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1994-02-28
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RULES for 3-HAND PINOCHLE
There are many different ways of playing pinochle. For this
reason, some of the following rules are changeable. The following
rules are the ones the program starts with before any changes are
made.
OBJECT : Score 100 or more points after taking the bid and making the
bid.
DECK : 48 cards. 4 suits - clubs, diamonds, spades, and hearts.
In each suit are 2 aces, 2 tens, 2 kings, 2 queens, 2 jacks,
and 2 nines.
The game has two basic parts - bidding and trick play.
BIDDING: Bidding determines who will pick trump and thereby have a
better chance of getting points during trick play. To 'take
the bid' and be allowed to name trump you must bid higher
than everyone else. Say you take the bid with a bid of 19.
You can now pick trump - either clubs, diamonds, spades or
hearts - whichever is your best suit. With the luxury of
naming your best suit trump comes a risk - if you fail to
get a total of 19 points from meld (explained later) and
trick play, 19 points will be subtracted from your score.
To begin bidding one person deals everyone 16 cards. This
person, the dealer, automatically bids 15. The player to the
dealer's left has the first chance to bid over the dealer.
The player may pass or bid at least one higher. Bidding
continues clockwise around the table. After 2 players pass,
the remaining bidder wins the bid and names trump, everyone
shows their meld and each player's points are added up for
their meld.
The bidtaker may fold after naming trump. If the bidtaker
folds the bid is subtracted from the bidtaker's score. The
other players add their melds to their score.
TRICK PLAY: The bidtaker is the first to play a card. The other
players play a card going clockwise around the table. The
suit of the first card played is the lead suit. If a
player has at least one card in the lead suit, the player
must follow suit. If the player doesn't have a card in the
lead suit, the player must play a trump card. If the
player has no card in the trump suit, the player may play
any card. Once 3 cards are played, the highest card takes
the trick.
An ace is the highest card followed by ten, king, queen,
jack, and nine. A player must beat the highest card played
if the player is playing the same suit as the highest card
and the player is able to beat the high card. If one or
more trump cards was played, the highest trump card will
take the trick. Otherwise, the highest card in the lead
suit takes the trick. The first player to play the highest
card takes the trick. The player that takes the trick
receives 1 point for each ace, ten, and king in the trick.
The player who takes the last trick in the hand gets 1 extra
point.
SCORING: After trick play, the scores are totalled. If the bidtaker
doesn't get at least the amount bid, the bid is subtracted.
To win the game, a player's score must be 100 or more after a
hand that the player took the bid and scored at least the
amount bid.
MELD: Some combinations of cards are worth points (called
meld points). For each of these combinations in your hand, you
will get a certain amount of meld points. For example, if you
have a jack of diamonds and a queen of spades, you will get 4
meld points. A card can be used in more than one meld combination
except a marriage in a run cannot count separately as a marriage.
Marriages - king and queen in a suit
4 points for each marriage in trump
2 points for each marriage in a suit other than trump
Runs - ace, ten, king, queen, and jack in trump
15 points
Arounds -
Jacks around - a jack in clubs, diamonds, spades, and hearts
4 points
Queens around - a queen in clubs, diamonds, spades, and hearts
6 points
Kings around - a king in clubs, diamonds, spades, and hearts
8 points
Aces around - an ace in clubs, diamonds, spades, and hearts
10 points
Pinochle - jack of diamonds and queen of spades
4 points
Dix - nine of trump
1 point
WIDOW : The game's start up rules do not include a widow. If a
widow is used, each player receives 15 cards instead of 16.
The last 3 cards are not dealt and are placed face down on
the table. The 3 cards are the widow. The bidtaker gets
the widow. After naming trump the bidtaker buries 3 cards
(places 3 cards face down on the table). The bidtaker gets
1 point for each ace, ten, and king buried.