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- Mines
- =====
-
- - this is a list of all known Mines games for any operating system or
- shell that can run programs (in their own specific format).
- . Macintosh
- . HP48
- . Windows 3.x
- . UNIX
- . OS/2 Presentation Manager
- . DOS
- . Atari ST
- . Amiga
- . VAX/VMS
-
- - it was originally made only for my own personal use, but I'm releasing
- it now hoping it might prove useful to others, too, and that I'd be
- notified if there's something missing
-
- - the latest version always companies Minerva - The Minefield Stomping Game
- . ftp.funet.fi:/pub/msdos/games/puzzle/mines10d.zip
- . Jouni Miettunen (jon@stekt.oulu.fi)
-
- - FYI all flamers: IMHO an operating system can individually operate a
- hardware system, anything else is a program for some operating system.
- Windows 3.x and GEOS need DOS to be able to operate, ergo they are not
- operating systems. You might think that I'm wrong in my opinion, but at
- least I'm happy in my ignorance and would like to stay that way.
-
- Knowledge is not happiness, and science
- But an exchange of ignorance for that
- Which is another kind of ignorance.
- Lord Byron (1788 - 1824)
-
- Macintosh
- =========
-
- MacMines 2.01 (May 1993)
- - Cary Torkelson
- 3006 Cherry Hill Drive
- Poughkeepsie, NY 12603
- - Shareware USD15
- - 16 colors/black and white
- - clicks
- . Super-Click by clicking on a number
- if not safe will keep surrounding squares down as long as mouse pressed
- . Option-Click to mark a square with a question mark
- . Shift-Click to mark a square as being a mine
- can step on marked square (and blowup)
- . Click to reveal a square
- - start anywhere, guaranteed NOT to loose on first move (safe start)
- - pause, field will be covered
- - digitized sounds, explosion shakes the whole field !!!
- . reverses colors 3-5 times, could do rotate palette..
- - crater: don't contain a mine, but doesn't give mine info - dead zone
- . all are clearly marked as craters at startup
- - moving mine: mine moves to another (hidden) place at periodic intervals
- . only one mine keeps moving
- . sound signal notifies change
- . minefield values are updated
- it's either a bug or clicks are accepted before values are updated..
- - randomizer: when stepped on this square all mines are relocated
- . not counted as mine
- . SHOOOOMMM sound effect while field is covered and reshown left-right
- - custom: high scores are not kept
- - statistics: best 10 scores and level stats are kept
- . number of attempts, number of successes, average time per success
- . custom shows stats for Easy level
- . too small buttons, which don't look like buttons and don't operate equally
- - options dialog has pop-up menus to select + defaults button
-
- Minesweeper 1.3 (May 1993)
- - Matthew Flatt (mflatt+@cmu.edu)
- - MS Windows Minesweeper clone for Mac !?!
- - bombs 15-85%
- - score: TimeLeft*Bombs/sqrt(Tiles)
-
- Mine Sweeper 1.0 (1991)
- - William Edward Woody (woody@tybalt.caltech.edu)
- - free
- - safe start, safe superclick on value
-
- Bombs 2.2 (1991)
- - Christer Ericson (christer@cs.umu.se)
- - freeware (postcard)
- - Best Ever About-dialog
- . animation, sounds, postcard
- - superclick: option-click (unsafe)
- - realistic explosion sound
-
- Mine Field 1.0.1 (1992)
- - John Lindal (jafl@alice.wonderland.caltech.edu)
- - shareware USD5
- - has Print menu item..
