }
  2182.  
  2183. ;  Engine Event Name: Stop_RoomSm04
  2184. {SndEventM:91(EVT_SON_STOP)
  2185.      SetParam1(S_DummyAmbiance.csb^SndEventM:90)
  2186.      SetStopable[ab](TRUE)
  2187.      SetDynamic[ab](TRUE)
  2188. }
  2189.  
  2190. ;  Engine Event Name: Play_RoomSm12
  2191. {SndEventM:92(EVT_SON_PLAY)
  2192.      SetParam1(S_DummyAmbiance.csb^SndResourceM:32)
  2193.      SetStopable[ab](TRUE)
  2194.      SetDynamic[ab](TRUE)
  2195. }
  2196.  
  2197. ;  Engine Event Name: Stop_RoomSm12
  2198. {SndEventM:93(EVT_SON_STOP)
  2199.      SetParam1(S_DummyAmbiance.csb^SndEventM:92)
  2200.      SetStopable[ab](TRUE)
  2201.      SetDynamic[ab](TRUE)
  2202. }
  2203.  
  2204. ;  Engine Event Name: Play_RoomSm13
  2205. {SndEventM:94(EVT_SON_PLAY)
  2206.      SetParam1(S_DummyAmbiance.csb^SndResourceM:34)
  2207.      SetStopable[ab](TRUE)
  2208.      SetDynamic[ab](TRUE)
  2209. }
  2210.  
  2211. ;  Engine Event Name: Stop_RoomSm13
  2212. {SndEventM:95(EVT_SON_STOP)
  2213.      SetParam1(S_DummyAmbiance.csb^SndEventM:94)
  2214.      SetStopable[ab](TRUE)
  2215.      SetDynamic[ab](TRUE)
  2216. }
  2217.  
  2218. ;  Engine Event Name: Play_RoomSm23
  2219. {SndEventM:96(EVT_SON_PLAY)
  2220.      SetParam1(S_DummyAmbiance.csb^SndResourceM:36)
  2221.      SetStopable[ab](TRUE)
  2222.      SetDynamic[ab](TRUE)
  2223. }
  2224.  
  2225. ;  Engine Event Name: Stop_RoomSm23
  2226. {SndEventM:97(EVT_SON_STOP)
  2227.      SetParam1(S_DummyAmbiance.csb^SndEventM:96)
  2228.      SetStopable[ab](TRUE)
  2229.      SetDynamic[ab](TRUE)
  2230. }
  2231.  
  2232. ;  Engine Event Name: Play_RoomSm24
  2233. {SndEventM:98(EVT_SON_PLAY)
  2234.      SetParam1(S_DummyAmbiance.csb^SndResourceM:38)
  2235.      SetStopable[ab](TRUE)
  2236.      SetDynamic[ab](TRUE)
  2237. }
  2238.  
  2239. ;  Engine Event Name: Stop_RoomSm24
  2240. {SndEventM:99(EVT_SON_STOP)
  2241.      SetParam1(S_DummyAmbiance.csb^SndEventM:98)
  2242.      SetStopable[ab](TRUE)
  2243.      SetDynamic[ab](TRUE)
  2244. }
  2245.  
  2246. ;  Engine Event Name: Play_RoomSm31
  2247. {SndEventM:100(EVT_SON_PLAY)
  2248.      SetParam1(S_DummyAmbiance.csb^SndResourceM:40)
  2249.      SetStopable[ab](TRUE)
  2250.      SetDynamic[ab](TRUE)
  2251. }
  2252.  
  2253. ;  Engine Event Name: Stop_RoomSm31
  2254. {SndEventM:101(EVT_SON_STOP)
  2255.      SetParam1(S_DummyAmbiance.csb^SndEventM:100)
  2256.      SetStopable[ab](TRUE)
  2257.      SetDynamic[ab](TRUE)
  2258. }
  2259.  
  2260. ;  Engine Event Name: Play_RoomSm33
  2261. {SndEventM:102(EVT_SON_PLAY)
  2262.      SetParam1(S_DummyAmbiance.csb^SndResourceM:42)
  2263.      SetStopable[ab](TRUE)
  2264.      SetDynamic[ab](TRUE)
  2265. }
  2266.  
  2267. ;  Engine Event Name: Stop_RoomSm33
  2268. {SndEventM:103(EVT_SON_STOP)
  2269.      SetParam1(S_DummyAmbiance.csb^SndEventM:102)
  2270.      SetStopable[ab](TRUE)
  2271.      SetDynamic[ab](TRUE)
  2272. }
  2273.  
  2274. ;  Engine Event Name: Play_RoomSm34
  2275. {SndEventM:104(EVT_SON_PLAY)
  2276.      SetParam1(S_DummyAmbiance.csb^SndResourceM:44)
  2277.      SetStopable[ab](TRUE)
  2278.      SetDynamic[ab](TRUE)
  2279. }
  2280.  
  2281. ;  Engine Event Name: Stop_RoomSm34
  2282. {SndEventM:105(EVT_SON_STOP)
  2283.      SetParam1(S_DummyAmbiance.csb^SndEventM:104)
  2284.      SetStopable[ab](TRUE)
  2285.      SetDynamic[ab](TRUE)
  2286. }
  2287.  
  2288. ;  Engine Event Name: Play_RoomSm42
  2289. {SndEventM:106(EVT_SON_PLAY)
  2290.      SetParam1(S_DummyAmbiance.csb^SndResourceM:48)
  2291.      SetStopable[ab](TRUE)
  2292.      SetDynamic[ab](TRUE)
  2293. }
  2294.  
  2295. ;  Engine Event Name: Stop_RoomSm42
  2296. {SndEventM:107(EVT_SON_STOP)
  2297.      SetParam1(S_DummyAmbiance.csb^SndEventM:106)
  2298.      SetStopable[ab](TRUE)
  2299.      SetDynamic[ab](TRUE)
  2300. }
  2301.  
  2302. ;  Engine Event Name: Play_RoomSm43
  2303. {SndEventM:108(EVT_SON_PLAY)
  2304.      SetParam1(S_DummyAmbiance.csb^SndResourceM:50)
  2305.      SetStopable[ab](TRUE)
  2306.      SetDynamic[ab](TRUE)
  2307. }
  2308.  
  2309. ;  Engine Event Name: Stop_RoomSm43
  2310. {SndEventM:109(EVT_SON_STOP)
  2311.      SetParam1(S_DummyAmbiance.csb^SndEventM:108)
  2312.      SetStopable[ab](TRUE)
  2313.      SetDynamic[ab](TRUE)
  2314. }
  2315.  
  2316. ;  Engine Event Name: Play_RoomSm51
  2317. {SndEventM:110(EVT_SON_PLAY)
  2318.      SetParam1(S_DummyAmbiance.csb^SndResourceM:52)
  2319.      SetStopable[ab](TRUE)
  2320.      SetDynamic[ab](TRUE)
  2321. }
  2322.  
  2323. ;  Engine Event Name: Stop_RoomSm51
  2324. {SndEventM:111(EVT_SON_STOP)
  2325.      SetParam1(S_DummyAmbiance.csb^SndEventM:110)
  2326.      SetStopable[ab](TRUE)
  2327.      SetDynamic[ab](TRUE)
  2328. }
  2329.  
  2330. ;  Engine Event Name: Play_RoomSm52
  2331. {SndEventM:112(EVT_SON_PLAY)
  2332.      SetParam1(S_DummyAmbiance.csb^SndResourceM:54)
  2333.      SetStopable[ab](TRUE)
  2334.      SetDynamic[ab](TRUE)
  2335. }
  2336.  
  2337. ;  Engine Event Name: Stop_RoomSm52
  2338. {SndEventM:113(EVT_SON_STOP)
  2339.      SetParam1(S_DummyAmbiance.csb^SndEventM:112)
  2340.      SetStopable[ab](TRUE)
  2341.      SetDynamic[ab](TRUE)
  2342. }
  2343.  
  2344. ;  Engine Event Name: Play_RoomSm53
  2345. {SndEventM:114(EVT_SON_PLAY)
  2346.      SetParam1(S_DummyAmbiance.csb^SndResourceM:56)
  2347.      SetStopable[ab](TRUE)
  2348.      SetDynamic[ab](TRUE)
  2349. }
  2350.  
  2351. ;  Engine Event Name: Stop_RoomSm53
  2352. {SndEventM:115(EVT_SON_STOP)
  2353.      SetParam1(S_DummyAmbiance.csb^SndEventM:114)
  2354.      SetStopable[ab](TRUE)
  2355.      SetDynamic[ab](TRUE)
  2356. }
  2357.  
  2358. ;  Engine Event Name: Play_RoomSm54
  2359. {SndEventM:116(EVT_SON_PLAY)
  2360.      SetParam1(S_DummyAmbiance.csb^SndResourceM:58)
  2361.      SetStopable[ab](TRUE)
  2362.      SetDynamic[ab](TRUE)
  2363. }
  2364.  
  2365. ;  Engine Event Name: Stop_RoomSm54
  2366. {SndEventM:117(EVT_SON_STOP)
  2367.      SetParam1(S_DummyAmbiance.csb^SndEventM:116)
  2368.      SetStopable[ab](TRUE)
  2369.      SetDynamic[ab](TRUE)
  2370. }
  2371.  
  2372. ;  Engine Event Name: Play_RoomSm61
  2373. {SndEventM:118(EVT_SON_PLAY)
  2374.      SetParam1(S_DummyAmbiance.csb^SndResourceM:60)
  2375.      SetStopable[ab](TRUE)
  2376.      SetDynamic[ab](TRUE)
  2377. }
  2378.  
  2379. ;  Engine Event Name: Stop_RoomSm61
  2380. {SndEventM:119(EVT_SON_STOP)
  2381.      SetParam1(S_DummyAmbiance.csb^SndEventM:118)
  2382.      SetStopable[ab](TRUE)
  2383.      SetDynamic[ab](TRUE)
  2384. }
  2385.  
  2386. ;  Engine Event Name: Play_RoomSm62
  2387. {SndEventM:120(EVT_SON_PLAY)
  2388.      SetParam1(S_DummyAmbiance.csb^SndResourceM:62)
  2389.      SetStopable[ab](TRUE)
  2390.      SetDynamic[ab](TRUE)
  2391. }
  2392.  
  2393. ;  Engine Event Name: Stop_RoomSm62
  2394. {SndEventM:121(EVT_SON_STOP)
  2395.      SetParam1(S_DummyAmbiance.csb^SndEventM:120)
  2396.      SetStopable[ab](TRUE)
  2397.      SetDynamic[ab](TRUE)
  2398. }
  2399.  
  2400. ;  Engine Event Name: Play_RoomSm63
  2401. {SndEventM:122(EVT_SON_PLAY)
  2402.      SetParam1(S_DummyAmbiance.csb^SndResourceM:84)
  2403.      SetStopable[ab](TRUE)
  2404.      SetDynamic[ab](TRUE)
  2405. }
  2406.  
  2407. ;  Engine Event Name: Stop_RoomSm63
  2408. {SndEventM:123(EVT_SON_STOP)
  2409.      SetParam1(S_DummyAmbiance.csb^SndEventM:122)
  2410.      SetStopable[ab](TRUE)
  2411.      SetDynamic[ab](TRUE)
  2412. }
  2413.  
  2414. ;  Engine Event Name: Play_RoomSm83
  2415. {SndEventM:124(EVT_SON_PLAY)
  2416.      SetParam1(S_DummyAmbiance.csb^SndResourceM:74)
  2417.      SetStopable[ab](TRUE)
  2418.      SetDynamic[ab](TRUE)
  2419. }
  2420.  
  2421. ;  Engine Event Name: Stop_RoomSm83
  2422. {SndEventM:125(EVT_SON_STOP)
  2423.      SetParam1(S_DummyAmbiance.csb^SndEventM:124)
  2424.      SetStopable[ab](TRUE)
  2425.      SetDynamic[ab](TRUE)
  2426. }
  2427.  
  2428. ;  Engine Event Name: Play_RoomSm84
  2429. {SndEventM:126(EVT_SON_PLAY)
  2430.      SetParam1(S_DummyAmbiance.csb^SndResourceM:76)
  2431.      SetStopable[ab](TRUE)
  2432.      SetDynamic[ab](TRUE)
  2433. }
  2434.  
  2435. ;  Engine Event Name: Stop_RoomSm84
  2436. {SndEventM:127(EVT_SON_STOP)
  2437.      SetParam1(S_DummyAmbiance.csb^SndEventM:126)
  2438.      SetStopable[ab](TRUE)
  2439.      SetDynamic[ab](TRUE)
  2440. }
  2441.  
  2442. ;  Engine Event Name: Play_RoomSm92
  2443. {SndEventM:128(EVT_SON_PLAY)
  2444.      SetParam1(S_DummyAmbiance.csb^SndResourceM:78)
  2445.      SetStopable[ab](TRUE)
  2446.      SetDynamic[ab](TRUE)
  2447. }
  2448.  
  2449. ;  Engine Event Name: Stop_RoomSm92
  2450. {SndEventM:129(EVT_SON_STOP)
  2451.      SetParam1(S_DummyAmbiance.csb^SndEventM:128)
  2452.      SetStopable[ab](TRUE)
  2453.      SetDynamic[ab](TRUE)
  2454. }
  2455.  
  2456. ;  Engine Event Name: Play_RoomSm93
  2457. {SndEventM:130(EVT_SON_PLAY)
  2458.      SetParam1(S_DummyAmbiance.csb^SndResourceM:80)
  2459.      SetStopable[ab](TRUE)
  2460.      SetDynamic[ab](TRUE)
  2461. }
  2462.  
  2463. ;  Engine Event Name: Stop_RoomSm93
  2464. {SndEventM:131(EVT_SON_STOP)
  2465.      SetParam1(S_DummyAmbiance.csb^SndEventM:130)
  2466.      SetStopable[ab](TRUE)
  2467.      SetDynamic[ab](TRUE)
  2468. }
  2469.  
  2470. ;  Engine Event Name: Play_RoomSm94
  2471. {SndEventM:132(EVT_SON_PLAY)
  2472.      SetParam1(S_DummyAmbiance.csb^SndResourceM:82)
  2473.      SetStopable[ab](TRUE)
  2474.      SetDynamic[ab](TRUE)
  2475. }
  2476.  
  2477. ;  Engine Event Name: Stop_RoomSm94
  2478. {SndEventM:133(EVT_SON_STOP)
  2479.      SetParam1(S_DummyAmbiance.csb^SndEventM:132)
  2480.      SetStopable[ab](TRUE)
  2481.      SetDynamic[ab](TRUE)
  2482. }
  2483.  
  2484. ;  Engine Event Name: Play_MnCour01
  2485. {SndEventM:134(EVT_SON_PLAY)
  2486.      SetParam1(S_DummyAmbiance.csb^SndResourceM:86)
  2487.      SetStopable[ab](TRUE)
  2488.      SetDynamic[ab](TRUE)
  2489. }
  2490.  
  2491. ;  Engine Event Name: Stop_MnCour01
  2492. {SndEventM:135(EVT_SON_STOP)
  2493.      SetParam1(S_DummyAmbiance.csb^SndEventM:134)
  2494.      SetStopable[ab](TRUE)
  2495.      SetDynamic[ab](TRUE)
  2496. }
  2497.  
  2498. ;  Engine Event Name: Play_MnCour02
  2499. {SndEventM:136(EVT_SON_PLAY)
  2500.      SetParam1(S_DummyAmbiance.csb^SndResourceM:87)
  2501.      SetStopable[ab](TRUE)
  2502.      SetDynamic[ab](TRUE)
  2503. }
  2504.  
  2505. ;  Engine Event Name: Stop_MnCour02
  2506. {SndEventM:137(EVT_SON_STOP)
  2507.      SetParam1(S_DummyAmbiance.csb^SndEventM:136)
  2508.      SetStopable[ab](TRUE)
  2509.      SetDynamic[ab](TRUE)
  2510. }
  2511.  
  2512. ;  Engine Event Name: Play_MnCour03
  2513. {SndEventM:138(EVT_SON_PLAY)
  2514.      SetParam1(S_DummyAmbiance.csb^SndResourceM:88)
  2515.      SetStopable[ab](TRUE)
  2516.      SetDynamic[ab](TRUE)
  2517. }
  2518.  
  2519. ;  Engine Event Name: Stop_MnCour03
  2520. {SndEventM:139(EVT_SON_STOP)
  2521.      SetParam1(S_DummyAmbiance.csb^SndEventM:138)
  2522.      SetStopable[ab](TRUE)
  2523.      SetDynamic[ab](TRUE)
  2524. }
  2525.  
  2526. ;  Engine Event Name: Play_MnCour04
  2527. {SndEventM:140(EVT_SON_PLAY)
  2528.      SetParam1(S_DummyAmbiance.csb^SndResourceM:89)
  2529.      SetStopable[ab](TRUE)
  2530.      SetDynamic[ab](TRUE)
  2531. }
  2532.  
  2533. ;  Engine Event Name: Stop_MnCour04
  2534. {SndEventM:141(EVT_SON_STOP)
  2535.      SetParam1(S_DummyAmbiance.csb^SndEventM:140)
  2536.      SetStopable[ab](TRUE)
  2537.      SetDynamic[ab](TRUE)
  2538. }
  2539.  
  2540. ;  Engine Event Name: Play_CourFor1
  2541. {SndEventM:142(EVT_SON_PLAY)
  2542.      SetParam1(S_DummyAmbiance.csb^SndResourceM:90)
  2543.      SetStopable[ab](TRUE)
  2544.      SetDynamic[ab](TRUE)
  2545. }
  2546.  
  2547. ;  Engine Event Name: Stop_CourFor1
  2548. {SndEventM:143(EVT_SON_STOP)
  2549.      SetParam1(S_DummyAmbiance.csb^SndEventM:142)
  2550.      SetStopable[ab](TRUE)
  2551.      SetDynamic[ab](TRUE)
  2552. }
  2553.  
  2554. ;  Engine Event Name: Play_CourFor3
  2555. {SndEventM:144(EVT_SON_PLAY)
  2556.      SetParam1(S_DummyAmbiance.csb^SndResourceM:91)
  2557.      SetStopable[ab](TRUE)
  2558.      SetDynamic[ab](TRUE)
  2559. }
  2560.  
