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COMMODORE FREE MAGAZINE
Issue 24 September 2008
www.commodorefree.com
Free to download magazine
Dedicated to Commodore Computers
Available as Text, Html, PDF, SEQ and
Commodore 64 D64 disk image
Editor
http://www.commodorecomputerclub.co.uk/
I am sure I mentioned this before but
as it happened again and I think the
comments made prove a point I thought
I would repeat myself.
Recently I was watching an old Doctor
who series on DVD, well ok the dvd was
new but the Doctor who series was from
some time ago, for any Doctor who fans
it was the pilot episode called an
unearthly child nothing unusual there,
I know many Commodore fans are also
SCI-FI fans. My wife came in the room
looked at the Tv and said something
like "how can you watch these old
programmes", they arent even in
colour. I gazed up looked back at the
Tv and though "your absolutely right
its in black and white The point here
is a good program is a good program, I
was so engrossed I didnt notice the
program was in black and white and
this is my point, although long winded
in explanation.
I know games manufacturers have
deadlines and programmers have time
limits etc but I have still to find
anything that I get hooked on as much
as some of the old 8-bit games. I know
some were samey and we can all be
accused of not putting in 100% as I am
sure many readers notice sometimes,
Issues of Commodore Free are rushed,
only scanned quickly for errors.
So what is a good game? What makes a
good program? What makes a good piece
of music? What has all this got to do
with Commodore Free magazine? Well the
answer is "I dont know" I presume if I
knew all these answers I would be a
very rich man. I have had a thought
but dont have the knowledge or
contacts here is the idea and remember
its copyrighted to me so if you make
vast sums of money, you need to send
me commission
IDEA
Design a game on an 8-bit system and
give the game away for free, monitor
the downloads and create a blog for
comments from users, find the best
game ie the game receiving the most
downloads and comments, then license
or convert the game to every and any
other platform and charge the standard
fee, so convert to mobile, playstation
x-box etc. This will ensure its
already a classic and a buzz has been
created for the game, as it was an
8-bit game, the format change to
mobile phone should not present any
problems (although I am not a
programmer so its more of a guess)
Maybe we could recreate the hey day of
programming (to my mind) when people
who were just ordionary people decided
to write games and even start there
own companies, names springing to mind
are Tony Crowther and Jeff Minter
Well thats my thoughts, I think the
main element of a game is the
"gameplay" graphics sound dont matter
to me, heck how many people have
played rolpay games where its just a
dice and a piece of notepaper to
record scores, yep I am guilty to
that, although I cant see it as a
crime, imagination can create any
image you like any sound and it costs
nothing. So where is this leading us.
Well in the words of the tv presenter
this leads us neatly into the news
section of Commodore Free for no real
reason other than its the next page
Thanks
Nigel
Contents of PDF version:
NEWS
General News Page 4
READERS COMMENTS Page 3
INTERVIEWS
Interview with Raymond Bryan Page 11
TUTORIAL
In the Beginning Part 9 Page 13
Hypersid Team Page 20
REFERENCE
Raymond Computer store Page 10
LLAMASOFT
The Dromedary Years part 2 Page 17
Hypersid Page 19
PRESS PLAY ON TAPE
Competition Winner Page 22
Commodore Computer Club U.K. Page 23