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Computer Buyer 1995 November
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SHOWCASE.ISO
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05302_Script_5302
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1995-06-14
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522b
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14 lines
global gStopSprite
on mousedown
set the puppet of sprite the clickon to true
set the castnum of sprite (the clickon) = ¼
the number of cast (the name of cast(the castnum of sprite (the clickon)) && "lit")
updatestage
end
on mouseUp
global soundlevel
set the puppet of sprite gStopSprite to true
if soundlevel < 6 then set soundlevel = soundlevel + 1
set the castnum of sprite gStopSprite = the number of cast ("sound level" && soundlevel)
set the puppet of sprite the clickon to false
end