  2561. ;  Engine Event Name: Stop_CourFor3
  2562. {SndEventM:145(EVT_SON_STOP)
  2563.      SetParam1(S_DummyAmbiance.csb^SndEventM:144)
  2564.      SetStopable[ab](TRUE)
  2565.      SetDynamic[ab](TRUE)
  2566. }
  2567.  
  2568. ;  Engine Event Name: Play_CourFor4
  2569. {SndEventM:146(EVT_SON_PLAY)
  2570.      SetParam1(S_DummyAmbiance.csb^SndResourceM:92)
  2571.      SetStopable[ab](TRUE)
  2572.      SetDynamic[ab](TRUE)
  2573. }
  2574.  
  2575. ;  Engine Event Name: Stop_CourFor4
  2576. {SndEventM:147(EVT_SON_STOP)
  2577.      SetParam1(S_DummyAmbiance.csb^SndEventM:146)
  2578.      SetStopable[ab](TRUE)
  2579.      SetDynamic[ab](TRUE)
  2580. }
  2581.  
  2582. ;  Engine Event Name: Play_TopTower
  2583. {SndEventM:148(EVT_SON_PLAY)
  2584.      SetParam1(S_DummyAmbiance.csb^SndResourceM:93)
  2585.      SetStopable[ab](TRUE)
  2586.      SetDynamic[ab](TRUE)
  2587. }
  2588.  
  2589. ;  Engine Event Name: Stop_TopTower
  2590. {SndEventM:149(EVT_SON_STOP)
  2591.      SetParam1(S_DummyAmbiance.csb^SndEventM:148)
  2592.      SetStopable[ab](TRUE)
  2593.      SetDynamic[ab](TRUE)
  2594. }
  2595.  
  2596. ;  Engine Event Name: Play_VlgInt02
  2597. {SndEventM:150(EVT_SON_PLAY)
  2598.      SetParam1(S_DummyAmbiance.csb^SndResourceM:94)
  2599.      SetStopable[ab](TRUE)
  2600.      SetDynamic[ab](TRUE)
  2601. }
  2602.  
  2603. ;  Engine Event Name: Stop_VlgInt02
  2604. {SndEventM:151(EVT_SON_STOP)
  2605.      SetParam1(S_DummyAmbiance.csb^SndEventM:150)
  2606.      SetStopable[ab](TRUE)
  2607.      SetDynamic[ab](TRUE)
  2608. }
  2609.  
  2610. ;  Engine Event Name: Play_VlgInt03
  2611. {SndEventM:152(EVT_SON_PLAY)
  2612.      SetParam1(S_DummyAmbiance.csb^SndResourceM:95)
  2613.      SetStopable[ab](TRUE)
  2614.      SetDynamic[ab](TRUE)
  2615. }
  2616.  
  2617. ;  Engine Event Name: Stop_VlgInt03
  2618. {SndEventM:153(EVT_SON_STOP)
  2619.      SetParam1(S_DummyAmbiance.csb^SndEventM:152)
  2620.      SetStopable[ab](TRUE)
  2621.      SetDynamic[ab](TRUE)
  2622. }
  2623.  
  2624. ;  Engine Event Name: Play_VlgInt04
  2625. {SndEventM:154(EVT_SON_PLAY)
  2626.      SetParam1(S_DummyAmbiance.csb^SndResourceM:96)
  2627.      SetStopable[ab](TRUE)
  2628.      SetDynamic[ab](TRUE)
  2629. }
  2630.  
  2631. ;  Engine Event Name: Stop_VlgInt04
  2632. {SndEventM:155(EVT_SON_STOP)
  2633.      SetParam1(S_DummyAmbiance.csb^SndEventM:154)
  2634.      SetStopable[ab](TRUE)
  2635.      SetDynamic[ab](TRUE)
  2636. }
  2637.  
  2638. ;  Engine Event Name: Play_VlgExt02
  2639. {SndEventM:156(EVT_SON_PLAY)
  2640.      SetParam1(S_DummyAmbiance.csb^SndResourceM:97)
  2641.      SetStopable[ab](TRUE)
  2642.      SetDynamic[ab](TRUE)
  2643. }
  2644.  
  2645. ;  Engine Event Name: Stop_VlgExt02
  2646. {SndEventM:157(EVT_SON_STOP)
  2647.      SetParam1(S_DummyAmbiance.csb^SndEventM:156)
  2648.      SetStopable[ab](TRUE)
  2649.      SetDynamic[ab](TRUE)
  2650. }
  2651.  
  2652. ;  Engine Event Name: Play_VlgExt03
  2653. {SndEventM:158(EVT_SON_PLAY)
  2654.      SetParam1(S_DummyAmbiance.csb^SndResourceM:98)
  2655.      SetStopable[ab](TRUE)
  2656.      SetDynamic[ab](TRUE)
  2657. }
  2658.  
  2659. ;  Engine Event Name: Stop_VlgExt03
  2660. {SndEventM:159(EVT_SON_STOP)
  2661.      SetParam1(S_DummyAmbiance.csb^SndEventM:158)
  2662.      SetStopable[ab](TRUE)
  2663.      SetDynamic[ab](TRUE)
  2664. }
  2665.  
  2666. ;  Engine Event Name: Play_VlgExt04
  2667. {SndEventM:160(EVT_SON_PLAY)
  2668.      SetParam1(S_DummyAmbiance.csb^SndResourceM:99)
  2669.      SetStopable[ab](TRUE)
  2670.      SetDynamic[ab](TRUE)
  2671. }
  2672.  
  2673. ;  Engine Event Name: Stop_VlgExt04
  2674. {SndEventM:161(EVT_SON_STOP)
  2675.      SetParam1(S_DummyAmbiance.csb^SndEventM:160)
  2676.      SetStopable[ab](TRUE)
  2677.      SetDynamic[ab](TRUE)
  2678. }
  2679.  
  2680. ;  Engine Event Name: Play_TourMon1
  2681. {SndEventM:162(EVT_SON_PLAY)
  2682.      SetParam1(S_DummyAmbiance.csb^SndResourceM:100)
  2683.      SetStopable[ab](TRUE)
  2684.      SetDynamic[ab](TRUE)
  2685. }
  2686.  
  2687. ;  Engine Event Name: Stop_TourMon1
  2688. {SndEventM:163(EVT_SON_STOP)
  2689.      SetParam1(S_DummyAmbiance.csb^SndEventM:162)
  2690.      SetStopable[ab](TRUE)
  2691.      SetDynamic[ab](TRUE)
  2692. }
  2693.  
  2694. ;  Engine Event Name: Play_AsTrNor3
  2695. {SndEventM:166(EVT_SON_PLAY)
  2696.      SetParam1(S_DummyAmbiance.csb^SndResourceM:101)
  2697.      SetStopable[ab](TRUE)
  2698.      SetDynamic[ab](TRUE)
  2699. }
  2700.  
  2701. ;  Engine Event Name: Stop_AsTrNor3
  2702. {SndEventM:167(EVT_SON_STOP)
  2703.      SetParam1(S_DummyAmbiance.csb^SndEventM:166)
  2704.      SetStopable[ab](TRUE)
  2705.      SetDynamic[ab](TRUE)
  2706. }
  2707.  
  2708. ;  Engine Event Name: Play_AsTrNor4
  2709. {SndEventM:168(EVT_SON_PLAY)
  2710.      SetParam1(S_DummyAmbiance.csb^SndResourceM:102)
  2711.      SetStopable[ab](TRUE)
  2712.      SetDynamic[ab](TRUE)
  2713. }
  2714.  
  2715. ;  Engine Event Name: Stop_AsTrNor4
  2716. {SndEventM:169(EVT_SON_STOP)
  2717.      SetParam1(S_DummyAmbiance.csb^SndEventM:168)
  2718.      SetStopable[ab](TRUE)
  2719.      SetDynamic[ab](TRUE)
  2720. }
  2721.  
  2722. ;  Engine Event Name: Play_LabPuits
  2723. {SndEventM:170(EVT_SON_PLAY)
  2724.      SetParam1(S_DummyAmbiance.csb^SndResourceM:103)
  2725.      SetStopable[ab](TRUE)
  2726.      SetDynamic[ab](TRUE)
  2727. }
  2728.  
  2729. ;  Engine Event Name: Stop_LabPuits
  2730. {SndEventM:171(EVT_SON_STOP)
  2731.      SetParam1(S_DummyAmbiance.csb^SndEventM:170)
  2732.      SetStopable[ab](TRUE)
  2733.      SetDynamic[ab](TRUE)
  2734. }
  2735.  
  2736. ;  Engine Event Name: Play_AmbLabo3
  2737. {SndEventM:172(EVT_SON_PLAY)
  2738.      SetParam1(S_DummyAmbiance.csb^SndResourceM:104)
  2739.      SetStopable[ab](TRUE)
  2740.      SetDynamic[ab](TRUE)
  2741. }
  2742.  
  2743. ;  Engine Event Name: Stop_AmbLabo3
  2744. {SndEventM:173(EVT_SON_STOP)
  2745.      SetParam1(S_DummyAmbiance.csb^SndEventM:172)
  2746.      SetStopable[ab](TRUE)
  2747.      SetDynamic[ab](TRUE)
  2748. }
  2749.  
  2750. ;  Engine Event Name: Play_AmbLabo2
  2751. {SndEventM:174(EVT_SON_PLAY)
  2752.      SetParam1(S_DummyAmbiance.csb^SndResourceM:105)
  2753.      SetStopable[ab](TRUE)
  2754.      SetDynamic[ab](TRUE)
  2755. }
  2756.  
  2757. ;  Engine Event Name: Stop_AmbLabo2
  2758. {SndEventM:175(EVT_SON_STOP)
  2759.      SetParam1(S_DummyAmbiance.csb^SndEventM:174)
  2760.      SetStopable[ab](TRUE)
  2761.      SetDynamic[ab](TRUE)
  2762. }
  2763.  
  2764. ;  Engine Event Name: Play_Puits1
  2765. {SndEventM:176(EVT_SON_PLAY)
  2766.      SetParam1(S_DummyAmbiance.csb^SndResourceM:7)
  2767.      SetStopable[ab](TRUE)
  2768.      SetDynamic[ab](TRUE)
  2769. }
  2770.  
  2771. ;  Engine Event Name: Stop_Puits1
  2772. {SndEventM:177(EVT_SON_STOP)
  2773.      SetParam1(S_DummyAmbiance.csb^SndEventM:176)
  2774.      SetStopable[ab](TRUE)
  2775.      SetDynamic[ab](TRUE)
  2776. }
  2777.  
  2778. ;  Engine Event Name: Play_Puits3
  2779. {SndEventM:178(EVT_SON_PLAY)
  2780.      SetParam1(S_DummyAmbiance.csb^SndResourceM:8)
  2781.      SetStopable[ab](TRUE)
  2782.      SetDynamic[ab](TRUE)
  2783. }
  2784.  
  2785. ;  Engine Event Name: Stop_Puits3
  2786. {SndEventM:179(EVT_SON_STOP)
  2787.      SetParam1(S_DummyAmbiance.csb^SndEventM:178)
  2788.      SetStopable[ab](TRUE)
  2789.      SetDynamic[ab](TRUE)
  2790. }
  2791.  
  2792. ;  Engine Event Name: Play_Puits4
  2793. {SndEventM:180(EVT_SON_PLAY)
  2794.      SetParam1(S_DummyAmbiance.csb^SndResourceM:9)
  2795.      SetStopable[ab](TRUE)
  2796.      SetDynamic[ab](TRUE)
  2797. }
  2798.  
  2799. ;  Engine Event Name: Stop_Puits4
  2800. {SndEventM:181(EVT_SON_STOP)
  2801.      SetParam1(S_DummyAmbiance.csb^SndEventM:180)
  2802.      SetStopable[ab](TRUE)
  2803.      SetDynamic[ab](TRUE)
  2804. }
  2805.  
  2806. ;  Engine Event Name: Play_CasiPdl2
  2807. {SndEventM:182(EVT_SON_PLAY)
  2808.      SetParam1(S_DummyAmbiance.csb^SndResourceM:106)
  2809.      SetStopable[ab](TRUE)
  2810.      SetDynamic[ab](TRUE)
  2811. }
  2812.  
  2813. ;  Engine Event Name: Stop_CasiPdl2
  2814. {SndEventM:183(EVT_SON_STOP)
  2815.      SetParam1(S_DummyAmbiance.csb^SndEventM:182)
  2816.      SetStopable[ab](TRUE)
  2817.      SetDynamic[ab](TRUE)
  2818. }
  2819.  
  2820. ;  Engine Event Name: Play_CasiPdl3
  2821. {SndEventM:184(EVT_SON_PLAY)
  2822.      SetParam1(S_DummyAmbiance.csb^SndResourceM:107)
  2823.      SetStopable[ab](TRUE)
  2824.      SetDynamic[ab](TRUE)
  2825. }
  2826.  
  2827. ;  Engine Event Name: Stop_CasiPdl3
  2828. {SndEventM:185(EVT_SON_STOP)
  2829.      SetParam1(S_DummyAmbiance.csb^SndEventM:184)
  2830.      SetStopable[ab](TRUE)
  2831.      SetDynamic[ab](TRUE)
  2832. }
  2833.  
  2834. ;  Engine Event Name: Play_CrsEau03
  2835. {SndEventM:186(EVT_SON_PLAY)
  2836.      SetParam1(S_DummyAmbiance.csb^SndResourceM:110)
  2837.      SetStopable[ab](TRUE)
  2838.      SetDynamic[ab](TRUE)
  2839. }
  2840.  
  2841. ;  Engine Event Name: Stop_CrsEau03
  2842. {SndEventM:187(EVT_SON_STOP)
  2843.      SetParam1(S_DummyAmbiance.csb^SndEventM:186)
  2844.      SetStopable[ab](TRUE)
  2845.      SetDynamic[ab](TRUE)
  2846. }
  2847.  
  2848. ;  Engine Event Name: Play_CrsEau02
  2849. {SndEventM:188(EVT_SON_PLAY)
  2850.      SetParam1(S_DummyAmbiance.csb^SndResourceM:109)
  2851.      SetStopable[ab](TRUE)
  2852.      SetDynamic[ab](TRUE)
  2853. }
  2854.  
  2855. ;  Engine Event Name: Stop_CrsEau02
  2856. {SndEventM:189(EVT_SON_STOP)
  2857.      SetParam1(S_DummyAmbiance.csb^SndEventM:188)
  2858.      SetStopable[ab](TRUE)
  2859.      SetDynamic[ab](TRUE)
  2860. }
  2861.  
  2862. ;  Engine Event Name: Play_CrsEau01
  2863. {SndEventM:190(EVT_SON_PLAY)
  2864.      SetParam1(S_DummyAmbiance.csb^SndResourceM:108)
  2865.      SetStopable[ab](TRUE)
  2866.      SetDynamic[ab](TRUE)
  2867. }
  2868.  
  2869. ;  Engine Event Name: Stop_CrsEau01
  2870. {SndEventM:191(EVT_SON_STOP)
  2871.      SetParam1(S_DummyAmbiance.csb^SndEventM:190)
  2872.      SetStopable[ab](TRUE)
  2873.      SetDynamic[ab](TRUE)
  2874. }
  2875.  
  2876. ;  Engine Event Name: Play_Ucasic2
  2877. {SndEventM:192(EVT_SON_PLAY)
  2878.      SetParam1(S_DummyAmbiance.csb^SndResourceM:112)
  2879.      SetStopable[ab](TRUE)
  2880.      SetDynamic[ab](TRUE)
  2881. }
  2882.  
  2883. ;  Engine Event Name: Stop_Ucasic2
  2884. {SndEventM:193(EVT_SON_STOP)
  2885.      SetParam1(S_DummyAmbiance.csb^SndEventM:192)
  2886.      SetStopable[ab](TRUE)
  2887.      SetDynamic[ab](TRUE)
  2888. }
  2889.  
  2890. ;  Engine Event Name: Play_UCASINA2
  2891. {SndEventM:194(EVT_SON_PLAY)
  2892.      SetParam1(S_DummyAmbiance.csb^SndResourceM:111)
  2893.      SetStopable[ab](TRUE)
  2894.      SetDynamic[ab](TRUE)
  2895. }
  2896.  
  2897. ;  Engine Event Name: Stop_UCASINA2
  2898. {SndEventM:195(EVT_SON_STOP)
  2899.      SetParam1(S_DummyAmbiance.csb^SndEventM:194)
  2900.      SetStopable[ab](TRUE)
  2901.      SetDynamic[ab](TRUE)
  2902. }
  2903.  
  2904. ;  Engine Event Name: Play_TourMon3
  2905. {SndEventM:196(EVT_SON_PLAY)
  2906.      SetParam1(S_DummyAmbiance.csb^SndResourceM:113)
  2907.      SetStopable[ab](TRUE)
  2908.      SetDynamic[ab](TRUE)
  2909. }
  2910.  
  2911. ;  Engine Event Name: Stop_TourMon3
  2912. {SndEventM:197(EVT_SON_STOP)
  2913.      SetParam1(S_DummyAmbiance.csb^SndEventM:196)
  2914.      SetStopable[ab](TRUE)
  2915.      SetDynamic[ab](TRUE)
  2916. }
  2917.  
  2918. ;  Engine Event Name: Play_CourMon1
  2919. {SndEventM:198(EVT_SON_PLAY)
  2920.      SetParam1(S_DummyAmbiance.csb^SndResourceM:114)
  2921.      SetStopable[ab](TRUE)
  2922.      SetDynamic[ab](TRUE)
  2923. }
  2924.  
  2925. ;  Engine Event Name: Stop_CourMon1
  2926. {SndEventM:199(EVT_SON_STOP)
  2927.      SetParam1(S_DummyAmbiance.csb^SndEventM:198)
  2928.      SetStopable[ab](TRUE)
  2929.      SetDynamic[ab](TRUE)
  2930. }
  2931.  
  2932. ;  Engine Event Name: Play_CourMon3
  2933. {SndEventM:200(EVT_SON_PLAY)
  2934.      SetParam1(S_DummyAmbiance.csb^SndResourceM:115)
  2935.      SetStopable[ab](TRUE)
  2936.      SetDynamic[ab](TRUE)
  2937. }
  2938.  
