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Season's Greetings & Games Unlimited
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UGOLD_cd2.iso
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ancients
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combat.ttt
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1992-07-26
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2KB
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78 lines
combat:
a slightly differnt interface
is used during combat. the
screen layout is identical to
that of the play screen in
certain respects. At the
bottom of the screen, character
portraits are situated. they
are, however, in slightly
different positions. five
icons make up the icon bar in
the center of the screen.
these include, in order,
attack, defend, cast, flee, and
use. your enemies are
displayed at the top of the
screen.
character postions:
upon engaging in combat, you
will notice that the position
of characters differs slightly
from the play screen. the two
middle characters are higher
up on the screen. this shows
there ranking positons in
reference to the monsters.
they form the front rank. the
outside characters form the
rear rank. front rank charac-
ters may attack with any
weapon but take more of the
enemies blows. the rear rank
characters may only attack with
ranged weapons or spells due
to their position behind the
front rank characters.
attack icon:
in order to attack a foe, this
icon must be selected. it can,
for a shortcut, only be selected
once during the entire combat.
to attack a creature, click
on the monster picture at the
top of the screen.
defend icon:
when a characters combat turn
comes about, he or she may opt
to defend. this will decrease
the chance of that character
being hit by an attacking
monster.
flee:
sometimes, when faced by sup-
erior foes, you may choose to
flee the battle field. when a
characters turn comes about,
select this icon and that
character will attempt to flee.
if successful, their character
slab will disappear. front
rank characters are more likely
not to get away since they are
closer to the monsters.
use:
if a character is in possession
of a magical item, he or she
may opt, when their turn comes
about, to use this item.
select this icon, and then sel-
ect the item.