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***
CD-ROM
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disk
|
FTP
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other
***
search
/
CyberMycha 2003 April
/
CMycha200304.iso
/
Bumper
/
setupBumperArena1_1.exe
/
install_script.iss
Wrap
Text File
|
2003-03-18
|
14KB
|
195 lines
;InnoSetupVersion=2.0.18
[Setup]
AppName=BumperArena
AppVerName=BumperArena 1.1
AppId=BumperArena
AppPublisher=Galileo Factory
AppPublisherURL=www.galileofactory.com
AppSupportURL=www.galileofactory.com
AppUpdatesURL=www.galileofactory.com
DefaultDirName={pf}\GalileoFactory
DefaultGroupName=BumperArena
OutputBaseFilename=setup
Compression=zip
PrivilegesRequired=none
AllowNoIcons=yes
LicenseFile=embedded\License.txt
InfoBeforeFile=embedded\InfoBefore.txt
WizardImageFile=embedded\WizardImage0.bmp
WizardSmallImageFile=embedded\WizardSmallImage0.bmp
[Files]
Source: "{app}\BumperArena.exe"; DestDir: "{app}";
Source: "{app}\BumperArena.BIN"; DestDir: "{app}";
Source: "{app}\Resource\galileofactory.url"; DestDir: "{app}\Resource";
Source: "{app}\Resource\AUDIO\Borning.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Star_A_Last.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Explosion_A.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Martian_Awake.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Explosion_B.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Grow.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Star_A.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Launching.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Flare.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Martian_Step_B.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Shrink.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Galileo.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Star_B.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Laser_Contact.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Bounce_Small.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Bounce_Flare.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Bounce_Big.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Bounce_Metal_Big.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Time_Warning.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Martian_Step_A.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Bounce_Metal_Small.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\AUDIO\Martian_Step_B_Back.wav"; DestDir: "{app}\Resource\AUDIO";
Source: "{app}\Resource\Material\Player_0.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Sq_NOCAT.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\White.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Ring.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Player_1.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Steel.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Bowl.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Stamina_Danger.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Steel_NOSHAD.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Trap.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Stamina_Good.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Stamina_Neutral.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Stamina_Warning.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Sq.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Ball.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Highway_NOSHAD.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Sq_NOSHAD.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Heart_NOSHAD.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Material\Highway_NOCAT_B.ASE"; DestDir: "{app}\Resource\Material";
Source: "{app}\Resource\Mesh\Sq_Small.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Burrow_A.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ball.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ball_SV.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bowl_Circle.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Beater.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Debug_Point.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Debug_Sphere.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Star_Through.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bowl_Branch.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ball_DF.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ring.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Tunnel.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Wing.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Loop.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ventilator_Sail.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Martian.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Roulette.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Road.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Launcher.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Sq.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Sq_Holed.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Launcher_Liquid.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Hamster.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Foot_Big.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Foot_Small.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Wave.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Beach.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Shaft_Big.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Laser_Tower.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Sq_Somersault.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Cheese.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ci_Small.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Gate.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Foot_Ring_Large.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Laser_Tunnel.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bouncer_A.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Foot_Ring_Short.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Heart.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bat.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Highway.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Mill.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Star_Score.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Star_Martian.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Shine_Bad.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Shine_Good.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bouncer_B.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Loop_Horn.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Laser_Bowl_Circle.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Compass_Laser.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Laser_Tube.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Hexagon.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bowl_Branch_BBB.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Burrow_B.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Foot_Laser_Tube.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bowl_Circle_Small.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Mountain.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Foot_Connection.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Laser_Connection.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ventilator_Big.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Boat.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Ventilator_Small.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bouncer_C.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Lion_Laser.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Burrow_Horn.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Burrow_C.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bunker.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bunker_Foot.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bunker_Horn.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Bowl_Barricade.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Lion.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Mesh\Star_Stamina.MSH"; DestDir: "{app}\Resource\Mesh";
Source: "{app}\Resource\Program\Traps_3B.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Trap.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Launcher.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Martian.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Ring.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Traps_3A.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Heart.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Wave.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Somersault.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Null.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Traps_3C.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Traps_3D.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Traps_3E.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Traps_2A.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Growing.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Beater.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Traps_All.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Mountain_A.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Program\Mountain_B.ASE"; DestDir: "{app}\Resource\Program";
Source: "{app}\Resource\Texture\Boson.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Sq.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Ball_Launcher.dds"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Particle.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Particle.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Font.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Sq.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Font.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Bowl.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Ball_Player_0.dds"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Fermion.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Bowl.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Segment.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Fermion.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Boson.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Shine_Good.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Ball_Player_1.dds"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Shine_Star.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Shine_Good.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Ball_Player_0.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Shine_Star.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Ball_Player_1.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Martian.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Shine_Bad.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Ball_Launcher.ASE"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Shine_Bad.bmp"; DestDir: "{app}\Resource\Texture";
Source: "{app}\Resource\Texture\Martian.dds"; DestDir: "{app}\Resource\Texture";
[Run]
Filename: "{app}\BumperArena.exe"; WorkingDir: "{app}"; Description: "Launch BumperArena"; Flags: postinstall skipifsilent nowait
[Icons]
Name: "{group}\BumperArena"; Filename: "{app}\BumperArena.exe"; WorkingDir: "{app}";
Name: "{userdesktop}\BumperArena"; Filename: "{app}\BumperArena.exe"; WorkingDir: "{app}"; Tasks: desktopicon;
[Tasks]
Name: "desktopicon"; Description: "Create a &desktop icon"; GroupDescription: "Additional icons:";