  2939. ;  Engine Event Name: Stop_CourMon3
  2940. {SndEventM:201(EVT_SON_STOP)
  2941.      SetParam1(S_DummyAmbiance.csb^SndEventM:200)
  2942.      SetStopable[ab](TRUE)
  2943.      SetDynamic[ab](TRUE)
  2944. }
  2945.  
  2946. ;  Engine Event Name: Play_CourMon2
  2947. {SndEventM:202(EVT_SON_PLAY)
  2948.      SetParam1(S_DummyAmbiance.csb^SndResourceM:116)
  2949.      SetStopable[ab](TRUE)
  2950.      SetDynamic[ab](TRUE)
  2951. }
  2952.  
  2953. ;  Engine Event Name: Stop_CourMon2
  2954. {SndEventM:203(EVT_SON_STOP)
  2955.      SetParam1(S_DummyAmbiance.csb^SndEventM:202)
  2956.      SetStopable[ab](TRUE)
  2957.      SetDynamic[ab](TRUE)
  2958. }
  2959.  
  2960.  
  2961. ;  Engine Resource Name: AmbCiel1
  2962. {SndResourceM:0
  2963.      {SndResourceDisk:0(TYPE_SAMPLE)
  2964.           SetVolume(100)
  2965.           SetDataOffset(0)
  2966.           SetDataSize(218088)
  2967.           SetFileName("AmbCiel.apm")
  2968.           SetLoop[ab](TRUE)
  2969.           SetStorage(TYPE_MEGAFILE)
  2970.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  2971.           SetPitchable[ab](FALSE)
  2972.           SetVolable[ab](TRUE)
  2973.           SetPanable[ab](TRUE)
  2974.           SetSpacable[ab](TRUE)
  2975.           SetReverbable[ab](TRUE)
  2976.           SetStreaming[ab](FALSE)
  2977.           SetLoopData(0,217987)
  2978.           SetSampleFrequency(22050)
  2979.           SetSampleChannelNumber(2)
  2980.           SetSampleResolution(16)
  2981.           SetZipFormat(SAMPLE_ADPCM)
  2982.      }
  2983. }
  2984.  
  2985. ;  Engine Resource Name: AmbCiel2
  2986. {SndResourceM:1
  2987.      {SndResourceDisk:1(TYPE_SAMPLE)
  2988.           SetVolume(100)
  2989.           SetDataOffset(0)
  2990.           SetDataSize(218088)
  2991.           SetFileName("AmbCiel.apm")
  2992.           SetLoop[ab](TRUE)
  2993.           SetStorage(TYPE_MEGAFILE)
  2994.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  2995.           SetPitchable[ab](FALSE)
  2996.           SetVolable[ab](TRUE)
  2997.           SetPanable[ab](TRUE)
  2998.           SetSpacable[ab](TRUE)
  2999.           SetReverbable[ab](TRUE)
  3000.           SetStreaming[ab](FALSE)
  3001.           SetLoopData(0,217987)
  3002.           SetSampleFrequency(22050)
  3003.           SetSampleChannelNumber(2)
  3004.           SetSampleResolution(16)
  3005.           SetZipFormat(SAMPLE_ADPCM)
  3006.      }
  3007. }
  3008.  
  3009. ;  Engine Resource Name: AmbCiel3
  3010. {SndResourceM:2
  3011.      {SndResourceDisk:2(TYPE_SAMPLE)
  3012.           SetVolume(100)
  3013.           SetDataOffset(0)
  3014.           SetDataSize(218088)
  3015.           SetFileName("AmbCiel.apm")
  3016.           SetLoop[ab](TRUE)
  3017.           SetStorage(TYPE_MEGAFILE)
  3018.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3019.           SetPitchable[ab](FALSE)
  3020.           SetVolable[ab](TRUE)
  3021.           SetPanable[ab](TRUE)
  3022.           SetSpacable[ab](TRUE)
  3023.           SetReverbable[ab](TRUE)
  3024.           SetStreaming[ab](FALSE)
  3025.           SetLoopData(0,217987)
  3026.           SetSampleFrequency(22050)
  3027.           SetSampleChannelNumber(2)
  3028.           SetSampleResolution(16)
  3029.           SetZipFormat(SAMPLE_ADPCM)
  3030.      }
  3031. }
  3032.  
  3033. ;  Engine Resource Name: AmbCiel4
  3034. {SndResourceM:3
  3035.      {SndResourceDisk:3(TYPE_SAMPLE)
  3036.           SetVolume(100)
  3037.           SetDataOffset(0)
  3038.           SetDataSize(218088)
  3039.           SetFileName("AmbCiel.apm")
  3040.           SetLoop[ab](TRUE)
  3041.           SetStorage(TYPE_MEGAFILE)
  3042.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3043.           SetPitchable[ab](FALSE)
  3044.           SetVolable[ab](TRUE)
  3045.           SetPanable[ab](TRUE)
  3046.           SetSpacable[ab](TRUE)
  3047.           SetReverbable[ab](TRUE)
  3048.           SetStreaming[ab](FALSE)
  3049.           SetLoopData(0,217987)
  3050.           SetSampleFrequency(22050)
  3051.           SetSampleChannelNumber(2)
  3052.           SetSampleResolution(16)
  3053.           SetZipFormat(SAMPLE_ADPCM)
  3054.      }
  3055. }
  3056.  
  3057. ;  Engine Resource Name: RoomLr
  3058. {SndResourceM:4
  3059.      {SndResourceDisk:4(TYPE_SAMPLE)
  3060.           SetVolume(100)
  3061.           SetDataOffset(0)
  3062.           SetDataSize(109456)
  3063.           SetFileName("RoomLr.apm")
  3064.           SetLoop[ab](TRUE)
  3065.           SetStorage(TYPE_MEGAFILE)
  3066.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3067.           SetPitchable[ab](FALSE)
  3068.           SetVolable[ab](TRUE)
  3069.           SetPanable[ab](TRUE)
  3070.           SetSpacable[ab](TRUE)
  3071.           SetReverbable[ab](TRUE)
  3072.           SetStreaming[ab](FALSE)
  3073.           SetLoopData(0,109356)
  3074.           SetSampleFrequency(22050)
  3075.           SetSampleChannelNumber(2)
  3076.           SetSampleResolution(16)
  3077.           SetZipFormat(SAMPLE_ADPCM)
  3078.      }
  3079. }
  3080.  
  3081. ;  Engine Resource Name: RoomSm
  3082. {SndResourceM:5
  3083.      {SndResourceDisk:5(TYPE_SAMPLE)
  3084.           SetVolume(100)
  3085.           SetDataOffset(0)
  3086.           SetDataSize(108724)
  3087.           SetFileName("RoomSm.apm")
  3088.           SetLoop[ab](TRUE)
  3089.           SetStorage(TYPE_MEGAFILE)
  3090.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3091.           SetPitchable[ab](FALSE)
  3092.           SetVolable[ab](TRUE)
  3093.           SetPanable[ab](TRUE)
  3094.           SetSpacable[ab](TRUE)
  3095.           SetReverbable[ab](TRUE)
  3096.           SetStreaming[ab](FALSE)
  3097.           SetLoopData(0,108623)
  3098.           SetSampleFrequency(22050)
  3099.           SetSampleChannelNumber(2)
  3100.           SetSampleResolution(16)
  3101.           SetZipFormat(SAMPLE_ADPCM)
  3102.      }
  3103. }
  3104.  
  3105. ;  Engine Resource Name: Lave
  3106. {SndResourceM:6
  3107.      {SndResourceDisk:6(TYPE_SAMPLE)
  3108.           SetVolume(100)
  3109.           SetDataOffset(0)
  3110.           SetDataSize(568402)
  3111.           SetFileName("as01la1t.apm")
  3112.           SetLoop[ab](TRUE)
  3113.           SetStorage(TYPE_MEGAFILE)
  3114.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3115.           SetPitchable[ab](FALSE)
  3116.           SetVolable[ab](TRUE)
  3117.           SetPanable[ab](TRUE)
  3118.           SetSpacable[ab](TRUE)
  3119.           SetReverbable[ab](TRUE)
  3120.           SetStreaming[ab](FALSE)
  3121.           SetLoopData(0,568302)
  3122.           SetSampleFrequency(44100)
  3123.           SetSampleChannelNumber(2)
  3124.           SetSampleResolution(16)
  3125.           SetZipFormat(SAMPLE_ADPCM)
  3126.      }
  3127. }
  3128.  
  3129. ;  Engine Resource Name: Puits1
  3130. {SndResourceM:7
  3131.      {SndResourceDisk:7(TYPE_SAMPLE)
  3132.           SetVolume(100)
  3133.           SetDataOffset(0)
  3134.           SetDataSize(1014638)
  3135.           SetFileName("as41la1t.apm")
  3136.           SetLoop[ab](TRUE)
  3137.           SetStorage(TYPE_MEGAFILE)
  3138.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3139.           SetPitchable[ab](FALSE)
  3140.           SetVolable[ab](TRUE)
  3141.           SetPanable[ab](TRUE)
  3142.           SetSpacable[ab](TRUE)
  3143.           SetReverbable[ab](TRUE)
  3144.           SetStreaming[ab](FALSE)
  3145.           SetLoopData(0,1014537)
  3146.           SetSampleFrequency(44100)
  3147.           SetSampleChannelNumber(2)
  3148.           SetSampleResolution(16)
  3149.           SetZipFormat(SAMPLE_ADPCM)
  3150.      }
  3151. }
  3152.  
  3153. ;  Engine Resource Name: Puits3
  3154. {SndResourceM:8
  3155.      {SndResourceDisk:8(TYPE_SAMPLE)
  3156.           SetVolume(100)
  3157.           SetDataOffset(0)
  3158.           SetDataSize(1014638)
  3159.           SetFileName("as41la1t.apm")
  3160.           SetLoop[ab](TRUE)
  3161.           SetStorage(TYPE_MEGAFILE)
  3162.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3163.           SetPitchable[ab](FALSE)
  3164.           SetVolable[ab](TRUE)
  3165.           SetPanable[ab](TRUE)
  3166.           SetSpacable[ab](TRUE)
  3167.           SetReverbable[ab](TRUE)
  3168.           SetStreaming[ab](FALSE)
  3169.           SetLoopData(0,1014537)
  3170.           SetSampleFrequency(44100)
  3171.           SetSampleChannelNumber(2)
  3172.           SetSampleResolution(16)
  3173.           SetZipFormat(SAMPLE_ADPCM)
  3174.      }
  3175. }
  3176.  
  3177. ;  Engine Resource Name: Puits4
  3178. {SndResourceM:9
  3179.      {SndResourceDisk:9(TYPE_SAMPLE)
  3180.           SetVolume(100)
  3181.           SetDataOffset(0)
  3182.           SetDataSize(1014638)
  3183.           SetFileName("as41la1t.apm")
  3184.           SetLoop[ab](TRUE)
  3185.           SetStorage(TYPE_MEGAFILE)
  3186.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3187.           SetPitchable[ab](FALSE)
  3188.           SetVolable[ab](TRUE)
  3189.           SetPanable[ab](TRUE)
  3190.           SetSpacable[ab](TRUE)
  3191.           SetReverbable[ab](TRUE)
  3192.           SetStreaming[ab](FALSE)
  3193.           SetLoopData(0,1014537)
  3194.           SetSampleFrequency(44100)
  3195.           SetSampleChannelNumber(2)
  3196.           SetSampleResolution(16)
  3197.           SetZipFormat(SAMPLE_ADPCM)
  3198.      }
  3199. }
  3200.  
  3201. ;  Engine Resource Name: AmbTor2
  3202. {SndResourceM:10
  3203.      {SndResourceDisk:10(TYPE_SAMPLE)
  3204.           SetVolume(100)
  3205.           SetDataOffset(0)
  3206.           SetDataSize(688228)
  3207.           SetFileName("AmbTor2.apm")
  3208.           SetLoop[ab](TRUE)
  3209.           SetStorage(TYPE_MEGAFILE)
  3210.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3211.           SetPitchable[ab](FALSE)
  3212.           SetVolable[ab](TRUE)
  3213.           SetPanable[ab](TRUE)
  3214.           SetSpacable[ab](TRUE)
  3215.           SetReverbable[ab](TRUE)
  3216.           SetStreaming[ab](FALSE)
  3217.           SetLoopData(0,688128)
  3218.           SetSampleFrequency(22050)
  3219.           SetSampleChannelNumber(2)
  3220.           SetSampleResolution(16)
  3221.           SetZipFormat(SAMPLE_ADPCM)
  3222.      }
  3223. }
  3224.  
  3225. ;  Engine Resource Name: AmbTor4
  3226. {SndResourceM:11
  3227.      {SndResourceDisk:11(TYPE_SAMPLE)
  3228.           SetVolume(100)
  3229.           SetDataOffset(0)
  3230.           SetDataSize(541700)
  3231.           SetFileName("AmbTor4.apm")
  3232.           SetLoop[ab](TRUE)
  3233.           SetStorage(TYPE_MEGAFILE)
  3234.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3235.           SetPitchable[ab](FALSE)
  3236.           SetVolable[ab](TRUE)
  3237.           SetPanable[ab](TRUE)
  3238.           SetSpacable[ab](TRUE)
  3239.           SetReverbable[ab](TRUE)
  3240.           SetStreaming[ab](FALSE)
  3241.           SetLoopData(0,541600)
  3242.           SetSampleFrequency(22050)
  3243.           SetSampleChannelNumber(2)
  3244.           SetSampleResolution(16)
  3245.           SetZipFormat(SAMPLE_ADPCM)
  3246.      }
  3247. }
  3248.  
  3249. ;  Engine Resource Name: AmbTor1
  3250. {SndResourceM:12
  3251.      {SndResourceDisk:12(TYPE_SAMPLE)
  3252.           SetVolume(100)
  3253.           SetDataOffset(0)
  3254.           SetDataSize(2424932)
  3255.           SetFileName("as01fb2t.apm")
  3256.           SetLoop[ab](TRUE)
  3257.           SetStorage(TYPE_MEGAFILE)
  3258.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3259.           SetPitchable[ab](FALSE)
  3260.           SetVolable[ab](TRUE)
  3261.           SetPanable[ab](TRUE)
  3262.           SetSpacable[ab](TRUE)
  3263.           SetReverbable[ab](TRUE)
  3264.           SetStreaming[ab](FALSE)
  3265.           SetLoopData(0,2424832)
  3266.           SetSampleFrequency(44100)
  3267.           SetSampleChannelNumber(2)
  3268.           SetSampleResolution(16)
  3269.           SetZipFormat(SAMPLE_ADPCM)
  3270.      }
  3271. }
  3272.  
  3273. ;  Engine Resource Name: AmbTor3
  3274. {SndResourceM:13
  3275.      {SndResourceDisk:13(TYPE_SAMPLE)
  3276.           SetVolume(100)
  3277.           SetDataOffset(0)
  3278.           SetDataSize(2424932)
  3279.           SetFileName("as01fb2t.apm")
  3280.           SetLoop[ab](TRUE)
  3281.           SetStorage(TYPE_MEGAFILE)
  3282.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3283.           SetPitchable[ab](FALSE)
  3284.           SetVolable[ab](TRUE)
  3285.           SetPanable[ab](TRUE)
  3286.           SetSpacable[ab](TRUE)
  3287.           SetReverbable[ab](TRUE)
  3288.           SetStreaming[ab](FALSE)
  3289.           SetLoopData(0,2424832)
  3290.           SetSampleFrequency(44100)
  3291.           SetSampleChannelNumber(2)
  3292.           SetSampleResolution(16)
  3293.           SetZipFormat(SAMPLE_ADPCM)
  3294.      }
  3295. }
  3296.  
  3297. ;  Engine Resource Name: RoomLr71
  3298. {SndResourceM:14
  3299.      {SndResourceDisk:14(TYPE_SAMPLE)
  3300.           SetVolume(100)
  3301.           SetDataOffset(0)
  3302.           SetDataSize(109456)
  3303.           SetFileName("RoomLr.apm")
  3304.           SetLoop[ab](TRUE)
  3305.           SetStorage(TYPE_MEGAFILE)
  3306.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3307.           SetPitchable[ab](FALSE)
  3308.           SetVolable[ab](TRUE)
  3309.           SetPanable[ab](TRUE)
  3310.           SetSpacable[ab](TRUE)
  3311.           SetReverbable[ab](TRUE)
  3312.           SetStreaming[ab](FALSE)
  3313.           SetLoopData(0,109356)
  3314.           SetSampleFrequency(22050)
  3315.           SetSampleChannelNumber(2)
  3316.           SetSampleResolution(16)
  3317.           SetZipFormat(SAMPLE_ADPCM)
  3318.      }
  3319. }
  3320.  
  3321. ;  Engine Resource Name: RoomLr72
  3322. {SndResourceM:15
  3323.      {SndResourceDisk:15(TYPE_SAMPLE)
  3324.           SetVolume(100)
  3325.           SetDataOffset(0)
  3326.           SetDataSize(109456)
  3327.           SetFileName("RoomLr.apm")
  3328.           SetLoop[ab](TRUE)
  3329.           SetStorage(TYPE_MEGAFILE)
  3330.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3331.           SetPitchable[ab](FALSE)
  3332.           SetVolable[ab](TRUE)
  3333.           SetPanable[ab](TRUE)
  3334.           SetSpacable[ab](TRUE)
  3335.           SetReverbable[ab](TRUE)
  3336.           SetStreaming[ab](FALSE)
  3337.           SetLoopData(0,109356)
  3338.           SetSampleFrequency(22050)
  3339.           SetSampleChannelNumber(2)
  3340.           SetSampleResolution(16)
  3341.           SetZipFormat(SAMPLE_ADPCM)
  3342.      }
  3343. }
  3344.  
  3345. ;  Engine Resource Name: RoomLr73
  3346. {SndResourceM:16
  3347.      {SndResourceDisk:16(TYPE_SAMPLE)
  3348.           SetVolume(100)
  3349.           SetDataOffset(0)
  3350.           SetDataSize(109456)
  3351.           SetFileName("RoomLr.apm")
  3352.           SetLoop[ab](TRUE)
  3353.           SetStorage(TYPE_MEGAFILE)
  3354.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3355.           SetPitchable[ab](FALSE)
  3356.           SetVolable[ab](TRUE)
  3357.           SetPanable[ab](TRUE)
  3358.           SetSpacable[ab](TRUE)
  3359.           SetReverbable[ab](TRUE)
  3360.           SetStreaming[ab](FALSE)
  3361.           SetLoopData(0,109356)
  3362.           SetSampleFrequency(22050)
  3363.           SetSampleChannelNumber(2)
  3364.           SetSampleResolution(16)
  3365.           SetZipFormat(SAMPLE_ADPCM)
  3366.      }
  3367. }
  3368.  