- - unsafe start
-
- Mines 1.01 (12 Aug 88)
- - Daniel Griscom
- - free: Mach2 Forth source available
- - Tom Anderson's Mines ported to Mac
- - pathfinder (top-left to bottom-right)
- - can step on any known square, but only to neighbouring unknown square
-
- HexMines 1.2 (1992)
- - Ingemar Ragnemalm (ingemar@isy.liu.se)
- - freeware (USD10 for Bachman + others eg. Classic Daleks)
- - field squares have 6 edges (hexagonal grid)
- . honeycomb in 8-bit color (Color Quickdraw)
- - "Find the path" and "Find all mines"
- . safe superclick
-
- YAMS! - Yet another Minesweeper 1.0 (1993)
- - Heinrich Schnermann
- - MS Windows clone (a good one)
- - Shareware USD15
- - language: German, English, French
- - HUGE minefield value numbers
- - safe superclick on value (w/option)
- - save and load preferences
-
- Mine v1.0 (June 1992)
- - Ted Lowery (tbl@rock.concert.net)
- - freeware (postcard), code for USD10 + disk
- - MS Windows 3.1 clone
- - buggy
-
- AppleField 1.0 (1993)
- - Lorenzo Cangiano
- - doesn't check for used system (unimplemented trap)
- - you die when you find an apple!! (it's a Windows clone :)
-
- Mine Field 1.0.1 (1992)
- - John Lindal
-
- Mind Mines v1.2.2
- - freeware
- - Windows clone
-
- Saddam's Revenge 1.1a (1991)
- - David B. Zwiefelhofer
- - Shareware USD5 (USD3 Gamer Project coupon) or postcard
- - Windows clone
- - lots of funny tricks (buggy)
- . extremely cool startup in color (About-dialog)
- . cow which says "Moo"
- . damaged cursor (4 different)
- . end: Saddam+laugh or Skull
- . uncovered field has texture (several)
- - BIG squares and numbers
- . largest field has very little squares - changes according field size
-
- PolyMine 1.03 (1993)
- - S.T.Han (sth@@eclx.psu.edu)
- - Shareware "at least one US dollar", USD10 will get diskette w/more games
- - sloooow (Hypercard stack converted to application ??)
- - options
- . grid: normal (surrounded by 8 blocks)
- staggered (6 blocks) (every other column shifted up by half a square)
- random (6-8 blocks) (some columns up)
- . mine: 10,15,20,25,30 %
- . hole: 5,10,15 % (block that cannot be checked - no mine)
- . default button and save (as default?)
- - next game w/more mines when you solve one field
- - no safe start, but can restart same game
- - safe superclick, but clicks only at mouseDown
- - fixed amount of flags, if they end you have to find false and replace it
-
- MacGrid v2.0.2 (1993)
- - Erik Schwiebert (evs1@cornell.edu)
- - freeware (postcard)
- - used to be MacMines, but renamed due Cary Torkelson's earlier MacMines
- - unsafe start, pause (hides screen), restart same field
- - find all safe + flag all mines
- - speedy clicks: system remembers all clicks while preparing new field
-
- HP48
- ====
-
- Minehunt
- - on Equation Library Card
- - probably made by Hewlett Packard. Really exist?
-
- Minehunt II turbo (30 Apr 1991)
- - ahernsd@mentor.cc.purdue.edu
- - only binary available (in nic)
- - level * 10 == amount of mines
-
- Windows 3.x
- ===========
-
- MineHelp 1.0 (April 26 1992)
- - Peter Karrer (pkarrer@bernina.ethz.ch)
- - minehlp1.zip (18095k)
- - free, Pascal (TPW) code included
- - automatic Windows Minesweeper solving
- . checks screen pixel colors to "see" minefield values
- . sends MouseDown events to game on-screen
-
- Mines V3.0 - The Minefield Game for Windows 3.0 (1989/1990)
- - Ian Heath (ih@ecs.soton.ac.uk)
- - mines.zip (19032k)
- - "program is distributed as-is"
- - from top left to bottom right
- - "number of mines from 30 (fairly easy) to 160 (almost impossible)"
-
- UNIX
- ====
-
- mines - game of agility for SUNs (1987)
- - Tom Anderson
- - mines.tar (49152k) (The Original ??)
- - pathfinder
- - Suntool 3.0 C source
-
- tkmines 1.3 (April 1993)
- - Joel Fine (joel@cs.berkeley.edu)
- - free, source included (requires wish and extended Tcl: sprite.berkeley.edu)
- - lazy evaluation of neighbor counts
- - safe superclick
-
- XVmines v1.0 (March 1993)
- - Manolis Lourakis (lourakis@csd.uch.gr)
- - free, C source
- - X-Window SunOS4.1.{1,2,3}
-
- Xmines v0.1 (1992)
- - Manolis Lourakis (lourakis@csd.uch.gr)
- - later versions renamed as XVmines (see that item)
-
- xminesweep 2.0 patch 01 (Jan 1993)
