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-
- TIPS.DOC
- --------
-
- This file contains useful tips on how to complete
- FRAMED. For the most enjoyment you should restrict
- yourself to reading this file only if you are truly
- stuck.
-
- GENERAL
- -------
- All food and drink replenishes your energy. Pick up
- all that you can find and use sparingly. Remember
- that you can save and reload the game at any time.
-
- Look for the map shortly after you have escaped
- from your cell and use it to navigate around the
- prison. Go to the Dining Area first as this
- contains plenty of food.
-
- ALL CELLS
- ---------
- Prisoners like to read newspapers and may barter
- something in exchange.
-
- EXERCISE YARD
- -------------
- This is the scene of a previous escape attempt and
- there is a secret tunnel. Look for a patch of
- thinner earth but you will also need to moisten the
- ground before you can dig it.
-
- TOILET BLOCK
- ------------
- To get the grate up you must unscrew it and then
- lever it up. Look for an aqualung before exploring
- the underwater part of the sewers and then look
- carefully in this area. To get into the smaller
- toilet area you will need to stand on something.
-
- DINING AREA
- -----------
- Spring water is very refreshing but you have to pay
- for it. You will want to return here after
- listening to the radio.
-
- LAUNDRY
- -------
- Many people leave things in their pockets when they
- put clothes into the wash.
-
- MEDICAL WARD
- ------------
- Medicine can help restore health but stethoscopes
- are often used to crack safes.
-
- LOFT
- ----
- Dexterity is the key here. Save the game after each
- difficult jump. Use the platform to get back down.
-
- ROOF
- ----
- Radio reception is excellent up here. Remember
- toolbags are used for carrying tools.
-
- GOVERNORS OFFICE
- ----------------
- Look in the furniture for some serious hardware.
- Remember pictures are often used to hide oddities
- in walls.
-
- ADMIN BLOCK
- -----------
- The motion sensor can only work if it has power to
- it. To disable the video camera you will need to
- alter the control desk. The code for the lift is
- securely locked away. Wearing a disguise is always
- a good idea when escaping.
-
- GUARD ROOM
- ----------
- A lot quicker than using the sewers but you will
- need two keys.
-
- BOX ROOM
- --------
- Use the boxes to climb over objects that are too
- high otherwise. Jump up and drop each box beneath
- your feet to do this. Throw a box onto the pressure
- pad to disable the fireball. To traverse the spikes
- pick up a box from one end of the line and drop it
- at the other. Remember that you will pick up the
- box you are standing mostly over.
-
- FRONT EXIT
- ----------
- To get past here only a valid pass with your
- photograph will do.