  3369. ;  Engine Resource Name: RoomLr74
  3370. {SndResourceM:17
  3371.      {SndResourceDisk:17(TYPE_SAMPLE)
  3372.           SetVolume(100)
  3373.           SetDataOffset(0)
  3374.           SetDataSize(109456)
  3375.           SetFileName("RoomLr.apm")
  3376.           SetLoop[ab](TRUE)
  3377.           SetStorage(TYPE_MEGAFILE)
  3378.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3379.           SetPitchable[ab](FALSE)
  3380.           SetVolable[ab](TRUE)
  3381.           SetPanable[ab](TRUE)
  3382.           SetSpacable[ab](TRUE)
  3383.           SetReverbable[ab](TRUE)
  3384.           SetStreaming[ab](FALSE)
  3385.           SetLoopData(0,109356)
  3386.           SetSampleFrequency(22050)
  3387.           SetSampleChannelNumber(2)
  3388.           SetSampleResolution(16)
  3389.           SetZipFormat(SAMPLE_ADPCM)
  3390.      }
  3391. }
  3392.  
  3393. ;  Engine Resource Name: RoomSm71
  3394. {SndResourceM:18
  3395.      {SndResourceDisk:18(TYPE_SAMPLE)
  3396.           SetVolume(100)
  3397.           SetDataOffset(0)
  3398.           SetDataSize(108724)
  3399.           SetFileName("RoomSm.apm")
  3400.           SetLoop[ab](TRUE)
  3401.           SetStorage(TYPE_MEGAFILE)
  3402.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3403.           SetPitchable[ab](FALSE)
  3404.           SetVolable[ab](TRUE)
  3405.           SetPanable[ab](TRUE)
  3406.           SetSpacable[ab](TRUE)
  3407.           SetReverbable[ab](TRUE)
  3408.           SetStreaming[ab](FALSE)
  3409.           SetLoopData(0,108623)
  3410.           SetSampleFrequency(22050)
  3411.           SetSampleChannelNumber(2)
  3412.           SetSampleResolution(16)
  3413.           SetZipFormat(SAMPLE_ADPCM)
  3414.      }
  3415. }
  3416.  
  3417. ;  Engine Resource Name: RoomSm72
  3418. {SndResourceM:19
  3419.      {SndResourceDisk:19(TYPE_SAMPLE)
  3420.           SetVolume(100)
  3421.           SetDataOffset(0)
  3422.           SetDataSize(108724)
  3423.           SetFileName("RoomSm.apm")
  3424.           SetLoop[ab](TRUE)
  3425.           SetStorage(TYPE_MEGAFILE)
  3426.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3427.           SetPitchable[ab](FALSE)
  3428.           SetVolable[ab](TRUE)
  3429.           SetPanable[ab](TRUE)
  3430.           SetSpacable[ab](TRUE)
  3431.           SetReverbable[ab](TRUE)
  3432.           SetStreaming[ab](FALSE)
  3433.           SetLoopData(0,108623)
  3434.           SetSampleFrequency(22050)
  3435.           SetSampleChannelNumber(2)
  3436.           SetSampleResolution(16)
  3437.           SetZipFormat(SAMPLE_ADPCM)
  3438.      }
  3439. }
  3440.  
  3441. ;  Engine Resource Name: RoomSm73
  3442. {SndResourceM:20
  3443.      {SndResourceDisk:20(TYPE_SAMPLE)
  3444.           SetVolume(100)
  3445.           SetDataOffset(0)
  3446.           SetDataSize(108724)
  3447.           SetFileName("RoomSm.apm")
  3448.           SetLoop[ab](TRUE)
  3449.           SetStorage(TYPE_MEGAFILE)
  3450.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3451.           SetPitchable[ab](FALSE)
  3452.           SetVolable[ab](TRUE)
  3453.           SetPanable[ab](TRUE)
  3454.           SetSpacable[ab](TRUE)
  3455.           SetReverbable[ab](TRUE)
  3456.           SetStreaming[ab](FALSE)
  3457.           SetLoopData(0,108623)
  3458.           SetSampleFrequency(22050)
  3459.           SetSampleChannelNumber(2)
  3460.           SetSampleResolution(16)
  3461.           SetZipFormat(SAMPLE_ADPCM)
  3462.      }
  3463. }
  3464.  
  3465. ;  Engine Resource Name: RoomSm74
  3466. {SndResourceM:21
  3467.      {SndResourceDisk:21(TYPE_SAMPLE)
  3468.           SetVolume(100)
  3469.           SetDataOffset(0)
  3470.           SetDataSize(108724)
  3471.           SetFileName("RoomSm.apm")
  3472.           SetLoop[ab](TRUE)
  3473.           SetStorage(TYPE_MEGAFILE)
  3474.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3475.           SetPitchable[ab](FALSE)
  3476.           SetVolable[ab](TRUE)
  3477.           SetPanable[ab](TRUE)
  3478.           SetSpacable[ab](TRUE)
  3479.           SetReverbable[ab](TRUE)
  3480.           SetStreaming[ab](FALSE)
  3481.           SetLoopData(0,108623)
  3482.           SetSampleFrequency(22050)
  3483.           SetSampleChannelNumber(2)
  3484.           SetSampleResolution(16)
  3485.           SetZipFormat(SAMPLE_ADPCM)
  3486.      }
  3487. }
  3488.  
  3489. ;  Engine Resource Name: Pont1
  3490. {SndResourceM:22
  3491.      {SndResourceDisk:22(TYPE_SAMPLE)
  3492.           SetVolume(100)
  3493.           SetDataOffset(0)
  3494.           SetDataSize(1130596)
  3495.           SetFileName("as01mg5t.apm")
  3496.           SetLoop[ab](TRUE)
  3497.           SetStorage(TYPE_MEGAFILE)
  3498.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3499.           SetPitchable[ab](FALSE)
  3500.           SetVolable[ab](TRUE)
  3501.           SetPanable[ab](TRUE)
  3502.           SetSpacable[ab](TRUE)
  3503.           SetReverbable[ab](TRUE)
  3504.           SetStreaming[ab](FALSE)
  3505.           SetLoopData(0,1130496)
  3506.           SetSampleFrequency(44100)
  3507.           SetSampleChannelNumber(2)
  3508.           SetSampleResolution(16)
  3509.           SetZipFormat(SAMPLE_ADPCM)
  3510.      }
  3511. }
  3512.  
  3513. ;  Engine Resource Name: Pont2
  3514. {SndResourceM:23
  3515.      {SndResourceDisk:23(TYPE_SAMPLE)
  3516.           SetVolume(100)
  3517.           SetDataOffset(0)
  3518.           SetDataSize(1130596)
  3519.           SetFileName("as01mg5t.apm")
  3520.           SetLoop[ab](TRUE)
  3521.           SetStorage(TYPE_MEGAFILE)
  3522.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3523.           SetPitchable[ab](FALSE)
  3524.           SetVolable[ab](TRUE)
  3525.           SetPanable[ab](TRUE)
  3526.           SetSpacable[ab](TRUE)
  3527.           SetReverbable[ab](TRUE)
  3528.           SetStreaming[ab](FALSE)
  3529.           SetLoopData(0,1130496)
  3530.           SetSampleFrequency(44100)
  3531.           SetSampleChannelNumber(2)
  3532.           SetSampleResolution(16)
  3533.           SetZipFormat(SAMPLE_ADPCM)
  3534.      }
  3535. }
  3536.  
  3537. ;  Engine Resource Name: Pont3
  3538. {SndResourceM:24
  3539.      {SndResourceDisk:24(TYPE_SAMPLE)
  3540.           SetVolume(100)
  3541.           SetDataOffset(0)
  3542.           SetDataSize(1130596)
  3543.           SetFileName("as01mg5t.apm")
  3544.           SetLoop[ab](TRUE)
  3545.           SetStorage(TYPE_MEGAFILE)
  3546.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3547.           SetPitchable[ab](FALSE)
  3548.           SetVolable[ab](TRUE)
  3549.           SetPanable[ab](TRUE)
  3550.           SetSpacable[ab](TRUE)
  3551.           SetReverbable[ab](TRUE)
  3552.           SetStreaming[ab](FALSE)
  3553.           SetLoopData(0,1130496)
  3554.           SetSampleFrequency(44100)
  3555.           SetSampleChannelNumber(2)
  3556.           SetSampleResolution(16)
  3557.           SetZipFormat(SAMPLE_ADPCM)
  3558.      }
  3559. }
  3560.  
  3561. ;  Engine Resource Name: Pont4
  3562. {SndResourceM:25
  3563.      {SndResourceDisk:25(TYPE_SAMPLE)
  3564.           SetVolume(100)
  3565.           SetDataOffset(0)
  3566.           SetDataSize(1130596)
  3567.           SetFileName("as01mg5t.apm")
  3568.           SetLoop[ab](TRUE)
  3569.           SetStorage(TYPE_MEGAFILE)
  3570.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3571.           SetPitchable[ab](FALSE)
  3572.           SetVolable[ab](TRUE)
  3573.           SetPanable[ab](TRUE)
  3574.           SetSpacable[ab](TRUE)
  3575.           SetReverbable[ab](TRUE)
  3576.           SetStreaming[ab](FALSE)
  3577.           SetLoopData(0,1130496)
  3578.           SetSampleFrequency(44100)
  3579.           SetSampleChannelNumber(2)
  3580.           SetSampleResolution(16)
  3581.           SetZipFormat(SAMPLE_ADPCM)
  3582.      }
  3583. }
  3584.  
  3585. ;  Engine Resource Name: RoomSm01
  3586. {SndResourceM:28
  3587.      {SndResourceDisk:28(TYPE_SAMPLE)
  3588.           SetVolume(100)
  3589.           SetDataOffset(0)
  3590.           SetDataSize(108724)
  3591.           SetFileName("RoomSm.apm")
  3592.           SetLoop[ab](TRUE)
  3593.           SetStorage(TYPE_MEGAFILE)
  3594.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3595.           SetPitchable[ab](FALSE)
  3596.           SetVolable[ab](TRUE)
  3597.           SetPanable[ab](TRUE)
  3598.           SetSpacable[ab](TRUE)
  3599.           SetReverbable[ab](TRUE)
  3600.           SetStreaming[ab](FALSE)
  3601.           SetLoopData(0,108623)
  3602.           SetSampleFrequency(22050)
  3603.           SetSampleChannelNumber(2)
  3604.           SetSampleResolution(16)
  3605.           SetZipFormat(SAMPLE_ADPCM)
  3606.      }
  3607. }
  3608.  
  3609. ;  Engine Resource Name: RoomLr01
  3610. {SndResourceM:29
  3611.      {SndResourceDisk:29(TYPE_SAMPLE)
  3612.           SetVolume(100)
  3613.           SetDataOffset(0)
  3614.           SetDataSize(109456)
  3615.           SetFileName("RoomLr.apm")
  3616.           SetLoop[ab](TRUE)
  3617.           SetStorage(TYPE_MEGAFILE)
  3618.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3619.           SetPitchable[ab](FALSE)
  3620.           SetVolable[ab](TRUE)
  3621.           SetPanable[ab](TRUE)
  3622.           SetSpacable[ab](TRUE)
  3623.           SetReverbable[ab](TRUE)
  3624.           SetStreaming[ab](FALSE)
  3625.           SetLoopData(0,109356)
  3626.           SetSampleFrequency(22050)
  3627.           SetSampleChannelNumber(2)
  3628.           SetSampleResolution(16)
  3629.           SetZipFormat(SAMPLE_ADPCM)
  3630.      }
  3631. }
  3632.  
  3633. ;  Engine Resource Name: RoomSm04
  3634. {SndResourceM:30
  3635.      {SndResourceDisk:30(TYPE_SAMPLE)
  3636.           SetVolume(100)
  3637.           SetDataOffset(0)
  3638.           SetDataSize(108724)
  3639.           SetFileName("RoomSm.apm")
  3640.           SetLoop[ab](TRUE)
  3641.           SetStorage(TYPE_MEGAFILE)
  3642.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3643.           SetPitchable[ab](FALSE)
  3644.           SetVolable[ab](TRUE)
  3645.           SetPanable[ab](TRUE)
  3646.           SetSpacable[ab](TRUE)
  3647.           SetReverbable[ab](TRUE)
  3648.           SetStreaming[ab](FALSE)
  3649.           SetLoopData(0,108623)
  3650.           SetSampleFrequency(22050)
  3651.           SetSampleChannelNumber(2)
  3652.           SetSampleResolution(16)
  3653.           SetZipFormat(SAMPLE_ADPCM)
  3654.      }
  3655. }
  3656.  
  3657. ;  Engine Resource Name: RoomLr04
  3658. {SndResourceM:31
  3659.      {SndResourceDisk:31(TYPE_SAMPLE)
  3660.           SetVolume(100)
  3661.           SetDataOffset(0)
  3662.           SetDataSize(109456)
  3663.           SetFileName("RoomLr.apm")
  3664.           SetLoop[ab](TRUE)
  3665.           SetStorage(TYPE_MEGAFILE)
  3666.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3667.           SetPitchable[ab](FALSE)
  3668.           SetVolable[ab](TRUE)
  3669.           SetPanable[ab](TRUE)
  3670.           SetSpacable[ab](TRUE)
  3671.           SetReverbable[ab](TRUE)
  3672.           SetStreaming[ab](FALSE)
  3673.           SetLoopData(0,109356)
  3674.           SetSampleFrequency(22050)
  3675.           SetSampleChannelNumber(2)
  3676.           SetSampleResolution(16)
  3677.           SetZipFormat(SAMPLE_ADPCM)
  3678.      }
  3679. }
  3680.  
  3681. ;  Engine Resource Name: RoomSm12
  3682. {SndResourceM:32
  3683.      {SndResourceDisk:32(TYPE_SAMPLE)
  3684.           SetVolume(100)
  3685.           SetDataOffset(0)
  3686.           SetDataSize(108724)
  3687.           SetFileName("RoomSm.apm")
  3688.           SetLoop[ab](TRUE)
  3689.           SetStorage(TYPE_MEGAFILE)
  3690.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3691.           SetPitchable[ab](FALSE)
  3692.           SetVolable[ab](TRUE)
  3693.           SetPanable[ab](TRUE)
  3694.           SetSpacable[ab](TRUE)
  3695.           SetReverbable[ab](TRUE)
  3696.           SetStreaming[ab](FALSE)
  3697.           SetLoopData(0,108623)
  3698.           SetSampleFrequency(22050)
  3699.           SetSampleChannelNumber(2)
  3700.           SetSampleResolution(16)
  3701.           SetZipFormat(SAMPLE_ADPCM)
  3702.      }
  3703. }
  3704.  
  3705. ;  Engine Resource Name: RoomLr12
  3706. {SndResourceM:33
  3707.      {SndResourceDisk:33(TYPE_SAMPLE)
  3708.           SetVolume(100)
  3709.           SetDataOffset(0)
  3710.           SetDataSize(109456)
  3711.           SetFileName("RoomLr.apm")
  3712.           SetLoop[ab](TRUE)
  3713.           SetStorage(TYPE_MEGAFILE)
  3714.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3715.           SetPitchable[ab](FALSE)
  3716.           SetVolable[ab](TRUE)
  3717.           SetPanable[ab](TRUE)
  3718.           SetSpacable[ab](TRUE)
  3719.           SetReverbable[ab](TRUE)
  3720.           SetStreaming[ab](FALSE)
  3721.           SetLoopData(0,109356)
  3722.           SetSampleFrequency(22050)
  3723.           SetSampleChannelNumber(2)
  3724.           SetSampleResolution(16)
  3725.           SetZipFormat(SAMPLE_ADPCM)
  3726.      }
  3727. }
  3728.  
  3729. ;  Engine Resource Name: RoomSm13
  3730. {SndResourceM:34
  3731.      {SndResourceDisk:34(TYPE_SAMPLE)
  3732.           SetVolume(100)
  3733.           SetDataOffset(0)
  3734.           SetDataSize(108724)
  3735.           SetFileName("RoomSm.apm")
  3736.           SetLoop[ab](TRUE)
  3737.           SetStorage(TYPE_MEGAFILE)
  3738.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3739.           SetPitchable[ab](FALSE)
  3740.           SetVolable[ab](TRUE)
  3741.           SetPanable[ab](TRUE)
  3742.           SetSpacable[ab](TRUE)
  3743.           SetReverbable[ab](TRUE)
  3744.           SetStreaming[ab](FALSE)
  3745.           SetLoopData(0,108623)
  3746.           SetSampleFrequency(22050)
  3747.           SetSampleChannelNumber(2)
  3748.           SetSampleResolution(16)
  3749.           SetZipFormat(SAMPLE_ADPCM)
  3750.      }
  3751. }
  3752.  
  3753. ;  Engine Resource Name: RoomLr13
  3754. {SndResourceM:35
  3755.      {SndResourceDisk:35(TYPE_SAMPLE)
  3756.           SetVolume(100)
  3757.           SetDataOffset(0)
  3758.           SetDataSize(109456)
  3759.           SetFileName("RoomLr.apm")
  3760.           SetLoop[ab](TRUE)
  3761.           SetStorage(TYPE_MEGAFILE)
  3762.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3763.           SetPitchable[ab](FALSE)
  3764.           SetVolable[ab](TRUE)
  3765.           SetPanable[ab](TRUE)
  3766.           SetSpacable[ab](TRUE)
  3767.           SetReverbable[ab](TRUE)
  3768.           SetStreaming[ab](FALSE)
  3769.           SetLoopData(0,109356)
  3770.           SetSampleFrequency(22050)
  3771.           SetSampleChannelNumber(2)
  3772.           SetSampleResolution(16)
  3773.           SetZipFormat(SAMPLE_ADPCM)
  3774.      }
  3775. }
  3776.  