- - Ashley Roll (aroll@gucis.cit.gu.edu.au)
- - free, C source
- - X11R5
-
- xdemineur - Jeu de reflexion sous X, version 1.0 (Jan 1993)
- - Marc Baudoin (baudoin@ensta.fr)
- - default mines: lines * columns / 4.8
- - free, C source
- - someone praised this to be the best Windows clone for X
-
- minesM (11 Dec 1992)
- - Martin Fouts (fouts@bozeman.hpl.hp.com)
- - Motif 1.1 X11R4 C source
- - find all
- - bitmap/pixel map data
-
- MineSweeper 1.4 (1992)
- - Thery Laurent (tl@cl.cam.ac.uk)
- - find all empty, only keyboard, C source
- - networkable, System V curses/termio
-
- mines (Sep 1992)
- - Ross Thompson (thompson@mv.us.adobe.com)
- - "Source based on a Mac game by Daniel Griscom .. based on .. Tom Anderson"
- - X11, path finder, field resizable
-
- Mines (July 1988)
- - Timothy J. Lipetz
- - AT&T UnixPC C source code, based on Tom Anderson code
- - pathfinder (path guaranteed), several levels
- - hand-grenades (chain-reaction of 4 adjacent mines etc.) to blowup a way
- - extra soldiers to continue game
-
- xtmines 1.2 (19 Jun 1992)
- - Timothy K. Tsai
- - X11 C source
- - pathfinder, 40x25 field
- - 3 hand grenades: 5 square distance to throw, chain reaction
- . if explosion next -> end
- - current place: show man or mine count
- - sanity check: warning if too many marks around one square (penalty if used)
- - autostepping (squares around non-mined) only available from upper level
- - automarking marks unopened squares
- - explosion -> tombstone on square, can't step on it anymore
- - time runs down (bonus if time saved)
- - statusbar: bombs,bonus,time,score,grenades,rank,lives
-
- Sweeper V. 1.1 (12 Oct 1992)
- - Thomas Grennefors (etxtsg@solsta.ericsson.se)
- - find all, X11, one patch
-
- Xmines (10 Sept 1990)
- - Jim McBeath
- - X11R4 C source (Xt toolkit), based on Tom Anderson
- - cross a minefield
- - hint (ask for help): square next to current marked "ok" if possible
-
- OS/2 Presentation Manager
- =========================
-
- MineSweeper
- - Bill Warner (wtw@cellar.org)
- - mine.zip (os2mine.zip 34777k)
- - High Score, Board size, Density
-
- MineSweeper 1.1.0 (1993)
- - David Charlap (dic5340@hertz.njit.edu)
- - MS Windows clone (direct), 32-bit exe for OS/2 2.0 w/PM GUI
- - Shareware USD10
-
- MineSweeper 2.5 (19 Jan 1993)
- - Bill Warner (wtw@wpi.wpi.edu)
- - Freeware, source available for a donation (USD)
- - 32-bit exe for OS/2 2.x
-
- DOS
- ===
-
- Mine Find 1.0 (16 Jan 1993)
- - Edward Henigin (gilligan@camelot.bradley.edu)
- - Shareware USD15
- - spinning color bars (can control speed)
- - text graphics ?!?
-
- DOS Minesweeper V1.6 (1993)
- - Markus Meier (Markus.Meier@cnve.rrze.uni-erlangen.dbp.de)
- - minesweeper.exe (self-extracting 49379k)
- - VGA graphics ?!? (is it or is it not..)
- - ray-traced startup screen, needs mouse
-
- VGA Mine Sweeper for DOS v1.0 (1992)
- - Brian Driesse (bed1449@hertz.njit.edu)
- - mineswpr.zip (46730k)
- - Shareware USD5, for source USD10
- - Windows clone, no mouse, slooooooww, NAG
- - safe superclick
-
- Mine Sweeper for DOS 1.4 (1993)
- - Hendrik Schmal (hschmal@informatik.uni-rostock.de)
- - msweeper.zip (116178k) (w/LZexe compressed executable)
- - safe superclick with 2 mouse buttons
- - NOT a Windows clone (no menus, buttons on-screen)
- - item specific color editor
- - "Special thanks and greetings to Robert Donner and Curt Johnson,
- the inventors of Minesweeper." ??? WHO ARE THESE ???
-
- Minerva 1.0d The Minefield Stomping Game (September 1993)
- - Jouni Miettunen (jon@stekt.oulu.fi) (that's me :)
- . what can I say, I made it and think it's the best there is..
- . has been used in Windows 3.x, Windows NT and OS/2 DOS boxes
- . ftp.funet.fi:/pub/msdos/games/puzzle/mines10d.zip
- . most proud I'm about the Graphical User Interface (menus,dialogs,buttons..)
- - freeware (postcard)
- - MacMines is good, but he didn't have to do the interface, too..
- - included is the latest version of this list
- . I've tested all DOS and Mac versions, for others I only checked manual
-
- Blowup
- - unknown author, C source
- . mines game routines and enough interface to test them
- . NOT a game, buggy, no interface, no score, no feedback to user...
