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- -- Beyond The Abyss --
- -- Instructions --
-
- REQUIREMENTS:
- 1 Megabyte of memory
- 550k of conventional memory free
- 1 Megabyte of disk space
- 286 cpu or better
-
- OPTIONAL:
- sound blaster sound card
- joystick
-
- This is a 3 level playable demo of the 18 level registered version of "Beyond
- The Abyss". You play the role of Roman, a lone paladin living in the forest
- near the village of Olin. These levels are excerpts of the journey from the
- forrest where Roman lives to the evil fortress of Medak. The three levels are
- the waterways underneath the castle of Olin (level 1), part of the desert
- Roman must cross (level 2), and a level from the floating city of Strato
- (level 3). Once completing level 3 you will return to the main menu.
-
- Before playing run the "setup" program to set the sound card, joystick, and
- speed of the game. Also be sure to put a copy of the CT-VOICE.DRV driver into
- the same directory as the game.
-
- The commands during play are:
-
- arrow keys - direction to walk
- space bar - fire spell
- alt key - open door (must have a key)
- z - drink potion
- F1 - change the speed of the game
- Esc - exit to the main menu
-
- Changing the speed with F1 may seem like only a small change, but it can get
- pretty hectic when monsters are surrounding you.
-
- If you are using a joystick, and a message comes on the screen during the
- game that says to press enter to continue, you may push the second button on
- the joystick instead.
-
- For the joystick:
- Button 1 fires spells
- Button 2 opens doors
-
- During play, clues to your mission on that level are given by red statues.
- Walk in front of them to see a message or trigger a gate. The exit to each
- level is marked by a cross and a half-circle, which were left by adventurers
- before you. Pick up the potions and use when your hit points are decreasing.
- You can see your hitpoints by the blue bar in the sword to the right. When
- it turns completely red you die, and the game ends. Medak has enchanted _all_
- creatures with the ability to fire spells back, so be careful. Some monsters,
- at random, will be a little stronger and may take 2 or 3 hits to kill. To
- open a door you will need to find a key lying around somewhere.
-
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