  3777. ;  Engine Resource Name: RoomSm23
  3778. {SndResourceM:36
  3779.      {SndResourceDisk:36(TYPE_SAMPLE)
  3780.           SetVolume(100)
  3781.           SetDataOffset(0)
  3782.           SetDataSize(108724)
  3783.           SetFileName("RoomSm.apm")
  3784.           SetLoop[ab](TRUE)
  3785.           SetStorage(TYPE_MEGAFILE)
  3786.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3787.           SetPitchable[ab](FALSE)
  3788.           SetVolable[ab](TRUE)
  3789.           SetPanable[ab](TRUE)
  3790.           SetSpacable[ab](TRUE)
  3791.           SetReverbable[ab](TRUE)
  3792.           SetStreaming[ab](FALSE)
  3793.           SetLoopData(0,108623)
  3794.           SetSampleFrequency(22050)
  3795.           SetSampleChannelNumber(2)
  3796.           SetSampleResolution(16)
  3797.           SetZipFormat(SAMPLE_ADPCM)
  3798.      }
  3799. }
  3800.  
  3801. ;  Engine Resource Name: RoomLr23
  3802. {SndResourceM:37
  3803.      {SndResourceDisk:37(TYPE_SAMPLE)
  3804.           SetVolume(100)
  3805.           SetDataOffset(0)
  3806.           SetDataSize(109456)
  3807.           SetFileName("RoomLr.apm")
  3808.           SetLoop[ab](TRUE)
  3809.           SetStorage(TYPE_MEGAFILE)
  3810.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3811.           SetPitchable[ab](FALSE)
  3812.           SetVolable[ab](TRUE)
  3813.           SetPanable[ab](TRUE)
  3814.           SetSpacable[ab](TRUE)
  3815.           SetReverbable[ab](TRUE)
  3816.           SetStreaming[ab](FALSE)
  3817.           SetLoopData(0,109356)
  3818.           SetSampleFrequency(22050)
  3819.           SetSampleChannelNumber(2)
  3820.           SetSampleResolution(16)
  3821.           SetZipFormat(SAMPLE_ADPCM)
  3822.      }
  3823. }
  3824.  
  3825. ;  Engine Resource Name: RoomSm24
  3826. {SndResourceM:38
  3827.      {SndResourceDisk:38(TYPE_SAMPLE)
  3828.           SetVolume(100)
  3829.           SetDataOffset(0)
  3830.           SetDataSize(108724)
  3831.           SetFileName("RoomSm.apm")
  3832.           SetLoop[ab](TRUE)
  3833.           SetStorage(TYPE_MEGAFILE)
  3834.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3835.           SetPitchable[ab](FALSE)
  3836.           SetVolable[ab](TRUE)
  3837.           SetPanable[ab](TRUE)
  3838.           SetSpacable[ab](TRUE)
  3839.           SetReverbable[ab](TRUE)
  3840.           SetStreaming[ab](FALSE)
  3841.           SetLoopData(0,108623)
  3842.           SetSampleFrequency(22050)
  3843.           SetSampleChannelNumber(2)
  3844.           SetSampleResolution(16)
  3845.           SetZipFormat(SAMPLE_ADPCM)
  3846.      }
  3847. }
  3848.  
  3849. ;  Engine Resource Name: RoomLr24
  3850. {SndResourceM:39
  3851.      {SndResourceDisk:39(TYPE_SAMPLE)
  3852.           SetVolume(100)
  3853.           SetDataOffset(0)
  3854.           SetDataSize(109456)
  3855.           SetFileName("RoomLr.apm")
  3856.           SetLoop[ab](TRUE)
  3857.           SetStorage(TYPE_MEGAFILE)
  3858.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3859.           SetPitchable[ab](FALSE)
  3860.           SetVolable[ab](TRUE)
  3861.           SetPanable[ab](TRUE)
  3862.           SetSpacable[ab](TRUE)
  3863.           SetReverbable[ab](TRUE)
  3864.           SetStreaming[ab](FALSE)
  3865.           SetLoopData(0,109356)
  3866.           SetSampleFrequency(22050)
  3867.           SetSampleChannelNumber(2)
  3868.           SetSampleResolution(16)
  3869.           SetZipFormat(SAMPLE_ADPCM)
  3870.      }
  3871. }
  3872.  
  3873. ;  Engine Resource Name: RoomSm31
  3874. {SndResourceM:40
  3875.      {SndResourceDisk:40(TYPE_SAMPLE)
  3876.           SetVolume(100)
  3877.           SetDataOffset(0)
  3878.           SetDataSize(108724)
  3879.           SetFileName("RoomSm.apm")
  3880.           SetLoop[ab](TRUE)
  3881.           SetStorage(TYPE_MEGAFILE)
  3882.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3883.           SetPitchable[ab](FALSE)
  3884.           SetVolable[ab](TRUE)
  3885.           SetPanable[ab](TRUE)
  3886.           SetSpacable[ab](TRUE)
  3887.           SetReverbable[ab](TRUE)
  3888.           SetStreaming[ab](FALSE)
  3889.           SetLoopData(0,108623)
  3890.           SetSampleFrequency(22050)
  3891.           SetSampleChannelNumber(2)
  3892.           SetSampleResolution(16)
  3893.           SetZipFormat(SAMPLE_ADPCM)
  3894.      }
  3895. }
  3896.  
  3897. ;  Engine Resource Name: RoomSm33
  3898. {SndResourceM:42
  3899.      {SndResourceDisk:42(TYPE_SAMPLE)
  3900.           SetVolume(100)
  3901.           SetDataOffset(0)
  3902.           SetDataSize(108724)
  3903.           SetFileName("RoomSm.apm")
  3904.           SetLoop[ab](TRUE)
  3905.           SetStorage(TYPE_MEGAFILE)
  3906.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3907.           SetPitchable[ab](FALSE)
  3908.           SetVolable[ab](TRUE)
  3909.           SetPanable[ab](TRUE)
  3910.           SetSpacable[ab](TRUE)
  3911.           SetReverbable[ab](TRUE)
  3912.           SetStreaming[ab](FALSE)
  3913.           SetLoopData(0,108623)
  3914.           SetSampleFrequency(22050)
  3915.           SetSampleChannelNumber(2)
  3916.           SetSampleResolution(16)
  3917.           SetZipFormat(SAMPLE_ADPCM)
  3918.      }
  3919. }
  3920.  
  3921. ;  Engine Resource Name: RoomLr33
  3922. {SndResourceM:43
  3923.      {SndResourceDisk:43(TYPE_SAMPLE)
  3924.           SetVolume(100)
  3925.           SetDataOffset(0)
  3926.           SetDataSize(109456)
  3927.           SetFileName("RoomLr.apm")
  3928.           SetLoop[ab](TRUE)
  3929.           SetStorage(TYPE_MEGAFILE)
  3930.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3931.           SetPitchable[ab](FALSE)
  3932.           SetVolable[ab](TRUE)
  3933.           SetPanable[ab](TRUE)
  3934.           SetSpacable[ab](TRUE)
  3935.           SetReverbable[ab](TRUE)
  3936.           SetStreaming[ab](FALSE)
  3937.           SetLoopData(0,109356)
  3938.           SetSampleFrequency(22050)
  3939.           SetSampleChannelNumber(2)
  3940.           SetSampleResolution(16)
  3941.           SetZipFormat(SAMPLE_ADPCM)
  3942.      }
  3943. }
  3944.  
  3945. ;  Engine Resource Name: RoomSm34
  3946. {SndResourceM:44
  3947.      {SndResourceDisk:44(TYPE_SAMPLE)
  3948.           SetVolume(100)
  3949.           SetDataOffset(0)
  3950.           SetDataSize(108724)
  3951.           SetFileName("RoomSm.apm")
  3952.           SetLoop[ab](TRUE)
  3953.           SetStorage(TYPE_MEGAFILE)
  3954.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3955.           SetPitchable[ab](FALSE)
  3956.           SetVolable[ab](TRUE)
  3957.           SetPanable[ab](TRUE)
  3958.           SetSpacable[ab](TRUE)
  3959.           SetReverbable[ab](TRUE)
  3960.           SetStreaming[ab](FALSE)
  3961.           SetLoopData(0,108623)
  3962.           SetSampleFrequency(22050)
  3963.           SetSampleChannelNumber(2)
  3964.           SetSampleResolution(16)
  3965.           SetZipFormat(SAMPLE_ADPCM)
  3966.      }
  3967. }
  3968.  
  3969. ;  Engine Resource Name: RoomLr34
  3970. {SndResourceM:45
  3971.      {SndResourceDisk:45(TYPE_SAMPLE)
  3972.           SetVolume(100)
  3973.           SetDataOffset(0)
  3974.           SetDataSize(109456)
  3975.           SetFileName("RoomLr.apm")
  3976.           SetLoop[ab](TRUE)
  3977.           SetStorage(TYPE_MEGAFILE)
  3978.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  3979.           SetPitchable[ab](FALSE)
  3980.           SetVolable[ab](TRUE)
  3981.           SetPanable[ab](TRUE)
  3982.           SetSpacable[ab](TRUE)
  3983.           SetReverbable[ab](TRUE)
  3984.           SetStreaming[ab](FALSE)
  3985.           SetLoopData(0,109356)
  3986.           SetSampleFrequency(22050)
  3987.           SetSampleChannelNumber(2)
  3988.           SetSampleResolution(16)
  3989.           SetZipFormat(SAMPLE_ADPCM)
  3990.      }
  3991. }
  3992.  
  3993. ;  Engine Resource Name: RoomLr31
  3994. {SndResourceM:47
  3995.      {SndResourceDisk:47(TYPE_SAMPLE)
  3996.           SetVolume(100)
  3997.           SetDataOffset(0)
  3998.           SetDataSize(109456)
  3999.           SetFileName("RoomLr.apm")
  4000.           SetLoop[ab](TRUE)
  4001.           SetStorage(TYPE_MEGAFILE)
  4002.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4003.           SetPitchable[ab](FALSE)
  4004.           SetVolable[ab](TRUE)
  4005.           SetPanable[ab](TRUE)
  4006.           SetSpacable[ab](TRUE)
  4007.           SetReverbable[ab](TRUE)
  4008.           SetStreaming[ab](FALSE)
  4009.           SetLoopData(0,109356)
  4010.           SetSampleFrequency(22050)
  4011.           SetSampleChannelNumber(2)
  4012.           SetSampleResolution(16)
  4013.           SetZipFormat(SAMPLE_ADPCM)
  4014.      }
  4015. }
  4016.  
  4017. ;  Engine Resource Name: RoomSm42
  4018. {SndResourceM:48
  4019.      {SndResourceDisk:48(TYPE_SAMPLE)
  4020.           SetVolume(100)
  4021.           SetDataOffset(0)
  4022.           SetDataSize(108724)
  4023.           SetFileName("RoomSm.apm")
  4024.           SetLoop[ab](TRUE)
  4025.           SetStorage(TYPE_MEGAFILE)
  4026.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4027.           SetPitchable[ab](FALSE)
  4028.           SetVolable[ab](TRUE)
  4029.           SetPanable[ab](TRUE)
  4030.           SetSpacable[ab](TRUE)
  4031.           SetReverbable[ab](TRUE)
  4032.           SetStreaming[ab](FALSE)
  4033.           SetLoopData(0,108623)
  4034.           SetSampleFrequency(22050)
  4035.           SetSampleChannelNumber(2)
  4036.           SetSampleResolution(16)
  4037.           SetZipFormat(SAMPLE_ADPCM)
  4038.      }
  4039. }
  4040.  
  4041. ;  Engine Resource Name: RoomLr42
  4042. {SndResourceM:49
  4043.      {SndResourceDisk:49(TYPE_SAMPLE)
  4044.           SetVolume(100)
  4045.           SetDataOffset(0)
  4046.           SetDataSize(109456)
  4047.           SetFileName("RoomLr.apm")
  4048.           SetLoop[ab](TRUE)
  4049.           SetStorage(TYPE_MEGAFILE)
  4050.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4051.           SetPitchable[ab](FALSE)
  4052.           SetVolable[ab](TRUE)
  4053.           SetPanable[ab](TRUE)
  4054.           SetSpacable[ab](TRUE)
  4055.           SetReverbable[ab](TRUE)
  4056.           SetStreaming[ab](FALSE)
  4057.           SetLoopData(0,109356)
  4058.           SetSampleFrequency(22050)
  4059.           SetSampleChannelNumber(2)
  4060.           SetSampleResolution(16)
  4061.           SetZipFormat(SAMPLE_ADPCM)
  4062.      }
  4063. }
  4064.  
  4065. ;  Engine Resource Name: RoomSm43
  4066. {SndResourceM:50
  4067.      {SndResourceDisk:50(TYPE_SAMPLE)
  4068.           SetVolume(100)
  4069.           SetDataOffset(0)
  4070.           SetDataSize(108724)
  4071.           SetFileName("RoomSm.apm")
  4072.           SetLoop[ab](TRUE)
  4073.           SetStorage(TYPE_MEGAFILE)
  4074.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4075.           SetPitchable[ab](FALSE)
  4076.           SetVolable[ab](TRUE)
  4077.           SetPanable[ab](TRUE)
  4078.           SetSpacable[ab](TRUE)
  4079.           SetReverbable[ab](TRUE)
  4080.           SetStreaming[ab](FALSE)
  4081.           SetLoopData(0,108623)
  4082.           SetSampleFrequency(22050)
  4083.           SetSampleChannelNumber(2)
  4084.           SetSampleResolution(16)
  4085.           SetZipFormat(SAMPLE_ADPCM)
  4086.      }
  4087. }
  4088.  
  4089. ;  Engine Resource Name: RoomLr43
  4090. {SndResourceM:51
  4091.      {SndResourceDisk:51(TYPE_SAMPLE)
  4092.           SetVolume(100)
  4093.           SetDataOffset(0)
  4094.           SetDataSize(109456)
  4095.           SetFileName("RoomLr.apm")
  4096.           SetLoop[ab](TRUE)
  4097.           SetStorage(TYPE_MEGAFILE)
  4098.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4099.           SetPitchable[ab](FALSE)
  4100.           SetVolable[ab](TRUE)
  4101.           SetPanable[ab](TRUE)
  4102.           SetSpacable[ab](TRUE)
  4103.           SetReverbable[ab](TRUE)
  4104.           SetStreaming[ab](FALSE)
  4105.           SetLoopData(0,109356)
  4106.           SetSampleFrequency(22050)
  4107.           SetSampleChannelNumber(2)
  4108.           SetSampleResolution(16)
  4109.           SetZipFormat(SAMPLE_ADPCM)
  4110.      }
  4111. }
  4112.  
  4113. ;  Engine Resource Name: RoomSm51
  4114. {SndResourceM:52
  4115.      {SndResourceDisk:52(TYPE_SAMPLE)
  4116.           SetVolume(100)
  4117.           SetDataOffset(0)
  4118.           SetDataSize(108724)
  4119.           SetFileName("RoomSm.apm")
  4120.           SetLoop[ab](TRUE)
  4121.           SetStorage(TYPE_MEGAFILE)
  4122.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4123.           SetPitchable[ab](FALSE)
  4124.           SetVolable[ab](TRUE)
  4125.           SetPanable[ab](TRUE)
  4126.           SetSpacable[ab](TRUE)
  4127.           SetReverbable[ab](TRUE)
  4128.           SetStreaming[ab](FALSE)
  4129.           SetLoopData(0,108623)
  4130.           SetSampleFrequency(22050)
  4131.           SetSampleChannelNumber(2)
  4132.           SetSampleResolution(16)
  4133.           SetZipFormat(SAMPLE_ADPCM)
  4134.      }
  4135. }
  4136.  
  4137. ;  Engine Resource Name: RoomLr51
  4138. {SndResourceM:53
  4139.      {SndResourceDisk:53(TYPE_SAMPLE)
  4140.           SetVolume(100)
  4141.           SetDataOffset(0)
  4142.           SetDataSize(109456)
  4143.           SetFileName("RoomLr.apm")
  4144.           SetLoop[ab](TRUE)
  4145.           SetStorage(TYPE_MEGAFILE)
  4146.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4147.           SetPitchable[ab](FALSE)
  4148.           SetVolable[ab](TRUE)
  4149.           SetPanable[ab](TRUE)
  4150.           SetSpacable[ab](TRUE)
  4151.           SetReverbable[ab](TRUE)
  4152.           SetStreaming[ab](FALSE)
  4153.           SetLoopData(0,109356)
  4154.           SetSampleFrequency(22050)
  4155.           SetSampleChannelNumber(2)
  4156.           SetSampleResolution(16)
  4157.           SetZipFormat(SAMPLE_ADPCM)
  4158.      }
  4159. }
  4160.  
  4161. ;  Engine Resource Name: RoomSm52
  4162. {SndResourceM:54
  4163.      {SndResourceDisk:54(TYPE_SAMPLE)
  4164.           SetVolume(100)
  4165.           SetDataOffset(0)
  4166.           SetDataSize(108724)
  4167.           SetFileName("RoomSm.apm")
  4168.           SetLoop[ab](TRUE)
  4169.           SetStorage(TYPE_MEGAFILE)
  4170.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4171.           SetPitchable[ab](FALSE)
  4172.           SetVolable[ab](TRUE)
  4173.           SetPanable[ab](TRUE)
  4174.           SetSpacable[ab](TRUE)
  4175.           SetReverbable[ab](TRUE)
  4176.           SetStreaming[ab](FALSE)
  4177.           SetLoopData(0,108623)
  4178.           SetSampleFrequency(22050)
  4179.           SetSampleChannelNumber(2)
  4180.           SetSampleResolution(16)
  4181.           SetZipFormat(SAMPLE_ADPCM)
  4182.      }
  4183. }
  4184.  
  4185. ;  Engine Resource Name: RoomLr52
  4186. {SndResourceM:55
  4187.      {SndResourceDisk:55(TYPE_SAMPLE)
  4188.           SetVolume(100)
  4189.           SetDataOffset(0)
  4190.           SetDataSize(109456)
  4191.           SetFileName("RoomLr.apm")
  4192.           SetLoop[ab](TRUE)
  4193.           SetStorage(TYPE_MEGAFILE)
  4194.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4195.           SetPitchable[ab](FALSE)
  4196.           SetVolable[ab](TRUE)
  4197.           SetPanable[ab](TRUE)
  4198.           SetSpacable[ab](TRUE)
  4199.           SetReverbable[ab](TRUE)
  4200.           SetStreaming[ab](FALSE)
  4201.           SetLoopData(0,109356)
  4202.           SetSampleFrequency(22050)
  4203.           SetSampleChannelNumber(2)
  4204.           SetSampleResolution(16)
  4205.           SetZipFormat(SAMPLE_ADPCM)
  4206.      }
  4207. }
  4208.  