-
- Atari ST
- ========
-
- Mines
- - Jan van der Steen
- - 16x16 monochrome pathfinder (minesprg.zoo)
- - Tom Anderson's Mines port
- - C source available (minessrc.zoo)
-
- Amiga
- =====
-
- MineSweeper 2.1 (1992)
- - John Matthews (tribble@gphs.vuw.ac.nz)
- - as close as possible to Windows version
- - Public Domain, Modula2 source available
-
- ArmyMiner v1.2 (30 May 1993)
- - Alain Laferriere (laferrie@iro.umontreal.ca)
- - freeware, X Window XMines clone
- - claims to be the best Amiga version, manual supports this...
- - user can give RNG seed to compete "on the same boards" w/friends
- . must turn off "Safe Start"-option
- - Beginner, Advanced, Expert, Custom
- - Pause hides board and stops timer
- - safe superclick on value
- - options:
- . use question marks: flag - question mark - unmarked square
- . safe start: no bombs in its immediate neighbours
- . auto mark: click on uncovered square marks all neighbours as bombs,
- when they are in equal number as value on that uncovered square
- . safe click: OFF - MouseDown stays in one place even if cursor is moved
- ON - MouseDown moves with mouse cursor
- . sound effects: push, pop, mark, explode, "good work son"
- - custom score: board dimensions, bomb percentage and timer value
-
- AMIGA Minesweeper V0.98 (1992)
- - Hubert Feyrer (c9020@rrzc1.rz.uni-regensburg.de)
- - MS Windows clone
- - free, C++ source (needs ixemul.library)
-
- AMines V1.2 (1992)
- - Manfred Huesmann (srb125@math.uni-muenster.de)
- - X Window XMines clone
- - freeware, Fish disk #707
-
- MineClearer 1.0c (2 Sept 1991)
- - Kopetzky Theodorich
- - Shareware 5-10USD, Fish disk #541)
- - MS Windows clone
- - Help mode
- . 7 helps available, each add 5 secs to time
- . shows a safe square: first squares w/no mines nearby, later what's left
-
- Demineur V1.0
- - Le Roux Mikel
- Le Nehio 56520 Guidel (France)
- - freeware, probably xdemineur port (french docs)
-
- IntuiMines 1.0 (1992)
- - J°rgen Kirksµther (kirk@swix.ifi.unit.no)
- - Shareware USD5, C source included
-
- Landmine 1.0 (Sept 1991)
- - Perry Rosenboom (Box 333, Wantirna South, Victoria 3152, Australia)
- - Shareware $10 Australian + floppy (for game + source)
- - can save and load games
-
- Mine 1.6 (21 Sept 1991)
- - Thomas Ansorge
- - freeware, Fish #725
-
- Mined Out V1.0
- - Dieter Seidel
- - giftware (send something or write a PD program)
- - remake of Ian Andrews BASIC program for Sinclair Spektrum
- - pathfinder
- . from bottom row to top row
- . bottom row safe
- . moves only left, right, up, down
- - mine detector
- . changes to Inverse Video if nearby mines
- - enemy will come to chase you (over and over again)
- - might find dynamite to blow up mines (or enemy or yourself)
- - score
- . for every row you get Level * 100 points - # of moves
- . top row: (Level - 1) * 1000 points
- - good story:
- Well. You are in the desert, after escaping the prisoners camp north
- of Kuwait. South of you is the camp and the freedom lies north of you.
- Before you lies the deadly mine field.
- It's amazing but you have a mine detector.
- - fortune cookies
- - action reply (own or correct path)
-
- Minefield 2.01 (27 Feb 1993)
- - Michael D. Fischer (greendog@max.physics.sunysb.edu)
- - freeware
- - expert mode: only mouseDown handled (faster)
-
- Minen 1.01 (8 Jul 1992)
- - Andreas Neuper (andreas.neuper@iris6.uni-bayreuth.de)
- - freeware, C source
- - 3 languages available
-
- Mines! v.1.19 (23 Apr 1993)
- - Juha Korsimo (Juha.Korsimo@f151.n222.z2.fidonet.org)
- - spreadware (spread it or pay it == freeware)
- - MS Windows 3.1 clone (and more)
- - safe start
- - Arcade
- . time limit for each field
- . time left added for the next field
- . next field starts by clicking, safe starting point given
- can select another field by clicking a new game == avail. time reduces
- - save and load game (*.fld)
- - can edit and create fields (and then play or save)
- - solid square == cannot step == crater
-
- VAX/VMS
- =======
-
- MineSweeper Version 2.0 for VAX (1992)
- - Troy Baker & Jerry Jeremiah (jeremi@bode.ee.ualberta.ca)
- - find all, C source
-