  4209. ;  Engine Resource Name: RoomSm53
  4210. {SndResourceM:56
  4211.      {SndResourceDisk:56(TYPE_SAMPLE)
  4212.           SetVolume(100)
  4213.           SetDataOffset(0)
  4214.           SetDataSize(108724)
  4215.           SetFileName("RoomSm.apm")
  4216.           SetLoop[ab](TRUE)
  4217.           SetStorage(TYPE_MEGAFILE)
  4218.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4219.           SetPitchable[ab](FALSE)
  4220.           SetVolable[ab](TRUE)
  4221.           SetPanable[ab](TRUE)
  4222.           SetSpacable[ab](TRUE)
  4223.           SetReverbable[ab](TRUE)
  4224.           SetStreaming[ab](FALSE)
  4225.           SetLoopData(0,108623)
  4226.           SetSampleFrequency(22050)
  4227.           SetSampleChannelNumber(2)
  4228.           SetSampleResolution(16)
  4229.           SetZipFormat(SAMPLE_ADPCM)
  4230.      }
  4231. }
  4232.  
  4233. ;  Engine Resource Name: RoomLr53
  4234. {SndResourceM:57
  4235.      {SndResourceDisk:57(TYPE_SAMPLE)
  4236.           SetVolume(100)
  4237.           SetDataOffset(0)
  4238.           SetDataSize(109456)
  4239.           SetFileName("RoomLr.apm")
  4240.           SetLoop[ab](TRUE)
  4241.           SetStorage(TYPE_MEGAFILE)
  4242.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4243.           SetPitchable[ab](FALSE)
  4244.           SetVolable[ab](TRUE)
  4245.           SetPanable[ab](TRUE)
  4246.           SetSpacable[ab](TRUE)
  4247.           SetReverbable[ab](TRUE)
  4248.           SetStreaming[ab](FALSE)
  4249.           SetLoopData(0,109356)
  4250.           SetSampleFrequency(22050)
  4251.           SetSampleChannelNumber(2)
  4252.           SetSampleResolution(16)
  4253.           SetZipFormat(SAMPLE_ADPCM)
  4254.      }
  4255. }
  4256.  
  4257. ;  Engine Resource Name: RoomSm54
  4258. {SndResourceM:58
  4259.      {SndResourceDisk:58(TYPE_SAMPLE)
  4260.           SetVolume(100)
  4261.           SetDataOffset(0)
  4262.           SetDataSize(108724)
  4263.           SetFileName("RoomSm.apm")
  4264.           SetLoop[ab](TRUE)
  4265.           SetStorage(TYPE_MEGAFILE)
  4266.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4267.           SetPitchable[ab](FALSE)
  4268.           SetVolable[ab](TRUE)
  4269.           SetPanable[ab](TRUE)
  4270.           SetSpacable[ab](TRUE)
  4271.           SetReverbable[ab](TRUE)
  4272.           SetStreaming[ab](FALSE)
  4273.           SetLoopData(0,108623)
  4274.           SetSampleFrequency(22050)
  4275.           SetSampleChannelNumber(2)
  4276.           SetSampleResolution(16)
  4277.           SetZipFormat(SAMPLE_ADPCM)
  4278.      }
  4279. }
  4280.  
  4281. ;  Engine Resource Name: RoomLr54
  4282. {SndResourceM:59
  4283.      {SndResourceDisk:59(TYPE_SAMPLE)
  4284.           SetVolume(100)
  4285.           SetDataOffset(0)
  4286.           SetDataSize(109456)
  4287.           SetFileName("RoomLr.apm")
  4288.           SetLoop[ab](TRUE)
  4289.           SetStorage(TYPE_MEGAFILE)
  4290.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4291.           SetPitchable[ab](FALSE)
  4292.           SetVolable[ab](TRUE)
  4293.           SetPanable[ab](TRUE)
  4294.           SetSpacable[ab](TRUE)
  4295.           SetReverbable[ab](TRUE)
  4296.           SetStreaming[ab](FALSE)
  4297.           SetLoopData(0,109356)
  4298.           SetSampleFrequency(22050)
  4299.           SetSampleChannelNumber(2)
  4300.           SetSampleResolution(16)
  4301.           SetZipFormat(SAMPLE_ADPCM)
  4302.      }
  4303. }
  4304.  
  4305. ;  Engine Resource Name: RoomSm61
  4306. {SndResourceM:60
  4307.      {SndResourceDisk:60(TYPE_SAMPLE)
  4308.           SetVolume(100)
  4309.           SetDataOffset(0)
  4310.           SetDataSize(108724)
  4311.           SetFileName("RoomSm.apm")
  4312.           SetLoop[ab](TRUE)
  4313.           SetStorage(TYPE_MEGAFILE)
  4314.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4315.           SetPitchable[ab](FALSE)
  4316.           SetVolable[ab](TRUE)
  4317.           SetPanable[ab](TRUE)
  4318.           SetSpacable[ab](TRUE)
  4319.           SetReverbable[ab](TRUE)
  4320.           SetStreaming[ab](FALSE)
  4321.           SetLoopData(0,108623)
  4322.           SetSampleFrequency(22050)
  4323.           SetSampleChannelNumber(2)
  4324.           SetSampleResolution(16)
  4325.           SetZipFormat(SAMPLE_ADPCM)
  4326.      }
  4327. }
  4328.  
  4329. ;  Engine Resource Name: RoomLr61
  4330. {SndResourceM:61
  4331.      {SndResourceDisk:61(TYPE_SAMPLE)
  4332.           SetVolume(100)
  4333.           SetDataOffset(0)
  4334.           SetDataSize(109456)
  4335.           SetFileName("RoomLr.apm")
  4336.           SetLoop[ab](TRUE)
  4337.           SetStorage(TYPE_MEGAFILE)
  4338.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4339.           SetPitchable[ab](FALSE)
  4340.           SetVolable[ab](TRUE)
  4341.           SetPanable[ab](TRUE)
  4342.           SetSpacable[ab](TRUE)
  4343.           SetReverbable[ab](TRUE)
  4344.           SetStreaming[ab](FALSE)
  4345.           SetLoopData(0,109356)
  4346.           SetSampleFrequency(22050)
  4347.           SetSampleChannelNumber(2)
  4348.           SetSampleResolution(16)
  4349.           SetZipFormat(SAMPLE_ADPCM)
  4350.      }
  4351. }
  4352.  
  4353. ;  Engine Resource Name: RoomSm62
  4354. {SndResourceM:62
  4355.      {SndResourceDisk:62(TYPE_SAMPLE)
  4356.           SetVolume(100)
  4357.           SetDataOffset(0)
  4358.           SetDataSize(108724)
  4359.           SetFileName("RoomSm.apm")
  4360.           SetLoop[ab](TRUE)
  4361.           SetStorage(TYPE_MEGAFILE)
  4362.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4363.           SetPitchable[ab](FALSE)
  4364.           SetVolable[ab](TRUE)
  4365.           SetPanable[ab](TRUE)
  4366.           SetSpacable[ab](TRUE)
  4367.           SetReverbable[ab](TRUE)
  4368.           SetStreaming[ab](FALSE)
  4369.           SetLoopData(0,108623)
  4370.           SetSampleFrequency(22050)
  4371.           SetSampleChannelNumber(2)
  4372.           SetSampleResolution(16)
  4373.           SetZipFormat(SAMPLE_ADPCM)
  4374.      }
  4375. }
  4376.  
  4377. ;  Engine Resource Name: RoomLr62
  4378. {SndResourceM:63
  4379.      {SndResourceDisk:63(TYPE_SAMPLE)
  4380.           SetVolume(100)
  4381.           SetDataOffset(0)
  4382.           SetDataSize(109456)
  4383.           SetFileName("RoomLr.apm")
  4384.           SetLoop[ab](TRUE)
  4385.           SetStorage(TYPE_MEGAFILE)
  4386.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4387.           SetPitchable[ab](FALSE)
  4388.           SetVolable[ab](TRUE)
  4389.           SetPanable[ab](TRUE)
  4390.           SetSpacable[ab](TRUE)
  4391.           SetReverbable[ab](TRUE)
  4392.           SetStreaming[ab](FALSE)
  4393.           SetLoopData(0,109356)
  4394.           SetSampleFrequency(22050)
  4395.           SetSampleChannelNumber(2)
  4396.           SetSampleResolution(16)
  4397.           SetZipFormat(SAMPLE_ADPCM)
  4398.      }
  4399. }
  4400.  
  4401. ;  Engine Resource Name: RoomSm63
  4402. {SndResourceM:64
  4403.      {SndResourceDisk:64(TYPE_SAMPLE)
  4404.           SetVolume(100)
  4405.           SetDataOffset(0)
  4406.           SetDataSize(108724)
  4407.           SetFileName("RoomSm.apm")
  4408.           SetLoop[ab](TRUE)
  4409.           SetStorage(TYPE_MEGAFILE)
  4410.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4411.           SetPitchable[ab](FALSE)
  4412.           SetVolable[ab](TRUE)
  4413.           SetPanable[ab](TRUE)
  4414.           SetSpacable[ab](TRUE)
  4415.           SetReverbable[ab](TRUE)
  4416.           SetStreaming[ab](FALSE)
  4417.           SetLoopData(0,108623)
  4418.           SetSampleFrequency(22050)
  4419.           SetSampleChannelNumber(2)
  4420.           SetSampleResolution(16)
  4421.           SetZipFormat(SAMPLE_ADPCM)
  4422.      }
  4423. }
  4424.  
  4425. ;  Engine Resource Name: RoomLr63
  4426. {SndResourceM:65
  4427.      {SndResourceDisk:65(TYPE_SAMPLE)
  4428.           SetVolume(100)
  4429.           SetDataOffset(0)
  4430.           SetDataSize(109456)
  4431.           SetFileName("RoomLr.apm")
  4432.           SetLoop[ab](TRUE)
  4433.           SetStorage(TYPE_MEGAFILE)
  4434.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4435.           SetPitchable[ab](FALSE)
  4436.           SetVolable[ab](TRUE)
  4437.           SetPanable[ab](TRUE)
  4438.           SetSpacable[ab](TRUE)
  4439.           SetReverbable[ab](TRUE)
  4440.           SetStreaming[ab](FALSE)
  4441.           SetLoopData(0,109356)
  4442.           SetSampleFrequency(22050)
  4443.           SetSampleChannelNumber(2)
  4444.           SetSampleResolution(16)
  4445.           SetZipFormat(SAMPLE_ADPCM)
  4446.      }
  4447. }
  4448.  
  4449. ;  Engine Resource Name: RoomSm83
  4450. {SndResourceM:74
  4451.      {SndResourceDisk:74(TYPE_SAMPLE)
  4452.           SetVolume(100)
  4453.           SetDataOffset(0)
  4454.           SetDataSize(108724)
  4455.           SetFileName("RoomSm.apm")
  4456.           SetLoop[ab](TRUE)
  4457.           SetStorage(TYPE_MEGAFILE)
  4458.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4459.           SetPitchable[ab](FALSE)
  4460.           SetVolable[ab](TRUE)
  4461.           SetPanable[ab](TRUE)
  4462.           SetSpacable[ab](TRUE)
  4463.           SetReverbable[ab](TRUE)
  4464.           SetStreaming[ab](FALSE)
  4465.           SetLoopData(0,108623)
  4466.           SetSampleFrequency(22050)
  4467.           SetSampleChannelNumber(2)
  4468.           SetSampleResolution(16)
  4469.           SetZipFormat(SAMPLE_ADPCM)
  4470.      }
  4471. }
  4472.  
  4473. ;  Engine Resource Name: RoomLr83
  4474. {SndResourceM:75
  4475.      {SndResourceDisk:75(TYPE_SAMPLE)
  4476.           SetVolume(100)
  4477.           SetDataOffset(0)
  4478.           SetDataSize(109456)
  4479.           SetFileName("RoomLr.apm")
  4480.           SetLoop[ab](TRUE)
  4481.           SetStorage(TYPE_MEGAFILE)
  4482.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4483.           SetPitchable[ab](FALSE)
  4484.           SetVolable[ab](TRUE)
  4485.           SetPanable[ab](TRUE)
  4486.           SetSpacable[ab](TRUE)
  4487.           SetReverbable[ab](TRUE)
  4488.           SetStreaming[ab](FALSE)
  4489.           SetLoopData(0,109356)
  4490.           SetSampleFrequency(22050)
  4491.           SetSampleChannelNumber(2)
  4492.           SetSampleResolution(16)
  4493.           SetZipFormat(SAMPLE_ADPCM)
  4494.      }
  4495. }
  4496.  
  4497. ;  Engine Resource Name: RoomSm84
  4498. {SndResourceM:76
  4499.      {SndResourceDisk:76(TYPE_SAMPLE)
  4500.           SetVolume(100)
  4501.           SetDataOffset(0)
  4502.           SetDataSize(108724)
  4503.           SetFileName("RoomSm.apm")
  4504.           SetLoop[ab](TRUE)
  4505.           SetStorage(TYPE_MEGAFILE)
  4506.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4507.           SetPitchable[ab](FALSE)
  4508.           SetVolable[ab](TRUE)
  4509.           SetPanable[ab](TRUE)
  4510.           SetSpacable[ab](TRUE)
  4511.           SetReverbable[ab](TRUE)
  4512.           SetStreaming[ab](FALSE)
  4513.           SetLoopData(0,108623)
  4514.           SetSampleFrequency(22050)
  4515.           SetSampleChannelNumber(2)
  4516.           SetSampleResolution(16)
  4517.           SetZipFormat(SAMPLE_ADPCM)
  4518.      }
  4519. }
  4520.  
  4521. ;  Engine Resource Name: RoomLr84
  4522. {SndResourceM:77
  4523.      {SndResourceDisk:77(TYPE_SAMPLE)
  4524.           SetVolume(100)
  4525.           SetDataOffset(0)
  4526.           SetDataSize(109456)
  4527.           SetFileName("RoomLr.apm")
  4528.           SetLoop[ab](TRUE)
  4529.           SetStorage(TYPE_MEGAFILE)
  4530.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4531.           SetPitchable[ab](FALSE)
  4532.           SetVolable[ab](TRUE)
  4533.           SetPanable[ab](TRUE)
  4534.           SetSpacable[ab](TRUE)
  4535.           SetReverbable[ab](TRUE)
  4536.           SetStreaming[ab](FALSE)
  4537.           SetLoopData(0,109356)
  4538.           SetSampleFrequency(22050)
  4539.           SetSampleChannelNumber(2)
  4540.           SetSampleResolution(16)
  4541.           SetZipFormat(SAMPLE_ADPCM)
  4542.      }
  4543. }
  4544.  
  4545. ;  Engine Resource Name: RoomSm92
  4546. {SndResourceM:78
  4547.      {SndResourceDisk:78(TYPE_SAMPLE)
  4548.           SetVolume(100)
  4549.           SetDataOffset(0)
  4550.           SetDataSize(108724)
  4551.           SetFileName("RoomSm.apm")
  4552.           SetLoop[ab](TRUE)
  4553.           SetStorage(TYPE_MEGAFILE)
  4554.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4555.           SetPitchable[ab](FALSE)
  4556.           SetVolable[ab](TRUE)
  4557.           SetPanable[ab](TRUE)
  4558.           SetSpacable[ab](TRUE)
  4559.           SetReverbable[ab](TRUE)
  4560.           SetStreaming[ab](FALSE)
  4561.           SetLoopData(0,108623)
  4562.           SetSampleFrequency(22050)
  4563.           SetSampleChannelNumber(2)
  4564.           SetSampleResolution(16)
  4565.           SetZipFormat(SAMPLE_ADPCM)
  4566.      }
  4567. }
  4568.  
  4569. ;  Engine Resource Name: RoomLr92
  4570. {SndResourceM:79
  4571.      {SndResourceDisk:79(TYPE_SAMPLE)
  4572.           SetVolume(100)
  4573.           SetDataOffset(0)
  4574.           SetDataSize(109456)
  4575.           SetFileName("RoomLr.apm")
  4576.           SetLoop[ab](TRUE)
  4577.           SetStorage(TYPE_MEGAFILE)
  4578.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4579.           SetPitchable[ab](FALSE)
  4580.           SetVolable[ab](TRUE)
  4581.           SetPanable[ab](TRUE)
  4582.           SetSpacable[ab](TRUE)
  4583.           SetReverbable[ab](TRUE)
  4584.           SetStreaming[ab](FALSE)
  4585.           SetLoopData(0,109356)
  4586.           SetSampleFrequency(22050)
  4587.           SetSampleChannelNumber(2)
  4588.           SetSampleResolution(16)
  4589.           SetZipFormat(SAMPLE_ADPCM)
  4590.      }
  4591. }
  4592.  
  4593. ;  Engine Resource Name: RoomSm93
  4594. {SndResourceM:80
  4595.      {SndResourceDisk:80(TYPE_SAMPLE)
  4596.           SetVolume(100)
  4597.           SetDataOffset(0)
  4598.           SetDataSize(108724)
  4599.           SetFileName("RoomSm.apm")
  4600.           SetLoop[ab](TRUE)
  4601.           SetStorage(TYPE_MEGAFILE)
  4602.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4603.           SetPitchable[ab](FALSE)
  4604.           SetVolable[ab](TRUE)
  4605.           SetPanable[ab](TRUE)
  4606.           SetSpacable[ab](TRUE)
  4607.           SetReverbable[ab](TRUE)
  4608.           SetStreaming[ab](FALSE)
  4609.           SetLoopData(0,108623)
  4610.           SetSampleFrequency(22050)
  4611.           SetSampleChannelNumber(2)
  4612.           SetSampleResolution(16)
  4613.           SetZipFormat(SAMPLE_ADPCM)
  4614.      }
  4615. }
  4616.  
  4617. ;  Engine Resource Name: RoomLr93
  4618. {SndResourceM:81
  4619.      {SndResourceDisk:81(TYPE_SAMPLE)
  4620.           SetVolume(100)
  4621.           SetDataOffset(0)
  4622.           SetDataSize(109456)
  4623.           SetFileName("RoomLr.apm")
  4624.           SetLoop[ab](TRUE)
  4625.           SetStorage(TYPE_MEGAFILE)
  4626.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4627.           SetPitchable[ab](FALSE)
  4628.           SetVolable[ab](TRUE)
  4629.           SetPanable[ab](TRUE)
  4630.           SetSpacable[ab](TRUE)
  4631.           SetReverbable[ab](TRUE)
  4632.           SetStreaming[ab](FALSE)
  4633.           SetLoopData(0,109356)
  4634.           SetSampleFrequency(22050)
  4635.           SetSampleChannelNumber(2)
  4636.           SetSampleResolution(16)
  4637.           SetZipFormat(SAMPLE_ADPCM)
  4638.      }
  4639. }
  4640.  
  4641. ;  Engine Resource Name: RoomSm94
  4642. {SndResourceM:82
  4643.      {SndResourceDisk:82(TYPE_SAMPLE)
  4644.           SetVolume(100)
  4645.           SetDataOffset(0)
  4646.           SetDataSize(108724)
  4647.           SetFileName("RoomSm.apm")
  4648.           SetLoop[ab](TRUE)
  4649.           SetStorage(TYPE_MEGAFILE)
  4650.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4651.           SetPitchable[ab](FALSE)
  4652.           SetVolable[ab](TRUE)
  4653.           SetPanable[ab](TRUE)
  4654.           SetSpacable[ab](TRUE)
  4655.           SetReverbable[ab](TRUE)
  4656.           SetStreaming[ab](FALSE)
  4657.           SetLoopData(0,108623)
  4658.           SetSampleFrequency(22050)
  4659.           SetSampleChannelNumber(2)
  4660.           SetSampleResolution(16)
  4661.           SetZipFormat(SAMPLE_ADPCM)
  4662.      }
  4663. }
  4664.  
  4665. ;  Engine Resource Name: RoomLr94
  4666. {SndResourceM:83
  4667.      {SndResourceDisk:83(TYPE_SAMPLE)
  4668.           SetVolume(100)
  4669.           SetDataOffset(0)
  4670.           SetDataSize(109456)
  4671.           SetFileName("RoomLr.apm")
  4672.           SetLoop[ab](TRUE)
  4673.           SetStorage(TYPE_MEGAFILE)
  4674.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4675.           SetPitchable[ab](FALSE)
  4676.           SetVolable[ab](TRUE)
  4677.           SetPanable[ab](TRUE)
  4678.           SetSpacable[ab](TRUE)
  4679.           SetReverbable[ab](TRUE)
  4680.           SetStreaming[ab](FALSE)
  4681.           SetLoopData(0,109356)
  4682.           SetSampleFrequency(22050)
  4683.           SetSampleChannelNumber(2)
  4684.           SetSampleResolution(16)
  4685.           SetZipFormat(SAMPLE_ADPCM)
  4686.      }
  4687. }
  4688.  
  4689. ;  Engine Resource Name: RoomSm63
  4690. {SndResourceM:84
  4691.      {SndResourceDisk:84(TYPE_SAMPLE)
  4692.           SetVolume(100)
  4693.           SetDataOffset(0)
  4694.           SetDataSize(108724)
  4695.           SetFileName("RoomSm.apm")
  4696.           SetLoop[ab](TRUE)
  4697.           SetStorage(TYPE_MEGAFILE)
  4698.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4699.           SetPitchable[ab](FALSE)
  4700.           SetVolable[ab](TRUE)
  4701.           SetPanable[ab](TRUE)
  4702.           SetSpacable[ab](TRUE)
  4703.           SetReverbable[ab](TRUE)
  4704.           SetStreaming[ab](FALSE)
  4705.           SetLoopData(0,108623)
  4706.           SetSampleFrequency(22050)
  4707.           SetSampleChannelNumber(2)
  4708.           SetSampleResolution(16)
  4709.           SetZipFormat(SAMPLE_ADPCM)
  4710.      }
  4711. }
  4712.  
  4713. ;  Engine Resource Name: MnCour01
  4714. {SndResourceM:86
  4715.      {SndResourceDisk:86(TYPE_SAMPLE)
  4716.           SetVolume(100)
  4717.           SetDataOffset(0)
  4718.           SetDataSize(1179638)
  4719.           SetFileName("as21mo1t.apm")
  4720.           SetLoop[ab](TRUE)
  4721.           SetStorage(TYPE_MEGAFILE)
  4722.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4723.           SetPitchable[ab](FALSE)
  4724.           SetVolable[ab](TRUE)
  4725.           SetPanable[ab](TRUE)
  4726.           SetSpacable[ab](TRUE)
  4727.           SetReverbable[ab](TRUE)
  4728.           SetStreaming[ab](FALSE)
  4729.           SetLoopData(0,1179538)
  4730.           SetSampleFrequency(44100)
  4731.           SetSampleChannelNumber(2)
  4732.           SetSampleResolution(16)
  4733.           SetZipFormat(SAMPLE_ADPCM)
  4734.      }
  4735. }
  4736.  
  4737. ;  Engine Resource Name: MnCour02
  4738. {SndResourceM:87
  4739.      {SndResourceDisk:87(TYPE_SAMPLE)
  4740.           SetVolume(100)
  4741.           SetDataOffset(0)
  4742.           SetDataSize(1179638)
  4743.           SetFileName("as21mo1t.apm")
  4744.           SetLoop[ab](TRUE)
  4745.           SetStorage(TYPE_MEGAFILE)
  4746.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4747.           SetPitchable[ab](FALSE)
  4748.           SetVolable[ab](TRUE)
  4749.           SetPanable[ab](TRUE)
  4750.           SetSpacable[ab](TRUE)
  4751.           SetReverbable[ab](TRUE)
  4752.           SetStreaming[ab](FALSE)
  4753.           SetLoopData(0,1179538)
  4754.           SetSampleFrequency(44100)
  4755.           SetSampleChannelNumber(2)
  4756.           SetSampleResolution(16)
  4757.           SetZipFormat(SAMPLE_ADPCM)
  4758.      }
  4759. }
  4760.  
  4761. ;  Engine Resource Name: MnCour03
  4762. {SndResourceM:88
  4763.      {SndResourceDisk:88(TYPE_SAMPLE)
  4764.           SetVolume(100)
  4765.           SetDataOffset(0)
  4766.           SetDataSize(1179638)
  4767.           SetFileName("as21mo1t.apm")
  4768.           SetLoop[ab](TRUE)
  4769.           SetStorage(TYPE_MEGAFILE)
  4770.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4771.           SetPitchable[ab](FALSE)
  4772.           SetVolable[ab](TRUE)
  4773.           SetPanable[ab](TRUE)
  4774.           SetSpacable[ab](TRUE)
  4775.           SetReverbable[ab](TRUE)
  4776.           SetStreaming[ab](FALSE)
  4777.           SetLoopData(0,1179538)
  4778.           SetSampleFrequency(44100)
  4779.           SetSampleChannelNumber(2)
  4780.           SetSampleResolution(16)
  4781.           SetZipFormat(SAMPLE_ADPCM)
  4782.      }
  4783. }
  4784.  
  4785. ;  Engine Resource Name: MnCour04
  4786. {SndResourceM:89
  4787.      {SndResourceDisk:89(TYPE_SAMPLE)
  4788.           SetVolume(100)
  4789.           SetDataOffset(0)
  4790.           SetDataSize(993742)
  4791.           SetFileName("As04cg1t.apm")
  4792.           SetLoop[ab](TRUE)
  4793.           SetStorage(TYPE_MEGAFILE)
  4794.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4795.           SetPitchable[ab](FALSE)
  4796.           SetVolable[ab](TRUE)
  4797.           SetPanable[ab](TRUE)
  4798.           SetSpacable[ab](TRUE)
  4799.           SetReverbable[ab](TRUE)
  4800.           SetStreaming[ab](FALSE)
  4801.           SetLoopData(0,993642)
  4802.           SetSampleFrequency(44100)
  4803.           SetSampleChannelNumber(2)
  4804.           SetSampleResolution(16)
  4805.           SetZipFormat(SAMPLE_ADPCM)
  4806.      }
  4807. }
  4808.  
  4809. ;  Engine Resource Name: CourFor1
  4810. {SndResourceM:90
  4811.      {SndResourceDisk:90(TYPE_SAMPLE)
  4812.           SetVolume(100)
  4813.           SetDataOffset(0)
  4814.           SetDataSize(1334476)
  4815.           SetFileName("as31mo1t.apm")
  4816.           SetLoop[ab](TRUE)
  4817.           SetStorage(TYPE_MEGAFILE)
  4818.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4819.           SetPitchable[ab](FALSE)
  4820.           SetVolable[ab](TRUE)
  4821.           SetPanable[ab](TRUE)
  4822.           SetSpacable[ab](TRUE)
  4823.           SetReverbable[ab](TRUE)
  4824.           SetStreaming[ab](FALSE)
  4825.           SetLoopData(0,1334376)
  4826.           SetSampleFrequency(44100)
  4827.           SetSampleChannelNumber(2)
  4828.           SetSampleResolution(16)
  4829.           SetZipFormat(SAMPLE_ADPCM)
  4830.      }
  4831. }
  4832.  
  4833. ;  Engine Resource Name: CourFor3
  4834. {SndResourceM:91
  4835.      {SndResourceDisk:91(TYPE_SAMPLE)
  4836.           SetVolume(100)
  4837.           SetDataOffset(0)
  4838.           SetDataSize(1334476)
  4839.           SetFileName("as31mo1t.apm")
  4840.           SetLoop[ab](TRUE)
  4841.           SetStorage(TYPE_MEGAFILE)
  4842.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4843.           SetPitchable[ab](FALSE)
  4844.           SetVolable[ab](TRUE)
  4845.           SetPanable[ab](TRUE)
  4846.           SetSpacable[ab](TRUE)
  4847.           SetReverbable[ab](TRUE)
  4848.           SetStreaming[ab](FALSE)
  4849.           SetLoopData(0,1334376)
  4850.           SetSampleFrequency(44100)
  4851.           SetSampleChannelNumber(2)
  4852.           SetSampleResolution(16)
  4853.           SetZipFormat(SAMPLE_ADPCM)
  4854.      }
  4855. }
  4856.  
  4857. ;  Engine Resource Name: CourFor4
  4858. {SndResourceM:92
  4859.      {SndResourceDisk:92(TYPE_SAMPLE)
  4860.           SetVolume(100)
  4861.           SetDataOffset(0)
  4862.           SetDataSize(425770)
  4863.           SetFileName("As44mo1t.apm")
  4864.           SetLoop[ab](TRUE)
  4865.           SetStorage(TYPE_MEGAFILE)
  4866.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4867.           SetPitchable[ab](FALSE)
  4868.           SetVolable[ab](TRUE)
  4869.           SetPanable[ab](TRUE)
  4870.           SetSpacable[ab](TRUE)
  4871.           SetReverbable[ab](TRUE)
  4872.           SetStreaming[ab](FALSE)
  4873.           SetLoopData(0,425669)
  4874.           SetSampleFrequency(22050)
  4875.           SetSampleChannelNumber(2)
  4876.           SetSampleResolution(16)
  4877.           SetZipFormat(SAMPLE_ADPCM)
  4878.      }
  4879. }
  4880.  
  4881. ;  Engine Resource Name: TopTower
  4882. {SndResourceM:93
  4883.      {SndResourceDisk:93(TYPE_SAMPLE)
  4884.           SetVolume(100)
  4885.           SetDataOffset(0)
  4886.           SetDataSize(642396)
  4887.           SetFileName("As21tn1t.apm")
  4888.           SetLoop[ab](TRUE)
  4889.           SetStorage(TYPE_MEGAFILE)
  4890.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4891.           SetPitchable[ab](FALSE)
  4892.           SetVolable[ab](TRUE)
  4893.           SetPanable[ab](TRUE)
  4894.           SetSpacable[ab](TRUE)
  4895.           SetReverbable[ab](TRUE)
  4896.           SetStreaming[ab](FALSE)
  4897.           SetLoopData(0,642295)
  4898.           SetSampleFrequency(44100)
  4899.           SetSampleChannelNumber(2)
  4900.           SetSampleResolution(16)
  4901.           SetZipFormat(SAMPLE_ADPCM)
  4902.      }
  4903. }
  4904.  
  4905. ;  Engine Resource Name: VlgInt02
  4906. {SndResourceM:94
  4907.      {SndResourceDisk:94(TYPE_SAMPLE)
  4908.           SetVolume(100)
  4909.           SetDataOffset(0)
  4910.           SetDataSize(451132)
  4911.           SetFileName("VlgInt4x.apm")
  4912.           SetLoop[ab](TRUE)
  4913.           SetStorage(TYPE_MEGAFILE)
  4914.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4915.           SetPitchable[ab](FALSE)
  4916.           SetVolable[ab](TRUE)
  4917.           SetPanable[ab](TRUE)
  4918.           SetSpacable[ab](TRUE)
  4919.           SetReverbable[ab](TRUE)
  4920.           SetStreaming[ab](FALSE)
  4921.           SetLoopData(0,451031)
  4922.           SetSampleFrequency(22050)
  4923.           SetSampleChannelNumber(2)
  4924.           SetSampleResolution(16)
  4925.           SetZipFormat(SAMPLE_ADPCM)
  4926.      }
  4927. }
  4928.  
  4929. ;  Engine Resource Name: VlgInt03
  4930. {SndResourceM:95
  4931.      {SndResourceDisk:95(TYPE_SAMPLE)
  4932.           SetVolume(100)
  4933.           SetDataOffset(0)
  4934.           SetDataSize(451132)
  4935.           SetFileName("VlgInt4x.apm")
  4936.           SetLoop[ab](TRUE)
  4937.           SetStorage(TYPE_MEGAFILE)
  4938.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4939.           SetPitchable[ab](FALSE)
  4940.           SetVolable[ab](TRUE)
  4941.           SetPanable[ab](TRUE)
  4942.           SetSpacable[ab](TRUE)
  4943.           SetReverbable[ab](TRUE)
  4944.           SetStreaming[ab](FALSE)
  4945.           SetLoopData(0,451031)
  4946.           SetSampleFrequency(22050)
  4947.           SetSampleChannelNumber(2)
  4948.           SetSampleResolution(16)
  4949.           SetZipFormat(SAMPLE_ADPCM)
  4950.      }
  4951. }
  4952.  
  4953. ;  Engine Resource Name: VlgInt04
  4954. {SndResourceM:96
  4955.      {SndResourceDisk:96(TYPE_SAMPLE)
  4956.           SetVolume(100)
  4957.           SetDataOffset(0)
  4958.           SetDataSize(451132)
  4959.           SetFileName("VlgInt4x.apm")
  4960.           SetLoop[ab](TRUE)
  4961.           SetStorage(TYPE_MEGAFILE)
  4962.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4963.           SetPitchable[ab](FALSE)
  4964.           SetVolable[ab](TRUE)
  4965.           SetPanable[ab](TRUE)
  4966.           SetSpacable[ab](TRUE)
  4967.           SetReverbable[ab](TRUE)
  4968.           SetStreaming[ab](FALSE)
  4969.           SetLoopData(0,451031)
  4970.           SetSampleFrequency(22050)
  4971.           SetSampleChannelNumber(2)
  4972.           SetSampleResolution(16)
  4973.           SetZipFormat(SAMPLE_ADPCM)
  4974.      }
  4975. }
  4976.  
  4977. ;  Engine Resource Name: VlgExt02
  4978. {SndResourceM:97
  4979.      {SndResourceDisk:97(TYPE_SAMPLE)
  4980.           SetVolume(100)
  4981.           SetDataOffset(0)
  4982.           SetDataSize(424256)
  4983.           SetFileName("Vlgext4x.apm")
  4984.           SetLoop[ab](TRUE)
  4985.           SetStorage(TYPE_MEGAFILE)
  4986.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  4987.           SetPitchable[ab](FALSE)
  4988.           SetVolable[ab](TRUE)
  4989.           SetPanable[ab](TRUE)
  4990.           SetSpacable[ab](TRUE)
  4991.           SetReverbable[ab](TRUE)
  4992.           SetStreaming[ab](FALSE)
  4993.           SetLoopData(0,424156)
  4994.           SetSampleFrequency(22050)
  4995.           SetSampleChannelNumber(2)
  4996.           SetSampleResolution(16)
  4997.           SetZipFormat(SAMPLE_ADPCM)
  4998.      }
  4999. }
  5000.  
  5001. ;  Engine Resource Name: VlgExt03
  5002. {SndResourceM:98
  5003.      {SndResourceDisk:98(TYPE_SAMPLE)
  5004.           SetVolume(100)
  5005.           SetDataOffset(0)
  5006.           SetDataSize(424256)
  5007.           SetFileName("Vlgext4x.apm")
  5008.           SetLoop[ab](TRUE)
  5009.           SetStorage(TYPE_MEGAFILE)
  5010.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5011.           SetPitchable[ab](FALSE)
  5012.           SetVolable[ab](TRUE)
  5013.           SetPanable[ab](TRUE)
  5014.           SetSpacable[ab](TRUE)
  5015.           SetReverbable[ab](TRUE)
  5016.           SetStreaming[ab](FALSE)
  5017.           SetLoopData(0,424156)
  5018.           SetSampleFrequency(22050)
  5019.           SetSampleChannelNumber(2)
  5020.           SetSampleResolution(16)
  5021.           SetZipFormat(SAMPLE_ADPCM)
  5022.      }
  5023. }
  5024.  
  5025. ;  Engine Resource Name: VlgExt04
  5026. {SndResourceM:99
  5027.      {SndResourceDisk:99(TYPE_SAMPLE)
  5028.           SetVolume(100)
  5029.           SetDataOffset(0)
  5030.           SetDataSize(424256)
  5031.           SetFileName("Vlgext4x.apm")
  5032.           SetLoop[ab](TRUE)
  5033.           SetStorage(TYPE_MEGAFILE)
  5034.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5035.           SetPitchable[ab](FALSE)
  5036.           SetVolable[ab](TRUE)
  5037.           SetPanable[ab](TRUE)
  5038.           SetSpacable[ab](TRUE)
  5039.           SetReverbable[ab](TRUE)
  5040.           SetStreaming[ab](FALSE)
  5041.           SetLoopData(0,424156)
  5042.           SetSampleFrequency(22050)
  5043.           SetSampleChannelNumber(2)
  5044.           SetSampleResolution(16)
  5045.           SetZipFormat(SAMPLE_ADPCM)
  5046.      }
  5047. }
  5048.  
  5049. ;  Engine Resource Name: TourMon1
  5050. {SndResourceM:100
  5051.      {SndResourceDisk:100(TYPE_SAMPLE)
  5052.           SetVolume(100)
  5053.           SetDataOffset(0)
  5054.           SetDataSize(154884)
  5055.           SetFileName("As16mo1t.apm")
  5056.           SetLoop[ab](TRUE)
  5057.           SetStorage(TYPE_MEGAFILE)
  5058.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5059.           SetPitchable[ab](FALSE)
  5060.           SetVolable[ab](TRUE)
  5061.           SetPanable[ab](TRUE)
  5062.           SetSpacable[ab](TRUE)
  5063.           SetReverbable[ab](TRUE)
  5064.           SetStreaming[ab](FALSE)
  5065.           SetLoopData(0,154783)
  5066.           SetSampleFrequency(22050)
  5067.           SetSampleChannelNumber(2)
  5068.           SetSampleResolution(16)
  5069.           SetZipFormat(SAMPLE_ADPCM)
  5070.      }
  5071. }
  5072.  
  5073. ;  Engine Resource Name: AsTrNor3
  5074. {SndResourceM:101
  5075.      {SndResourceDisk:101(TYPE_SAMPLE)
  5076.           SetVolume(100)
  5077.           SetDataOffset(0)
  5078.           SetDataSize(960022)
  5079.           SetFileName("as31tn4t.apm")
  5080.           SetLoop[ab](TRUE)
  5081.           SetStorage(TYPE_MEGAFILE)
  5082.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5083.           SetPitchable[ab](FALSE)
  5084.           SetVolable[ab](TRUE)
  5085.           SetPanable[ab](TRUE)
  5086.           SetSpacable[ab](TRUE)
  5087.           SetReverbable[ab](TRUE)
  5088.           SetStreaming[ab](FALSE)
  5089.           SetLoopData(0,959922)
  5090.           SetSampleFrequency(44100)
  5091.           SetSampleChannelNumber(2)
  5092.           SetSampleResolution(16)
  5093.           SetZipFormat(SAMPLE_ADPCM)
  5094.      }
  5095. }
  5096.  
  5097. ;  Engine Resource Name: AsTrNor4
  5098. {SndResourceM:102
  5099.      {SndResourceDisk:102(TYPE_SAMPLE)
  5100.           SetVolume(100)
  5101.           SetDataOffset(0)
  5102.           SetDataSize(960022)
  5103.           SetFileName("as31tn4t.apm")
  5104.           SetLoop[ab](TRUE)
  5105.           SetStorage(TYPE_MEGAFILE)
  5106.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5107.           SetPitchable[ab](FALSE)
  5108.           SetVolable[ab](TRUE)
  5109.           SetPanable[ab](TRUE)
  5110.           SetSpacable[ab](TRUE)
  5111.           SetReverbable[ab](TRUE)
  5112.           SetStreaming[ab](FALSE)
  5113.           SetLoopData(0,959922)
  5114.           SetSampleFrequency(44100)
  5115.           SetSampleChannelNumber(2)
  5116.           SetSampleResolution(16)
  5117.           SetZipFormat(SAMPLE_ADPCM)
  5118.      }
  5119. }
  5120.  
  5121. ;  Engine Resource Name: LabPuits
  5122. {SndResourceM:103
  5123.      {SndResourceDisk:103(TYPE_SAMPLE)
  5124.           SetVolume(100)
  5125.           SetDataOffset(0)
  5126.           SetDataSize(1014638)
  5127.           SetFileName("as41la1t.apm")
  5128.           SetLoop[ab](TRUE)
  5129.           SetStorage(TYPE_MEGAFILE)
  5130.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5131.           SetPitchable[ab](FALSE)
  5132.           SetVolable[ab](TRUE)
  5133.           SetPanable[ab](TRUE)
  5134.           SetSpacable[ab](TRUE)
  5135.           SetReverbable[ab](TRUE)
  5136.           SetStreaming[ab](FALSE)
  5137.           SetLoopData(0,1014537)
  5138.           SetSampleFrequency(44100)
  5139.           SetSampleChannelNumber(2)
  5140.           SetSampleResolution(16)
  5141.           SetZipFormat(SAMPLE_ADPCM)
  5142.      }
  5143. }
  5144.  
  5145. ;  Engine Resource Name: AmbLabo3
  5146. {SndResourceM:104
  5147.      {SndResourceDisk:104(TYPE_SAMPLE)
  5148.           SetVolume(100)
  5149.           SetDataOffset(0)
  5150.           SetDataSize(2424932)
  5151.           SetFileName("as01fb2t.apm")
  5152.           SetLoop[ab](TRUE)
  5153.           SetStorage(TYPE_MEGAFILE)
  5154.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5155.           SetPitchable[ab](FALSE)
  5156.           SetVolable[ab](TRUE)
  5157.           SetPanable[ab](TRUE)
  5158.           SetSpacable[ab](TRUE)
  5159.           SetReverbable[ab](TRUE)
  5160.           SetStreaming[ab](FALSE)
  5161.           SetLoopData(0,2424832)
  5162.           SetSampleFrequency(44100)
  5163.           SetSampleChannelNumber(2)
  5164.           SetSampleResolution(16)
  5165.           SetZipFormat(SAMPLE_ADPCM)
  5166.      }
  5167. }
  5168.  
  5169. ;  Engine Resource Name: AmbLabo2
  5170. {SndResourceM:105
  5171.      {SndResourceDisk:105(TYPE_SAMPLE)
  5172.           SetVolume(100)
  5173.           SetDataOffset(0)
  5174.           SetDataSize(688228)
  5175.           SetFileName("AmbTor2.apm")
  5176.           SetLoop[ab](TRUE)
  5177.           SetStorage(TYPE_MEGAFILE)
  5178.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5179.           SetPitchable[ab](FALSE)
  5180.           SetVolable[ab](TRUE)
  5181.           SetPanable[ab](TRUE)
  5182.           SetSpacable[ab](TRUE)
  5183.           SetReverbable[ab](TRUE)
  5184.           SetStreaming[ab](FALSE)
  5185.           SetLoopData(0,688128)
  5186.           SetSampleFrequency(22050)
  5187.           SetSampleChannelNumber(2)
  5188.           SetSampleResolution(16)
  5189.           SetZipFormat(SAMPLE_ADPCM)
  5190.      }
  5191. }
  5192.  
  5193. ;  Engine Resource Name: CasiPdl2
  5194. {SndResourceM:106
  5195.      {SndResourceDisk:106(TYPE_SAMPLE)
  5196.           SetVolume(100)
  5197.           SetDataOffset(0)
  5198.           SetDataSize(294822)
  5199.           SetFileName("As31no1t.apm")
  5200.           SetLoop[ab](TRUE)
  5201.           SetStorage(TYPE_MEGAFILE)
  5202.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5203.           SetPitchable[ab](FALSE)
  5204.           SetVolable[ab](TRUE)
  5205.           SetPanable[ab](TRUE)
  5206.           SetSpacable[ab](TRUE)
  5207.           SetReverbable[ab](TRUE)
  5208.           SetStreaming[ab](FALSE)
  5209.           SetLoopData(0,294722)
  5210.           SetSampleFrequency(22050)
  5211.           SetSampleChannelNumber(2)
  5212.           SetSampleResolution(16)
  5213.           SetZipFormat(SAMPLE_ADPCM)
  5214.      }
  5215. }
  5216.  
  5217. ;  Engine Resource Name: CasiPdl3
  5218. {SndResourceM:107
  5219.      {SndResourceDisk:107(TYPE_SAMPLE)
  5220.           SetVolume(100)
  5221.           SetDataOffset(0)
  5222.           SetDataSize(294822)
  5223.           SetFileName("As31no1t.apm")
  5224.           SetLoop[ab](TRUE)
  5225.           SetStorage(TYPE_MEGAFILE)
  5226.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5227.           SetPitchable[ab](FALSE)
  5228.           SetVolable[ab](TRUE)
  5229.           SetPanable[ab](TRUE)
  5230.           SetSpacable[ab](TRUE)
  5231.           SetReverbable[ab](TRUE)
  5232.           SetStreaming[ab](FALSE)
  5233.           SetLoopData(0,294722)
  5234.           SetSampleFrequency(22050)
  5235.           SetSampleChannelNumber(2)
  5236.           SetSampleResolution(16)
  5237.           SetZipFormat(SAMPLE_ADPCM)
  5238.      }
  5239. }
  5240.  
  5241. ;  Engine Resource Name: CrsEau01
  5242. {SndResourceM:108
  5243.      {SndResourceDisk:108(TYPE_SAMPLE)
  5244.           SetVolume(100)
  5245.           SetDataOffset(0)
  5246.           SetDataSize(114788)
  5247.           SetFileName("sa21ex3c.apm")
  5248.           SetLoop[ab](TRUE)
  5249.           SetStorage(TYPE_MEGAFILE)
  5250.           Flags[ab](FALSE,TRUE,FALSE,TRUE,TRUE,FALSE)
  5251.           SetPitchable[ab](FALSE)
  5252.           SetVolable[ab](TRUE)
  5253.           SetPanable[ab](FALSE)
  5254.           SetSpacable[ab](TRUE)
  5255.           SetReverbable[ab](TRUE)
  5256.           SetStreaming[ab](FALSE)
  5257.           SetLoopData(0,114688)
  5258.           SetSampleFrequency(22050)
  5259.           SetSampleChannelNumber(2)
  5260.           SetSampleResolution(16)
  5261.           SetZipFormat(SAMPLE_ADPCM)
  5262.      }
  5263. }
  5264.  
  5265. ;  Engine Resource Name: CrsEau02
  5266. {SndResourceM:109
  5267.      {SndResourceDisk:109(TYPE_SAMPLE)
  5268.           SetVolume(100)
  5269.           SetDataOffset(0)
  5270.           SetDataSize(114788)
  5271.           SetFileName("sa21ex3c.apm")
  5272.           SetLoop[ab](TRUE)
  5273.           SetStorage(TYPE_MEGAFILE)
  5274.           Flags[ab](FALSE,TRUE,FALSE,TRUE,TRUE,FALSE)
  5275.           SetPitchable[ab](FALSE)
  5276.           SetVolable[ab](TRUE)
  5277.           SetPanable[ab](FALSE)
  5278.           SetSpacable[ab](TRUE)
  5279.           SetReverbable[ab](TRUE)
  5280.           SetStreaming[ab](FALSE)
  5281.           SetLoopData(0,114688)
  5282.           SetSampleFrequency(22050)
  5283.           SetSampleChannelNumber(2)
  5284.           SetSampleResolution(16)
  5285.           SetZipFormat(SAMPLE_ADPCM)
  5286.      }
  5287. }
  5288.  
  5289. ;  Engine Resource Name: CrsEau03
  5290. {SndResourceM:110
  5291.      {SndResourceDisk:110(TYPE_SAMPLE)
  5292.           SetVolume(100)
  5293.           SetDataOffset(0)
  5294.           SetDataSize(114788)
  5295.           SetFileName("sa21ex3c.apm")
  5296.           SetLoop[ab](TRUE)
  5297.           SetStorage(TYPE_MEGAFILE)
  5298.           Flags[ab](FALSE,TRUE,FALSE,TRUE,TRUE,FALSE)
  5299.           SetPitchable[ab](FALSE)
  5300.           SetVolable[ab](TRUE)
  5301.           SetPanable[ab](FALSE)
  5302.           SetSpacable[ab](TRUE)
  5303.           SetReverbable[ab](TRUE)
  5304.           SetStreaming[ab](FALSE)
  5305.           SetLoopData(0,114688)
  5306.           SetSampleFrequency(22050)
  5307.           SetSampleChannelNumber(2)
  5308.           SetSampleResolution(16)
  5309.           SetZipFormat(SAMPLE_ADPCM)
  5310.      }
  5311. }
  5312.  
  5313. ;  Engine Resource Name: UCASINA2
  5314. {SndResourceM:111
  5315.      {SndResourceDisk:111(TYPE_SAMPLE)
  5316.           SetVolume(100)
  5317.           SetDataOffset(0)
  5318.           SetDataSize(914314)
  5319.           SetFileName("UCASINA2.apm")
  5320.           SetLoop[ab](TRUE)
  5321.           SetStorage(TYPE_MEGAFILE)
  5322.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5323.           SetPitchable[ab](FALSE)
  5324.           SetVolable[ab](TRUE)
  5325.           SetPanable[ab](TRUE)
  5326.           SetSpacable[ab](TRUE)
  5327.           SetReverbable[ab](TRUE)
  5328.           SetStreaming[ab](FALSE)
  5329.           SetLoopData(0,914213)
  5330.           SetSampleFrequency(44100)
  5331.           SetSampleChannelNumber(2)
  5332.           SetSampleResolution(16)
  5333.           SetZipFormat(SAMPLE_ADPCM)
  5334.      }
  5335. }
  5336.  
  5337. ;  Engine Resource Name: Ucasic2
  5338. {SndResourceM:112
  5339.      {SndResourceDisk:112(TYPE_SAMPLE)
  5340.           SetVolume(100)
  5341.           SetDataOffset(0)
  5342.           SetDataSize(1017448)
  5343.           SetFileName("Ucasic2.apm")
  5344.           SetLoop[ab](TRUE)
  5345.           SetStorage(TYPE_MEGAFILE)
  5346.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5347.           SetPitchable[ab](FALSE)
  5348.           SetVolable[ab](TRUE)
  5349.           SetPanable[ab](TRUE)
  5350.           SetSpacable[ab](TRUE)
  5351.           SetReverbable[ab](TRUE)
  5352.           SetStreaming[ab](FALSE)
  5353.           SetLoopData(0,1017348)
  5354.           SetSampleFrequency(44100)
  5355.           SetSampleChannelNumber(2)
  5356.           SetSampleResolution(16)
  5357.           SetZipFormat(SAMPLE_ADPCM)
  5358.      }
  5359. }
  5360.  
  5361. ;  Engine Resource Name: TourMon3
  5362. {SndResourceM:113
  5363.      {SndResourceDisk:113(TYPE_SAMPLE)
  5364.           SetVolume(100)
  5365.           SetDataOffset(0)
  5366.           SetDataSize(154884)
  5367.           SetFileName("As16mo1t.apm")
  5368.           SetLoop[ab](TRUE)
  5369.           SetStorage(TYPE_MEGAFILE)
  5370.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5371.           SetPitchable[ab](FALSE)
  5372.           SetVolable[ab](TRUE)
  5373.           SetPanable[ab](TRUE)
  5374.           SetSpacable[ab](TRUE)
  5375.           SetReverbable[ab](TRUE)
  5376.           SetStreaming[ab](FALSE)
  5377.           SetLoopData(0,154783)
  5378.           SetSampleFrequency(22050)
  5379.           SetSampleChannelNumber(2)
  5380.           SetSampleResolution(16)
  5381.           SetZipFormat(SAMPLE_ADPCM)
  5382.      }
  5383. }
  5384.  
  5385. ;  Engine Resource Name: CourMon1
  5386. {SndResourceM:114
  5387.      {SndResourceDisk:114(TYPE_SAMPLE)
  5388.           SetVolume(100)
  5389.           SetDataOffset(0)
  5390.           SetDataSize(1334476)
  5391.           SetFileName("as31mo1t.apm")
  5392.           SetLoop[ab](TRUE)
  5393.           SetStorage(TYPE_MEGAFILE)
  5394.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5395.           SetPitchable[ab](FALSE)
  5396.           SetVolable[ab](TRUE)
  5397.           SetPanable[ab](TRUE)
  5398.           SetSpacable[ab](TRUE)
  5399.           SetReverbable[ab](TRUE)
  5400.           SetStreaming[ab](FALSE)
  5401.           SetLoopData(0,1334376)
  5402.           SetSampleFrequency(44100)
  5403.           SetSampleChannelNumber(2)
  5404.           SetSampleResolution(16)
  5405.           SetZipFormat(SAMPLE_ADPCM)
  5406.      }
  5407. }
  5408.  
  5409. ;  Engine Resource Name: CourMon3
  5410. {SndResourceM:115
  5411.      {SndResourceDisk:115(TYPE_SAMPLE)
  5412.           SetVolume(100)
  5413.           SetDataOffset(0)
  5414.           SetDataSize(1334476)
  5415.           SetFileName("as31mo1t.apm")
  5416.           SetLoop[ab](TRUE)
  5417.           SetStorage(TYPE_MEGAFILE)
  5418.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5419.           SetPitchable[ab](FALSE)
  5420.           SetVolable[ab](TRUE)
  5421.           SetPanable[ab](TRUE)
  5422.           SetSpacable[ab](TRUE)
  5423.           SetReverbable[ab](TRUE)
  5424.           SetStreaming[ab](FALSE)
  5425.           SetLoopData(0,1334376)
  5426.           SetSampleFrequency(44100)
  5427.           SetSampleChannelNumber(2)
  5428.           SetSampleResolution(16)
  5429.           SetZipFormat(SAMPLE_ADPCM)
  5430.      }
  5431. }
  5432.  
  5433. ;  Engine Resource Name: CourMon2
  5434. {SndResourceM:116
  5435.      {SndResourceDisk:116(TYPE_SAMPLE)
  5436.           SetVolume(100)
  5437.           SetDataOffset(0)
  5438.           SetDataSize(161804)
  5439.           SetFileName("CourMon2.apm")
  5440.           SetLoop[ab](TRUE)
  5441.           SetStorage(TYPE_MEGAFILE)
  5442.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  5443.           SetPitchable[ab](FALSE)
  5444.           SetVolable[ab](TRUE)
  5445.           SetPanable[ab](TRUE)
  5446.           SetSpacable[ab](TRUE)
  5447.           SetReverbable[ab](TRUE)
  5448.           SetStreaming[ab](FALSE)
  5449.           SetLoopData(0,161703)
  5450.           SetSampleFrequency(22050)
  5451.           SetSampleChannelNumber(2)
  5452.           SetSampleResolution(16)
  5453.           SetZipFormat(SAMPLE_ADPCM)
  5454.      }
  5455. }
  5456.  
  5457.  
  5458.